Tag: Phyrexian Obliterator

  • The Changing Plane

    The Changing Plane

    Over the course of the set a lot of things have changed in Mirrodin. The Phyrexians, hidden within the core of the plane, have invaded and transformed it into New Phyrexia. The plane of Mirrodin has been corrupted and many of its inhabitants can be seen in these forms in the new sets. New Phyrexia in particular is pretty cool with the number of cards that go back to classic Mirrodin and Phyrexian cards. Here are a few of the cards that have their roots in previous Magic sets.

    Compleated Elves

    The Elves were the first to fall to the invasion and green has become one of the main colors of the Phyrexians. Many of the elves that have been compleated are reminiscent of the elves as seen in the previous set of Mirrodin. These elves were particularly good against artifacts and they retain that trait in their new forms. For some of these creatures the addition of Infect is the only major change.

    Viridian Shamanphyrexian_symbolViridian Corrupter

    Classic Phyrexian Designs

    The Phyrexians that took over Mirrodin are not the same that served under Yawgmoth, but there are some designs still within their memory. The Phyrexian Hulk
    Phyrexian Hulk
    is the most obvious example in this set, being a reprint. Mortis Dogs and Hollow Dogs are different cards but it is easy to see the inspiration. Cards like these show that there is some identity to Phyrexia even though it corrupts every other creature with its oil.

    Hollow Dogsphyrexian_symbolMortis Dogs

    Perfected Phyrexians

    There are some Phyrexian creatures that have returned to the new plane with some changes. The Priest of Urabrask
    Priest of Urabrask
    is a red Priest of Gix
    Priest of Gix
    . The priest in red will certainly be a welcome addition as a “free” creature that can keep a red deck burning. However the coolest creature that has been improved is sure to be the Phyrexian Obliterator. This new Phyrexian Negator has definitely reached perfection. No longer do you have to weigh risks when playing the Phyrexian Negator, for only 1 extra black mana you can have your opponents sacrificing permanents instead!

    Phyrexian Negatorphyrexian_symbolPhyrexian Obliterator

    Corrupted Mirran Artifacts

    The Phyrexian have lent their touch of perfection both to their own designs as well as classic Mirran artifacts. Golems have received a huge boost in power thanks to the splicers that are in white, green, and blue. These creatures come into play with some 3/3 golems and also power up all golems you control. These Phyrexians can further improve even one of their grandest artifacts: Blightsteel Colossus
    Blightsteel Colossus
    . For specific cards that have been compleated in New Phyrexia, you can look toward the Etched Monstrosity. This guy has been beefed up from the uncommon Etched Oracle from Mirrodin into a card at the mythic rare level. What was once a little 4/4 at max that would probably die to draw 3 cards is now a 5/5 that can become a 10/10 if you use it to draw those 3 cards. The Phyrexians have added some awesome new twists to these antiquated Mirran artifacts.

    Etched Oraclephyrexian_symbol Etched Monstrosity

    Iconic Lands now Tainted

    Remember the artifact lands from Mirrodin? Well now they’re back, but maybe not as you would have hoped. Now they’re back as basic lands corrupted by the Phyrexians. We have received new basic lands from each set in this block, showing us just how much the terrain has changed and the return to these unique lands show that even the great centers of power for the Mirrans have been lost to the Phyrexians. This corruption leads all the way to the very core of the plane. Mirrodin’s Core
    Mirrodin’s Core
    was once a land that allowed you to charge up colored mana but the new Phyrexia’s Core instead eats artifacts for a bit of life. While it is a bit of an odd twist in its mechanics, the name Phyrexia’s Core
    Phyrexia’s Core
    establishes that the plane has been forever changed.

    Seat of the Synodphyrexian_symbolIsland

    These are some of the cards I found that go back into Magic’s past and bring back what we associated with the planes of both Mirrodin and Phyrexia. There are reimagined forms of these classic cards as well as some cool combinations of what both planes do best resulting from the invasion of Mirrodin. Try to look through your old collection of Mirran or Phyrexian cards and see if you can spot any links between then and now.

  • 5 Reasons to be Excited for New Phyrexia

    5 Reasons to be Excited for New Phyrexia

     

    Editor’s Note: Before you crazy kids head out to NPH Release parties and events this weekend, be sure to read this piece from TCP writer, Dj , on the flavor and content you should expect when you crack your first packs.

    Hello everyone and welcome back to Mirrodin… well, I guess it’s Phyrexia now. As everyone has seen by now the Phyrexians have won the war for the plane and it has been greatly changed for this new set. While I’m a little disappointed that the Mirrans lost because I really liked their artifacts and abilities, I am definitely excited for the newest cards that will totally change the game. Here are a few of what I think are the coolest new things to find in New Phyrexia.

    1. The Phyrexians have regained their status as the most terrifying force in the Magic multiverse. With a Phyrexia victory we once again have access to some devastating spells, some with awesome improvements. Infect is naturally a huge theme in this set and the Phyrexian penchant for distributing -1/-1 and demanding blood sacrifices are also in tons of cards, particularly black, for this set. I particularly like Grim Affliction
    Grim Affliction
    , allowing you to pass out counters and also proliferate any that happen to be on the battlefield already. However one of the coolest new cards in this set is a huge improvement over a classic Magic card: the Phyrexian Negator. The Phyrexian Obliterator
    Phyrexian Obliterator
    is something I want in every mono-black deck, forcing any opponent without removal in hand to sacrifice a few permanents to take out this guy.

    2. Phyrexian leadership has been split along the 5 colors of mana. While black is a dominant force in New Phyrexia, the other colors get cool Phyrexian cards as well. With exposure to the five suns of Mirrodin, factions have emerged among the Phyrexians each with their own ideas of perfection. This leads us to some really cool cycles of cards to play with. Our article from last week goes over how cool the Praetors are but there is another neat cycle of chancellors to play with. These guys are all expensive but they make up for it with some cool abilities, one of which they do before the game even begins. Like the leylines, the chancellors can give you an advantage from the start of the game doing things like milling your opponent, countering spells, or draining life.

    3. Colored artifacts return with a Phyrexian twist. Colored artifacts were a major mechanic of Esper in the Shards of Alara block. With the return to Mirrodin since then, it would seem strange if the artifact plane didn’t have some way to add color to their artifacts. It took a Phyrexian invasion but now they have a way to add colors to artifacts. These Phyrexian artifacts are unique by letting you pay for their colors with a payment of life. This mechanic give artifacts colors, but it doesn’t limit them to those colors in building a deck.

    4. Phyrexian mana gives decks access to effects normally outside their colors. This new mechanic is probably going to cause the greatest changes in the game. Many spells in New Phyrexia can be paid with colorless mana and some life, allowing them to be put in any deck. Some of the most useful abilities of other colors can now be added to a deck if you are willing to pay life for it. We’ve talked about some awesome Phyrexian cards before but I don’t think we can talk enough about them. I find that the coolest of these cards are the answers such as Dismember and Act of Aggression that can surprise your opponent. Mutagenic Growth is going to cause all sorts of trouble, especially against burn decks. For 2 life you can pump your creatures in an emergency. Tapped out from playing Jin-Gitaxias
    Jin-Gitaxias, Core Augur
    and about to lose him to a timely Dismember
    Dismember
    ? Not anymore! Just pay 2 life and he will be around to wreck your opponent’s hand. These kinds of surprises from Phyrexian spells are going to cause a lot of hesitation in your opponent.

     

    5. Karn has been freed from Phyrexian control and regained his planeswalker spark. Ever since it was announced we were returning to Mirrodin

    I was just waiting for Karn
    Karn Liberated
    to return as a planeswalker card. It looks like he is definitely worth the wait. The first thing anyone will notice is that he’s colorless. While 7 is a little expensive for a planeswalker he will find a way to get out quick, especially with mana ramp. His abilities also look pretty expensive but they will certainly be worth it. They have some control aspects, exiling cards from a hand or the battlefield, so hopefully you can take out some threats while he is out. Like any proper planeswalker, his ultimate is one that can end the game (and make a new one). If you can force an opponent to discard something really cool or risk exiling one of your cards to start a new game with a guy that will make the new game end very fast.

    A new set is always exciting and these are just quick overview of the coolest new things. As usual there is a good mix of cool new mechanics and awesome cards. The set is released today and I know I will be excited to see what new decks I can make with these cards. I’m certainly most excited for Karn, but what are you hoping to pull from your new packs?