Phantom Steed + Rukarumel, Biologist Combos
20 known combos featuring both cards in Commander
Infinite ETB
Infinite LTB
Infinite combat phases
Infinite mana creatures you control can produce
Infinite untap of creatures you control
Combo 1 with Godo, Bandit Warlord + Wormfang Drake + Rukarumel, Biologist +1 more
Also requires:
Godo, Bandit Warlord
Wormfang Drake
Rukarumel, Biologist
Cyclops of Eternal Fury
Godo, Bandit Warlord
Wormfang Drake
Rukarumel, Biologist
Cyclops of Eternal Fury
Results:
Infinite ETB
· Infinite LTB
· Infinite combat phases
· Infinite mana creatures you control can produce
· Infinite untap of creatures you control
· Put all Equipment cards from your library onto the battlefield
Steps
- Declare Phantom Steed and Godo as attackers, triggering each of their second abilities.
- Resolve the Godo trigger, untapping all creatures you control and causing you to get an additional combat phase after this one.
- Resolve the Phantom Steed trigger, creating a token copy of Wormfang Drake.
- When the token Wormfang Drake enters the battlefield, its first ability triggers, exiling Godo.
- At the end of your combat phase, Phantom Steed triggers, causing you to sacrifice the Wormfang Drake token.
- When the token Wormfang Drake leaves the battlefield, its second ability triggers, returning Godo from exile to the battlefield.
- When Godo enters the battlefield, its first ability triggers, allowing you to search your library for an Equipment card and put it onto the battlefield.
- Repeat each combat phase.
Combo 2 with Godo, Bandit Warlord + Wormfang Drake + Rukarumel, Biologist +1 more
Also requires:
Godo, Bandit Warlord
Wormfang Drake
Rukarumel, Biologist
Gimli's Reckless Might
Godo, Bandit Warlord
Wormfang Drake
Rukarumel, Biologist
Gimli's Reckless Might
Results:
Infinite ETB
· Infinite LTB
· Infinite combat phases
· Infinite mana creatures you control can produce
· Infinite untap of creatures you control
· Put all Equipment cards from your library onto the battlefield
Show steps
- Declare Phantom Steed and Godo as attackers, triggering each of their second abilities.
- Resolve the Godo trigger, untapping all creatures you control and causing you to get an additional combat phase after this one.
- Resolve the Phantom Steed trigger, creating a token copy of Wormfang Drake.
- When the token Wormfang Drake enters the battlefield, its first ability triggers, exiling Godo.
- At the end of your combat phase, Phantom Steed triggers, causing you to sacrifice the Wormfang Drake token.
- When the token Wormfang Drake leaves the battlefield, its second ability triggers, returning Godo from exile to the battlefield.
- When Godo enters the battlefield, its first ability triggers, allowing you to search your library for an Equipment card and put it onto the battlefield.
- Repeat each combat phase.
Combo 3 with Godo, Bandit Warlord + Wormfang Drake + Rukarumel, Biologist +1 more
Also requires:
Godo, Bandit Warlord
Wormfang Drake
Rukarumel, Biologist
Barbarian Class
Godo, Bandit Warlord
Wormfang Drake
Rukarumel, Biologist
Barbarian Class
Results:
Infinite ETB
· Infinite LTB
· Infinite combat phases
· Infinite mana creatures you control can produce
· Infinite untap of creatures you control
· Put all Equipment cards from your library onto the battlefield
Show steps
- Declare Phantom Steed and Godo as attackers, triggering each of their second abilities.
- Resolve the Godo trigger, untapping all creatures you control and causing you to get an additional combat phase after this one.
- Resolve the Phantom Steed trigger, creating a token copy of Wormfang Drake.
- When the token Wormfang Drake enters the battlefield, its first ability triggers, exiling Godo.
- At the end of your combat phase, Phantom Steed triggers, causing you to sacrifice the Wormfang Drake token.
- When the token Wormfang Drake leaves the battlefield, its second ability triggers, returning Godo from exile to the battlefield.
- When Godo enters the battlefield, its first ability triggers, allowing you to search your library for an Equipment card and put it onto the battlefield.
- Repeat each combat phase.
Combo 4 with Godo, Bandit Warlord + Wormfang Drake + Rukarumel, Biologist +1 more
Also requires:
Godo, Bandit Warlord
Wormfang Drake
Rukarumel, Biologist
Nahiri's Resolve
Godo, Bandit Warlord
Wormfang Drake
Rukarumel, Biologist
Nahiri's Resolve
Results:
Infinite ETB
· Infinite LTB
· Infinite combat phases
· Infinite mana creatures you control can produce
· Infinite untap of creatures you control
· Put all Equipment cards from your library onto the battlefield
Show steps
- Declare Phantom Steed and Godo as attackers, triggering each of their second abilities.
- Resolve the Godo trigger, untapping all creatures you control and causing you to get an additional combat phase after this one.
- Resolve the Phantom Steed trigger, creating a token copy of Wormfang Drake.
- When the token Wormfang Drake enters the battlefield, its first ability triggers, exiling Godo.
- At the end of your combat phase, Phantom Steed triggers, causing you to sacrifice the Wormfang Drake token.
- When the token Wormfang Drake leaves the battlefield, its second ability triggers, returning Godo from exile to the battlefield.
- When Godo enters the battlefield, its first ability triggers, allowing you to search your library for an Equipment card and put it onto the battlefield.
- Repeat each combat phase.
Combo 5 with Godo, Bandit Warlord + Wormfang Drake + Rukarumel, Biologist +1 more
Also requires:
Godo, Bandit Warlord
Wormfang Drake
Rukarumel, Biologist
Kratos, God of War
Godo, Bandit Warlord
Wormfang Drake
Rukarumel, Biologist
Kratos, God of War
Results:
Infinite LTB
· Infinite ETB
· Infinite combat phases
· Infinite untap of creatures you control
· Infinite mana creatures you control can produce
· Put all Equipment cards from your library onto the battlefield
Show steps
- Declare Phantom Steed and Godo as attackers, triggering each of their second abilities.
- Resolve the Godo trigger, untapping all creatures you control and causing you to get an additional combat phase after this one.
- Resolve the Phantom Steed trigger, creating a token copy of Wormfang Drake.
- When the token Wormfang Drake enters the battlefield, its first ability triggers, exiling Godo.
- At the end of your combat phase, Phantom Steed triggers, causing you to sacrifice the Wormfang Drake token.
- When the token Wormfang Drake leaves the battlefield, its second ability triggers, returning Godo from exile to the battlefield.
- When Godo enters the battlefield, its first ability triggers, allowing you to search your library for an Equipment card and put it onto the battlefield.
- Repeat each combat phase.
Combo 6 with Godo, Bandit Warlord + Wormfang Drake + Rukarumel, Biologist +1 more
Also requires:
Godo, Bandit Warlord
Wormfang Drake
Rukarumel, Biologist
Frostcliff Siege
Godo, Bandit Warlord
Wormfang Drake
Rukarumel, Biologist
Frostcliff Siege
Results:
Infinite LTB
· Infinite ETB
· Infinite combat phases
· Infinite untap of creatures you control
· Infinite mana creatures you control can produce
· Put all Equipment cards from your library onto the battlefield
Show steps
- Declare Phantom Steed and Godo as attackers, triggering each of their second abilities.
- Resolve the Godo trigger, untapping all creatures you control and causing you to get an additional combat phase after this one.
- Resolve the Phantom Steed trigger, creating a token copy of Wormfang Drake.
- When the token Wormfang Drake enters the battlefield, its first ability triggers, exiling Godo.
- At the end of your combat phase, Phantom Steed triggers, causing you to sacrifice the Wormfang Drake token.
- When the token Wormfang Drake leaves the battlefield, its second ability triggers, returning Godo from exile to the battlefield.
- When Godo enters the battlefield, its first ability triggers, allowing you to search your library for an Equipment card and put it onto the battlefield.
- Repeat each combat phase.
Combo 7 with Godo, Bandit Warlord + Wormfang Drake + Rukarumel, Biologist +1 more
Also requires:
Godo, Bandit Warlord
Wormfang Drake
Rukarumel, Biologist
Tannuk, Steadfast Second
Godo, Bandit Warlord
Wormfang Drake
Rukarumel, Biologist
Tannuk, Steadfast Second
Results:
Infinite LTB
· Infinite ETB
· Infinite combat phases
· Infinite untap of creatures you control
· Infinite mana creatures you control can produce
· Put all Equipment cards from your library onto the battlefield
Show steps
- Declare Phantom Steed and Godo as attackers, triggering each of their second abilities.
- Resolve the Godo trigger, untapping all creatures you control and causing you to get an additional combat phase after this one.
- Resolve the Phantom Steed trigger, creating a token copy of Wormfang Drake.
- When the token Wormfang Drake enters the battlefield, its first ability triggers, exiling Godo.
- At the end of your combat phase, Phantom Steed triggers, causing you to sacrifice the Wormfang Drake token.
- When the token Wormfang Drake leaves the battlefield, its second ability triggers, returning Godo from exile to the battlefield.
- When Godo enters the battlefield, its first ability triggers, allowing you to search your library for an Equipment card and put it onto the battlefield.
- Repeat each combat phase.
Combo 8 with Godo, Bandit Warlord + Wormfang Drake + Rukarumel, Biologist +1 more
Also requires:
Godo, Bandit Warlord
Wormfang Drake
Rukarumel, Biologist
The Fire Crystal
Godo, Bandit Warlord
Wormfang Drake
Rukarumel, Biologist
The Fire Crystal
Results:
Infinite LTB
· Infinite ETB
· Infinite combat phases
· Infinite untap of creatures you control
· Infinite mana creatures you control can produce
· Put all Equipment cards from your library onto the battlefield
Show steps
- Declare Phantom Steed and Godo as attackers, triggering each of their second abilities.
- Resolve the Godo trigger, untapping all creatures you control and causing you to get an additional combat phase after this one.
- Resolve the Phantom Steed trigger, creating a token copy of Wormfang Drake.
- When the token Wormfang Drake enters the battlefield, its first ability triggers, exiling Godo.
- At the end of your combat phase, Phantom Steed triggers, causing you to sacrifice the Wormfang Drake token.
- When the token Wormfang Drake leaves the battlefield, its second ability triggers, returning Godo from exile to the battlefield.
- When Godo enters the battlefield, its first ability triggers, allowing you to search your library for an Equipment card and put it onto the battlefield.
- Repeat each combat phase.
Combo 9 with Godo, Bandit Warlord + Wormfang Drake + Rukarumel, Biologist +1 more
Results:
Infinite LTB
· Infinite ETB
· Infinite combat phases
· Infinite untap of creatures you control
· Infinite mana creatures you control can produce
· Put all Equipment cards from your library onto the battlefield
Show steps
- Declare Phantom Steed and Godo as attackers, triggering each of their second abilities.
- Resolve the Godo trigger, untapping all creatures you control and causing you to get an additional combat phase after this one.
- Resolve the Phantom Steed trigger, creating a token copy of Wormfang Drake.
- When the token Wormfang Drake enters the battlefield, its first ability triggers, exiling Godo.
- At the end of your combat phase, Phantom Steed triggers, causing you to sacrifice the Wormfang Drake token.
- When the token Wormfang Drake leaves the battlefield, its second ability triggers, returning Godo from exile to the battlefield.
- When Godo enters the battlefield, its first ability triggers, allowing you to search your library for an Equipment card and put it onto the battlefield.
- Repeat each combat phase.
Combo 10 with Godo, Bandit Warlord + Wormfang Drake + Rukarumel, Biologist +1 more
Also requires:
Godo, Bandit Warlord
Wormfang Drake
Rukarumel, Biologist
Urabrask the Hidden
Godo, Bandit Warlord
Wormfang Drake
Rukarumel, Biologist
Urabrask the Hidden
Results:
Infinite LTB
· Infinite ETB
· Infinite combat phases
· Infinite untap of creatures you control
· Infinite mana creatures you control can produce
· Put all Equipment cards from your library onto the battlefield
Show steps
- Declare Phantom Steed and Godo as attackers, triggering each of their second abilities.
- Resolve the Godo trigger, untapping all creatures you control and causing you to get an additional combat phase after this one.
- Resolve the Phantom Steed trigger, creating a token copy of Wormfang Drake.
- When the token Wormfang Drake enters the battlefield, its first ability triggers, exiling Godo.
- At the end of your combat phase, Phantom Steed triggers, causing you to sacrifice the Wormfang Drake token.
- When the token Wormfang Drake leaves the battlefield, its second ability triggers, returning Godo from exile to the battlefield.
- When Godo enters the battlefield, its first ability triggers, allowing you to search your library for an Equipment card and put it onto the battlefield.
- Repeat each combat phase.
Combo 11 with Godo, Bandit Warlord + Wormfang Drake + Rukarumel, Biologist +1 more
Results:
Infinite LTB
· Infinite ETB
· Infinite combat phases
· Infinite untap of creatures you control
· Infinite mana creatures you control can produce
· Put all Equipment cards from your library onto the battlefield
Show steps
- Declare Phantom Steed and Godo as attackers, triggering each of their second abilities.
- Resolve the Godo trigger, untapping all creatures you control and causing you to get an additional combat phase after this one.
- Resolve the Phantom Steed trigger, creating a token copy of Wormfang Drake.
- When the token Wormfang Drake enters the battlefield, its first ability triggers, exiling Godo.
- At the end of your combat phase, Phantom Steed triggers, causing you to sacrifice the Wormfang Drake token.
- When the token Wormfang Drake leaves the battlefield, its second ability triggers, returning Godo from exile to the battlefield.
- When Godo enters the battlefield, its first ability triggers, allowing you to search your library for an Equipment card and put it onto the battlefield.
- Repeat each combat phase.
Combo 12 with Godo, Bandit Warlord + Wormfang Drake + Rukarumel, Biologist +1 more
Also requires:
Godo, Bandit Warlord
Wormfang Drake
Rukarumel, Biologist
Temur Ascendancy
Godo, Bandit Warlord
Wormfang Drake
Rukarumel, Biologist
Temur Ascendancy
Results:
Infinite LTB
· Infinite ETB
· Infinite combat phases
· Infinite untap of creatures you control
· Infinite mana creatures you control can produce
· Put all Equipment cards from your library onto the battlefield
Show steps
- Declare Phantom Steed and Godo as attackers, triggering each of their second abilities.
- Resolve the Godo trigger, untapping all creatures you control and causing you to get an additional combat phase after this one.
- Resolve the Phantom Steed trigger, creating a token copy of Wormfang Drake.
- When the token Wormfang Drake enters the battlefield, its first ability triggers, exiling Godo.
- At the end of your combat phase, Phantom Steed triggers, causing you to sacrifice the Wormfang Drake token.
- When the token Wormfang Drake leaves the battlefield, its second ability triggers, returning Godo from exile to the battlefield.
- When Godo enters the battlefield, its first ability triggers, allowing you to search your library for an Equipment card and put it onto the battlefield.
- Repeat each combat phase.
Combo 13 with Godo, Bandit Warlord + Wormfang Drake + Rukarumel, Biologist +1 more
Also requires:
Godo, Bandit Warlord
Wormfang Drake
Rukarumel, Biologist
Samut, Voice of Dissent
Godo, Bandit Warlord
Wormfang Drake
Rukarumel, Biologist
Samut, Voice of Dissent
Results:
Infinite LTB
· Infinite ETB
· Infinite combat phases
· Infinite untap of creatures you control
· Infinite mana creatures you control can produce
· Put all Equipment cards from your library onto the battlefield
Show steps
- Declare Phantom Steed and Godo as attackers, triggering each of their second abilities.
- Resolve the Godo trigger, untapping all creatures you control and causing you to get an additional combat phase after this one.
- Resolve the Phantom Steed trigger, creating a token copy of Wormfang Drake.
- When the token Wormfang Drake enters the battlefield, its first ability triggers, exiling Godo.
- At the end of your combat phase, Phantom Steed triggers, causing you to sacrifice the Wormfang Drake token.
- When the token Wormfang Drake leaves the battlefield, its second ability triggers, returning Godo from exile to the battlefield.
- When Godo enters the battlefield, its first ability triggers, allowing you to search your library for an Equipment card and put it onto the battlefield.
- Repeat each combat phase.
Combo 14 with Godo, Bandit Warlord + Wormfang Drake + Rukarumel, Biologist +1 more
Results:
Infinite LTB
· Infinite ETB
· Infinite combat phases
· Infinite untap of creatures you control
· Infinite mana creatures you control can produce
· Put all Equipment cards from your library onto the battlefield
Show steps
- Declare Phantom Steed and Godo as attackers, triggering each of their second abilities.
- Resolve the Godo trigger, untapping all creatures you control and causing you to get an additional combat phase after this one.
- Resolve the Phantom Steed trigger, creating a token copy of Wormfang Drake.
- When the token Wormfang Drake enters the battlefield, its first ability triggers, exiling Godo.
- At the end of your combat phase, Phantom Steed triggers, causing you to sacrifice the Wormfang Drake token.
- When the token Wormfang Drake leaves the battlefield, its second ability triggers, returning Godo from exile to the battlefield.
- When Godo enters the battlefield, its first ability triggers, allowing you to search your library for an Equipment card and put it onto the battlefield.
- Repeat each combat phase.
Combo 15 with Godo, Bandit Warlord + Wormfang Drake + Rukarumel, Biologist +1 more
Also requires:
Godo, Bandit Warlord
Wormfang Drake
Rukarumel, Biologist
Purphoros, Bronze-Blooded
Godo, Bandit Warlord
Wormfang Drake
Rukarumel, Biologist
Purphoros, Bronze-Blooded
Results:
Infinite LTB
· Infinite ETB
· Infinite combat phases
· Infinite untap of creatures you control
· Infinite mana creatures you control can produce
· Put all Equipment cards from your library onto the battlefield
Show steps
- Declare Phantom Steed and Godo as attackers, triggering each of their second abilities.
- Resolve the Godo trigger, untapping all creatures you control and causing you to get an additional combat phase after this one.
- Resolve the Phantom Steed trigger, creating a token copy of Wormfang Drake.
- When the token Wormfang Drake enters the battlefield, its first ability triggers, exiling Godo.
- At the end of your combat phase, Phantom Steed triggers, causing you to sacrifice the Wormfang Drake token.
- When the token Wormfang Drake leaves the battlefield, its second ability triggers, returning Godo from exile to the battlefield.
- When Godo enters the battlefield, its first ability triggers, allowing you to search your library for an Equipment card and put it onto the battlefield.
- Repeat each combat phase.
Combo 16 with Godo, Bandit Warlord + Wormfang Drake + Rukarumel, Biologist +1 more
Results:
Infinite LTB
· Infinite ETB
· Infinite combat phases
· Infinite untap of creatures you control
· Infinite mana creatures you control can produce
· Put all Equipment cards from your library onto the battlefield
Show steps
- Declare Phantom Steed and Godo as attackers, triggering each of their second abilities.
- Resolve the Godo trigger, untapping all creatures you control and causing you to get an additional combat phase after this one.
- Resolve the Phantom Steed trigger, creating a token copy of Wormfang Drake.
- When the token Wormfang Drake enters the battlefield, its first ability triggers, exiling Godo.
- At the end of your combat phase, Phantom Steed triggers, causing you to sacrifice the Wormfang Drake token.
- When the token Wormfang Drake leaves the battlefield, its second ability triggers, returning Godo from exile to the battlefield.
- When Godo enters the battlefield, its first ability triggers, allowing you to search your library for an Equipment card and put it onto the battlefield.
- Repeat each combat phase.
Combo 17 with Godo, Bandit Warlord + Wormfang Drake + Rukarumel, Biologist +1 more
Also requires:
Godo, Bandit Warlord
Wormfang Drake
Rukarumel, Biologist
Maelstrom Wanderer
Godo, Bandit Warlord
Wormfang Drake
Rukarumel, Biologist
Maelstrom Wanderer
Results:
Infinite LTB
· Infinite ETB
· Infinite combat phases
· Infinite untap of creatures you control
· Infinite mana creatures you control can produce
· Put all Equipment cards from your library onto the battlefield
Show steps
- Declare Phantom Steed and Godo as attackers, triggering each of their second abilities.
- Resolve the Godo trigger, untapping all creatures you control and causing you to get an additional combat phase after this one.
- Resolve the Phantom Steed trigger, creating a token copy of Wormfang Drake.
- When the token Wormfang Drake enters the battlefield, its first ability triggers, exiling Godo.
- At the end of your combat phase, Phantom Steed triggers, causing you to sacrifice the Wormfang Drake token.
- When the token Wormfang Drake leaves the battlefield, its second ability triggers, returning Godo from exile to the battlefield.
- When Godo enters the battlefield, its first ability triggers, allowing you to search your library for an Equipment card and put it onto the battlefield.
- Repeat each combat phase.
Combo 18 with Godo, Bandit Warlord + Wormfang Drake + Rukarumel, Biologist +1 more
Results:
Infinite LTB
· Infinite ETB
· Infinite combat phases
· Infinite untap of creatures you control
· Infinite mana creatures you control can produce
· Put all Equipment cards from your library onto the battlefield
Show steps
- Declare Phantom Steed and Godo as attackers, triggering each of their second abilities.
- Resolve the Godo trigger, untapping all creatures you control and causing you to get an additional combat phase after this one.
- Resolve the Phantom Steed trigger, creating a token copy of Wormfang Drake.
- When the token Wormfang Drake enters the battlefield, its first ability triggers, exiling Godo.
- At the end of your combat phase, Phantom Steed triggers, causing you to sacrifice the Wormfang Drake token.
- When the token Wormfang Drake leaves the battlefield, its second ability triggers, returning Godo from exile to the battlefield.
- When Godo enters the battlefield, its first ability triggers, allowing you to search your library for an Equipment card and put it onto the battlefield.
- Repeat each combat phase.
Combo 19 with Godo, Bandit Warlord + Wormfang Drake + Rukarumel, Biologist +1 more
Also requires:
Godo, Bandit Warlord
Wormfang Drake
Rukarumel, Biologist
Garna, the Bloodflame
Godo, Bandit Warlord
Wormfang Drake
Rukarumel, Biologist
Garna, the Bloodflame
Results:
Infinite LTB
· Infinite ETB
· Infinite combat phases
· Infinite untap of creatures you control
· Infinite mana creatures you control can produce
· Put all Equipment cards from your library onto the battlefield
Show steps
- Declare Phantom Steed and Godo as attackers, triggering each of their second abilities.
- Resolve the Godo trigger, untapping all creatures you control and causing you to get an additional combat phase after this one.
- Resolve the Phantom Steed trigger, creating a token copy of Wormfang Drake.
- When the token Wormfang Drake enters the battlefield, its first ability triggers, exiling Godo.
- At the end of your combat phase, Phantom Steed triggers, causing you to sacrifice the Wormfang Drake token.
- When the token Wormfang Drake leaves the battlefield, its second ability triggers, returning Godo from exile to the battlefield.
- When Godo enters the battlefield, its first ability triggers, allowing you to search your library for an Equipment card and put it onto the battlefield.
- Repeat each combat phase.
Combo 20 with Godo, Bandit Warlord + Wormfang Drake + Rukarumel, Biologist +1 more
Also requires:
Godo, Bandit Warlord
Wormfang Drake
Rukarumel, Biologist
Fires of Yavimaya
Godo, Bandit Warlord
Wormfang Drake
Rukarumel, Biologist
Fires of Yavimaya
Results:
Infinite LTB
· Infinite ETB
· Infinite combat phases
· Infinite untap of creatures you control
· Infinite mana creatures you control can produce
· Put all Equipment cards from your library onto the battlefield
Show steps
- Declare Phantom Steed and Godo as attackers, triggering each of their second abilities.
- Resolve the Godo trigger, untapping all creatures you control and causing you to get an additional combat phase after this one.
- Resolve the Phantom Steed trigger, creating a token copy of Wormfang Drake.
- When the token Wormfang Drake enters the battlefield, its first ability triggers, exiling Godo.
- At the end of your combat phase, Phantom Steed triggers, causing you to sacrifice the Wormfang Drake token.
- When the token Wormfang Drake leaves the battlefield, its second ability triggers, returning Godo from exile to the battlefield.
- When Godo enters the battlefield, its first ability triggers, allowing you to search your library for an Equipment card and put it onto the battlefield.
- Repeat each combat phase.
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