Leyline of Transformation + Phantom Steed Combos

20 known combos featuring both cards in Commander

Infinite ETB Infinite LTB Infinite combat phases Infinite mana creatures you control can produce Infinite untap of creatures you control

Combo 1 with Godo, Bandit Warlord + Wormfang Drake + Gimli's Reckless Might

Results: Infinite ETB · Infinite LTB · Infinite combat phases · Infinite mana creatures you control can produce · Infinite untap of creatures you control · Put all Equipment cards from your library onto the battlefield
Steps
  1. Declare Phantom Steed and Godo as attackers, triggering each of their second abilities.
  2. Resolve the Godo trigger, untapping all creatures you control and causing you to get an additional combat phase after this one.
  3. Resolve the Phantom Steed trigger, creating a token copy of Wormfang Drake.
  4. When the token Wormfang Drake enters the battlefield, its first ability triggers, exiling Godo.
  5. At the end of your combat phase, Phantom Steed triggers, causing you to sacrifice the Wormfang Drake token.
  6. When the token Wormfang Drake leaves the battlefield, its second ability triggers, returning Godo from exile to the battlefield.
  7. When Godo enters the battlefield, its first ability triggers, allowing you to search your library for an Equipment card and put it onto the battlefield.
  8. Repeat each combat phase.

Combo 2 with Godo, Bandit Warlord + Wormfang Drake + Barbarian Class

Results: Infinite ETB · Infinite LTB · Infinite combat phases · Infinite mana creatures you control can produce · Infinite untap of creatures you control · Put all Equipment cards from your library onto the battlefield
Show steps
  1. Declare Phantom Steed and Godo as attackers, triggering each of their second abilities.
  2. Resolve the Godo trigger, untapping all creatures you control and causing you to get an additional combat phase after this one.
  3. Resolve the Phantom Steed trigger, creating a token copy of Wormfang Drake.
  4. When the token Wormfang Drake enters the battlefield, its first ability triggers, exiling Godo.
  5. At the end of your combat phase, Phantom Steed triggers, causing you to sacrifice the Wormfang Drake token.
  6. When the token Wormfang Drake leaves the battlefield, its second ability triggers, returning Godo from exile to the battlefield.
  7. When Godo enters the battlefield, its first ability triggers, allowing you to search your library for an Equipment card and put it onto the battlefield.
  8. Repeat each combat phase.

Combo 3 with Godo, Bandit Warlord + Wormfang Drake + Cyclops of Eternal Fury

Results: Infinite ETB · Infinite LTB · Infinite combat phases · Infinite mana creatures you control can produce · Infinite untap of creatures you control · Put all Equipment cards from your library onto the battlefield
Show steps
  1. Declare Phantom Steed and Godo as attackers, triggering each of their second abilities.
  2. Resolve the Godo trigger, untapping all creatures you control and causing you to get an additional combat phase after this one.
  3. Resolve the Phantom Steed trigger, creating a token copy of Wormfang Drake.
  4. When the token Wormfang Drake enters the battlefield, its first ability triggers, exiling Godo.
  5. At the end of your combat phase, Phantom Steed triggers, causing you to sacrifice the Wormfang Drake token.
  6. When the token Wormfang Drake leaves the battlefield, its second ability triggers, returning Godo from exile to the battlefield.
  7. When Godo enters the battlefield, its first ability triggers, allowing you to search your library for an Equipment card and put it onto the battlefield.
  8. Repeat each combat phase.

Combo 4 with Godo, Bandit Warlord + Wormfang Drake + Kratos, God of War

Results: Infinite LTB · Infinite ETB · Infinite combat phases · Infinite untap of creatures you control · Infinite mana creatures you control can produce · Put all Equipment cards from your library onto the battlefield
Show steps
  1. Declare Phantom Steed and Godo as attackers, triggering each of their second abilities.
  2. Resolve the Godo trigger, untapping all creatures you control and causing you to get an additional combat phase after this one.
  3. Resolve the Phantom Steed trigger, creating a token copy of Wormfang Drake.
  4. When the token Wormfang Drake enters the battlefield, its first ability triggers, exiling Godo.
  5. At the end of your combat phase, Phantom Steed triggers, causing you to sacrifice the Wormfang Drake token.
  6. When the token Wormfang Drake leaves the battlefield, its second ability triggers, returning Godo from exile to the battlefield.
  7. When Godo enters the battlefield, its first ability triggers, allowing you to search your library for an Equipment card and put it onto the battlefield.
  8. Repeat each combat phase.

Combo 5 with Godo, Bandit Warlord + Wormfang Drake + Frostcliff Siege

Results: Infinite LTB · Infinite ETB · Infinite combat phases · Infinite untap of creatures you control · Infinite mana creatures you control can produce · Put all Equipment cards from your library onto the battlefield
Show steps
  1. Declare Phantom Steed and Godo as attackers, triggering each of their second abilities.
  2. Resolve the Godo trigger, untapping all creatures you control and causing you to get an additional combat phase after this one.
  3. Resolve the Phantom Steed trigger, creating a token copy of Wormfang Drake.
  4. When the token Wormfang Drake enters the battlefield, its first ability triggers, exiling Godo.
  5. At the end of your combat phase, Phantom Steed triggers, causing you to sacrifice the Wormfang Drake token.
  6. When the token Wormfang Drake leaves the battlefield, its second ability triggers, returning Godo from exile to the battlefield.
  7. When Godo enters the battlefield, its first ability triggers, allowing you to search your library for an Equipment card and put it onto the battlefield.
  8. Repeat each combat phase.

Combo 6 with Godo, Bandit Warlord + Wormfang Drake + Tannuk, Steadfast Second

Results: Infinite LTB · Infinite ETB · Infinite combat phases · Infinite untap of creatures you control · Infinite mana creatures you control can produce · Put all Equipment cards from your library onto the battlefield
Show steps
  1. Declare Phantom Steed and Godo as attackers, triggering each of their second abilities.
  2. Resolve the Godo trigger, untapping all creatures you control and causing you to get an additional combat phase after this one.
  3. Resolve the Phantom Steed trigger, creating a token copy of Wormfang Drake.
  4. When the token Wormfang Drake enters the battlefield, its first ability triggers, exiling Godo.
  5. At the end of your combat phase, Phantom Steed triggers, causing you to sacrifice the Wormfang Drake token.
  6. When the token Wormfang Drake leaves the battlefield, its second ability triggers, returning Godo from exile to the battlefield.
  7. When Godo enters the battlefield, its first ability triggers, allowing you to search your library for an Equipment card and put it onto the battlefield.
  8. Repeat each combat phase.

Combo 7 with Godo, Bandit Warlord + Wormfang Drake + Akroma's Memorial

Results: Infinite LTB · Infinite ETB · Infinite combat phases · Infinite untap of creatures you control · Infinite mana creatures you control can produce · Put all Equipment cards from your library onto the battlefield
Show steps
  1. Declare Phantom Steed and Godo as attackers, triggering each of their second abilities.
  2. Resolve the Godo trigger, untapping all creatures you control and causing you to get an additional combat phase after this one.
  3. Resolve the Phantom Steed trigger, creating a token copy of Wormfang Drake.
  4. When the token Wormfang Drake enters the battlefield, its first ability triggers, exiling Godo.
  5. At the end of your combat phase, Phantom Steed triggers, causing you to sacrifice the Wormfang Drake token.
  6. When the token Wormfang Drake leaves the battlefield, its second ability triggers, returning Godo from exile to the battlefield.
  7. When Godo enters the battlefield, its first ability triggers, allowing you to search your library for an Equipment card and put it onto the battlefield.
  8. Repeat each combat phase.

Combo 8 with Godo, Bandit Warlord + Wormfang Drake + The Fire Crystal

Results: Infinite LTB · Infinite ETB · Infinite combat phases · Infinite untap of creatures you control · Infinite mana creatures you control can produce · Put all Equipment cards from your library onto the battlefield
Show steps
  1. Declare Phantom Steed and Godo as attackers, triggering each of their second abilities.
  2. Resolve the Godo trigger, untapping all creatures you control and causing you to get an additional combat phase after this one.
  3. Resolve the Phantom Steed trigger, creating a token copy of Wormfang Drake.
  4. When the token Wormfang Drake enters the battlefield, its first ability triggers, exiling Godo.
  5. At the end of your combat phase, Phantom Steed triggers, causing you to sacrifice the Wormfang Drake token.
  6. When the token Wormfang Drake leaves the battlefield, its second ability triggers, returning Godo from exile to the battlefield.
  7. When Godo enters the battlefield, its first ability triggers, allowing you to search your library for an Equipment card and put it onto the battlefield.
  8. Repeat each combat phase.

Combo 9 with Godo, Bandit Warlord + Wormfang Drake + Urabrask the Hidden

Results: Infinite LTB · Infinite ETB · Infinite combat phases · Infinite untap of creatures you control · Infinite mana creatures you control can produce · Put all Equipment cards from your library onto the battlefield
Show steps
  1. Declare Phantom Steed and Godo as attackers, triggering each of their second abilities.
  2. Resolve the Godo trigger, untapping all creatures you control and causing you to get an additional combat phase after this one.
  3. Resolve the Phantom Steed trigger, creating a token copy of Wormfang Drake.
  4. When the token Wormfang Drake enters the battlefield, its first ability triggers, exiling Godo.
  5. At the end of your combat phase, Phantom Steed triggers, causing you to sacrifice the Wormfang Drake token.
  6. When the token Wormfang Drake leaves the battlefield, its second ability triggers, returning Godo from exile to the battlefield.
  7. When Godo enters the battlefield, its first ability triggers, allowing you to search your library for an Equipment card and put it onto the battlefield.
  8. Repeat each combat phase.

Combo 10 with Godo, Bandit Warlord + Wormfang Drake + Tuktuk Rubblefort

Results: Infinite LTB · Infinite ETB · Infinite combat phases · Infinite untap of creatures you control · Infinite mana creatures you control can produce · Put all Equipment cards from your library onto the battlefield
Show steps
  1. Declare Phantom Steed and Godo as attackers, triggering each of their second abilities.
  2. Resolve the Godo trigger, untapping all creatures you control and causing you to get an additional combat phase after this one.
  3. Resolve the Phantom Steed trigger, creating a token copy of Wormfang Drake.
  4. When the token Wormfang Drake enters the battlefield, its first ability triggers, exiling Godo.
  5. At the end of your combat phase, Phantom Steed triggers, causing you to sacrifice the Wormfang Drake token.
  6. When the token Wormfang Drake leaves the battlefield, its second ability triggers, returning Godo from exile to the battlefield.
  7. When Godo enters the battlefield, its first ability triggers, allowing you to search your library for an Equipment card and put it onto the battlefield.
  8. Repeat each combat phase.

Combo 11 with Godo, Bandit Warlord + Wormfang Drake + Rising of the Day

Results: Infinite LTB · Infinite ETB · Infinite combat phases · Infinite untap of creatures you control · Infinite mana creatures you control can produce · Put all Equipment cards from your library onto the battlefield
Show steps
  1. Declare Phantom Steed and Godo as attackers, triggering each of their second abilities.
  2. Resolve the Godo trigger, untapping all creatures you control and causing you to get an additional combat phase after this one.
  3. Resolve the Phantom Steed trigger, creating a token copy of Wormfang Drake.
  4. When the token Wormfang Drake enters the battlefield, its first ability triggers, exiling Godo.
  5. At the end of your combat phase, Phantom Steed triggers, causing you to sacrifice the Wormfang Drake token.
  6. When the token Wormfang Drake leaves the battlefield, its second ability triggers, returning Godo from exile to the battlefield.
  7. When Godo enters the battlefield, its first ability triggers, allowing you to search your library for an Equipment card and put it onto the battlefield.
  8. Repeat each combat phase.

Combo 12 with Godo, Bandit Warlord + Wormfang Drake + Purphoros, Bronze-Blooded

Results: Infinite LTB · Infinite ETB · Infinite combat phases · Infinite untap of creatures you control · Infinite mana creatures you control can produce · Put all Equipment cards from your library onto the battlefield
Show steps
  1. Declare Phantom Steed and Godo as attackers, triggering each of their second abilities.
  2. Resolve the Godo trigger, untapping all creatures you control and causing you to get an additional combat phase after this one.
  3. Resolve the Phantom Steed trigger, creating a token copy of Wormfang Drake.
  4. When the token Wormfang Drake enters the battlefield, its first ability triggers, exiling Godo.
  5. At the end of your combat phase, Phantom Steed triggers, causing you to sacrifice the Wormfang Drake token.
  6. When the token Wormfang Drake leaves the battlefield, its second ability triggers, returning Godo from exile to the battlefield.
  7. When Godo enters the battlefield, its first ability triggers, allowing you to search your library for an Equipment card and put it onto the battlefield.
  8. Repeat each combat phase.

Combo 13 with Godo, Bandit Warlord + Wormfang Drake + Mass Hysteria

Results: Infinite LTB · Infinite ETB · Infinite combat phases · Infinite untap of creatures you control · Infinite mana creatures you control can produce · Put all Equipment cards from your library onto the battlefield
Show steps
  1. Declare Phantom Steed and Godo as attackers, triggering each of their second abilities.
  2. Resolve the Godo trigger, untapping all creatures you control and causing you to get an additional combat phase after this one.
  3. Resolve the Phantom Steed trigger, creating a token copy of Wormfang Drake.
  4. When the token Wormfang Drake enters the battlefield, its first ability triggers, exiling Godo.
  5. At the end of your combat phase, Phantom Steed triggers, causing you to sacrifice the Wormfang Drake token.
  6. When the token Wormfang Drake leaves the battlefield, its second ability triggers, returning Godo from exile to the battlefield.
  7. When Godo enters the battlefield, its first ability triggers, allowing you to search your library for an Equipment card and put it onto the battlefield.
  8. Repeat each combat phase.

Combo 14 with Godo, Bandit Warlord + Wormfang Drake + Hammer of Purphoros

Results: Infinite LTB · Infinite ETB · Infinite combat phases · Infinite untap of creatures you control · Infinite mana creatures you control can produce · Put all Equipment cards from your library onto the battlefield
Show steps
  1. Declare Phantom Steed and Godo as attackers, triggering each of their second abilities.
  2. Resolve the Godo trigger, untapping all creatures you control and causing you to get an additional combat phase after this one.
  3. Resolve the Phantom Steed trigger, creating a token copy of Wormfang Drake.
  4. When the token Wormfang Drake enters the battlefield, its first ability triggers, exiling Godo.
  5. At the end of your combat phase, Phantom Steed triggers, causing you to sacrifice the Wormfang Drake token.
  6. When the token Wormfang Drake leaves the battlefield, its second ability triggers, returning Godo from exile to the battlefield.
  7. When Godo enters the battlefield, its first ability triggers, allowing you to search your library for an Equipment card and put it onto the battlefield.
  8. Repeat each combat phase.

Combo 15 with Godo, Bandit Warlord + Wormfang Drake + Fervor

Results: Infinite LTB · Infinite ETB · Infinite combat phases · Infinite untap of creatures you control · Infinite mana creatures you control can produce · Put all Equipment cards from your library onto the battlefield
Show steps
  1. Declare Phantom Steed and Godo as attackers, triggering each of their second abilities.
  2. Resolve the Godo trigger, untapping all creatures you control and causing you to get an additional combat phase after this one.
  3. Resolve the Phantom Steed trigger, creating a token copy of Wormfang Drake.
  4. When the token Wormfang Drake enters the battlefield, its first ability triggers, exiling Godo.
  5. At the end of your combat phase, Phantom Steed triggers, causing you to sacrifice the Wormfang Drake token.
  6. When the token Wormfang Drake leaves the battlefield, its second ability triggers, returning Godo from exile to the battlefield.
  7. When Godo enters the battlefield, its first ability triggers, allowing you to search your library for an Equipment card and put it onto the battlefield.
  8. Repeat each combat phase.

Combo 16 with Godo, Bandit Warlord + Wormfang Drake + Anger

Results: Infinite LTB · Infinite ETB · Infinite combat phases · Infinite untap of creatures you control · Infinite mana creatures you control can produce · Put all Equipment cards from your library onto the battlefield
Show steps
  1. Declare Phantom Steed and Godo as attackers, triggering each of their second abilities.
  2. Resolve the Godo trigger, untapping all creatures you control and causing you to get an additional combat phase after this one.
  3. Resolve the Phantom Steed trigger, creating a token copy of Wormfang Drake.
  4. When the token Wormfang Drake enters the battlefield, its first ability triggers, exiling Godo.
  5. At the end of your combat phase, Phantom Steed triggers, causing you to sacrifice the Wormfang Drake token.
  6. When the token Wormfang Drake leaves the battlefield, its second ability triggers, returning Godo from exile to the battlefield.
  7. When Godo enters the battlefield, its first ability triggers, allowing you to search your library for an Equipment card and put it onto the battlefield.
  8. Repeat each combat phase.

Combo 17 with Godo, Bandit Warlord + Wormfang Drake + Nahiri's Resolve

Results: Infinite ETB · Infinite LTB · Infinite combat phases · Infinite mana creatures you control can produce · Infinite untap of creatures you control · Put all Equipment cards from your library onto the battlefield
Show steps
  1. Declare Phantom Steed and Godo as attackers, triggering each of their second abilities.
  2. Resolve the Godo trigger, untapping all creatures you control and causing you to get an additional combat phase after this one.
  3. Resolve the Phantom Steed trigger, creating a token copy of Wormfang Drake.
  4. When the token Wormfang Drake enters the battlefield, its first ability triggers, exiling Godo.
  5. At the end of your combat phase, Phantom Steed triggers, causing you to sacrifice the Wormfang Drake token.
  6. When the token Wormfang Drake leaves the battlefield, its second ability triggers, returning Godo from exile to the battlefield.
  7. When Godo enters the battlefield, its first ability triggers, allowing you to search your library for an Equipment card and put it onto the battlefield.
  8. Repeat each combat phase.

Combo 18 with Godo, Bandit Warlord + Wormfang Drake + Dragonlord Kolaghan

Results: Infinite LTB · Infinite ETB · Infinite combat phases · Infinite untap of creatures you control · Infinite mana creatures you control can produce · Put all Equipment cards from your library onto the battlefield
Show steps
  1. Declare Phantom Steed and Godo as attackers, triggering each of their second abilities.
  2. Resolve the Godo trigger, untapping all creatures you control and causing you to get an additional combat phase after this one.
  3. Resolve the Phantom Steed trigger, creating a token copy of Wormfang Drake.
  4. When the token Wormfang Drake enters the battlefield, its first ability triggers, exiling Godo.
  5. At the end of your combat phase, Phantom Steed triggers, causing you to sacrifice the Wormfang Drake token.
  6. When the token Wormfang Drake leaves the battlefield, its second ability triggers, returning Godo from exile to the battlefield.
  7. When Godo enters the battlefield, its first ability triggers, allowing you to search your library for an Equipment card and put it onto the battlefield.
  8. Repeat each combat phase.

Combo 19 with Godo, Bandit Warlord + Wormfang Drake + Temur Ascendancy

Results: Infinite LTB · Infinite ETB · Infinite combat phases · Infinite untap of creatures you control · Infinite mana creatures you control can produce · Put all Equipment cards from your library onto the battlefield
Show steps
  1. Declare Phantom Steed and Godo as attackers, triggering each of their second abilities.
  2. Resolve the Godo trigger, untapping all creatures you control and causing you to get an additional combat phase after this one.
  3. Resolve the Phantom Steed trigger, creating a token copy of Wormfang Drake.
  4. When the token Wormfang Drake enters the battlefield, its first ability triggers, exiling Godo.
  5. At the end of your combat phase, Phantom Steed triggers, causing you to sacrifice the Wormfang Drake token.
  6. When the token Wormfang Drake leaves the battlefield, its second ability triggers, returning Godo from exile to the battlefield.
  7. When Godo enters the battlefield, its first ability triggers, allowing you to search your library for an Equipment card and put it onto the battlefield.
  8. Repeat each combat phase.

Combo 20 with Godo, Bandit Warlord + Wormfang Drake + Maelstrom Wanderer

Results: Infinite LTB · Infinite ETB · Infinite combat phases · Infinite untap of creatures you control · Infinite mana creatures you control can produce · Put all Equipment cards from your library onto the battlefield
Show steps
  1. Declare Phantom Steed and Godo as attackers, triggering each of their second abilities.
  2. Resolve the Godo trigger, untapping all creatures you control and causing you to get an additional combat phase after this one.
  3. Resolve the Phantom Steed trigger, creating a token copy of Wormfang Drake.
  4. When the token Wormfang Drake enters the battlefield, its first ability triggers, exiling Godo.
  5. At the end of your combat phase, Phantom Steed triggers, causing you to sacrifice the Wormfang Drake token.
  6. When the token Wormfang Drake leaves the battlefield, its second ability triggers, returning Godo from exile to the battlefield.
  7. When Godo enters the battlefield, its first ability triggers, allowing you to search your library for an Equipment card and put it onto the battlefield.
  8. Repeat each combat phase.
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