Kurkesh, Onakke Ancient + Magistrate's Scepter Combos
5 known combos featuring both cards in Commander
Infinite turns
Lock
Combo 1 with Voltaic Key
Also requires:
Voltaic Key
Voltaic Key
Results:
Infinite turns
· Lock
Steps
- Activate Magistrate's Scepter's first ability by paying {4} and tapping it.
- Kurkesh triggers, causing you to pay {R} to copy Magistrate's Scepter's ability.
- Resolve both Magistrate Scepter abilities, putting two charge counters on it.
- Activate Voltaic Key by paying {1} and tapping it, targeting Magistrate's Scepter.
- Kurkesh triggers, causing you to pay {R} to copy Voltaic Key's ability, targeting Magistrate's Scepter.
- Resolve the copy of Voltaic Key's ability, untapping Magistrate's Scepter.
- Activate Magistrate's Scepter's first ability by paying {4} and tapping it.
- Kurkesh triggers, choose not to pay for the trigger.
- Resolve the Magistrate's Scepter ability, putting a charge counter on it.
- Resolve the Voltaic Key ability from step 4, untapping Magistrate's Scepter.
- Activate Magistrate's Scepter's second ability by tapping it and removing three charge counters from it.
- Kurkesh triggers, causing you to pay {R} to copy Magistrate's Scepter's ability.
- Resolve both Magistrate Scepter abilities, causing you to take two extra turns after this one.
- Repeat every other turn.
Combo 2 with Karn's Bastion
Also requires:
Karn's Bastion
Karn's Bastion
Results:
Infinite turns
· Lock
Show steps
- Activate Karn's Bastion's second ability by paying {4} and tapping it, putting a charge counter on Magistrate's Scepter.
- Activate Magistrate's Scepter's second ability by tapping it and removing three charge counters from it.
- Kurkesh triggers, causing you to pay {R} to copy Magistrate's Scepter's ability.
- Resolve both Magistrate Scepter abilities, causing you to take two extra turns after this one.
- Move to your next turn.
- Activate Magistrate's Scepter's first ability by paying {4} and tapping it.
- Kurkesh triggers, causing you to pay {R} to copy Magistrate's Scepter's ability.
- Resolve both Magistrate Scepter abilities, putting two charge counters on it.
- Move to your next turn.
- Repeat.
Combo 3 with Contagion Clasp
Also requires:
Contagion Clasp
Contagion Clasp
Results:
Infinite turns
· Lock
Show steps
- Activate Contagion Clasp by paying {4} and tapping it.
- Kurkesh triggers, choose not to pay for the trigger.
- Resolve the Contagion Clasp ability, putting a charge counter on Magistrate's Scepter.
- Activate Magistrate's Scepter's second ability by tapping it and removing three charge counters from it.
- Kurkesh triggers, causing you to pay {R} to copy Magistrate's Scepter's ability.
- Resolve both Magistrate Scepter abilities, causing you to take two extra turns after this one.
- Move to your next turn.
- Activate Magistrate's Scepter's first ability by paying {4} and tapping it.
- Kurkesh triggers, causing you to pay {R} to copy Magistrate's Scepter's ability.
- Resolve both Magistrate Scepter abilities, putting two charge counters on it.
- Move to your next turn.
- Repeat.
Combo 4 with Contagion Engine
Also requires:
Contagion Engine
Contagion Engine
Results:
Infinite turns
· Lock
Show steps
- Activate Contagion Engine by paying {4} and tapping it.
- Kurkesh triggers, choose not to pay for the trigger.
- Resolve the Contagion Engine ability, putting two charge counters on Magistrate's Scepter.
- Activate Magistrate's Scepter's second ability by tapping it and removing three charge counters from it.
- Kurkesh triggers, causing you to pay {R} to copy Magistrate's Scepter's ability.
- Resolve both Magistrate Scepter abilities, causing you to take two extra turns after this one.
- Move to your next turn.
- Activate Magistrate's Scepter's first ability by paying {4} and tapping it.
- Kurkesh triggers, choose not to pay for the trigger.
- Resolve the Magistrate Scepter ability, putting a charge counter on it.
- Move to your next turn.
- Repeat.
Combo 5 with Galvanic Key
Also requires:
Galvanic Key
Galvanic Key
Results:
Infinite turns
· Lock
Show steps
- Activate Magistrate's Scepter's first ability by paying {4} and tapping it.
- Kurkesh triggers, causing you to pay {R} to copy Magistrate's Scepter's ability.
- Resolve both Magistrate Scepter abilities, putting two charge counters on it.
- Activate Galvanic Key by paying {3} and tapping it, targeting Magistrate's Scepter.
- Kurkesh triggers, causing you to pay {R} to copy Galvanic Key's ability, targeting Magistrate's Scepter.
- Resolve the copy of Galvanic Key's ability, untapping Magistrate's Scepter.
- Activate Magistrate's Scepter's first ability by paying {4} and tapping it.
- Kurkesh triggers, choose not to pay for the trigger.
- Resolve the Magistrate's Scepter ability, putting a charge counter on it.
- Resolve the Galvanic Key ability from step 4, untapping Magistrate's Scepter.
- Activate Magistrate's Scepter's second ability by tapping it and removing three charge counters from it.
- Kurkesh triggers, causing you to pay {R} to copy Magistrate's Scepter's ability.
- Resolve both Magistrate Scepter abilities, causing you to take two extra turns after this one.
- Repeat every other turn.
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