249/249!
#1) Aegis Angel Creature – Angel (R) FlyingWhen Aegis Angel enters the battlefield, another target permanent is indestructible for as long as you control Aegis Angel. 5/5 |
#2) Alabaster Mage Creature – Human Wizard (U): Target creature you control gains lifelink until end of turn. 2/1 |
#3) Angelic Destiny Enchantment – Aura (M)Enchant creature Enchanted creature gets +4/+4, has flying and first strike, and is an Angel in addition to its other types. When enchanted creature dies, return Angelic Destiny to its owner’s hand. |
#4) Angel’s Mercy Instant (C)You gain 7 life. |
#5) Arbalest Elite Creature – Human Archer (U), : Arbalest Elite deals 3 damage to target attacking or blocking creature. Arbalest Elite doesn’t untap during your next untap step. 2/3 |
#6) Archon of Justice Creature – Archon (R) FlyingWhen Archon of Justice dies, exile target permanent 4/4 |
#7) Armored Warhorse Creature – Horse (C)2/3 |
#8) Assault Griffin Creature – Griffin (C) Flying3/2 |
#9) Auramancer Creature – Human Wizard (C)When Auramancer enters the battlefield, you may return target enchantment card from your graveyard to your hand. 2/2 |
#10) Benalish Veteran Creature – Human Soldier (C)Whenever Benalish Veteran attacks, it gets +1/+1 until end of turn. 2/2 |
Celestial Purge Instant (U)Exile Target black or red permanent |
Day of Judgement Sorcery (R)Destroy all creatures |
#13) Demystify Instant (C)Destroy target enchantment |
#14) Divine Favor Enchantment – Aura (C)Enchant creature When Divine Favor enters the battlefield, you gain 3 life. Enchanted creatures gets +1/+3. |
#15) Elite Vanguard Creature – Human Warrior (U)2/1 |
#16) Gideon Jura Planeswalker – Gideon (MR)+2: During target opponent’s next turn, creatures that player controls attack Gideon Jura if able. -2: Destroy target tapped creature. 0: Until end of turn, Gideon Jura becomes a 6/6 Human Soldier creature that’s still a planeswalker. Prevent all damage that would be dealt to him this turn. 6 |
#17) Gideon’s Avenger Creature – Human Soldier (R)Whenever a creature a opponent controls becomes tapped, put a +1/+1 counter on Gideon’s Avenger 2/2 |
#18) Gideon’s Lawkeeper Creature – Human Soldier (C), : Tap target creature.
1/1 |
#19) Grand Abolisher Creature – Human Cleric (R)During your turn, your opponents can’t cast spells or active abilities of artifacts, creatures, or enchantments. 2/2 |
Griffin Rider Creature – Human Knight (C)As long as you control a Griffin creature, Griffin Rider has +3/+3 and has flying. 1/1 |
#21) Griffin Sentinel Creature – Griffin (C) Flying, Vigilance1/3 |
#22) Guardian’s Pledge Instant (C)White creatures you control get +2/+2 until end of turn. |
#23)Honor of the Pure Enchantment (R)White Creatures you control get +1/+1 |
#24) Lifelink Enchantment – Aura (C)Enchant creature Enchanted creature has lifelink. |
#25) Mesa Enchantress Creature – Human Druid (R)Whever you cast an enchantment spell, you may draw a card. 0/2 |
#26) Mighty Leap Instant (C)Target creature gets +2/+2 and gains flying until end of turn. |
#27)Oblivion Ring Enchantment (U)When Oblivion Ring enters the battlefield, exile another target nonland permanent. When Oblivion Ring leaves the battlefield, return the exiled card to the battlefield under its owner’s control. |
#28) Pacifism Enchantment – Aura (C)Enchant creature Enchanted creature can’t attack or block. |
#29) Peregrine Griffin Creature – Griffin (C) Flying, First strike2/4 |
#30) Personal Sanctuary Enchantment (R)During your turn, prevent all damage that would be dealt to you. |
#31) Pride Guardian Creature – Cat Monk (C) DefenderWhenever Pride Guardian blocks, you gain 3 life. 0/3 |
#32) Roc Egg Creature – Bird (U) DefenderWhen Roc Egg is put into a graveyard from the battefield, put a 3/3 white Bird creature token with flying onto the battlefield. 0/3 |
#33) Serra Angel Creature – Angel (U) Flying, Vigilance4/4 |
#34) Siege Mastodon Creature – Elephant (C)3/5 |
#35) Spirit Mantle Enchantment – Aura (U)Enchant creature Enchanted creature gets +1/+1 and has protection from creatures |
#36) Stave Off Instant (C)Target creature gains protection from the color of your choice until end of turn. |
#37) Stormfront Pegasus Creature – Pegasus (C) Flying2/1 |
#38) Stonehorn Dignitary Creature – Rhino Soldier (C)When Stonehorn Dignitary enters the battlefield, target player skips his or her next combat phase. 1/4 |
Sun Titan Creature – Giant VigilanceWhen Sun Titan enters the battlefield or attacks, you may return target permanent card with converted mana cost 3 or less from the graveyard to the battlefield 6/6 |
#40) Timely Reinforcements Sorcery (U)If you have less life than an opponent, you gain 6 life. If you control fewer creatures than an opponent, put 3 1/1 white Soldier creature tokens onto the battlefield. |
#41) Aether Adept Creature – Human Wizard (C)When Æther Adept enters the battlefield, return target creature to its owner’s hand. 2/2 |
#42) Alluring Siren Creature – Siren: Target creature an opponent controls attacks you this turn if able. 1/1 |
#43) Amphin Cutthroat Creature – Salamander Rogue (C)2/4 |
#44) Aven Fleetwing Creature – Bird Soldier (C) Flying, Hexproof (This creature can’t be the target of spells or abilities your opponents control.)2/2 |
#45) Azure Mage Creature – Human Wizards (U): Draw a card 2/1 |
#46) Belltower Sphinx Creature – Sphinx (U) FlyingWhenever a source deals damage to Belltower Sphinx, that source’s controller puts that many cards from the top of his or her library into his or her graveyard. 2/5 |
#47) Cancel Instant (C)Counter target spell |
#48) Chasm Drake Creature – Drake (C) FlyingWhenever Chasm Drake attacks, target creature you control gains flying until end of turn. 3/3 |
#49) Coral Merfolk Creature – Merfolk (C)2/1 |
#50) Divination Sorcery (C)Draw two cards |
#51) Djinn of Wishes Creature – Djinn FlyingDjinn of Wishes enters the battlefield with three wish counters on it. , Remove a wish counter from Djinn of Wishes: Revual the top card of your library. You may play that card without paying its mana cost. If you don’t, exile it. 4/4 |
#52)Flashfreeze Instant (U)Counter target red or green spell. |
#53) Flight Enchantment – Aura (C)Enchant creature Enchanted creature has flying |
#54) Frost Breath Instant (C)Tap up to two target creatures. They don’t untap during their controller’s next untap step. |
#55) Frost Titan Creature – GiantWhenever Frost Titan becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays . Whenver Frost Titan enter the battlefield or attacks, tap target permanent. It doesn’t untap during its controller’s next untap step. 6/6 |
#56) Harbor Serpent Creature – Serpent IslandwalkHarbor Serpent can’t attack unless there are five or more islands on the battlefield. 5/5 |
#57) Ice Cage Enchantment – Aura (C)Enchant creature Enchanted creature can’t attack or block, and its activated abilities can’t be activated. When enchanted creature becomes the target of a spell or ability, destroy Ice Cage. |
#58) Jace, Memory Adept Planeswalker – Jace (MR)+1: Draw a card. Target player puts the top card of his or her library into his or her graveyard. 0: Target player puts the top ten cards of his or her library into his or her graveyard. -7: Any number of target players each draw twenty cards. 4 |
#59) Jace’s Archivist Creature – Veldaken Wizard (R), :Each player discards his or her hand, then draws cards equal to the greatest number of cards a player discarded this way. 2/2 |
#60) Jace’s Erasure Enchantment (C)Whenever you draw a card, you may have target player put the top card of his or her library into his or her graveyard. |
#61) Levitation Enchantment (U)Creatures you control have flying |
#62)Lord of the Unreal Creature – Human Wizard (R)Illusion creatures you control get +1/+1 and have hexproof. 2/2 |
#63)Mana Leak Instant (C)Counter target spell unless its controller pays |
#64) Master Thief Creature – Human Rogue (U)When Master Thief enters the battlefield, gain control of target artifact for as long as you control Master Thief. 2/2 |
#65) Merfolk Looter Creature – Merfolk Rogue (?): Draw a card, then discard a card 1/1 |
#66) Merfolk Mesmerist Creature – Merfolk Wizards (C), : Target player puts the top two cards of his or her library into his or her graveyard. 1/2 |
#67) Mind Control Enchantment – Aura (U)Enchant Creature You control enchanted creature |
#68) Mind Unbound Enchantment (R)At the beginning of your upkeep, put a lore counter on Mind Unbound, then draw a card for each lore counter on Mind Unbound. |
#69) Negate Instant (U)Counter target noncreature spell |
#70) Phantasmal Bear Creature – Bear Illusion (C)When Phantasmal Bear becomes the target of a spell or ability, sacrifice it. 2/2 |
#71) Phantasmal Dragon Creature – Dragon Illusion (U) FlyingWhen Phantasmal Dragon becomes the target of a spell or ability, sacrifice it. 5/5 |
#72) Phantasmal Image Creature – Illusion (R)You may have Phantasmal Image enter the battlefield as a copy of any creature on the battlefield, except it’s an Illusion in addition to its other types and it gains “When this creature becomes the target of a spell or ability, sacrifice it.” 0/0 |
#73) Ponder Sorcery (?)Look at the top three cards of your library, then put them back in any order. You may shuffle your library. Draw a card. |
#74) Redirect Instant (R)You may choose new targets for target spell. |
#75) Skywinder Drake Creature – Drake (C) FlyingSkywinder Drake can block only creatures with flying 3/1 |
#76) Sphinx of Uthuun Creature – Sphinx (R) FlyingWhen Sphinx of Uthuun enters the battlefield, reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard. 5/6 |
#77) Time Reversal Sorcery (MR)Each player shuffles his or her hand and graveyard into his or her library, then draws seven cards. Exile Time Reversal. |
#78) Turn to Frog Instant (C)Target creature loses all abilities and becomes a 1/1 blue Frog until end of turn. |
#79) Unsummon Instant (C)Return target creature to its owner’s hand. |
#80) Visions of Beyond Instant (R)Draw a card. If a graveyard has twenty or more cards in it, draw three cards instead. |
#81) Blood Seeker Creature – Vampire Shaman (C)Whenever a creature enter the battlefield under an opponent’s control, you may have that player lose 1 life. 1/1 |
#82) Bloodlord of Vassgoth Creature – Vampire Warrior (MR) Bloodthirst 3, FlyingWhenever you cast a vampire creature spell, it gains bloodthirst 3 3/3 |
#83) Bloodrage Vampire Creature – Vampire (C) Bloodthirst 13/1 |
#84)Brink of Disaster Enchantment – Aura (C)Enchant creature or land When enchanted permanent becomes tapped, destroy it |
#85) Call to the Grave Enchantment (R)At the beginning of each player’s upkeep, that player sacrifices a non-Zombie creature. At the beginning of the end step, if no creatures are on the battlefield, sacrifice Call to the Grave. |
#86) Cemetery Reaper Creature – Zombie (R)Other Zombie creatures you control get +1/+1 , : Exile target creature card from a graveyard. Put a 2/2 black Zombie creature token onto the battlefield. 2/2 |
#87) Child of Night Creature – Vampire (C) Lifelink2/1 |
#88) Consume Spirit Sorcery (U)Consume Spirit deals X damage to target player or creature and you gain X life. |
#89) Dark Favor Enchantment – Aura (C)Enchant creatureWhen Dark Favor enters the battlefield, you lose 1 life. Enchanted creature gets +3/+1. |
#90) Deathmark Sorcery (U)Destroy target green or white creature |
#91) Devouring Swarm Creature – Insect (C) FlyingSacrifice a creature: Devouring Swarm gets +1/+1 until end of turn. 2/1 |
#92) Diabolic Tutor Sorcery (U)Search your library for a card and put it into your hand. Then shuffle your library. |
#93) Disentomb Sorcery (C)Return target creature card from your graveyard to your hand. |
#94) Distress Sorcery (C)Target player reveals his or her hand. You choose a nonland card from it. That player discards that card. |
#95) Doom Blade Instant (C)Destroy target nonblack creature |
#96) Drifting Shade Creature – Shade Flying: Drifting Shade gets +1/+1 until end of turn. 1/1 |
#97) Duskhunter Bat Creature – Bat (C) Bloodthirst 1, Flying1/1 |
#98) Grave Titan Creature – Giant (M) DeathtouchWhenever Grave Titan enters the battlefield or attacks, put two 2/2 black Zombie creature tokens onto the battlefield. 6/6 |
#99) Gravedigger Creature – Zombie (C)When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand. 2/2 |
#100) Hideous Visage Sorcery (C)Creatures you control gain intimidate until end of turn. |
#101) Mind Rot Sorcery (C)Target player discards two cards. |
#102) Monomania Sorcery (R)Choose target player. That player chooses one card in his or her hand and discards the rest. |
#103) Onyx Mage Creature – Human Wizard (U): Target creature you control gains deathtouch until end of turn. 2/1 |
#104) Reassembling Skeleton Creature – Skeleton (U): Return Reassembling Skeleton from your graveyard to the battlefield tapped. 1/1 |
#105) Royal Assasin Creature – Human Assassin (R): Destroy target tapped creature. 1/1 |
#106) Rune-Scarred Demon Creature – Demon (R) FlyingWhen Rune-Scarred Demon enters the battlefield, search your library for a card, put it into your hand, then shuffle your library. 6/6 |
#107) Sengir Vampire Creature – Vampire (U) FlyingWhenever a creature dealt damage by Sengir Vampire this turn dies, put a +1/+1 counter on Sengir Vampire. 4/4 |
#108) Smallpox Sorcery (U)Each player loses 1 life, discards a card, sacrifices a creature, then sacrifices a land. |
#109) Sorin Markov Planeswalker – Sorin (MR)+2 Sorin Markov deals 2 damage to target creature or player and you gain 2 life -3 Target opponent’s life total becomes 10 -7 You control target player during that player’s next turn 4 |
#110) Sorin’s Thirst Instant (C)Sorin’s Thirst deals 2 damage to target creature and you gain 2 life. |
#111) Sorin’s Vengeance SorcerySorin’s Vengeance deals 10 damage to target player and you gain 10 life. |
#112) Sutured Ghoul Creature – Zombie (?) TrampleAs Sutured Ghoul enters the battlefield, exile any number of creature cards from your graveyard. Sutured Ghoul’s power is equal to the total power of the exiled cards and its toughness is equal to their total toughness. */* |
#112) Tormented Soul Creature – Spirit (C)Tormented Soul can’t block and is unblockable. 1/1 |
#113) Taste of Blood Sorcery (C)Taste of Blood deals 1 damage to target player and you gain 1 life. |
#113) Vampire Outcasts Creature – Vampire (U) Bloodthirst 2, Lifelink2/2 |
#116) Vengeful Pharaoh Creature – Zombie (R) DeathtouchWhenever combat damage is dealt to your or a planeswalker you control, if Vengeful Pharaoh is in your graveyard, destroy target attacking creature, then put Vengeful Pharaoh on top of your library. 5/4 |
#117) Warpath Ghoul Creature – Zombie (C)3/2 |
#118) Wring Flesh Instant (C)Target creature gets -3/-1 until end of turn. |
#119) Zombie Goliath Creature – Giant (C)4/3 |
#120) Zombie Infestation Enchantment (U)Discard two cards: Put a 2/2 black Zombie creature token onto the battlefield. |
#121) Act of Treason Sorcery (C)Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. |
#122) Blood Ogre(?) Creature – Ogre Bloodthirst 1, First strike2/2 |
#123) Bonebreaker Giant Creature – Giant (C)4/4 |
#124) Chandra, the Firebrand Planeswalker – Chandra+1: Chandra, the Firebrand deals 1 damage to target creature or player. -2: When you cast you next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy. -6: Chandra, the Firebrand deals 6 damage to each of up to six target creatures and/or players. 3 |
#125) Chandra’s Outrage Instant (C)Chandra’s Outrage deals 4 damage to target creature and 2 damage to that creature’s controller. |
#126) Chandra’s Phoenix Creature – Phoenix (R) Flying, HasteWhenever a opponent is dealt damage by a red instant or sorcery spell you control or by a red planeswalker you control, return Chandra’s Phoenix from your graveyard to your hand 2/2 |
Circle of Flame EnchantmentWhenever a creature without flying attacks you or a planeswalker you control, Cicrcle of Flame deals 1 damage to that creature |
Combust Instant (U)Combust can’t be countered by spells or abilities. Combust deals 5 damage to target white or blue creature. The damage can’t be prevented. |
#129) Crimson Mage Creature – Human Shaman (U): Target creature you control gains haste until end of turn. 2/1 |
#130) Fiery Hellhound Creature – Elemental Hound (C): Fiery Hellhound gets +1/+0 until end of turn. 2/2 |
#131) Fireball Sorcery (U)Fireball deals X damage divided evenly, rounded down, among any number of target creatures and/or players Fireball costs more to cast for each target beyond the first |
#132) Firebreathing Enchantment – AuraEnchant Creature : Enchanted creature gets +1/+0 until end of turn. |
#133) Flameblast Dragon Creature – Dragon (R) FlyingWhenever Flameblast Dragon Attacks, you may pay . If you do Flameblast Dragon deals X damage to target creature or player 5/5 |
#134) Fling Instant (C)As an additional cost to cast Fling, sacrifice a creature. Fling deals damage equal to the sacrificed creature’s power to target creature or player. |
#135) Furyborn Hellkite Creature – Dragon (MR) Flying, Bloodthirst 6 (If a opponent was dealt damage this turn, this creature enters the battlefield with six +1/+1 counters on it)6/6 |
#136) Goblin Arsonist Creature – Goblin Shaman (C)When Goblin Arsonist is put into a graveyard from the battlefield, you may have it deal 1 damage to target creature or player. 1/1 |
#137) Goblin Bangchuckers Creature – Goblin Warrior (U): Flip a coin. If you win the flip, Goblin Bangchuckers deals 2 damage to target creature or player. If you lose the flip, Goblin Bangchuckers deals 2 damage to itself. 2/2 |
#138) Goblin Chieftain Creature – Goblin (R) HasteOther Goblin Creatures you control get +1/+1 and have haste. 2/2 |
#139) Goblin Fireslinger Creature – Goblin Shaman (C): Goblin Fireslinger deals 1 damage to target player. 1/1 |
#140) Goblin Grenade Sorcery (U)As an additional cost to cast Goblin Grenade, sacrifice a Goblin. Goblin Grenade deals 5 damage to target creature or player. |
#141) Goblin Piker Creature – Goblin Warrior (C)2/1 |
#142) Goblin Tunneler Creature – Goblin Rogue (C): Target creature with power 2 or less is unblockable this turn. 1/1 |
#143) Goblin War Paint Enchantment – Aura (C)Enchant Creature Enchanted creature gets +2/+2 and has haste |
#144) Gorehorn Minotaurs Creature – Minotaur Warrior (C) Bloodthirst 2 (If a opponent was dealt damage this turn, this creature enters the battlefield with 2 +1/+1 counters on it)3/3 |
#145) Grim Lavamancer Creature – Human Wizard (R), Exile two cards from your graveyard: Grim Lavamancer deals 2 damage to target creature or player. 1/1 |
#146) Incinerate Instant (C)Incinerate deals 3 damage to target creature or player. A creature dealt damage this way can’t be regenerated this turn. |
#147) Inferno Titan Creature – Giant (MR): Inferno Titan gets +1/+0 until end of turn. Whenever Inferno Titan enters the battlefield or attacks, it deals 3 damage divided as you choose among one, two, or three target creatures and/or players. 6/6 |
#148) Lava Axe Sorcery (C)Lava Axe deals 5 damage to target player. |
#149) Lightning Elemental Creature – Elemental (C) Haste4/1 |
#150) Manabarbs Enchantment (R)Whenever a player taps a land for mana, Manabarbs deals 1 damage to that player. |
#151) Manic Vandal Creature – Human Warrior (C)When Manic Vandal enters the battlefield, destroy target artifact. 2/2 |
#152) Reverberate Instant (R)Copy target instant or sorcery spell. You may choose new targets for the copy. |
#153) Scrambleverse Sorcery (R)For each nonland permanent, choose a player at random. Then each player gains control of each permanent for which he or she was chosen. Untap those permanents. |
#154) Shock Instant (C)Shock deals 2 damage to target creature or player. |
#155) Slaughter Cry Instant (C)Target creature gets +3/+0 amd gains first strike until end of turn. |
Stormblood Berserker Creature – Human (U)Stormblood Berserker can’t be blocked except by two or more creatures 1/1 |
#157) Tectonic Rift Sorcery (U)Destroy target land. Creatures without flying can’t block this turn. |
#158) Volcanic Dragon Creature – Dragon (U) Flying, Haste4/4 |
#159) Wall of Torches Creature – Wall (C) Defender4/1 |
#160) Warstorm Surge Enchantment (R)Whenever a creature enters the battlefield under your control, it deals damage equal to its power to target creature or player. |
#161) Acidic Slime Creature – Ooze (U) DeathtouchWhen Acidic Slime enters the battlefield, destroy target artifact, enchantment or land. 2/2 |
#162) Arachnus Spinner Creature – Spider ReachTap an untapped Spider you control: Search your graveyard and/or library for a card named Arachnus Web and put it onto the battlefield attached to target creature. Then shuffle your library. 5/7 |
#163) Arachnus Web Enchantment – Aura (C)Enchant creature Enchanted creature can’t attack or block, and its activated abilities can’t be activated. At the beginning of the end step, if enchanted creature’s power is 4 or greater, destroy Arachnus Web. |
Autumn’s Veil Instant (U)
Spells you control can’t be countered by blue or black spells this turn, and creatures you control can’t be the targets of blue or black spells this turn. |
Birds of Paradise Creature – Bird Flying: Add one mana of any color to your mana pool 0/1 |
#166) Bountiful Harvest Sorcery (C)You gain 1 life for each land you control |
#167) Brindle Boar Creature – BoarSacrifice Brindle Boar: You gain 4 life. 2/2 |
#168) Carnage Wurm Creature – Wurm Bloodthirst 3, Trample6/6 |
#169) Cudgel Troll Creature – Troll (U): Regenerate Cudgel Troll 4/3 |
#170) Doubling Chant SorceryFor each creature you control, you may search your library for a creature card with the same name as that creature. Put those cards onto the battlefield, then shuffle your library. |
#171) Dungrove Elder Creature – Treefolk (R) Hexproof (This cannot be the target of spells or abilities your opponent’s control)Dungrove Elder’s Power and toughness are equal to the number of forests you control.*/* |
#172) Elvish Archdruid Creature – Elf Druid (R)Other Elf creatures you control get +1/+1. add to your mana pool for each Elf you control 2/2 |
#173) Fog Instant (C)Prevent all combat damage that would be dealt this turn. | #174) Garruk, Primal Hunter Planeswalker – Garruk (M)+1: Put a 3/3 green Beast creature token onto the battlefield. -3: Draw cards equal to the greatest power among creatures you control. -6: Put a 6/6 green Wurm creature token onto the battlefield for each land you control. 3 |
#175) Garruk’s Companion Creature – Beast (C) Trample3/2 |
#176) Garruk’s Horde Creature – Beast (R) TramplePlay with the top card of your library revealed You may cast the top card of your library if it’s a creature card 7/7 |
#177) Giant Spider Creature – Spider (C) Reach (This creature can block creatures with flying)2/4 |
#178) Gladecover Scout Creature – Elf Scout (C) Hexproof1/1 |
#179) Greater Basilisk Creature – Basilisk (C) Deathtouch3/5 |
#180) Hunter’s Insight Instant (U)Choose target creature you control. Whenever that creature deals combat damage to a player or planeswalker this turn, draw that many cards. |
#181) Jade Mage Creature – Human Shaman (U): Put a 1/1 green Saproling creature token onto the battlefield. 2/1 |
#182) Llanowar Elves Creature – Elf Druid (C) add to your mana pool 1/1 |
#183) Lure Enchantment – Aura (U)Enchant creature All creatures able to block enchanted creature do so. |
#184) Lurking Crocodile Creature – Crocodile (C) Bloodthirst 1, Islandwalk2/2 |
#185) Naturalize Instant (C)Destroy target artifact or enchantment |
#186) Overrun Sorcery (U)Creatures you control get +3/+3 and gain trample until end of turn. |
#187) Plummet Instant (C)Destroy target creature with flying |
#188) Primeval Titan Creature – Giant (MR) TrampleWhenever Primeval Titan enters the battlefield or attacks, you may search your library for up to two land cards, put them onto the battlefield tapped, then shuffle your library 6/6 |
#189) Primordial Hydra Creature – Hydra (MR)Primordial Hydra enters the battlefield with X +1/+1 counters on it. At the beginning of your upkeep, double the number of +1/+1 counters on Primordial Hydra. Primordial Hydra has trample as long as it has ten or more +1/+1 counters on it. 0/0 |
#190) Rampant Growth Sorcery (C)Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library. |
#191) Reclaim Instant (C)Put target card from your graveyard on top of your library |
#192) Rites of Flourishing Enchantment (R)At the beginning of each player’s draw step, that player draws an additional card. Each player may play an additional land on each of his or her turns. |
#193) Runeclaw Bear Creature – Bear (C)2/2 |
#194) Sacred Wolf Creature – Wolf (C) Hexproof3/1 |
#195) Skinshifter Creature – Human Shaman (R), Choose one – Until end of turn, Skinshifter becomes a 4/4 Rhino and gains trample; or until end of turn, Skinshifter becomes a 2/2 Bird and gains flying; or until end of turn, Skinshifter becomes a 0/8 Plant. Activate this ability only once each turn. 1/1 |
#196) Stampeding Rhino Creature – Rhino (C) Trample4/4 |
#197) Stingerfling Spider Creature – Spider (U) ReachWhen Stingerfling Spider enters the battlefield, you may destroy target creature with flying. 2/5 |
#198) Titanic Growth Instant (C)Target creature gets +4/+4 until end of turn. |
#199) Trollhide Enchantment – Aura (C)Enchant creature Enchanted creature gets +2/+2 and has :symg;: Regenerate this creature |
#200) Vastwood Gorget Creature – Wurm (U)5/6 |
#201) Adaptive Automation Artifact Creature – Construct (R)As Adaptive Automaton enters the battlefield, choose a creature type. Adaptive Automaton is the chosen type in addition to its other types. Other creatures you control of the chosen type get +1/+1. |
#202) Angel’s Feather Artifact (U)Whenever a player casts a white spell, you may gain 1 life. |
#203) Crown of Empires Artifact, : Tap target creature. Gain control of that creature instead if you control artifacts named Scepter of Empires and Throne of Empires. |
#204) Crumbling Colossus Artifact Creature – Golem (U) TrampleWhen Crumbling Colossus attacks, sacrifice it at end of combat. 7/4 |
#205) Demon’s Horn Artifact (U)Whenever a player casts a black spell, you may gain 1 life. |
#206) Dragon’s Claw Artifact (U)Whenever a player casts a red spell, you may gain 1 life. |
#207) Druidic Satchel Artifact (R), : Reveal the top card of your library. If it’s a creature card, put a 1/1 green Saproling creature token onto the battlefield. If it’s a land card, put that card onto the battlefield under your control. If it’s a noncreature, nonland card, you gain 2 life. |
#208) Elixir of Immortality Artifact,: You gain 5 life. Shuffle Elixir of Immortality and your graveyard intro their owner’s library. |
#209) Greatsword Artifact – Equipment (U)Equipped creature gets +3/+0 Equip: |
#210) Kite Shield Artifact – Equipment (U)Equipped creature gets +0/+3. Equip: |
#211) Kraken’s Eye Artifact (U)Whenever a player casts a blue spell, you may gain 1 life. |
#212) Manalith Artifact (C): Add one mana of any color to your mana pool. |
#213) Pentavus Artifact Creature – ContstructPentavus enters the battlefield with five +1/+1 counters on it. , Remove a +1/+1 counter from Pentavus: Put a 1/1 colorless Pentavite artifact creature token with flying onto the battlefield. , Sacrifice a Pentavite: Put a +1/+1 counter on Pentavus. 0/0 |
#214) Quicksilver Amulet Artifact (R), You may put a creature card from your hand onto the battlefield |
#215) Rusted Sentinel Artifact Creature – Golem (U)Rusted Sentinel enters the battlefield tapped 3/4 |
#216) Scepter of Empires Artifact: Scepter of Empires deals 1 damage to target player. It deals 3 damage to that player instead if you control artifacts named Crown of Empires and Throne of Empires. |
#217) Solemn Simulacrum Artifact Creature – GolemWhen Solemn Simulacrum enters the battlefield, you may search your library for a basic land card and put that card onto the battlefield tapped. If you do, shuffle your library. When Solemn Simulacrum is put into a graveyard from the battlefield, you may draw a card. 2/2 |
#218) Sundial of the Infinite Artifact, : End the turn. Activate this ability only during your turn. |
#219) Swiftfoot Boots Artifact – Equipment (U)Equipped creature has hexproof and haste Equip: |
#220) Thran Golem Artifact Creature – Golem (U)As long as Thran Golem is enchanted, it gets +2/+2 and has flying, first strike, and trample. 3/3 |
#221) Throne of Empires Artifact, : Put a 1/1 Soldier creature token onto the battlefield. Put five of those tokens onto the battlefield instead if you control artifacts named Crown of Empires and Scepter of Empires. |
#222) Worldslayer Artifact – EquipmentWhenver equipped creature deals combat damage to a player, destroy all permanents other than worldslayer. Equip: |
#223) Wurm’s Tooth Artifact (U)Whenever a player casts a green spell, you may gain 1 life. |
#224) Buried Ruin Land (U), Add to your mana pool , , Sacrifice Buried Ruin: Return target artifact card from your graveyard to your hand. |
#225) Dragonskull Summit Land (R)Dragonskull Summit enters the battlefield tapped unless you control a swamp or a mountain. : Add or to your mana pool |
#226) Drowned Catacomb Land (R)Drowned Catacomb enters the battlefield tapped unless you control an Island or a Swamp. : Add or to your mana pool |
#227) Glacial Fortress Land (R)Glacial Fortress enters the battlefield tapped unless youcontrol a Plains or an Island : Add or to your mana pool. |
#228) Rootbound Crag Land (R)Rootbound Crag enters the battlefield tapped unless you control a Mountain or a Forest. : Add or to your mana pool. |
#229) Sunpetal Grove Land (R)Sunpetal Grove enters the battlefield tapped unless you control a Forest or a Plains. : Add or to your mana pool. |