Commander Hub
Browse all 1,627 commanders by color identity
Find the perfect commander for your next EDH deck. Browse legendary creatures and planeswalkers organized by their color identity — from mono-color to five-color.
Mono-Color
White commanders focus on armies, protection, life gain, and board-wide effects. White excels at going wide with tokens, taxing opponents, and resetti...
Blue commanders control the game through card draw, counterspells, and manipulation. Blue excels at combo strategies, copying effects, and out-valuing...
Black commanders thrive on sacrifice, reanimation, and paying life for power. Black excels at tutoring for key cards, draining opponents, and recurrin...
Red commanders bring speed, chaos, and explosive damage. Red excels at aggressive strategies, treasure generation, impulse draw, and dealing direct da...
Green commanders ramp mana, grow massive creatures, and overwhelm through raw power. Green excels at mana acceleration, creature-based strategies, and...
Two-Color (Guilds)
Azorius (White-Blue) commanders control the board through enchantments, fliers, and counterspells. The color pair excels at stax, blink, and artifact ...
Dimir (Blue-Black) commanders deal in secrets — milling libraries, stealing cards, and controlling the game from the shadows. The color pair excels ...
Rakdos (Black-Red) commanders sacrifice for value and deal damage to everyone. The color pair excels at aristocrats, treasure, madness, and aggressive...
Gruul (Red-Green) commanders smash face with big creatures and land-based ramp. The color pair excels at stompy, landfall, and creature combat strateg...
Selesnya (White-Green) commanders build massive boards with tokens and +1/+1 counters. The color pair excels at going wide, enchantress, and creature-...
Orzhov (White-Black) commanders drain opponents and gain value from life totals. The color pair excels at aristocrats, lifegain, and removal-heavy str...
Izzet (Blue-Red) commanders sling spells, drawing cards and dealing damage in equal measure. The color pair excels at spellslinger, storm, and artifac...
Simic (Blue-Green) commanders grow creatures, draw cards, and generate overwhelming value. The color pair excels at +1/+1 counters, landfall, and flas...
Boros (White-Red) commanders attack aggressively with equipment and combat tricks. The color pair excels at Voltron, tokens, and artifact-based aggro ...
Golgari (Black-Green) commanders recycle the graveyard into a resource engine. The color pair excels at self-mill, reanimation, dredge, and sacrifice ...
Three-Color (Shards & Wedges)
Esper (White-Blue-Black) commanders combine control, removal, and value. The shard excels at artifacts, enchantments, and oppressive control strategie...
Grixis (Blue-Black-Red) commanders deal in power at a price — sacrifice, reanimation, and devastating spells. The shard excels at spellslinger, rean...
Jund (Black-Red-Green) commanders sacrifice and devour for value. The shard excels at aristocrats, jund-value, and dragon tribal strategies.
Naya (White-Red-Green) commanders deploy massive creatures and go wide with tokens. The shard excels at dinosaurs, big creature strategies, and combat...
Bant (White-Blue-Green) commanders build value through creatures and enchantments. The shard excels at blink, enchantress, and creature-based control.
Jeskai (White-Blue-Red) commanders sling spells and control the board. The wedge excels at spellslinger, prowess, and combo-control strategies.
Sultai (Blue-Black-Green) commanders squeeze value from every zone. The wedge excels at graveyard, self-mill, and creature-based combo strategies.
Mardu (White-Black-Red) commanders lead aggressive armies into battle. The wedge excels at aristocrats, tokens, and equipment-based aggro.
Temur (Blue-Red-Green) commanders harness elemental power through big creatures and spells. The wedge excels at landfall, cascade, and creature-spell ...
Abzan (White-Black-Green) commanders grind value through +1/+1 counters and recursion. The wedge excels at counters, graveyard, and midrange value str...
Four & Five Color
Sans-Red (WUBG) commanders combine value, control, and growth without direct damage. A rare combination enabling unique enchantress and value strategi...
Sans-Black (WURG) commanders have ramp, draw, burn, and protection — everything except tutoring and reanimation.
Five-Color (WUBRG) commanders have access to every card in Magic. These commanders enable the most diverse strategies — from domain and shrines to g...