Phantom Steed +

Phantom Steed + Rukarumel, Biologist Combos

20 known combos featuring both cards in Commander

Infinite ETB Infinite LTB Infinite combat phases Infinite mana creatures you control can produce Infinite untap of creatures you control

Combo 1 with Godo, Bandit Warlord + Wormfang Drake + Rukarumel, Biologist +1 more

Also requires: Godo, Bandit Warlord Godo, Bandit Warlord Wormfang Drake Wormfang Drake Rukarumel, Biologist Rukarumel, Biologist Cyclops of Eternal Fury Cyclops of Eternal Fury
Results: Infinite ETB · Infinite LTB · Infinite combat phases · Infinite mana creatures you control can produce · Infinite untap of creatures you control · Put all Equipment cards from your library onto the battlefield
Steps
  1. Declare Phantom Steed and Godo as attackers, triggering each of their second abilities.
  2. Resolve the Godo trigger, untapping all creatures you control and causing you to get an additional combat phase after this one.
  3. Resolve the Phantom Steed trigger, creating a token copy of Wormfang Drake.
  4. When the token Wormfang Drake enters the battlefield, its first ability triggers, exiling Godo.
  5. At the end of your combat phase, Phantom Steed triggers, causing you to sacrifice the Wormfang Drake token.
  6. When the token Wormfang Drake leaves the battlefield, its second ability triggers, returning Godo from exile to the battlefield.
  7. When Godo enters the battlefield, its first ability triggers, allowing you to search your library for an Equipment card and put it onto the battlefield.
  8. Repeat each combat phase.

Combo 2 with Godo, Bandit Warlord + Wormfang Drake + Rukarumel, Biologist +1 more

Also requires: Godo, Bandit Warlord Godo, Bandit Warlord Wormfang Drake Wormfang Drake Rukarumel, Biologist Rukarumel, Biologist Gimli's Reckless Might Gimli's Reckless Might
Results: Infinite ETB · Infinite LTB · Infinite combat phases · Infinite mana creatures you control can produce · Infinite untap of creatures you control · Put all Equipment cards from your library onto the battlefield
Show steps
  1. Declare Phantom Steed and Godo as attackers, triggering each of their second abilities.
  2. Resolve the Godo trigger, untapping all creatures you control and causing you to get an additional combat phase after this one.
  3. Resolve the Phantom Steed trigger, creating a token copy of Wormfang Drake.
  4. When the token Wormfang Drake enters the battlefield, its first ability triggers, exiling Godo.
  5. At the end of your combat phase, Phantom Steed triggers, causing you to sacrifice the Wormfang Drake token.
  6. When the token Wormfang Drake leaves the battlefield, its second ability triggers, returning Godo from exile to the battlefield.
  7. When Godo enters the battlefield, its first ability triggers, allowing you to search your library for an Equipment card and put it onto the battlefield.
  8. Repeat each combat phase.

Combo 3 with Godo, Bandit Warlord + Wormfang Drake + Rukarumel, Biologist +1 more

Also requires: Godo, Bandit Warlord Godo, Bandit Warlord Wormfang Drake Wormfang Drake Rukarumel, Biologist Rukarumel, Biologist Barbarian Class Barbarian Class
Results: Infinite ETB · Infinite LTB · Infinite combat phases · Infinite mana creatures you control can produce · Infinite untap of creatures you control · Put all Equipment cards from your library onto the battlefield
Show steps
  1. Declare Phantom Steed and Godo as attackers, triggering each of their second abilities.
  2. Resolve the Godo trigger, untapping all creatures you control and causing you to get an additional combat phase after this one.
  3. Resolve the Phantom Steed trigger, creating a token copy of Wormfang Drake.
  4. When the token Wormfang Drake enters the battlefield, its first ability triggers, exiling Godo.
  5. At the end of your combat phase, Phantom Steed triggers, causing you to sacrifice the Wormfang Drake token.
  6. When the token Wormfang Drake leaves the battlefield, its second ability triggers, returning Godo from exile to the battlefield.
  7. When Godo enters the battlefield, its first ability triggers, allowing you to search your library for an Equipment card and put it onto the battlefield.
  8. Repeat each combat phase.

Combo 4 with Godo, Bandit Warlord + Wormfang Drake + Rukarumel, Biologist +1 more

Also requires: Godo, Bandit Warlord Godo, Bandit Warlord Wormfang Drake Wormfang Drake Rukarumel, Biologist Rukarumel, Biologist Nahiri's Resolve Nahiri's Resolve
Results: Infinite ETB · Infinite LTB · Infinite combat phases · Infinite mana creatures you control can produce · Infinite untap of creatures you control · Put all Equipment cards from your library onto the battlefield
Show steps
  1. Declare Phantom Steed and Godo as attackers, triggering each of their second abilities.
  2. Resolve the Godo trigger, untapping all creatures you control and causing you to get an additional combat phase after this one.
  3. Resolve the Phantom Steed trigger, creating a token copy of Wormfang Drake.
  4. When the token Wormfang Drake enters the battlefield, its first ability triggers, exiling Godo.
  5. At the end of your combat phase, Phantom Steed triggers, causing you to sacrifice the Wormfang Drake token.
  6. When the token Wormfang Drake leaves the battlefield, its second ability triggers, returning Godo from exile to the battlefield.
  7. When Godo enters the battlefield, its first ability triggers, allowing you to search your library for an Equipment card and put it onto the battlefield.
  8. Repeat each combat phase.

Combo 5 with Godo, Bandit Warlord + Wormfang Drake + Rukarumel, Biologist +1 more

Also requires: Godo, Bandit Warlord Godo, Bandit Warlord Wormfang Drake Wormfang Drake Rukarumel, Biologist Rukarumel, Biologist Kratos, God of War Kratos, God of War
Results: Infinite LTB · Infinite ETB · Infinite combat phases · Infinite untap of creatures you control · Infinite mana creatures you control can produce · Put all Equipment cards from your library onto the battlefield
Show steps
  1. Declare Phantom Steed and Godo as attackers, triggering each of their second abilities.
  2. Resolve the Godo trigger, untapping all creatures you control and causing you to get an additional combat phase after this one.
  3. Resolve the Phantom Steed trigger, creating a token copy of Wormfang Drake.
  4. When the token Wormfang Drake enters the battlefield, its first ability triggers, exiling Godo.
  5. At the end of your combat phase, Phantom Steed triggers, causing you to sacrifice the Wormfang Drake token.
  6. When the token Wormfang Drake leaves the battlefield, its second ability triggers, returning Godo from exile to the battlefield.
  7. When Godo enters the battlefield, its first ability triggers, allowing you to search your library for an Equipment card and put it onto the battlefield.
  8. Repeat each combat phase.

Combo 6 with Godo, Bandit Warlord + Wormfang Drake + Rukarumel, Biologist +1 more

Also requires: Godo, Bandit Warlord Godo, Bandit Warlord Wormfang Drake Wormfang Drake Rukarumel, Biologist Rukarumel, Biologist Frostcliff Siege Frostcliff Siege
Results: Infinite LTB · Infinite ETB · Infinite combat phases · Infinite untap of creatures you control · Infinite mana creatures you control can produce · Put all Equipment cards from your library onto the battlefield
Show steps
  1. Declare Phantom Steed and Godo as attackers, triggering each of their second abilities.
  2. Resolve the Godo trigger, untapping all creatures you control and causing you to get an additional combat phase after this one.
  3. Resolve the Phantom Steed trigger, creating a token copy of Wormfang Drake.
  4. When the token Wormfang Drake enters the battlefield, its first ability triggers, exiling Godo.
  5. At the end of your combat phase, Phantom Steed triggers, causing you to sacrifice the Wormfang Drake token.
  6. When the token Wormfang Drake leaves the battlefield, its second ability triggers, returning Godo from exile to the battlefield.
  7. When Godo enters the battlefield, its first ability triggers, allowing you to search your library for an Equipment card and put it onto the battlefield.
  8. Repeat each combat phase.

Combo 7 with Godo, Bandit Warlord + Wormfang Drake + Rukarumel, Biologist +1 more

Also requires: Godo, Bandit Warlord Godo, Bandit Warlord Wormfang Drake Wormfang Drake Rukarumel, Biologist Rukarumel, Biologist Tannuk, Steadfast Second Tannuk, Steadfast Second
Results: Infinite LTB · Infinite ETB · Infinite combat phases · Infinite untap of creatures you control · Infinite mana creatures you control can produce · Put all Equipment cards from your library onto the battlefield
Show steps
  1. Declare Phantom Steed and Godo as attackers, triggering each of their second abilities.
  2. Resolve the Godo trigger, untapping all creatures you control and causing you to get an additional combat phase after this one.
  3. Resolve the Phantom Steed trigger, creating a token copy of Wormfang Drake.
  4. When the token Wormfang Drake enters the battlefield, its first ability triggers, exiling Godo.
  5. At the end of your combat phase, Phantom Steed triggers, causing you to sacrifice the Wormfang Drake token.
  6. When the token Wormfang Drake leaves the battlefield, its second ability triggers, returning Godo from exile to the battlefield.
  7. When Godo enters the battlefield, its first ability triggers, allowing you to search your library for an Equipment card and put it onto the battlefield.
  8. Repeat each combat phase.

Combo 8 with Godo, Bandit Warlord + Wormfang Drake + Rukarumel, Biologist +1 more

Also requires: Godo, Bandit Warlord Godo, Bandit Warlord Wormfang Drake Wormfang Drake Rukarumel, Biologist Rukarumel, Biologist The Fire Crystal The Fire Crystal
Results: Infinite LTB · Infinite ETB · Infinite combat phases · Infinite untap of creatures you control · Infinite mana creatures you control can produce · Put all Equipment cards from your library onto the battlefield
Show steps
  1. Declare Phantom Steed and Godo as attackers, triggering each of their second abilities.
  2. Resolve the Godo trigger, untapping all creatures you control and causing you to get an additional combat phase after this one.
  3. Resolve the Phantom Steed trigger, creating a token copy of Wormfang Drake.
  4. When the token Wormfang Drake enters the battlefield, its first ability triggers, exiling Godo.
  5. At the end of your combat phase, Phantom Steed triggers, causing you to sacrifice the Wormfang Drake token.
  6. When the token Wormfang Drake leaves the battlefield, its second ability triggers, returning Godo from exile to the battlefield.
  7. When Godo enters the battlefield, its first ability triggers, allowing you to search your library for an Equipment card and put it onto the battlefield.
  8. Repeat each combat phase.

Combo 9 with Godo, Bandit Warlord + Wormfang Drake + Rukarumel, Biologist +1 more

Also requires: Godo, Bandit Warlord Godo, Bandit Warlord Wormfang Drake Wormfang Drake Rukarumel, Biologist Rukarumel, Biologist Dragonlord Kolaghan Dragonlord Kolaghan
Results: Infinite LTB · Infinite ETB · Infinite combat phases · Infinite untap of creatures you control · Infinite mana creatures you control can produce · Put all Equipment cards from your library onto the battlefield
Show steps
  1. Declare Phantom Steed and Godo as attackers, triggering each of their second abilities.
  2. Resolve the Godo trigger, untapping all creatures you control and causing you to get an additional combat phase after this one.
  3. Resolve the Phantom Steed trigger, creating a token copy of Wormfang Drake.
  4. When the token Wormfang Drake enters the battlefield, its first ability triggers, exiling Godo.
  5. At the end of your combat phase, Phantom Steed triggers, causing you to sacrifice the Wormfang Drake token.
  6. When the token Wormfang Drake leaves the battlefield, its second ability triggers, returning Godo from exile to the battlefield.
  7. When Godo enters the battlefield, its first ability triggers, allowing you to search your library for an Equipment card and put it onto the battlefield.
  8. Repeat each combat phase.

Combo 10 with Godo, Bandit Warlord + Wormfang Drake + Rukarumel, Biologist +1 more

Also requires: Godo, Bandit Warlord Godo, Bandit Warlord Wormfang Drake Wormfang Drake Rukarumel, Biologist Rukarumel, Biologist Urabrask the Hidden Urabrask the Hidden
Results: Infinite LTB · Infinite ETB · Infinite combat phases · Infinite untap of creatures you control · Infinite mana creatures you control can produce · Put all Equipment cards from your library onto the battlefield
Show steps
  1. Declare Phantom Steed and Godo as attackers, triggering each of their second abilities.
  2. Resolve the Godo trigger, untapping all creatures you control and causing you to get an additional combat phase after this one.
  3. Resolve the Phantom Steed trigger, creating a token copy of Wormfang Drake.
  4. When the token Wormfang Drake enters the battlefield, its first ability triggers, exiling Godo.
  5. At the end of your combat phase, Phantom Steed triggers, causing you to sacrifice the Wormfang Drake token.
  6. When the token Wormfang Drake leaves the battlefield, its second ability triggers, returning Godo from exile to the battlefield.
  7. When Godo enters the battlefield, its first ability triggers, allowing you to search your library for an Equipment card and put it onto the battlefield.
  8. Repeat each combat phase.

Combo 11 with Godo, Bandit Warlord + Wormfang Drake + Rukarumel, Biologist +1 more

Also requires: Godo, Bandit Warlord Godo, Bandit Warlord Wormfang Drake Wormfang Drake Rukarumel, Biologist Rukarumel, Biologist Tuktuk Rubblefort Tuktuk Rubblefort
Results: Infinite LTB · Infinite ETB · Infinite combat phases · Infinite untap of creatures you control · Infinite mana creatures you control can produce · Put all Equipment cards from your library onto the battlefield
Show steps
  1. Declare Phantom Steed and Godo as attackers, triggering each of their second abilities.
  2. Resolve the Godo trigger, untapping all creatures you control and causing you to get an additional combat phase after this one.
  3. Resolve the Phantom Steed trigger, creating a token copy of Wormfang Drake.
  4. When the token Wormfang Drake enters the battlefield, its first ability triggers, exiling Godo.
  5. At the end of your combat phase, Phantom Steed triggers, causing you to sacrifice the Wormfang Drake token.
  6. When the token Wormfang Drake leaves the battlefield, its second ability triggers, returning Godo from exile to the battlefield.
  7. When Godo enters the battlefield, its first ability triggers, allowing you to search your library for an Equipment card and put it onto the battlefield.
  8. Repeat each combat phase.

Combo 12 with Godo, Bandit Warlord + Wormfang Drake + Rukarumel, Biologist +1 more

Also requires: Godo, Bandit Warlord Godo, Bandit Warlord Wormfang Drake Wormfang Drake Rukarumel, Biologist Rukarumel, Biologist Temur Ascendancy Temur Ascendancy
Results: Infinite LTB · Infinite ETB · Infinite combat phases · Infinite untap of creatures you control · Infinite mana creatures you control can produce · Put all Equipment cards from your library onto the battlefield
Show steps
  1. Declare Phantom Steed and Godo as attackers, triggering each of their second abilities.
  2. Resolve the Godo trigger, untapping all creatures you control and causing you to get an additional combat phase after this one.
  3. Resolve the Phantom Steed trigger, creating a token copy of Wormfang Drake.
  4. When the token Wormfang Drake enters the battlefield, its first ability triggers, exiling Godo.
  5. At the end of your combat phase, Phantom Steed triggers, causing you to sacrifice the Wormfang Drake token.
  6. When the token Wormfang Drake leaves the battlefield, its second ability triggers, returning Godo from exile to the battlefield.
  7. When Godo enters the battlefield, its first ability triggers, allowing you to search your library for an Equipment card and put it onto the battlefield.
  8. Repeat each combat phase.

Combo 13 with Godo, Bandit Warlord + Wormfang Drake + Rukarumel, Biologist +1 more

Also requires: Godo, Bandit Warlord Godo, Bandit Warlord Wormfang Drake Wormfang Drake Rukarumel, Biologist Rukarumel, Biologist Samut, Voice of Dissent Samut, Voice of Dissent
Results: Infinite LTB · Infinite ETB · Infinite combat phases · Infinite untap of creatures you control · Infinite mana creatures you control can produce · Put all Equipment cards from your library onto the battlefield
Show steps
  1. Declare Phantom Steed and Godo as attackers, triggering each of their second abilities.
  2. Resolve the Godo trigger, untapping all creatures you control and causing you to get an additional combat phase after this one.
  3. Resolve the Phantom Steed trigger, creating a token copy of Wormfang Drake.
  4. When the token Wormfang Drake enters the battlefield, its first ability triggers, exiling Godo.
  5. At the end of your combat phase, Phantom Steed triggers, causing you to sacrifice the Wormfang Drake token.
  6. When the token Wormfang Drake leaves the battlefield, its second ability triggers, returning Godo from exile to the battlefield.
  7. When Godo enters the battlefield, its first ability triggers, allowing you to search your library for an Equipment card and put it onto the battlefield.
  8. Repeat each combat phase.

Combo 14 with Godo, Bandit Warlord + Wormfang Drake + Rukarumel, Biologist +1 more

Also requires: Godo, Bandit Warlord Godo, Bandit Warlord Wormfang Drake Wormfang Drake Rukarumel, Biologist Rukarumel, Biologist Rising of the Day Rising of the Day
Results: Infinite LTB · Infinite ETB · Infinite combat phases · Infinite untap of creatures you control · Infinite mana creatures you control can produce · Put all Equipment cards from your library onto the battlefield
Show steps
  1. Declare Phantom Steed and Godo as attackers, triggering each of their second abilities.
  2. Resolve the Godo trigger, untapping all creatures you control and causing you to get an additional combat phase after this one.
  3. Resolve the Phantom Steed trigger, creating a token copy of Wormfang Drake.
  4. When the token Wormfang Drake enters the battlefield, its first ability triggers, exiling Godo.
  5. At the end of your combat phase, Phantom Steed triggers, causing you to sacrifice the Wormfang Drake token.
  6. When the token Wormfang Drake leaves the battlefield, its second ability triggers, returning Godo from exile to the battlefield.
  7. When Godo enters the battlefield, its first ability triggers, allowing you to search your library for an Equipment card and put it onto the battlefield.
  8. Repeat each combat phase.

Combo 15 with Godo, Bandit Warlord + Wormfang Drake + Rukarumel, Biologist +1 more

Also requires: Godo, Bandit Warlord Godo, Bandit Warlord Wormfang Drake Wormfang Drake Rukarumel, Biologist Rukarumel, Biologist Purphoros, Bronze-Blooded Purphoros, Bronze-Blooded
Results: Infinite LTB · Infinite ETB · Infinite combat phases · Infinite untap of creatures you control · Infinite mana creatures you control can produce · Put all Equipment cards from your library onto the battlefield
Show steps
  1. Declare Phantom Steed and Godo as attackers, triggering each of their second abilities.
  2. Resolve the Godo trigger, untapping all creatures you control and causing you to get an additional combat phase after this one.
  3. Resolve the Phantom Steed trigger, creating a token copy of Wormfang Drake.
  4. When the token Wormfang Drake enters the battlefield, its first ability triggers, exiling Godo.
  5. At the end of your combat phase, Phantom Steed triggers, causing you to sacrifice the Wormfang Drake token.
  6. When the token Wormfang Drake leaves the battlefield, its second ability triggers, returning Godo from exile to the battlefield.
  7. When Godo enters the battlefield, its first ability triggers, allowing you to search your library for an Equipment card and put it onto the battlefield.
  8. Repeat each combat phase.

Combo 16 with Godo, Bandit Warlord + Wormfang Drake + Rukarumel, Biologist +1 more

Also requires: Godo, Bandit Warlord Godo, Bandit Warlord Wormfang Drake Wormfang Drake Rukarumel, Biologist Rukarumel, Biologist Mass Hysteria Mass Hysteria
Results: Infinite LTB · Infinite ETB · Infinite combat phases · Infinite untap of creatures you control · Infinite mana creatures you control can produce · Put all Equipment cards from your library onto the battlefield
Show steps
  1. Declare Phantom Steed and Godo as attackers, triggering each of their second abilities.
  2. Resolve the Godo trigger, untapping all creatures you control and causing you to get an additional combat phase after this one.
  3. Resolve the Phantom Steed trigger, creating a token copy of Wormfang Drake.
  4. When the token Wormfang Drake enters the battlefield, its first ability triggers, exiling Godo.
  5. At the end of your combat phase, Phantom Steed triggers, causing you to sacrifice the Wormfang Drake token.
  6. When the token Wormfang Drake leaves the battlefield, its second ability triggers, returning Godo from exile to the battlefield.
  7. When Godo enters the battlefield, its first ability triggers, allowing you to search your library for an Equipment card and put it onto the battlefield.
  8. Repeat each combat phase.

Combo 17 with Godo, Bandit Warlord + Wormfang Drake + Rukarumel, Biologist +1 more

Also requires: Godo, Bandit Warlord Godo, Bandit Warlord Wormfang Drake Wormfang Drake Rukarumel, Biologist Rukarumel, Biologist Maelstrom Wanderer Maelstrom Wanderer
Results: Infinite LTB · Infinite ETB · Infinite combat phases · Infinite untap of creatures you control · Infinite mana creatures you control can produce · Put all Equipment cards from your library onto the battlefield
Show steps
  1. Declare Phantom Steed and Godo as attackers, triggering each of their second abilities.
  2. Resolve the Godo trigger, untapping all creatures you control and causing you to get an additional combat phase after this one.
  3. Resolve the Phantom Steed trigger, creating a token copy of Wormfang Drake.
  4. When the token Wormfang Drake enters the battlefield, its first ability triggers, exiling Godo.
  5. At the end of your combat phase, Phantom Steed triggers, causing you to sacrifice the Wormfang Drake token.
  6. When the token Wormfang Drake leaves the battlefield, its second ability triggers, returning Godo from exile to the battlefield.
  7. When Godo enters the battlefield, its first ability triggers, allowing you to search your library for an Equipment card and put it onto the battlefield.
  8. Repeat each combat phase.

Combo 18 with Godo, Bandit Warlord + Wormfang Drake + Rukarumel, Biologist +1 more

Also requires: Godo, Bandit Warlord Godo, Bandit Warlord Wormfang Drake Wormfang Drake Rukarumel, Biologist Rukarumel, Biologist Hammer of Purphoros Hammer of Purphoros
Results: Infinite LTB · Infinite ETB · Infinite combat phases · Infinite untap of creatures you control · Infinite mana creatures you control can produce · Put all Equipment cards from your library onto the battlefield
Show steps
  1. Declare Phantom Steed and Godo as attackers, triggering each of their second abilities.
  2. Resolve the Godo trigger, untapping all creatures you control and causing you to get an additional combat phase after this one.
  3. Resolve the Phantom Steed trigger, creating a token copy of Wormfang Drake.
  4. When the token Wormfang Drake enters the battlefield, its first ability triggers, exiling Godo.
  5. At the end of your combat phase, Phantom Steed triggers, causing you to sacrifice the Wormfang Drake token.
  6. When the token Wormfang Drake leaves the battlefield, its second ability triggers, returning Godo from exile to the battlefield.
  7. When Godo enters the battlefield, its first ability triggers, allowing you to search your library for an Equipment card and put it onto the battlefield.
  8. Repeat each combat phase.

Combo 19 with Godo, Bandit Warlord + Wormfang Drake + Rukarumel, Biologist +1 more

Also requires: Godo, Bandit Warlord Godo, Bandit Warlord Wormfang Drake Wormfang Drake Rukarumel, Biologist Rukarumel, Biologist Garna, the Bloodflame Garna, the Bloodflame
Results: Infinite LTB · Infinite ETB · Infinite combat phases · Infinite untap of creatures you control · Infinite mana creatures you control can produce · Put all Equipment cards from your library onto the battlefield
Show steps
  1. Declare Phantom Steed and Godo as attackers, triggering each of their second abilities.
  2. Resolve the Godo trigger, untapping all creatures you control and causing you to get an additional combat phase after this one.
  3. Resolve the Phantom Steed trigger, creating a token copy of Wormfang Drake.
  4. When the token Wormfang Drake enters the battlefield, its first ability triggers, exiling Godo.
  5. At the end of your combat phase, Phantom Steed triggers, causing you to sacrifice the Wormfang Drake token.
  6. When the token Wormfang Drake leaves the battlefield, its second ability triggers, returning Godo from exile to the battlefield.
  7. When Godo enters the battlefield, its first ability triggers, allowing you to search your library for an Equipment card and put it onto the battlefield.
  8. Repeat each combat phase.

Combo 20 with Godo, Bandit Warlord + Wormfang Drake + Rukarumel, Biologist +1 more

Also requires: Godo, Bandit Warlord Godo, Bandit Warlord Wormfang Drake Wormfang Drake Rukarumel, Biologist Rukarumel, Biologist Fires of Yavimaya Fires of Yavimaya
Results: Infinite LTB · Infinite ETB · Infinite combat phases · Infinite untap of creatures you control · Infinite mana creatures you control can produce · Put all Equipment cards from your library onto the battlefield
Show steps
  1. Declare Phantom Steed and Godo as attackers, triggering each of their second abilities.
  2. Resolve the Godo trigger, untapping all creatures you control and causing you to get an additional combat phase after this one.
  3. Resolve the Phantom Steed trigger, creating a token copy of Wormfang Drake.
  4. When the token Wormfang Drake enters the battlefield, its first ability triggers, exiling Godo.
  5. At the end of your combat phase, Phantom Steed triggers, causing you to sacrifice the Wormfang Drake token.
  6. When the token Wormfang Drake leaves the battlefield, its second ability triggers, returning Godo from exile to the battlefield.
  7. When Godo enters the battlefield, its first ability triggers, allowing you to search your library for an Equipment card and put it onto the battlefield.
  8. Repeat each combat phase.
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