Master Biomancer + Teleportation Circle Combos
1 known combo featuring both cards in Commander
Infinite turns
Lock
Combo 1 with Sage of Hours
Also requires:
Sage of Hours
Sage of Hours
Results:
Infinite turns
· Lock
Steps
- At the beginning of your end step, Teleportation Circle triggers, blinking Sage of Hours and causing it to enter the battlefield with five or more +1/+1 counters on it due to Master Biomancer.
- Activate Sage of Hours by removing all +1/+1 counters from it, causing you to take at least one extra turn after this one.
- Repeat each turn.
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