Training Grounds + Urza, Lord High Artificer Combos

3 known combos featuring both cards in Commander

Infinite ETB Infinite tapped creature tokens Cast all spells in your library Infinite colored mana Exile your library

Combo 1 with Pili-Pala

Also requires: Pili-Pala Pili-Pala
Results: Cast all spells in your library · Infinite colored mana · Exile your library
Steps
  1. Activate Urza's first ability by tapping Pili-Pala, adding {U}.
  2. Activate Pili-Pala by paying {1} and untapping it, adding one mana of any color.
  3. Repeat.
  4. Once you have infinite mana, you may use it to activate Urza's ability.
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Combo 2 with Urza, Prince of Kroog + Encroaching Mycosynth

Results: Infinite ETB · Infinite tapped creature tokens
Show steps
  1. Activate Urza, Prince of Kroog by paying {4}, creating a token copy of Training Grounds that is a 1/1 Soldier in addition to its other types.
  2. Activate Urza, Lord High Artificer's first ability by tapping the Training Grounds token, adding {U}.
  3. Activate Urza, Prince of Kroog by paying {2}, creating a token copy of Training Grounds that is a 1/1 Soldier in addition to its other types.
  4. Activate Urza, Lord High Artificer's first ability by tapping the Training Grounds token, adding {U}.
  5. Activate Urza, Prince of Kroog by paying {1}, creating a token copy of Training Grounds that is a 1/1 Soldier in addition to its other types.
  6. Activate Urza, Lord High Artificer's first ability by tapping the Training Grounds token, adding {U}.
  7. Repeat from step 5.

Combo 3 with Urza, Prince of Kroog + Mycosynth Lattice

Results: Infinite ETB · Infinite tapped creature tokens
Show steps
  1. Activate Urza, Prince of Kroog by paying {4}, creating a token copy of Training Grounds that is a 1/1 Soldier in addition to its other types.
  2. Activate Urza, Lord High Artificer's first ability by tapping the Training Grounds token, adding {U}.
  3. Activate Urza, Prince of Kroog by paying {2}, creating a token copy of Training Grounds that is a 1/1 Soldier in addition to its other types.
  4. Activate Urza, Lord High Artificer's first ability by tapping the Training Grounds token, adding {U}.
  5. Activate Urza, Prince of Kroog by paying {1}, creating a token copy of Training Grounds that is a 1/1 Soldier in addition to its other types.
  6. Activate Urza, Lord High Artificer's first ability by tapping the Training Grounds token, adding {U}.
  7. Repeat from step 5.
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