Taii Wakeen, Perfect Shot + Walking Ballista Combos

3 known combos featuring both cards in Commander

Infinite damage Infinite +1/+1 counters on a creature Infinite +1/+1 counters on creatures you control Infinite lifegain triggers Infinite lifegain

Combo 1 with Vigor

Also requires: Vigor Vigor
Results: Infinite damage · Infinite +1/+1 counters on creatures you control
Steps
  1. Activate Taii Wakeen by paying {1} and tapping it, increasing the amount of damage sources you control deal this turn by 1.
  2. Activate Walking Ballista's second ability by removing a +1/+1 counter from it, putting two +1/+1 counters on it due to Vigor.
  3. Activate Walking Ballista's second ability by removing a +1/+1 counter from it, dealing 2 damage to any target.
  4. Repeat from step 2 as desired.

Combo 2 with Anti-Venom, Horrifying Healer + Agatha's Soul Cauldron

Also requires: Anti-Venom, Horrifying Healer Anti-Venom, Horrifying Healer Agatha's Soul Cauldron Agatha's Soul Cauldron
Results: Infinite damage · Infinite +1/+1 counters on a creature
Show steps
  1. Activate Taii Wakeen by paying {1} and tapping it, increasing the amount of damage sources you control deal this turn by 1.
  2. Activate Anti-Venom using Walking Ballista's ability by removing a +1/+1 counter from it, targeting itself and putting two +1/+1 counters on it due to its replacement effect and Taii Wakeen.
  3. Activate Anti-Venom using Walking Ballista's ability by removing a +1/+1 counter from it, dealing 1 damage to any target.
  4. Repeat from step 2.

Combo 3 with Unspeakable Symbol

Also requires: Unspeakable Symbol Unspeakable Symbol
Results: Infinite damage · Infinite lifegain triggers · Infinite lifegain · Infinite +1/+1 counters on a creature
Show steps
  1. Activate Taii Wakeen by paying at least {2} and tapping it.
  2. Give Walking Ballista lifelink, if needed.
  3. If Walking Ballista has less than two +1/+1 counters on it, activate Unspeakable Symbol by paying 3 life, putting a +1/+1 counter on Walking Ballista.
  4. Activate Walking Ballista's second ability by removing a +1/+1 counter from it, dealing at least 3 damage to an opponent or a permanent an opponent controls, and causing you to gain at least 3 life.
  5. Repeat from step 3.
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