Myr Battlesphere + Soulherder Combos
6 known combos featuring both cards in Commander
Infinite turns
Lock
Combo 1 with Time Sieve + Panharmonicon
Results:
Infinite turns
· Lock
Steps
- At the beginning of your end step, Soulherder's second ability triggers, blinking Myr Battlesphere.
- Myr Battlesphere's first ability triggers twice and Soulherder's first ability triggers.
- Resolve the Soulherder trigger, putting a +1/+1 counter on it.
- Resolve both Myr Battlesphere triggers, creating eight 1/1 Myr artifact creature tokens.
- Activate Time Sieve by tapping it and sacrificing five Myrs, causing you to take an extra turn after this one.
- Repeat each turn.
Combo 2 with Time Sieve + Thopter Spy Network
Results:
Infinite turns
· Lock
Show steps
- At the beginning of your upkeep, Thopter Spy Network's first ability triggers, creating a 1/1 Thopter artifact creature token.
- At the beginning of your end step, Soulherder's second ability triggers, blinking Myr Battlesphere.
- When Myr Battlesphere enters the battlefield, it and Soulherder's first abilities trigger.
- Resolve the Soulherder trigger, putting a +1/+1 counter on it.
- Resolve the Myr Battlesphere trigger, creating four 1/1 Myr artifact creature tokens.
- Activate Time Sieve by tapping it, sacrificing the Thopter and the four Myrs, causing you to take an extra turn after this one.
- Repeat each turn.
Combo 3 with Time Sieve + Elesh Norn, Mother of Machines
Results:
Infinite turns
· Lock
Show steps
- At the beginning of your end step, Soulherder's second ability triggers, blinking Myr Battlesphere.
- Myr Battlesphere's first ability triggers twice and Soulherder's first ability triggers.
- Resolve the Soulherder trigger, putting a +1/+1 counter on it.
- Resolve both Myr Battlesphere triggers, creating eight 1/1 Myr artifact creature tokens.
- Activate Time Sieve by tapping it and sacrificing five Myrs, causing you to take an extra turn after this one.
- Repeat each turn.
Combo 4 with Time Sieve + Gandalf the White
Results:
Infinite turns
· Lock
Show steps
- At the beginning of your end step, Soulherder's second ability triggers, blinking Myr Battlesphere.
- Myr Battlesphere's first ability and Soulherder's first ability trigger twice.
- Resolve both Soulherder triggers, putting two +1/+1 counters on it.
- Resolve both Myr Battlesphere triggers, creating eight 1/1 Myr artifact creature tokens.
- Activate Time Sieve by tapping it and sacrificing five Myrs, causing you to take an extra turn after this one.
- Repeat each turn.
Combo 5 with Sage of Hours + Cathars' Crusade
Results:
Infinite turns
· Lock
Show steps
- At the beginning of your end step, Soulherder triggers, blinking Myr Battlesphere.
- Soulherder triggers, putting a +1/+1 counter on itself.
- Myr Battlesphere enters the battlefield, triggering itself and Cathars' Crusade.
- Resolve the Myr Battlesphere trigger, creating four 1/1 Myr creature tokens.
- The Myr tokens enter the battlefield, triggering Cathars' Crusade four times.
- Resolve all Cathars' Crusade triggers, putting five +1/+1 counters on each creature you control.
- Activate Sage of Hours by removing all +1/+1 counters from it, causing you to take at least one extra turn after this one.
- Repeat each turn.
Combo 6 with Time Sieve + Yarok, the Desecrated
Results:
Infinite turns
· Lock
Show steps
- At the beginning of your end step, Soulherder's second ability triggers, blinking Myr Battlesphere.
- Myr Battlesphere's first ability triggers twice and Soulherder's first ability triggers.
- Resolve the Soulherder trigger, putting a +1/+1 counter on it.
- Resolve both Myr Battlesphere triggers, creating eight 1/1 Myr artifact creature tokens.
- Activate Time Sieve by tapping it and sacrificing five Myrs, causing you to take an extra turn after this one.
- Repeat each turn.
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