72/264!
Other Werewolf and Wolf creatures you control get +1/+1.
At the beginning of your end step, put a 2/2 green Wolf creature token onto the battlefield.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Howlpack Alpha.3/3
1) Abbey Griffin Creature – Griffin Flying, Vigilance2/2 |
2) Angel of Flight Alabaster Creature – Angel FlyingAt the beginning of your upkeep, return target Spirit card from your graveyard to your hand. 4/4 |
3) Angelic Overseer Creature – Angel FlyingAs long as you control a Human, Angelic Overseer has hexproof and is indestructible. 5/3 |
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4) Avacynian Priest | 5) Bonds Of Faith | 6) Champion Of The Parish | ||||||
7) Chapel Geist | 8a) Cloisted Youth | 8b) Unholy Fiend | ||||||
9) Dearly Departed Creature – Spirit FlyingAs long as Dearly Departed is in your graveyard, each Human creature you control enters the battlefield with an additional +1/+1 counter on it. 5/5 |
10) Divine Reckoning SorceryEach player chooses a creature he or she controls. Destroy the rest. Flashback |
11) Doomed Traveler | ||||||
12) Elder Cather | 13) Elite Inquisitor Creature – Human Soldier First strike, vigilance Protection from Vampires, from Werewolves, and from Zombies.2/2 |
14) Feeling Of Dread | ||||||
15) Fiend Hunter Creature – Human ClericWhen Fiend Hunter enters the battlefield, you may exile another target creature. When Fiend Hunter leaves the battlefield, return the exiled card to the battlefield under its owner’s control. 1/3 |
16) Gallows Warden | 17) Geist-Honored Monk | ||||||
18) Ghostly Possession | 19) Intangible Virtue | 20) Mausoleum Guard | ||||||
21) Mentor of the Meek Creature – Human SoldierWhenever another creature with power 2 or less enters the battlefield under your control, you may pay . If you do, draw a card 2/2 |
22) Midnight Haunting | 23) Mikaeus, the Lunarch Legendary Creature – Human ClericMikaeus, the Lunarch enters the battlefield with X +1/+1 counters on it.: Put a +1/+1 counter on Mikaeus. , Remove a +1/+1 counter from Mikaeus: Put a +1/+1 counter on each other creature you control. 0/0 |
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24) Moment Of Heroism | 25) Nevermore | 26) Paraselene | ||||||
27) Purify The Grave | 28) Rally the Peasants | 29) Rebuke | ||||||
30) Selfless Cathar | 31) Silverchase Fox | 32) Slayer of the Wicked Creature – Human SoldierWhen Slayer of the Wicked enters the battlefield, you may destroy target Vampire, Werewolf, or Zombie. 3/2 |
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33) Smite Of The Monstrous | 34) Spare From Evil | 35) Spectral Rider Creature – Spirit Knight Intimidate2/2 |
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36) Stony Silence | 37) Thraben Purebloods | 38a) Thraben Sentry | ||||||
38b) Thraben Militia | 39) Unruly Mob | 40) Urgent Exorcism | ||||||
41) Village Bell-Ringer | 42) Voiceless Spirit | 43) Armored Skaab | ||||||
44) Back From The Brink | 45) Battleground Geist Creature – Spirit FlyingOther Spirit creatures you control get +1/+0. 3/3 |
46) Cackling Counterpart | ||||||
47a) Civilized Scholar Creature – Human Advisor: Draw a card, then discard a card. If a creature card is discarded this way, untap Civilized Scholar, then transform it 0/1 |
47b) Homicidal Brute Human MutantAt the beginning of your end step, if Homicidal Brute didn’t attack this turn, tap Homicidal Brute, then transform it. 5/1 |
48) Claustrophobia | ||||||
49) Curiosity | 50) Curse of the Bloody Tome Enchantment – Aura CurseEnchant player At the beginning of enchanted player’s upkeep, that player puts the top two cards of his or her library into his or her graveyard. |
58) Grasp of Phantoms SorceryPut target creature on top of its owner’s library. Flashback |
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60) Invisible Stalker Creature – Human Rogue HexproofInvisible Stalker is unblockable. 1/1 |
64a)Ludevic’s Test Subject Creature – Lizard Defender: Put a hatchling counter on Ludevic’s Test Subject. Then if there are five or more hatchling counters on it, remove all of them and transform it. 0/3 |
64b)Ludevic’s Abomination Creature – Lizard Horror Trample13/13 |
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67) Mindshrieker Creature – Spirit Bird Flying: Target player puts the top card of his or her library into his or her graveyard. Mindshrieker gets +X/+X until end of turn, where X is that card’s converted mana cost. 1/1 |
Murder of Crows Creature – Bird FlyingWhenever another creature dies, you may draw a card. If you do, discard a card. 4/4 |
71) Rooftop Storm EnchantmentYou may pay rather than pay the mana cost for Zombie creature spells you cast. |
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75) Silent Departure SorceryReturn target creature to its owner’s hand. Flashback |
Snapcaster Mage Creature – Human Wizard FlashWhen Snapcaster Mage enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. 2/1 |
80)Stitched Drake Creature – Zombie Drake FlyingAs an addition cost to cast Stitched Drake, exile a creature card from your graveyard. 3/4 |
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81) Stitcher’s Apprentice Creature – Homunculus, : Put a 2/2 blue Homunculus creature token onto the battlefield, then sacrifice a creature. 1/2 |
89) Bloodgift Demon Creature – Demon FlyingAt the beginning of your upkeep, target player draws one card and loses 1 life. 4/4 |
94) Curse of Death’s Hold Enchantment – Aura CurseEnchant Player Creatures enchanted player controls gets -1/-1. |
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97) Diregraf Ghoul Creature – ZombieDiregraf Ghoul enters the battlefield tapped. 2/2 |
99) Endless Ranks of the Dead EnchantmentAt the beginning of your upkeep, put X 2/2 black zombie creature tokens onto the battlefield, where X is half the number of the zombies you control, rounded down. |
105) Liliana of the Veil Planeswalker – Liliana+1: Each player discards a card. -2: Target player sacrifices a creature. -6: Separate all permanents target player controls into two piles. That player sacrifices all permanents in the pile of his or her choice. 3 |
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109) Moan of the Unhallowed SorceryPut two 2/2 black Zombie creature tokens onto the battlefield. Flashback |
112) Reaper from the Abyss Creature – Demon FlyingMorbid – At the beginning of each end step, if a creature died this turn, destroy target non-demon creature. 6/6 |
114a)Screeching Bat Creature – Bat FlyingAt the beginning of your upkeep, you may pay . If you do, transform Screeching Bat. 2/2 |
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114b)Stalking Vampire Creature – VampireAt the beginning of your upkeep, you may pay . If you do, transform Stalking Vampire. 5/5 |
117) Skirsdag High Priest Creature – Human ClericMorbid – , tap two untapped creatures you control: Put a 5/5 black Demon creature token with flying onto the battlefield. Activate this ability only if a creature died this turn. 1/2 |
123) Vampire Interloper Creature – Vampire Scout FlyingVampire Interloper can’t block. 2/1 |
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Village Cannibals Creature – HumanWhenever another Human creature dies, put a +1/+1 counter on Village Cannibals. 2/2 |
Bloodcrazed Neonate Creature – VampireBloodcrazed Neonate attacks each turn if able. Whenever Bloodcrazed Neonate deals combat damage to a player, put a +1/+1 counter on it. 2/1 |
Devil’s Play SorceryDevil’s Play deals X damage to target creature or player. Flashback |
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Instigator Gang Creature – Human WerewolfAttacking creatures you control get +1/+0. At the beginning of each upkeep, if no spells were cast last turn, transform Instigator Gang. 2/3 |
Wildblood Pack Creature – Werewolf TrampleAttacking creatures you control get +3/+0. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Wildblood Pack. 5/5 |
152a) Kruin Outlaw Creature – Human Rogue First strikeAt the beginning of each upkeep, if no spells were cast last turn, transform Kruin Outlaw. 2/2 |
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152b) Terror of Kruin Pass Creature – Werewolf Double strikeEach Werewolf you control can’t be blocked except by two or more creatures. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Terror of Kruin Pass. 3/3 |
163) Skirsdag Cultist Creature – Human Shaman, Sacrifice a creature: Skirsdag Cultist deals 2 damage to target creature or player. 2/2 |
164) Stromkirk Noble Creature – VampireStromkirk Noble can’t be blocked by Humans. When Stromkirk Noble deals combat damage to a player, put a +1/+1 counter on it. 1/1 |
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Village Ironsmith Creature – Human WerewolfFirst strike At the beginning of each upkeep, if no spells were cast last turn, transform Village Ironsmith. 1/1 |
Ironfang Creature – WerewolfFirst strike At the beginning of each upkeep, if a player cast two or more spells last turn, transform Ironfang. 3/1 |
Boneyard Wurm Creature – WurmBoneyard Wurm’s power and toughness are each equal to the number of creature cards in your graveyard. */* |
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176a)Daybreak Ranger Creature – Human Archer Werewolf: Daybreak Ranger deals 2 damage to target creature with flying. At the beginning of each upkeep, if no spells were cast last turn, transform Daybreak Ranger. 2/2 |
176b)Nightfall Predator Creature – Werewolf, : Nightfall Predator fights target creature. (Each deals damage equal to its power to the other.) At the beginning of each upkeep, if a player cast two or more spells last turn, transform Nightfall Predator. 4/4 |
181a) Garruk Relentless Planeswalker – GarrukWhen Garruk Relentless has two or fewer loyalty counters on him, transform him. 0: Garruk Relentless deals 3 damage to target creature. That creature deals damage equal to its power to him 0: Put a 2/2 green Wolf creature token onto the battlefield. 3 |
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181b) Garruk, the Veil-Cursed Planeswalker – Garruk+1 : Put a 1/1 black Wolf creature token with deathtouch onto the battlefield. -1 : Sacrifice a creature. If you do, search your library for a creature card, reveal it, put it into your hand, then shuffle your library. -3 : Creatures you control gain trample and get +X/+X until end of turn, where X is the number of creature cards in your graveyard. |
182a) Gatstaf Shepherd Creature – Human WerewolfAt the beginning of each upkeep, if no spells were cast last turn, transform Gastaf Shepherd. 2/2 |
182b)Gatstaf Howler Creature – Werewolf IntimidateAt the beginning of each upkeep, if a player cast two or more spells last turn, transform Gastaf Howler. 3/3 |
Hollowhenge Scavenger Creature – Elemental
Morbid – When Hollowhenge Scavenger enters the battlefield, if a creature died this turn, you gain 5 life. 4/5 |
193a) Mayor of Avabruck Creature – Human Advisor Werewolf
Other Human creatures you control get +1/+1. At the beginning of each upkeep, if no spells were cast last turn, transform Mayor of Avabruck. 1/1 |
193b) Howlpack Alpha Creature – Werewolf |
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195) Moonmist InstantTransform all Humans. Prevent all combat damage that would be dealt this turn by creatures other than Werewolves and Wolves. |
204) Spidery Grasp InstantUntap target creature. It gets +2/+4 and gains reach until end of turn. |
Travel Preparations SorceryPut a +1/+1 counter on each of up to two target creatures. Flashback |
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Wreath of Geists Enchantment – AuraEnchant creature Enchanted creature gets +X/+X, where X is the number of creature cards in your graveyard. |
Evil Twin Creature – ShapeshifterYou may have Evil Twin enter the battlefield as a copy of any creature on the battlefield. If you do, it gains “, : Destroy target creature with the same name as this creature.” 0/0 |
215) Olivia Voldaren Legendary Creature – Vampire Flying: Olivia Voldaren deals 1 damage to another target creature. That creature becomes a Vampire in addition to its other types. Put a +1/+1 counter on Olivia Voldaren. : Gain control of target Vampire for as long as you control Olivia Voldaren. 3/3 |
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Blazing Torch Artifact – EquipmentEquipped creature can’t be blocked by Vampires or Zombies. Equipped creature has “, Sacrifice Blazing Torch: Blazing Torch deals 2 damage to target creature or player.” Equip |
220) Creepy Doll Artifact Creature – ConstructCreepy Doll is indestructible. Whenever Creepy Doll deals combat damage to a creature, flip a coin. If you win the flip, destroy that creature. 1/1 |
237) Wooden Stake Artifact – EquipmentEquipped creature gets +1/+0. Whenever equipped creature blocks or becomes blocked by a Vampire, destroy that creature. It can’t be regenerated. Equip |
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Clifftop Retreat LandClifftop Retreat enters the battlefield tapped unless you control a Mountain or Plains. : Add or to your mana pool. |
240) Ghost Quarter Land: Add to your mana pool. , Sacrifice Ghost Quarter: Destroy target land. Its controller may search his or her llibrary for a basic land card, put it onto the battlefield, then shuffle his or her library. |
241) Hinterland Harbor LandHinterland Harbor enters the battlefield tapped unless you control a Forest or Island. : Add or to your mana pool. |
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242) Isolated Chapel LandIsolated Chapel enters the battlefield tapped unless you control a Plains or Swamp. : Add or to your mana pool. |
248) Sulfur Falls LandSulfur Falls enters the battlefield tapped unless you control an Island or Mountain. : Add or to your mana pool. |
249) Woodland Cemetery LandWoodland Cemetery enters the battlefield tapped unless you control a Swamp or Forest. : Add or to your mana pool. |