Teleportation Circle + Walk the Aeons Combos

3 known combos featuring both cards in Commander

Infinite turns Lock

Combo 1 with Archaeomancer

Also requires: Archaeomancer Archaeomancer
Results: Infinite turns · Lock
Steps
  1. Cast Walk the Aeons by paying {4}{U}{U}, causing you to take an extra turn after this one.
  2. At the beginning of your end step, Teleportation Circle triggers, blinking Archaeomancer.
  3. When Archaeomancer enters the battlefield, it triggers, returning Walk the Aeons to your hand from your graveyard.
  4. Repeat each turn.

Combo 2 with Mnemonic Wall

Also requires: Mnemonic Wall Mnemonic Wall
Results: Infinite turns · Lock
Show steps
  1. Cast Walk the Aeons by paying {4}{U}{U}, causing you to take an extra turn after this one.
  2. At the beginning of your end step, Teleportation Circle triggers, blinking Mnemonic Wall.
  3. When Mnemonic Wall enters the battlefield, it triggers, returning Walk the Aeons to your hand from your graveyard.
  4. Repeat each turn.

Combo 3 with Eternal Witness

Also requires: Eternal Witness Eternal Witness
Results: Infinite turns · Lock
Show steps
  1. Cast Walk the Aeons by paying {4}{U}{U}, causing you to take an extra turn after this one.
  2. At the beginning of your end step, Teleportation Circle triggers, blinking Eternal Witness.
  3. When Eternal Witness enters the battlefield, it triggers, returning Walk the Aeons to your hand from your graveyard.
  4. Repeat each turn.
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