Rukarumel, Biologist + Wormfang Drake Combos
20 known combos featuring both cards in Commander
Infinite ETB
Infinite LTB
Infinite combat phases
Infinite mana creatures you control can produce
Infinite untap of creatures you control
Combo 1 with Phantom Steed + Godo, Bandit Warlord + Samut, Tyrant Smasher
Results:
Infinite ETB
· Infinite LTB
· Infinite combat phases
· Infinite mana creatures you control can produce
· Infinite untap of creatures you control
· Put all Equipment cards from your library onto the battlefield
Steps
- Declare Phantom Steed and Godo as attackers, triggering each of their second abilities.
- Resolve the Godo trigger, untapping all creatures you control and causing you to get an additional combat phase after this one.
- Resolve the Phantom Steed trigger, creating a token copy of Wormfang Drake.
- When the token Wormfang Drake enters the battlefield, its first ability triggers, exiling Godo.
- At the end of your combat phase, Phantom Steed triggers, causing you to sacrifice the Wormfang Drake token.
- When the token Wormfang Drake leaves the battlefield, its second ability triggers, returning Godo from exile to the battlefield.
- When Godo enters the battlefield, its first ability triggers, allowing you to search your library for an Equipment card and put it onto the battlefield.
- Repeat each combat phase.
Combo 2 with Phantom Steed + Godo, Bandit Warlord + Cyclops of Eternal Fury
Results:
Infinite ETB
· Infinite LTB
· Infinite combat phases
· Infinite mana creatures you control can produce
· Infinite untap of creatures you control
· Put all Equipment cards from your library onto the battlefield
Show steps
- Declare Phantom Steed and Godo as attackers, triggering each of their second abilities.
- Resolve the Godo trigger, untapping all creatures you control and causing you to get an additional combat phase after this one.
- Resolve the Phantom Steed trigger, creating a token copy of Wormfang Drake.
- When the token Wormfang Drake enters the battlefield, its first ability triggers, exiling Godo.
- At the end of your combat phase, Phantom Steed triggers, causing you to sacrifice the Wormfang Drake token.
- When the token Wormfang Drake leaves the battlefield, its second ability triggers, returning Godo from exile to the battlefield.
- When Godo enters the battlefield, its first ability triggers, allowing you to search your library for an Equipment card and put it onto the battlefield.
- Repeat each combat phase.
Combo 3 with Phantom Steed + Godo, Bandit Warlord + Gimli's Reckless Might
Results:
Infinite ETB
· Infinite LTB
· Infinite combat phases
· Infinite mana creatures you control can produce
· Infinite untap of creatures you control
· Put all Equipment cards from your library onto the battlefield
Show steps
- Declare Phantom Steed and Godo as attackers, triggering each of their second abilities.
- Resolve the Godo trigger, untapping all creatures you control and causing you to get an additional combat phase after this one.
- Resolve the Phantom Steed trigger, creating a token copy of Wormfang Drake.
- When the token Wormfang Drake enters the battlefield, its first ability triggers, exiling Godo.
- At the end of your combat phase, Phantom Steed triggers, causing you to sacrifice the Wormfang Drake token.
- When the token Wormfang Drake leaves the battlefield, its second ability triggers, returning Godo from exile to the battlefield.
- When Godo enters the battlefield, its first ability triggers, allowing you to search your library for an Equipment card and put it onto the battlefield.
- Repeat each combat phase.
Combo 4 with Phantom Steed + Godo, Bandit Warlord + Barbarian Class
Results:
Infinite ETB
· Infinite LTB
· Infinite combat phases
· Infinite mana creatures you control can produce
· Infinite untap of creatures you control
· Put all Equipment cards from your library onto the battlefield
Show steps
- Declare Phantom Steed and Godo as attackers, triggering each of their second abilities.
- Resolve the Godo trigger, untapping all creatures you control and causing you to get an additional combat phase after this one.
- Resolve the Phantom Steed trigger, creating a token copy of Wormfang Drake.
- When the token Wormfang Drake enters the battlefield, its first ability triggers, exiling Godo.
- At the end of your combat phase, Phantom Steed triggers, causing you to sacrifice the Wormfang Drake token.
- When the token Wormfang Drake leaves the battlefield, its second ability triggers, returning Godo from exile to the battlefield.
- When Godo enters the battlefield, its first ability triggers, allowing you to search your library for an Equipment card and put it onto the battlefield.
- Repeat each combat phase.
Combo 5 with Phantom Steed + Godo, Bandit Warlord + Nahiri's Resolve
Results:
Infinite ETB
· Infinite LTB
· Infinite combat phases
· Infinite mana creatures you control can produce
· Infinite untap of creatures you control
· Put all Equipment cards from your library onto the battlefield
Show steps
- Declare Phantom Steed and Godo as attackers, triggering each of their second abilities.
- Resolve the Godo trigger, untapping all creatures you control and causing you to get an additional combat phase after this one.
- Resolve the Phantom Steed trigger, creating a token copy of Wormfang Drake.
- When the token Wormfang Drake enters the battlefield, its first ability triggers, exiling Godo.
- At the end of your combat phase, Phantom Steed triggers, causing you to sacrifice the Wormfang Drake token.
- When the token Wormfang Drake leaves the battlefield, its second ability triggers, returning Godo from exile to the battlefield.
- When Godo enters the battlefield, its first ability triggers, allowing you to search your library for an Equipment card and put it onto the battlefield.
- Repeat each combat phase.
Combo 6 with Phantom Steed + Godo, Bandit Warlord + Kratos, God of War
Results:
Infinite LTB
· Infinite ETB
· Infinite combat phases
· Infinite untap of creatures you control
· Infinite mana creatures you control can produce
· Put all Equipment cards from your library onto the battlefield
Show steps
- Declare Phantom Steed and Godo as attackers, triggering each of their second abilities.
- Resolve the Godo trigger, untapping all creatures you control and causing you to get an additional combat phase after this one.
- Resolve the Phantom Steed trigger, creating a token copy of Wormfang Drake.
- When the token Wormfang Drake enters the battlefield, its first ability triggers, exiling Godo.
- At the end of your combat phase, Phantom Steed triggers, causing you to sacrifice the Wormfang Drake token.
- When the token Wormfang Drake leaves the battlefield, its second ability triggers, returning Godo from exile to the battlefield.
- When Godo enters the battlefield, its first ability triggers, allowing you to search your library for an Equipment card and put it onto the battlefield.
- Repeat each combat phase.
Combo 7 with Phantom Steed + Godo, Bandit Warlord + Frostcliff Siege
Results:
Infinite LTB
· Infinite ETB
· Infinite combat phases
· Infinite untap of creatures you control
· Infinite mana creatures you control can produce
· Put all Equipment cards from your library onto the battlefield
Show steps
- Declare Phantom Steed and Godo as attackers, triggering each of their second abilities.
- Resolve the Godo trigger, untapping all creatures you control and causing you to get an additional combat phase after this one.
- Resolve the Phantom Steed trigger, creating a token copy of Wormfang Drake.
- When the token Wormfang Drake enters the battlefield, its first ability triggers, exiling Godo.
- At the end of your combat phase, Phantom Steed triggers, causing you to sacrifice the Wormfang Drake token.
- When the token Wormfang Drake leaves the battlefield, its second ability triggers, returning Godo from exile to the battlefield.
- When Godo enters the battlefield, its first ability triggers, allowing you to search your library for an Equipment card and put it onto the battlefield.
- Repeat each combat phase.
Combo 8 with Phantom Steed + Godo, Bandit Warlord + Tannuk, Steadfast Second
Results:
Infinite LTB
· Infinite ETB
· Infinite combat phases
· Infinite untap of creatures you control
· Infinite mana creatures you control can produce
· Put all Equipment cards from your library onto the battlefield
Show steps
- Declare Phantom Steed and Godo as attackers, triggering each of their second abilities.
- Resolve the Godo trigger, untapping all creatures you control and causing you to get an additional combat phase after this one.
- Resolve the Phantom Steed trigger, creating a token copy of Wormfang Drake.
- When the token Wormfang Drake enters the battlefield, its first ability triggers, exiling Godo.
- At the end of your combat phase, Phantom Steed triggers, causing you to sacrifice the Wormfang Drake token.
- When the token Wormfang Drake leaves the battlefield, its second ability triggers, returning Godo from exile to the battlefield.
- When Godo enters the battlefield, its first ability triggers, allowing you to search your library for an Equipment card and put it onto the battlefield.
- Repeat each combat phase.
Combo 9 with Phantom Steed + Godo, Bandit Warlord + The Fire Crystal
Results:
Infinite LTB
· Infinite ETB
· Infinite combat phases
· Infinite untap of creatures you control
· Infinite mana creatures you control can produce
· Put all Equipment cards from your library onto the battlefield
Show steps
- Declare Phantom Steed and Godo as attackers, triggering each of their second abilities.
- Resolve the Godo trigger, untapping all creatures you control and causing you to get an additional combat phase after this one.
- Resolve the Phantom Steed trigger, creating a token copy of Wormfang Drake.
- When the token Wormfang Drake enters the battlefield, its first ability triggers, exiling Godo.
- At the end of your combat phase, Phantom Steed triggers, causing you to sacrifice the Wormfang Drake token.
- When the token Wormfang Drake leaves the battlefield, its second ability triggers, returning Godo from exile to the battlefield.
- When Godo enters the battlefield, its first ability triggers, allowing you to search your library for an Equipment card and put it onto the battlefield.
- Repeat each combat phase.
Combo 10 with Phantom Steed + Godo, Bandit Warlord + Dragonlord Kolaghan
Results:
Infinite LTB
· Infinite ETB
· Infinite combat phases
· Infinite untap of creatures you control
· Infinite mana creatures you control can produce
· Put all Equipment cards from your library onto the battlefield
Show steps
- Declare Phantom Steed and Godo as attackers, triggering each of their second abilities.
- Resolve the Godo trigger, untapping all creatures you control and causing you to get an additional combat phase after this one.
- Resolve the Phantom Steed trigger, creating a token copy of Wormfang Drake.
- When the token Wormfang Drake enters the battlefield, its first ability triggers, exiling Godo.
- At the end of your combat phase, Phantom Steed triggers, causing you to sacrifice the Wormfang Drake token.
- When the token Wormfang Drake leaves the battlefield, its second ability triggers, returning Godo from exile to the battlefield.
- When Godo enters the battlefield, its first ability triggers, allowing you to search your library for an Equipment card and put it onto the battlefield.
- Repeat each combat phase.
Combo 11 with Phantom Steed + Godo, Bandit Warlord + Urabrask the Hidden
Results:
Infinite LTB
· Infinite ETB
· Infinite combat phases
· Infinite untap of creatures you control
· Infinite mana creatures you control can produce
· Put all Equipment cards from your library onto the battlefield
Show steps
- Declare Phantom Steed and Godo as attackers, triggering each of their second abilities.
- Resolve the Godo trigger, untapping all creatures you control and causing you to get an additional combat phase after this one.
- Resolve the Phantom Steed trigger, creating a token copy of Wormfang Drake.
- When the token Wormfang Drake enters the battlefield, its first ability triggers, exiling Godo.
- At the end of your combat phase, Phantom Steed triggers, causing you to sacrifice the Wormfang Drake token.
- When the token Wormfang Drake leaves the battlefield, its second ability triggers, returning Godo from exile to the battlefield.
- When Godo enters the battlefield, its first ability triggers, allowing you to search your library for an Equipment card and put it onto the battlefield.
- Repeat each combat phase.
Combo 12 with Phantom Steed + Godo, Bandit Warlord + Tuktuk Rubblefort
Results:
Infinite LTB
· Infinite ETB
· Infinite combat phases
· Infinite untap of creatures you control
· Infinite mana creatures you control can produce
· Put all Equipment cards from your library onto the battlefield
Show steps
- Declare Phantom Steed and Godo as attackers, triggering each of their second abilities.
- Resolve the Godo trigger, untapping all creatures you control and causing you to get an additional combat phase after this one.
- Resolve the Phantom Steed trigger, creating a token copy of Wormfang Drake.
- When the token Wormfang Drake enters the battlefield, its first ability triggers, exiling Godo.
- At the end of your combat phase, Phantom Steed triggers, causing you to sacrifice the Wormfang Drake token.
- When the token Wormfang Drake leaves the battlefield, its second ability triggers, returning Godo from exile to the battlefield.
- When Godo enters the battlefield, its first ability triggers, allowing you to search your library for an Equipment card and put it onto the battlefield.
- Repeat each combat phase.
Combo 13 with Phantom Steed + Godo, Bandit Warlord + Temur Ascendancy
Results:
Infinite LTB
· Infinite ETB
· Infinite combat phases
· Infinite untap of creatures you control
· Infinite mana creatures you control can produce
· Put all Equipment cards from your library onto the battlefield
Show steps
- Declare Phantom Steed and Godo as attackers, triggering each of their second abilities.
- Resolve the Godo trigger, untapping all creatures you control and causing you to get an additional combat phase after this one.
- Resolve the Phantom Steed trigger, creating a token copy of Wormfang Drake.
- When the token Wormfang Drake enters the battlefield, its first ability triggers, exiling Godo.
- At the end of your combat phase, Phantom Steed triggers, causing you to sacrifice the Wormfang Drake token.
- When the token Wormfang Drake leaves the battlefield, its second ability triggers, returning Godo from exile to the battlefield.
- When Godo enters the battlefield, its first ability triggers, allowing you to search your library for an Equipment card and put it onto the battlefield.
- Repeat each combat phase.
Combo 14 with Phantom Steed + Godo, Bandit Warlord + Samut, Voice of Dissent
Results:
Infinite LTB
· Infinite ETB
· Infinite combat phases
· Infinite untap of creatures you control
· Infinite mana creatures you control can produce
· Put all Equipment cards from your library onto the battlefield
Show steps
- Declare Phantom Steed and Godo as attackers, triggering each of their second abilities.
- Resolve the Godo trigger, untapping all creatures you control and causing you to get an additional combat phase after this one.
- Resolve the Phantom Steed trigger, creating a token copy of Wormfang Drake.
- When the token Wormfang Drake enters the battlefield, its first ability triggers, exiling Godo.
- At the end of your combat phase, Phantom Steed triggers, causing you to sacrifice the Wormfang Drake token.
- When the token Wormfang Drake leaves the battlefield, its second ability triggers, returning Godo from exile to the battlefield.
- When Godo enters the battlefield, its first ability triggers, allowing you to search your library for an Equipment card and put it onto the battlefield.
- Repeat each combat phase.
Combo 15 with Phantom Steed + Godo, Bandit Warlord + Rising of the Day
Results:
Infinite LTB
· Infinite ETB
· Infinite combat phases
· Infinite untap of creatures you control
· Infinite mana creatures you control can produce
· Put all Equipment cards from your library onto the battlefield
Show steps
- Declare Phantom Steed and Godo as attackers, triggering each of their second abilities.
- Resolve the Godo trigger, untapping all creatures you control and causing you to get an additional combat phase after this one.
- Resolve the Phantom Steed trigger, creating a token copy of Wormfang Drake.
- When the token Wormfang Drake enters the battlefield, its first ability triggers, exiling Godo.
- At the end of your combat phase, Phantom Steed triggers, causing you to sacrifice the Wormfang Drake token.
- When the token Wormfang Drake leaves the battlefield, its second ability triggers, returning Godo from exile to the battlefield.
- When Godo enters the battlefield, its first ability triggers, allowing you to search your library for an Equipment card and put it onto the battlefield.
- Repeat each combat phase.
Combo 16 with Phantom Steed + Godo, Bandit Warlord + Purphoros, Bronze-Blooded
Results:
Infinite LTB
· Infinite ETB
· Infinite combat phases
· Infinite untap of creatures you control
· Infinite mana creatures you control can produce
· Put all Equipment cards from your library onto the battlefield
Show steps
- Declare Phantom Steed and Godo as attackers, triggering each of their second abilities.
- Resolve the Godo trigger, untapping all creatures you control and causing you to get an additional combat phase after this one.
- Resolve the Phantom Steed trigger, creating a token copy of Wormfang Drake.
- When the token Wormfang Drake enters the battlefield, its first ability triggers, exiling Godo.
- At the end of your combat phase, Phantom Steed triggers, causing you to sacrifice the Wormfang Drake token.
- When the token Wormfang Drake leaves the battlefield, its second ability triggers, returning Godo from exile to the battlefield.
- When Godo enters the battlefield, its first ability triggers, allowing you to search your library for an Equipment card and put it onto the battlefield.
- Repeat each combat phase.
Combo 17 with Phantom Steed + Godo, Bandit Warlord + Mass Hysteria
Results:
Infinite LTB
· Infinite ETB
· Infinite combat phases
· Infinite untap of creatures you control
· Infinite mana creatures you control can produce
· Put all Equipment cards from your library onto the battlefield
Show steps
- Declare Phantom Steed and Godo as attackers, triggering each of their second abilities.
- Resolve the Godo trigger, untapping all creatures you control and causing you to get an additional combat phase after this one.
- Resolve the Phantom Steed trigger, creating a token copy of Wormfang Drake.
- When the token Wormfang Drake enters the battlefield, its first ability triggers, exiling Godo.
- At the end of your combat phase, Phantom Steed triggers, causing you to sacrifice the Wormfang Drake token.
- When the token Wormfang Drake leaves the battlefield, its second ability triggers, returning Godo from exile to the battlefield.
- When Godo enters the battlefield, its first ability triggers, allowing you to search your library for an Equipment card and put it onto the battlefield.
- Repeat each combat phase.
Combo 18 with Phantom Steed + Godo, Bandit Warlord + Maelstrom Wanderer
Results:
Infinite LTB
· Infinite ETB
· Infinite combat phases
· Infinite untap of creatures you control
· Infinite mana creatures you control can produce
· Put all Equipment cards from your library onto the battlefield
Show steps
- Declare Phantom Steed and Godo as attackers, triggering each of their second abilities.
- Resolve the Godo trigger, untapping all creatures you control and causing you to get an additional combat phase after this one.
- Resolve the Phantom Steed trigger, creating a token copy of Wormfang Drake.
- When the token Wormfang Drake enters the battlefield, its first ability triggers, exiling Godo.
- At the end of your combat phase, Phantom Steed triggers, causing you to sacrifice the Wormfang Drake token.
- When the token Wormfang Drake leaves the battlefield, its second ability triggers, returning Godo from exile to the battlefield.
- When Godo enters the battlefield, its first ability triggers, allowing you to search your library for an Equipment card and put it onto the battlefield.
- Repeat each combat phase.
Combo 19 with Phantom Steed + Godo, Bandit Warlord + Hammer of Purphoros
Results:
Infinite LTB
· Infinite ETB
· Infinite combat phases
· Infinite untap of creatures you control
· Infinite mana creatures you control can produce
· Put all Equipment cards from your library onto the battlefield
Show steps
- Declare Phantom Steed and Godo as attackers, triggering each of their second abilities.
- Resolve the Godo trigger, untapping all creatures you control and causing you to get an additional combat phase after this one.
- Resolve the Phantom Steed trigger, creating a token copy of Wormfang Drake.
- When the token Wormfang Drake enters the battlefield, its first ability triggers, exiling Godo.
- At the end of your combat phase, Phantom Steed triggers, causing you to sacrifice the Wormfang Drake token.
- When the token Wormfang Drake leaves the battlefield, its second ability triggers, returning Godo from exile to the battlefield.
- When Godo enters the battlefield, its first ability triggers, allowing you to search your library for an Equipment card and put it onto the battlefield.
- Repeat each combat phase.
Combo 20 with Phantom Steed + Godo, Bandit Warlord + Garna, the Bloodflame
Results:
Infinite LTB
· Infinite ETB
· Infinite combat phases
· Infinite untap of creatures you control
· Infinite mana creatures you control can produce
· Put all Equipment cards from your library onto the battlefield
Show steps
- Declare Phantom Steed and Godo as attackers, triggering each of their second abilities.
- Resolve the Godo trigger, untapping all creatures you control and causing you to get an additional combat phase after this one.
- Resolve the Phantom Steed trigger, creating a token copy of Wormfang Drake.
- When the token Wormfang Drake enters the battlefield, its first ability triggers, exiling Godo.
- At the end of your combat phase, Phantom Steed triggers, causing you to sacrifice the Wormfang Drake token.
- When the token Wormfang Drake leaves the battlefield, its second ability triggers, returning Godo from exile to the battlefield.
- When Godo enters the battlefield, its first ability triggers, allowing you to search your library for an Equipment card and put it onto the battlefield.
- Repeat each combat phase.
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