Mystic Sanctuary + Walk the Aeons Combos
20 known combos featuring both cards in Commander
Infinite turns
Lock
Skip your draw steps
Combo 1 with Aesi, Tyrant of Gyre Strait + Ramunap Excavator
Results:
Infinite turns
· Lock
Steps
- Cast Walk the Aeons by paying {4}{U}{U}, sacrificing Mystic Sanctuary and two other Islands, causing you to take an extra turn after this one and returning Walk the Aeons to your hand.
- Play any Island except Mystic Sanctuary from your graveyard.
- When the land enters the battlefield, Aesi triggers, allowing you to draw a card.
- Move to your next turn.
- Cast Walk the Aeons by paying {4}{U}{U}, causing you to take an extra turn after this one.
- Play any Island except Mystic Sanctuary from your graveyard.
- When the land enters the battlefield, Aesi triggers, allowing you to draw a card.
- Play Mystic Sanctuary from your graveyard.
- When Mystic Sanctuary enters the battlefield, it and Aesi trigger.
- Resolve the Mystic Sanctuary trigger, putting Walk the Aeons on top of your library from your graveyard.
- Resolve the Aesi trigger, causing you to draw Walk the Aeons from the top of your library.
- Move to your next turn.
- Repeat.
Combo 2 with Trade Routes
Also requires:
Trade Routes
Trade Routes
Results:
Infinite turns
· Skip your draw steps
· Lock
Show steps
- Cast Walk the Aeons by paying {4}{U}{U}, getting an extra turn after this one.
- Play Mystic Sanctuary to put Walk the Aeons on top of your library.
- Activate Trade Routes' first ability by paying {1}, returning Mystic Sanctuary to your hand.
- Move to your next turn.
- Repeat.
Combo 3 with Crucible of Worlds + Exploration
Results:
Infinite turns
· Lock
Show steps
- Cast Walk the Aeons by paying {4}{U}{U}, sacrificing Mystic Sanctuary and two other Islands, causing you to take an extra turn after this one and returning Walk the Aeons to your hand.
- Play any Island except Mystic Sanctuary from your graveyard.
- Move to your next turn.
- Cast Walk the Aeons by paying {4}{U}{U}, causing you to take an extra turn after this one.
- Play any Island except Mystic Sanctuary from your graveyard, then play Mystic Sanctuary from your graveyard.
- When Mystic Sanctuary enters the battlefield, it triggers, putting Walk the Aeons on top of your library from your graveyard.
- Move to your next turn, drawing Walk the Aeons during your draw step.
- Repeat.
Combo 4 with Aesi, Tyrant of Gyre Strait + Ancient Greenwarden
Results:
Infinite turns
· Lock
Show steps
- Cast Walk the Aeons by paying {4}{U}{U}, sacrificing Mystic Sanctuary and two other Islands, causing you to take an extra turn after this one and returning Walk the Aeons to your hand.
- Play any Island except Mystic Sanctuary from your graveyard.
- When the land enters the battlefield, Aesi triggers twice, allowing you to draw two cards.
- Move to your next turn.
- Cast Walk the Aeons by paying {4}{U}{U}, causing you to take an extra turn after this one.
- Play any Island except Mystic Sanctuary from your graveyard.
- When the land enters the battlefield, Aesi triggers twice, allowing you to draw two cards.
- Play Mystic Sanctuary from your graveyard.
- When Mystic Sanctuary enters the battlefield, it and Aesi trigger twice.
- Resolve the first Mystic Sanctuary trigger, putting Walk the Aeons on top of your library from your graveyard.
- Resolve the second Mystic Sanctuary trigger, doing nothing.
- Resolve the Aesi triggers, causing you to draw Walk the Aeons and up to one additional card from the top of your library.
- Move to your next turn.
- Repeat.
Combo 5 with Meloku the Clouded Mirror
Also requires:
Meloku the Clouded Mirror
Meloku the Clouded Mirror
Results:
Infinite turns
· Skip your draw steps
· Lock
Show steps
- Cast Walk the Aeons by paying {4}{U}{U}, causing you to take an extra turn after this one.
- Play Mystic Sanctuary.
- When Mystic Sanctuary enters the battlefield untapped, it triggers, putting Walk the Aeons on top of your library from your graveyard.
- Activate Meloku by paying {1} and returning Mystic Sanctuary from the battlefield to your hand, creating a 1/1 Illusion creature token.
- Move to your next turn, drawing Walk the Aeons during your draw step.
- Repeat.
Combo 6 with Aesi, Tyrant of Gyre Strait + Crucible of Worlds
Results:
Infinite turns
· Lock
Show steps
- Cast Walk the Aeons by paying {4}{U}{U}, sacrificing Mystic Sanctuary and two other Islands, causing you to take an extra turn after this one and returning Walk the Aeons to your hand.
- Play any Island except Mystic Sanctuary from your graveyard.
- When the land enters the battlefield, Aesi triggers, allowing you to draw a card.
- Move to your next turn.
- Cast Walk the Aeons by paying {4}{U}{U}, causing you to take an extra turn after this one.
- Play any Island except Mystic Sanctuary from your graveyard.
- When the land enters the battlefield, Aesi triggers, allowing you to draw a card.
- Play Mystic Sanctuary from your graveyard.
- When Mystic Sanctuary enters the battlefield, it and Aesi trigger.
- Resolve the Mystic Sanctuary trigger, putting Walk the Aeons on top of your library from your graveyard.
- Resolve the Aesi trigger, causing you to draw Walk the Aeons from the top of your library.
- Move to your next turn.
- Repeat.
Combo 7 with Aesi, Tyrant of Gyre Strait + Conduit of Worlds
Also requires:
Aesi, Tyrant of Gyre Strait
Conduit of Worlds
Aesi, Tyrant of Gyre Strait
Conduit of Worlds
Results:
Infinite turns
· Lock
Show steps
- Cast Walk the Aeons by paying {4}{U}{U}, sacrificing Mystic Sanctuary and two other Islands, causing you to take an extra turn after this one and returning Walk the Aeons to your hand.
- Play any Island except Mystic Sanctuary from your graveyard.
- When the land enters the battlefield, Aesi triggers, allowing you to draw a card.
- Move to your next turn.
- Cast Walk the Aeons by paying {4}{U}{U}, causing you to take an extra turn after this one.
- Play any Island except Mystic Sanctuary from your graveyard.
- When the land enters the battlefield, Aesi triggers, allowing you to draw a card.
- Play Mystic Sanctuary from your graveyard.
- When Mystic Sanctuary enters the battlefield, it and Aesi trigger.
- Resolve the Mystic Sanctuary trigger, putting Walk the Aeons on top of your library from your graveyard.
- Resolve the Aesi trigger, causing you to draw Walk the Aeons from the top of your library.
- Move to your next turn.
- Repeat.
Combo 8 with Life from the Loam + Azusa, Lost but Seeking
Also requires:
Life from the Loam
Azusa, Lost but Seeking
Life from the Loam
Azusa, Lost but Seeking
Results:
Infinite turns
· Lock
Show steps
- Cast Walk the Aeons with buyback by paying {4}{U}{U} and sacrificing three Islands, taking an extra turn after this one.
- On your next draw step, use Life from the Loam's dredge ability by milling three cards, returning it from your graveyard to your hand instead of drawing.
- In your main phase, cast Life From the Loam by paying {1}{G}, returning three Islands from your graveyard to your hand.
- Play three Islands.
- Repeat each turn until you have too few cards left in library to pay Life from the Loam's dredge cost.
- Cast Walk the Aeons with buyback by paying {4}{U}{U} and sacrificing Mystic Sanctuary and two additional Islands, taking an extra turn after this one.
- Cast Life from the Loam by paying {1}{G}, returning Mystic Sanctuary and two additional Island cards from your graveyard to your hand.
- Play two Islands and Mystic Sanctuary.
- Mystic Sanctuary enters the battlefield, triggering itself, putting Life from the Loam from your graveyard on top of your library.
- Repeat each turn.
Combo 9 with Ghostly Flicker + Archaeomancer
Results:
Infinite turns
· Skip your draw steps
· Lock
Show steps
- Activate Mystic Sanctuary by tapping it, adding {U}.
- Cast Walk the Aeons by paying its mana cost, causing you to take an extra turn after this one.
- Cast Ghostly Flicker by paying {2}{U}, blinking Mystic Sanctuary and Archaeomancer.
- When Archaeomancer and Mystic Sanctuary enter the battlefield, they trigger.
- Resolve the Archaeomancer trigger, returning Ghostly Flicker from your graveyard to your hand.
- Resolve the Mystic Sanctuary trigger, putting Walk the Aeons from your graveyard onto the top of your library.
- Move to your next turn, drawing Walk the Aeons during your draw step.
- Repeat.
Combo 10 with Capsize
Also requires:
Capsize
Capsize
Results:
Infinite turns
· Skip your draw steps
· Lock
Show steps
- Cast Walk the Aeons by paying {4}{U}{U}, getting an extra turn after this one.
- Play Mystic Sanctuary to put Walk the Aeons on top of your library.
- Cast Capsize for its buyback cost by paying {4}{U}{U}, returning Mystic Sanctuary to your hand.
- Move to your next turn.
- Repeat.
Combo 11 with Ghostly Flicker + Eternal Witness
Results:
Infinite turns
· Skip your draw steps
· Lock
Show steps
- Activate Mystic Sanctuary by tapping it, adding {U}.
- Cast Walk the Aeons by paying its mana cost, causing you to take an extra turn after this one.
- Cast Ghostly Flicker by paying {2}{U}, blinking Mystic Sanctuary and Eternal Witness.
- When Eternal Witness and Mystic Sanctuary enter the battlefield, they trigger.
- Resolve the Eternal Witness trigger, returning Ghostly Flicker from your graveyard to your hand.
- Resolve the Mystic Sanctuary trigger, putting Walk the Aeons from your graveyard onto the top of your library.
- Move to your next turn, drawing Walk the Aeons during your draw step.
- Repeat.
Combo 12 with Aesi, Tyrant of Gyre Strait + Walk-In Closet // Forgotten Cellar
Results:
Infinite turns
· Lock
Show steps
- Cast Walk the Aeons by paying {4}{U}{U}, sacrificing Mystic Sanctuary and two other Islands, causing you to take an extra turn after this one and returning Walk the Aeons to your hand.
- Play any Island except Mystic Sanctuary from your graveyard.
- When the land enters the battlefield, Aesi triggers, allowing you to draw a card.
- Move to your next turn.
- Cast Walk the Aeons by paying {4}{U}{U}, causing you to take an extra turn after this one.
- Play any Island except Mystic Sanctuary from your graveyard.
- When the land enters the battlefield, Aesi triggers, allowing you to draw a card.
- Play Mystic Sanctuary from your graveyard.
- When Mystic Sanctuary enters the battlefield, it and Aesi trigger.
- Resolve the Mystic Sanctuary trigger, putting Walk the Aeons on top of your library from your graveyard.
- Resolve the Aesi trigger, causing you to draw Walk the Aeons from the top of your library.
- Move to your next turn.
- Repeat.
Combo 13 with Oboro Breezecaller
Also requires:
Oboro Breezecaller
Oboro Breezecaller
Results:
Infinite turns
· Lock
Show steps
- Cast Walk the Aeons by paying {4}{U}{U}, getting an extra turn after this one.
- Play Mystic Sanctuary to put Walk the Aeons on top of your library.
- Activate Oboro Breezecaller by paying {2} and returning Mystic Sanctuary to your hand, untapping any land.
- Move to your next turn.
- Repeat.
Combo 14 with Aesi, Tyrant of Gyre Strait + Icetill Explorer
Results:
Infinite turns
· Lock
Show steps
- Cast Walk the Aeons by paying {4}{U}{U}, sacrificing Mystic Sanctuary and two other Islands, causing you to take an extra turn after this one and returning Walk the Aeons to your hand.
- Play any Island except Mystic Sanctuary from your graveyard.
- When the land enters the battlefield, Aesi triggers, allowing you to draw a card.
- Move to your next turn.
- Cast Walk the Aeons by paying {4}{U}{U}, causing you to take an extra turn after this one.
- Play any Island except Mystic Sanctuary from your graveyard.
- When the land enters the battlefield, Aesi triggers, allowing you to draw a card.
- Play Mystic Sanctuary from your graveyard.
- When Mystic Sanctuary enters the battlefield, it and Aesi trigger.
- Resolve the Mystic Sanctuary trigger, putting Walk the Aeons on top of your library from your graveyard.
- Resolve the Aesi trigger, causing you to draw Walk the Aeons from the top of your library.
- Move to your next turn.
- Repeat.
Combo 15 with Kefnet the Mindful
Also requires:
Kefnet the Mindful
Kefnet the Mindful
Results:
Infinite turns
· Lock
Show steps
- Cast Walk the Aeons by paying {4}{U}{U}, getting an extra turn after this one.
- Play Mystic Sanctuary to put Walk the Aeons on top of your library.
- Activate Kefnet the Mindful by paying {3}{U}, causing you to draw a card and returning Mystic Sanctuary to your hand.
- Move to your next turn.
- Repeat.
Combo 16 with Ghostly Flicker + Shipwreck Dowser
Also requires:
Ghostly Flicker
Shipwreck Dowser
Ghostly Flicker
Shipwreck Dowser
Results:
Infinite turns
· Skip your draw steps
· Lock
Show steps
- Activate Mystic Sanctuary by tapping it, adding {U}.
- Cast Walk the Aeons by paying its mana cost, causing you to take an extra turn after this one.
- Cast Ghostly Flicker by paying {2}{U}, blinking Mystic Sanctuary and Shipwreck Dowser.
- When Shipwreck Dowser and Mystic Sanctuary enter the battlefield, they trigger.
- Resolve the Shipwreck Dowser trigger, returning Ghostly Flicker from your graveyard to your hand.
- Resolve the Mystic Sanctuary trigger, putting Walk the Aeons from your graveyard onto the top of your library.
- Move to your next turn, drawing Walk the Aeons during your draw step.
- Repeat.
Combo 17 with Ghostly Flicker + Mnemonic Wall
Also requires:
Ghostly Flicker
Mnemonic Wall
Ghostly Flicker
Mnemonic Wall
Results:
Infinite turns
· Lock
· Skip your draw steps
Show steps
- Activate Mystic Sanctuary by tapping it, adding {U}.
- Cast Walk the Aeons by paying its mana cost, causing you to take an extra turn after this one.
- Cast Ghostly Flicker by paying {2}{U}, blinking Mystic Sanctuary and Mnemonic Wall.
- When Mnemonic Wall and Mystic Sanctuary enter the battlefield, they trigger.
- Resolve the Mnemonic Wall trigger, returning Ghostly Flicker from your graveyard to your hand.
- Resolve the Mystic Sanctuary trigger, putting Walk the Aeons from your graveyard onto the top of your library.
- Move to your next turn, drawing Walk the Aeons during your draw step.
- Repeat.
Combo 18 with Aesi, Tyrant of Gyre Strait + Perennial Behemoth
Also requires:
Aesi, Tyrant of Gyre Strait
Perennial Behemoth
Aesi, Tyrant of Gyre Strait
Perennial Behemoth
Results:
Infinite turns
· Lock
Show steps
- Cast Walk the Aeons by paying {4}{U}{U}, sacrificing Mystic Sanctuary and two other Islands, causing you to take an extra turn after this one and returning Walk the Aeons to your hand.
- Play any Island except Mystic Sanctuary from your graveyard.
- When the land enters the battlefield, Aesi triggers, allowing you to draw a card.
- Move to your next turn.
- Cast Walk the Aeons by paying {4}{U}{U}, causing you to take an extra turn after this one.
- Play any Island except Mystic Sanctuary from your graveyard.
- When the land enters the battlefield, Aesi triggers, allowing you to draw a card.
- Play Mystic Sanctuary from your graveyard.
- When Mystic Sanctuary enters the battlefield, it and Aesi trigger.
- Resolve the Mystic Sanctuary trigger, putting Walk the Aeons on top of your library from your graveyard.
- Resolve the Aesi trigger, causing you to draw Walk the Aeons from the top of your library.
- Move to your next turn.
- Repeat.
Combo 19 with Ghostly Flicker + Salvager of Secrets
Results:
Infinite turns
· Skip your draw steps
· Lock
Show steps
- Activate Mystic Sanctuary by tapping it, adding {U}.
- Cast Walk the Aeons by paying its mana cost, causing you to take an extra turn after this one.
- Cast Ghostly Flicker by paying {2}{U}, blinking Mystic Sanctuary and Salvager of Secrets.
- When Salvager of Secrets and Mystic Sanctuary enter the battlefield, they trigger.
- Resolve the Salvager of Secrets trigger, returning Ghostly Flicker from your graveyard to your hand.
- Resolve the Mystic Sanctuary trigger, putting Walk the Aeons from your graveyard onto the top of your library.
- Move to your next turn, drawing Walk the Aeons during your draw step.
- Repeat.
Combo 20 with Crucible of Worlds + Ghirapur Orrery
Results:
Infinite turns
· Lock
Show steps
- Cast Walk the Aeons by paying {4}{U}{U}, sacrificing Mystic Sanctuary and two other Islands, causing you to take an extra turn after this one and returning Walk the Aeons to your hand.
- Play any Island except Mystic Sanctuary from your graveyard.
- Move to your next turn.
- Cast Walk the Aeons by paying {4}{U}{U}, causing you to take an extra turn after this one.
- Play any Island except Mystic Sanctuary from your graveyard, then play Mystic Sanctuary from your graveyard.
- When Mystic Sanctuary enters the battlefield, it triggers, putting Walk the Aeons on top of your library from your graveyard.
- Move to your next turn, drawing Walk the Aeons during your draw step.
- Repeat.
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