Magistrate's Scepter + Staff of Domination Combos
3 known combos featuring both cards in Commander
Infinite turns
Lock
Combo 1 with Kilo, Apogee Mind
Also requires:
Kilo, Apogee Mind
Kilo, Apogee Mind
Results:
Infinite turns
· Lock
Steps
- Tap Kilo by any method.
- Kilo triggers, causing you to proliferate and put a charge counter on Magistrate's Scepter.
- Activate Staff of Domination's third ability by paying {3}, untapping Kilo.
- Activate Staff of Domination's first ability by paying {1}, untapping it.
- Repeat steps 1 through 3 one additional time. Then, repeat steps 1 and 2 one additional time.
- Activate Magistrate's Scepter's second ability by tapping it and removing three charge counters from it, causing you to take an extra turn after this one.
Combo 2 with The Enigma Jewel // Locus of Enlightenment
Also requires:
The Enigma Jewel // Locus of Enlightenment
The Enigma Jewel // Locus of Enlightenment
Results:
Infinite turns
· Lock
Show steps
- Activate Locus of Enlightenment using Magistrate's Scepter's first ability by paying {4} and tapping it.
- Locus of Enlightenment triggers, copying its activated ability.
- Resolve both Locus of Enlightenment abilities from steps 7 and 8, putting two charge counters on it.
- Activate Locus of Enlightenment using Staff of Domination's first ability by paying {1}.
- Locus of Enlightenment triggers, copying its activated ability.
- Resolve both Locus of Enlightenment abilities, untapping it.
- Activate Locus of Enlightenment's second ability by tapping it and removing three charge counters from it.
- Locus of Enlightenment triggers, copying its activated ability.
- Resolve both Locus of Enlightenment abilities, causing you to get two extra turns after this one.
- Move to your first extra turn.
- Repeat steps 1 through 3 one additional time.
- Move to your second extra turn.
- Repeat from step 1.
Combo 3 with Mairsil, the Pretender + Ventifact Bottle
Results:
Infinite turns
· Lock
Show steps
- Activate Mairsil using Ventifact Bottle's ability by paying {4} and tapping it, putting three +1/+1 counters on Mairsil.
- Activate Mairsil using Staff of Domination's first ability by paying {1}, untapping itself.
- Activate Mairsil using Magistrate's Scepter's last ability by tapping it, gaining an extra turn after this one.
- Move to your next turn.
- Repeat.
Explore These Cards
Buy Magistrate's Scepter on TCGPlayer
Buy on Amazon
As an Amazon Associate and TCGPlayer affiliate I earn from qualifying purchases.
Buy Staff of Domination on TCGPlayer
Buy on Amazon
As an Amazon Associate and TCGPlayer affiliate I earn from qualifying purchases.