World Shaper
Creature — Merfolk Shaman
Whenever this creature attacks, you may mill three cards.
When this creature dies, return all land cards from your graveyard to the battlefield tapped.
*"The Great River will not be tamed."*
Power/Toughness: 3/3
Set
Outlaws of Thunder Junction Commander
Rarity
Rare
Mana Value
4
Artist
Raymond Swanland
Collector #
214
Why Play World Shaper
Ramp and landfall decks prize World Shaper for its explosive late-game potential, effectively turning your graveyard into a massive mana advantage when it dies. The card shines in strategies that can fill the graveyard quickly through self-mill or fetchlands, then sacrifice World Shaper to immediately ramp 4-8 lands into play. Playing it requires setup and protection, but the payoff of dumping your entire land collection onto the battlefield can swing games dramatically in your favor.Format Notes
Commander represents World Shaper's strongest format, where longer games and larger graveyards maximize its impact and the political nature makes opponents hesitant to kill it. The card sees occasional play in Pioneer and Modern ramp strategies but competes with more immediate threats at the four-mana slot. While legal across all major formats, its slow setup and vulnerability to exile effects limit its competitive viability outside casual multiplayer environments.Combos & Synergies
Fetchlands and Mulch effects create powerful engines with World Shaper, rapidly filling your graveyard with lands to maximize the death trigger's value. Landfall creatures like Avenger of Zendikar turn the mass land drop into an overwhelming board presence, while sacrifice outlets such as Viscera Seer let you control the timing of the explosive turn. Self-mill cards like Grisly Salvage serve double duty by finding World Shaper while loading lands into your graveyard.Featured in These Decks
- Riveteers Rampage Commander
- Desert Bloom Commander