Category: Blog

  • Casual Commander Cards

    Casual Commander Cards

    Elder Dragon Highlander, or EDH, has always been popular among casual players. EDH decks always have the biggest spells that would usually be too expensive to be useful in constructed formats. Now that Wizards is supporting the format, officially calling it Commander, they are adding 51 new cards that are not a part of standard Magic. These cards are made with casual play in mind and a lot of them support multiplayer games or plain old fun. Here are a few examples cool cards that will add a lot of fun to casual Magic.

    Collective VoyageJoin Forces Cards – Join Forces is a new mechanic that is unique to the Commander set and is highly geared toward multiplayer Magic. These cards allow every player to come together to spend their extra mana for some powerful effects. I’ve noticed that a lot of these cards speed up the game, letting everyone get big effects if they can put in the mana for it. The coolest card of these is undoubtedly Collective Voyage. Most EDH games don’t have a whole lot happening on the first few turns because if anyone wanted to play cheap cards they could play a 60-card deck. This card lets everyone ramp up their mana to play the coolest cards in their deck.

     

     

    Vow of WildnessThe Vows – This cycle of cards is really something that can only be done in the casual format. These power up creatures but the enchanted creature can’t attack you. The Vows could be put on your creatures, but they would reach their full potential on other creatures in a multiplayer game. You can beef up another creature, which makes them want to attack with it, but they can’t attack you! With the vows on your opponent’s creatures you get a little bit of control over them and they will probably be attacking some other opponents.

     

    Archangel of StrifeArchangel of Strife – I like Archangel of Strife because it offers some simple choices: war or peace. Both choices give great bonuses that can wreck your opponent or make your creatures able to take a big beating. I’m not sure how useful the ability will be, but it players can make interesting choices to mix up the game a bit. In a game with 2 players, a card like this wouldn’t be nearly as fun. Even with 3 players there is probably someone that made the other choice and they can start playing differently once the Archangel hits the field.

    Death by DragonsDeath by Dragons – This is a really fun card that allows you to pick on someone that is getting a pretty big lead. They won’t be feeling so hot when everyone else gets a 5/5 flying dragon to even the odds. The card works great in multiplayer games and should encourage players to attack the person without a 5/5 dragon available to block. Of course sometimes in games with spells this powerful, the lonely opponent without a dragon is probably capable of wiping the board clean. Either way, Death by Dragons is a great wake to shake up the game state.

     

    Edric_Spymaster_of_TrestEdric, Spymaster of Trest – Edric is a great new creature that adds some diplomacy to your games. As long as you have him on the field other players have a pretty big incentive to attack one of your opponents. While it does give other players cards, you do get some peace as they point they’re creatures at someone else. Of course Edric can also give you cards too for doing what you normally do and in a team game he is even better!

  • Top Dorks – All This and More

    Top Dorks – All This and More

    [button text=”Click the Comic to Enlarge” link=”https://casualplaneswalker-media.b-cdn.net/wp-content/uploads/2011/06/Top-Dorks-Comic-7.jpg”]

  • Killer Combo – “Word of the Day”

    Killer Combo – “Word of the Day”

    Phylactery

    Phylactery Lichplus signDark Ritual
    Today’s word, children, is “phylactery”. A phylactery is an amulet or charm. More specifically a phylactery is that thing that your opponent uses to clean himself up after you play an indestructible 5/5 on the first turn – or at least that’s what it sounds like…

    Dark Ritual will help to ensure that Phylactery Lich is your game-opener, but, as you can all see, the Lich won’t be surviving very long unless his phylactery – in this case a stone or vial from D&D lore – isn’t attached to artifact in the vicinity. So, in order to actually pull off a first turn play you’re going to have to have an artifact on the board before the Lich hits.

    Luckily we’ve got a number of ways to do that in Standard today without the inconvenience of actually paying for it. In the case of Darksteel Relic, you can even ensure that the Lich is more or less in it for the long haul. However, don’t get too cocky or a Hex Parasite might end the Lich’s run by eating his soul…

    Lightning Bolt

    MemniteOrnithopter

    MemniteSpidersilk Net

  • Top Dorks – …Um, Guys?

    Top Dorks – …Um, Guys?

    [button text=”Click the Comic to Enlarge” link=”https://casualplaneswalker-media.b-cdn.net/wp-content/uploads/2011/06/Top-Dorks-Comic-6.jpg”]

  • Try New Phyrexia at Game Day

    Try New Phyrexia at Game Day

    Priest of UrabraskThere’s nothing like a tournament to put your Magic skills to the test and Wizards gives us plenty of opportunities to compete at a variety of levels. Friday Night Magic gives us weekly tournaments with the chance to win packs and promo cards that change monthly. At pre-release and release events we get the first look at a new set and are challenged to play a deck with those new cards. Just for showing up we get a cool rare card to ensure we get something good. Then there are the Pro Tours and Grand Prix that allow those with the very best skills to travel and earn huge prizes. Myr Superion

    Recently a new type of tournament has been hosted by our local stores that give us another opportunity to try to use the new set to the fullest: Game Days. This is often a few weeks after the release of the newest set so everyone can get a feel for how the new cards fit into the new standard. If you’re looking for some good ideas for standard or got some of your own after checking out the new set Game Day is a good place to try them. The Game Day for New Phyrexia is coming up on June 11 & 12, a great time to check out this new type of tournament.

    The coolest part about these Game Days is the prizes. They are always full-art cards that can’t be found anywhere else.  Just for showing up you get a nice Priest of Urabrask. If you are able to take a place in the top 8 you will be able to get an awesome Myr Superion, one of our favorite cards of the new set. You can also earn a Myr Superion by taking the top spot out of those that participate in the building of an affiliated deck.

     

    MemniteTreasure MageTempered Steel

     

    The building of an affiliated deck is a cool way to add a bit of a challenge to creating a deck for Game Day. To do this you have to pick a side in the war between Mirrans and Phyrexians. Your deck needs to have at least 10 cards from the side you chose and it cannot have any cards that belong to the other side. These are some heavy restrictions, cutting out around half of the cards from the Scars of Mirrodin block, but it can have you thinking outside the box in order to make up for lost cards.

    It can be tough to work around the restrictions but I would recommend that everyone try to build an affiliated deck if you go to Game Day. It’s a good chance to try a new type of deck that you may not have made before and it can challenge you on how best to use the Mirran or Phyrexian cards you have with the rest that are in standard. Game Day is a lot of fun because it’s not a typical standard tournament like Friday Night Magic and it has some cool prizes too. Check out Game Day at your local store June 11 & 12 to get a Priest of Urabrask and maybe even a Myr Superion.

  • Top Dorks – Hostile Takeover

    Top Dorks – Hostile Takeover


    [button text=”Click the Comic to Enlarge” link=”https://casualplaneswalker-media.b-cdn.net/wp-content/uploads/2011/06/TCP-TOP-DORKS-COMIC-5.jpg”]

  • Just for Fun – Webcomics

    Just for Fun – Webcomics

    Playing casual is a lifestyle. As a casual player, you think less about sideboards and more about Fatties. You spend less time following the big decks from last week’s Grand Prix, and more time innovating combos that will rock your playgroup.

    Most of what you do is “Just for Fun” and we think that’s awesome. So, in our effort to always make you smile and to deliver content that players like you will love, we give you

    Our Top 5

    Magic: The Gathering Webcomics


    1. Top Dorks/Casual Crew – Since I know you already salivate at the idea of your bi-weekly dose of the Top Dorks webcomic, created by our own Nick Roelofs, I’ll just consider this a reminder. They’re new every Tuesday and Thursday and they’re only getting better!

     

    2. Inkwell Looter – This is my favorite new source of great MTG parody and satire. There is about a year’s worth of archive to check out, and, though the posts aren’t regular, the art and humor is second to none. Be sure to support him by following him on Twitter and “Like”ing his Facebook page.

    Below is a lovely homage to the Stoneforge/Squadron Hawk combo that has been so prominent in Standard for what seems like years…


    3. Tales from the Pit – Created by Mark Rosewater, Magic’s head designer, these comics center on the misadventures and productivity issues of the R&D department at Wizards of the Coast.

    They’re pretty funny even if you don’t always understand the finer points of R&D which are being mocked. In the past month they’ve also been a source of spoiler-esque information on upcoming sets, like the victory of Giant Spider over Giant Growth.

    4. Lotus Cobra is EvilHave you ever had the sneaking suspicion that a card wasn’t just “mythic” or “in need of nerfing”, but actually downright evil? If so, the folks at ColorPie.com share your paranoia.

    In this webcomic, Lotus Cobra is depicted not as merely evil, but as the harbinger of hatred, death, and disease in this world – the very snake that tempted Adam and Eve. Basically, if you could imagine what it would be like if Storm Crow used his power for evil instead of good, that would be Lotus Cobra.


    5. Manascrewed – This is the only webcomic to make our list that isn’t actually being produced any longer. Manascrewed was a great comic and the entire archive is still available on the site.

    As you can see from the announcements on the mainpage, the artist just ran into that too-typical problem of having something he loved doing conflict with his “real life” obligations. This is one more reason to support the small-businesses in your cultural niche.

     

     

    So, that’s the quick and dirty list of our favorite webcomics. Do you have some favorites that didn’t make the list? We are always looking to support artists, writers, and other creative minds involved in the MTG sub-culture, so let us know about your favorite comics, blogs, etc.

     

  • Good to Great – “Jedi Mind Trick: The Bluff”

    Good to Great – “Jedi Mind Trick: The Bluff”

    Lightning Bolt

    Being a casual player means quite a lot. One thing it means is that Magic isn’t your sole source of income and therefore probably isn’t something that you typically spend a significant portion of your income on. In the coming weeks we’ll have some great posts on budget Magic, but for now I’d like to offer one quick bit of advice on how to save yourself a buck.

    Buying two or three boxes is probably not the easiest (or most financially efficient)  way to improve your enjoyment of the game and your win record. Heck, if you’re only buying three (big timers frequently buy multiple cases, packages of six boxes, for each set), your return on investment probably isn’t going to be great.

    There are lots of ways to improve on the “buy, crack, repeat” model. One easy way to draft. If you’re hanging out with one friend or ten, drafting WILL result in your getting better, or at least more cohesive, cards. Cardpooling within a playgroup is an even better way to go, but to do this takes a lot of trust and a real consensus that what is best for the group is best for everyone.
    Mana Leak

    The easiest way and cheapest way to make Magic a more enjoyable experience, however, is to improve your own game.Just because you’re a self-proclaimed casual player, that doesn’t mean you shouldn’t always be seeking to learn from your mistakes. Being willing to learn is the foundation of becoming a good, and even great, player. An easy way to improve your game quickly is to read our FREE booklet on Deckbuilding.

    If you’ve got a regular playgroup, you know what spells are most likely to be in your opponents hand most of the time. You know that you’re racing to get out a Goblin horde before he top decks a Damnation
    Damnation
    or a Day of Judgment
    Day of Judgment
    . One way to turn this awareness into a serious asset is to begin watching your opponents mana – seeing what he leaves open at the end of his turn and acting accordingly.

    Good players, casual or otherwise, take advantage of the power of Instants, learning to hold back their Mana Leak or Go For The Throat
    Go For The Throat
    until the last possible moment, giving them the greatest chance of playing it effectively.

    There’s nothing worse than Bolting someone’s Corpse Cur
    Corpse Cur
    at the end of your turn, only to have him top deck and play a Putrefax
    Putrefax
    . In this situation patience would have paid off almost immediately and likely changed the outcome of the game.

    Glissa's ScornOnce you’ve mastered the art of effectively employing the games most powerful (and often most common) Instants, you can begin to incorporate an additional strategy that will give you an even greater advantage in your playgroup: The Bluff. MTG is typically considered a social game in a way that highly competitive games like poker are not, but any psychological strategy that applies to Texas Hold ‘Em (or even physical team sports) can be effectively applied to Magic.

    Just as you (and your opponents) begin to look for and anticipate any recurring combo or strategy in your playgroup, the broader Magic world from your local FNM to the Pro-Tour has built-in expectations regarding the most universally used cards.

    Cards like Mana Leak, Giant Growth
    Giant Growth
    , Lightning Bolt,
    Doom Blade
    Doom Blade
    , and Day of Judgment
    Day of Judgment
    appear in almost every deck with the appropriate mana to play them. This means that your opponent, if he is a player of any skill, will expect you to have access to these spells, even if you don’t. This fact will allow you to effectively bluff your way through a turn in which you really DON’T have an answer to your opponent’s play.Marrow Shards

    To put it directly: It is almost always more worthwhile to hold back two Islands, or a Mountain, or two Swamps, in order to make your opponent fear you have the answer to their play than to tap out on your turn and prove to them that they are entirely in the clear.

    One way to make this bluff even more effective is to go out of your way to make it look like you’re saving the mana. In my Phyrexian Mana-based deck I will pay the two life to play a Porcelain Legionnaire
    Porcelain Legionnaire
    on turn three in order to keep a Mountain untapped even if I don’t have the Lightning Bolt in my hand.

    Of course, there are two sides to every bluff. The great thing about poker is that you can use your bluffs more effectively in situations where you won’t have to reveal your cards if your opponent calls. In Magic, however, only in a “scoop” situation are you actually going to get away without showing your opponent that you had no fitting response, so your opponents are likely to catch on if you repeatedly make bad bluffs.

    One great way to continue to shake things up is to throw some one-cost Phyrexian mana Instants into your deck. Cards like Marrow Shards, Mutagenic Growth
    Mutagenic Growth
    , and Gut Shot
    Gut Shot
    are well worth the two life when your opponent sincerely thought he was going to cast a spell/attack/block while you were tapped out.

     

    I hope this post got you thinking. Keep innovating and keep improving. Playing casual is a ton of fun, but if your playgroup or your playstyle becomes stagnant, your enjoyment of the game may suffer.

  • Killer Combos – “So Fresh, So Clean”

    Killer Combos – “So Fresh, So Clean”

    Melira, Sylvok Outcastplus signEtched Monstrosity

     

     

     

     

     

     

     

    Glistening Oil
    got you down? Another day ruined by an inconvenient breakout of phyresis? Well, fret no more! We’ve got your ultimate stain-remover, ready to redeem even the most seemingly hopeless situations.

    Well, Melira, Sylvok Outcast isn’t exactly a stain-remover, but she is a fantastic shield against the creeping crud of New Phyrexia. She’s also one of the most interesting cards in the Scars block. She’s one of the last Mirrans standing after the oil of Phyrexia ravages the plane, and she has the potential to turn the tide of many games dominated by cards from SOM, MBS, and NPH.

    While Melira is fantastic at stopping an opponent, she can also allow you to get the most out of your own deck. Etched Monstrosity is a fine card, but it’s difficult to produce five colors of mana in a Block or Standard deck. If Melira is in play, however, he’s a 10/10 for five colorless.

    Keep in mind you won’t be able to draw cards based on Etched Monstrosity’s ability because Melira doesn’t remove counters, she prevents them. However a 10/10 for five is hard to argue with.

    Something else about Melira that may not immediately occur to you is the fact that each of her abilities contains phrasing that allows ONLY YOU to benefit from her hatred of Infect. Simply put Melira in any Infect deck and you can be sure that if you come up against the mirror (an opponent playing a variation of your deck), you will have a sizable advantage.

    As we said earlier, Phyrexian Unlife + Melira = Invulnerability. In Legacy, she’ll make your Persist creatures keep on coming back. Found any other interesting uses for Melira? Leave us a comment.