Mind Over Matter + Vilis, Broker of Blood Combos

3 known combos featuring both cards in Commander

Infinite draw triggers Near-infinite lifegain triggers Near-infinite card draw Near-infinite lifegain Infinite looting

Combo 1 with Sheoldred, the Apocalypse

Results: Infinite draw triggers · Near-infinite card draw · Near-infinite lifegain · Near-infinite lifegain triggers · Near-infinite looting · Near-infinite mana permanents you control can produce · Near-infinite self-discard triggers · Near-infinite untap of creatures you control · Near-infinite mana creatures you control can produce
Steps
  1. Activate a mana-producing permanent by tapping it, adding {B}.
  2. Activate Vilis by paying {B} and two life, targeting any creature.
  3. Vilis triggers, causing you to draw two cards.
  4. Sheoldred's first ability triggers twice, causing you to gain four life.
  5. Activate Mind over Matter by discarding a card, untapping a mana-producing permanent.
  6. Repeat.

Combo 2 with Trespasser's Curse + Nadir Kraken

Results: Infinite draw triggers · Infinite looting · Infinite self-discard triggers · Near-infinite +1/+1 counters on a creature · Near-infinite creature tokens · Near-infinite ETB · Near-infinite lifegain triggers
Show steps
  1. Draw a card.
  2. Nadir Kraken triggers, holding priority, activate Mind over Matter by discarding a card, untapping a mana-producing land.
  3. Activate the land by tapping it, adding at least {1}.
  4. Resolve the Nadir Kraken trigger, causing you to pay {1} to create a 1/1 Tentacle creature token and put a +1/+1 counter on Nadir Kraken.
  5. The Tentacle enters the battlefield, triggering Trespasser's Curse, causing you to lose 1 life and gain 1 life.
  6. Vilis triggers, causing you to draw a card.
  7. Repeat from step 2.

Combo 3 with Ash Zealot + Emry, Lurker of the Loch + Sunbeam Spellbomb

Results: Infinite draw triggers · Infinite looting · Near-infinite card draw · Near-infinite lifegain · Near-infinite lifegain triggers · Near-infinite mana lands, artifacts, and creatures you control can produce · Near-infinite untap of artifacts, creatures, and lands
Show steps
  1. Activate Emry by tapping them, allowing you to cast Sunbeam Spellbomb from your graveyard this turn.
  2. Cast Sunbeam Spellbomb from your graveyard by paying {1}.
  3. Ash Zealot triggers, dealing 3 damage to you.
  4. Vilis triggers, drawing three cards.
  5. Activate Mind Over Matter by discarding a card, untapping Emry.
  6. Activate Mind Over Matter two more times by discarding two cards, untapping two lands you control.
  7. Activate those lands by tapping them to add {1}{W}.
  8. Activate either of Sunbeam Spellbomb's abilities by paying {W} and sacrificing it, either gaining 5 life or drawing a card.
  9. Repeat.
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