Stolen Vitality vs Violent Urge — MTG Card Comparison
Stolen Vitality
Target creature gets +3/+1 until end of turn. If it's your turn, that creature gains trample until end of turn. Otherwise, it gains first strike until end of turn. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking. A creature with first strike deals combat damage before creatures without first strike.)
Violent Urge
Target creature gets +1/+0 and gains first strike until end of turn.
Delirium — If there are four or more card types among cards in your graveyard, that creature gains double strike until end of turn.
*Rage can be a potent antidote to fear.*
| Stat | Stolen Vitality | Violent Urge |
|---|---|---|
| Mana Cost | {1}{R} | {R} |
| CMC | 2 | 1 |
| Type | Instant | Instant |
| Rarity | Common | Uncommon |
| Set | Innistrad: Midnight Hunt | Duskmourn: House of Horror |
| Price (USD) | — | — |
| Standard | ✗ | ✓ |
| Modern | ✓ | ✓ |
| Pioneer | ✓ | ✓ |
| Legacy | ✓ | ✓ |
| Vintage | ✓ | ✓ |
| Commander | ✓ | ✓ |
| Pauper | ✓ | ✗ |
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