Combos with Marauding Raptor

12 known combos in Commander — View Marauding Raptor

Results: Draw the game · Infinite ETB · Infinite creature tokens · Infinitely powerful creature until end of turn
Show steps
  1. Cast Polyraptor by paying {6}{G}{G}.
  2. When Polyraptor enters the battlefield, Marauding Raptor triggers, dealing 2 damage to Polyraptor.
  3. Polyraptor triggers, creating a token copy of itself.
  4. Repeat from step 2 using the new Polyraptor token instead.
21,928 decks Colorless View on Commander Spellbook →
Results: Infinite ETB · Infinite LTB
Show steps
  1. Cast Sprouting Phytohydra by paying {4}{G}.
  2. When Sprouting Phytohydra enters the battlefield, Marauding Raptor triggers, dealing 2 damage to Sprouting Phytohydra.
  3. Sprouting Phytohydra dies as a state-based action due to having zero or less toughness.
  4. Sprouting Phytohydra triggers, creating a token copy of itself.
  5. Repeat from step 2.
251 decks Colorless View on Commander Spellbook →
Results: Infinite death triggers · Infinite ETB · Infinite LTB
Show steps
  1. Activate Kiki-Jiki by tapping it, creating a token copy of a nonlegendary creature whose base toughness is 2 or less.
  2. When the creature token enters the battlefield, Marauding Raptor triggers, dealing 2 damage to the creature token.
  3. The creature token dies as a state-based action due to having 0 or less toughness, triggering Kiki-Jiki, untapping Kiki-Jiki.
  4. Repeat.
87 decks Colorless View on Commander Spellbook →
Results: Near-infinite damage to all players · Near-infinite death triggers · Near-infinite ETB · Near-infinite LTB
Show steps
  1. Cast Ashcloud Phoenix by paying {1}{R}{R}.
  2. When Ashcloud Phoenix enters the battlefield, Marauding Raptor triggers, dealing 2 damage to it.
  3. Ashcloud Phoenix dies as a state-based action due to having less than 0 toughness.
  4. Ashcloud Phoenix's first ability triggers, returning it from your graveyard to the battlefield face-down.
  5. When Ashcloud Phoenix enters the battlefield face-down, Marauding Raptor triggers, dealing 2 damage to it.
  6. Ashcloud Phoenix dies as a state-based action due to having less than 0 toughness.
  7. Yarus' second ability triggers, returning Ashcloud Phoenix from your graveyard to the battlefield face-down, and then turning it face-up.
  8. Marauding Raptor and Ashcloud Phoenix's second ability trigger.
  9. Resolve the Ashcloud Phoenix trigger, dealing 2 damage to each player.
  10. Resolve the Marauding Raptor trigger, dealing 2 damage to Ashcloud Phoenix.
  11. Repeat from step 3.
78 decks Colorless View on Commander Spellbook →
Results: Infinite creature tokens with haste · Infinite ETB · Infinitely powerful creature until end of turn
Show steps
  1. Activate Kiki-Jiki by tapping it, creating a token copy of Cacophodon with haste.
  2. The Cacophodon token enters the battlefield, triggering Marauding Raptor, dealing 2 damage to the Cacophodon token and giving Marauding Raptor +2/+0 until end of turn.
  3. The Cacophodon token triggers, untapping Kiki-Jiki.
  4. Repeat.
23 decks Colorless View on Commander Spellbook →
Results: Infinite tapped creature tokens with haste · Infinite death triggers · Infinite ETB · Infinite LTB · Infinite sacrifice triggers
Show steps
  1. Cast Kiki-Jiki, letting him resolve.
  2. Marauding Raptor triggers, dealing 2 damage to Kiki-Jiki.
  3. With the trigger on the stack, tap Kiki-Jiki to create a token copy of Adarkar Valkyrie with haste.
  4. Tap the Adarkar Valkyrie token targeting Kiki-Jiki.
  5. Allow the triggers to resolve.
  6. Kiki-Jiki dies to the 2 damage and is returned to the battlefield by Adarkar Valkyrie.
  7. Repeat.
Results: Draw the game · Infinite death triggers · Infinite ETB · Infinite LTB
Show steps
  1. Cast Tatterkite by paying {2}.
  2. When Tatterkite enters the battlefield, Marauding Raptor triggers, dealing 2 damage to Tatterkite.
  3. Tatterkite dies as a state-based action due to having 0 toughness.
  4. Tatterkite's undying ability triggers, returning it to the battlefield from your graveyard with zero +1/+1 counters on it due to its ability.
  5. Repeat from step 2.
  6. NOTE: This combo creates a mandatory infinite loop that will draw the game if it is not interacted with.
Results: Infinite death triggers · Infinite ETB · Infinite LTB
Show steps
  1. Cast Soul Collector by paying {2}{B}{B}.
  2. When Soul Collector enters the battlefield, Warstorm Surge and Marauding Raptor trigger.
  3. Resolve the Warstorm Surge trigger, causing Soul Collector to deal damage to itself equal to its power.
  4. Resolve the Marauding Raptor trigger, dealing 2 damage to Soul Collector.
  5. Soul Collector dies as a state-based action due to having 0 or less toughness.
  6. Soul Collector triggers, returning itself from your graveyard to the battlefield.
  7. Repeat from step 2.
Results: Infinite death triggers · Infinite ETB · Infinite LTB
Show steps
  1. Cast Soul Collector by paying {2}{B}{B}.
  2. When Soul Collector enters the battlefield, Pandemonium and Marauding Raptor trigger.
  3. Resolve the Pandemonium trigger, causing Soul Collector to deal damage to itself equal to its power.
  4. Resolve the Marauding Raptor trigger, dealing 2 damage to Soul Collector.
  5. Soul Collector dies as a state-based action due to having 0 or less toughness.
  6. Soul Collector triggers, returning itself from your graveyard to the battlefield.
  7. Repeat from step 2.
Results: Infinite LTB · Infinite ETB · Infinite death triggers · Infinite landfall triggers
Show steps
  1. Play Dryad Arbor.
  2. When Dryad Arbor enters, Tourach's Chant and Marauding Raptor trigger.
  3. Resolve the Tourach's Chant trigger, putting a -1/-1 counter on Dryad Arbor.
  4. Dryad Arbor dies as a state-based action due to having 0 toughness, triggering its undying ability, returning it from your graveyard to the battlefield with a -1/-1 counter on it.
  5. When Dryad Arbor enters, Tourach's Chant and Marauding Raptor trigger.
  6. Resolve the Tourach's Chant trigger, putting a -1/-1 counter on Dryad Arbor.
  7. Resolve the Marauding Raptor trigger, dealing damage to Dryad Arbor.
  8. Repeat from step 4.
Results: Infinite colorless mana · Infinite death triggers · Infinite ETB · Infinite LTB · Infinite sacrifice triggers · Infinite storm count
Show steps
  1. Cast Eternal Scourge either from your hand or from exile by paying {2}.
  2. When Eternal Scourge enters the battlefield, Marauding Raptor triggers, dealing 2 damage to Eternal Scourge.
  3. Activate Ashnod's Altar by sacrificing Eternal Scourge, adding {C}{C}.
  4. When Eternal Scourge dies, Unscythe triggers, exiling Eternal Scourge and creating a 2/2 Zombie creature token.
  5. When the Zombie enters the battlefield, Marauding Raptor triggers.
  6. Holding priority, activate Ashnod's Altar by sacrificing the Zombie, adding {C}{C}.
  7. When the Zombie dies, Unscythe triggers, failing to exile the Zombie as it no longer exists.
  8. Resolve the Marauding Raptor trigger, doing nothing as the Zombie is no longer on the battlefield.
  9. Repeat.
Results: Infinite death triggers · Infinite ETB · Infinite LTB · Infinitely powerful creature until end of turn · Infinite sacrifice triggers
Show steps
  1. Activate Ashnod's Altar by sacrificing Cacophodon, adding {C}{C}.
  2. Activate Othelm by paying {2} and tapping it, returning Cacophodon from your graveyard to the battlefield.
  3. Cacophodon enters the battlefield, triggering Marauding Raptor, dealing 2 damage to Cacophodon and giving Marauding Raptor +2/+0 until end of turn.
  4. Cacophodon triggers, untapping Othelm.
  5. Repeat.
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