The Casual Planeswalker

Tag: Chandra

  • New M12 Planeswalkers

    New M12 Planeswalkers

    We finally have pictures of all three of the new Planeswalkers in M12. It’s been a long time coming and we’ve had a fair amount of speculation, especially following our spoiling of the new art for all three, but now we’ve got official confirmation from Wizards on the text for all three upgrades to our old favorites.

    First, we have the new Jace. This is Jace 3.0, or Jace, Memory Adept. We showed you this card last week, but for those of you who haven’t seen him yet, leave us a comment and let us know what you think.

    Next we have Chandra, The Firebrand, a fantastic new brew for Chandra, one of my favorite planeswalkers. DJ wrote a great article on her last Friday, be sure to check it out.

    And finally, the moment you’ve all been waiting for. We finally have Garruk 3.0. He’s bigger and badder than ever, still a beast-maker, but also a pretty beastly source of card advantage – something Green often struggles with.

    I know that this post is brief and to the point, but we want to know what YOU think. Comment to let us which planeswalker you’re looking forward to in M12 and why. Then, check out our podcast for our in-depth analysis of the planescape of M12.

  • Casual Friday – Feel the Heat

    Casual Friday – Feel the Heat

    ChandraPlaneswalkers are some of the coolest additions to Magic and each new set comes with a few of these game-changing cards. We have come a long way since they were first introduced in Lorwyn. While those first five planeswalkers were reused in multiple sets, it seems their time is over. The release of M12 is just weeks away and none of those old cards are in it. Ajani and Liliana will be replaced with Gideon Jura and Sorin Markov from the Zendikar block. The remaining planeswalkers, however, are getting brand new cards that show off more of their abilities. The latest planeswalker revealed for the new set looks to be one of my favorites for M12: Chandra, the Firebrand. M12 won’t be released for a while yet, but I’m not wasting any time thinking of awesome ways to make use of the new Chandra.

    The mana cost of Chandra, the Firebrand is one of the most awesome things about this card. It only costs 4 mana first of all, so she can get out on the field pretty quickly. She also only costs 1 red mana, so it is pretty easy to play around with colors in a deck that is built around Chandra. In other colors and even a little in red it is very easy to get Chandra out early. With a Dark Ritual she can be ready to ping opponents as early as turn two!

    The pinging is pretty great as a first ability. It’s much improved over the earlier Chandra, allowing you to deal damage to creatures as well. Llanowar Elves and Lotus Cobras are no match for red burn, but who wants to waste a burn spell on such creatures? Chandra easily takes them out one-by-one, slowly taking down a deck with a lot of creatures for mana ramp. Also like any proper planeswalker card in the core set, this abilities works well with any of her other themed cards. It can pump up Chandra’s Spitfire and bring back Chandra’s Phoenix. SpitfireEN MTGM12 Cards FINAL.indd

     

     

     

     

     

     

     

     

     

     

    Chandra’s second ability is definitely where casual players can get the most fun. 2 counters lets you copy the next instant or sorcery you cast. This ability can double any instant or sorcery, it doesn’t even have to be red! Although even in red there are a ton of awesome ways to make use of this ability. A simple Lightning Bolt becomes 6 damage, but if it were a volt charge that’s 6 damage plus 2 counters on Chandra as well as any other things worth proliferating. For even more damage you can add a Fire Servant. With that out, something as simple as a Goblin Grenade can end the game! Geosurge copied can give you 14 mana, plenty to cast some huge creature spells, perhaps Emrakul? In terms of outright removal, the most fun card for this has to be Chaos Warp. You can take out some threats on your opponent’s side of the board or hope to polymorph one of your own permanents into some kind of game-ending dragon. Chaos Warp

    It’s possible to play around with Chandra’s second ability forever, but when it comes time to end the game, her ultimate can get the job done in any format. For 6 counters you can deal 6 damage to 6 different players/creatures. The best part about this new ultimate is that it is more useful in multiplayer games. You aren’t just picking on one person, dealing 10 damage to everything they own. It’s less damage, sure, but it can reach everywhere. You can deal some damage to opponents directly, maybe taking some out of the game, while dealing some other threats. 6 damage should be able to take out all but the biggest creatures in green, and you would still have mana open for some extra burn.

    Red burn is going to have yet another great card to show opponents why it’s called Red Deck Wins. Chandra looks like she will be great for both standard competitive decks as well as some imaginative casual decks that want cool effects and big spells. She is certainly my favorite planeswalker of the new set. What do you think of the newest version of Chandra?

  • M12 Booster Packaging Spoiler

    M12 Booster Packaging Spoiler

    As we all head off to the Commander Event this weekend and get to play with the decks we’ve been reviewing and looking forward to for so long, already we start to turn our eyes toward the future of Magic.

    Summer, with its unusually high frequency of releases, is an exciting time, and the next biggie is M12. We’ve been constantly updating our new text/visual spoiler, and we’re always on the lookout for the newest bits and pieces of information regarding this latest core set.

    So, having said all that, here it is: The next big release of information on M12. This time it has come in the form of our being able to check out the packaging for M12 Boosters. First we’ll show you the box and then we’ll look at the artwork on each individual pack.

    Next we have the individual boosters to show you. There is one booster picture for each of the five colors depicting a creature or planeswalker that is emblematic of that color.

    We don’t yet know precisely which cards the art on these boosters have been taken from. We know from our spoilers that each planeswalker has a series of spells associated with them, but none of these are yet complete.

    Each of the five selections is appropriate for its color, which is pretty typical for a Core Set. It’s a little strange that two planeswalkers were used for booster covers and not all or none. So, Garruk is here representing green, Chandra is in for red. In blue we have a sphinx, in white a soldier, or perhaps a giant. Finally, a demon in black.

    I love the artwork on these boosters, and its exciting to start to see what the M12 product is going to look like. Stay tuned to the Casual Planeswalker blog for all your updates on the upcoming sets for this summer, and beyond.