Hinder + Thrumming Stone Combos
4 known combos featuring both cards in Commander
Infinite magecraft triggers
Infinite storm count
Combo 1 with Thousand-Year Storm
Also requires:
Thousand-Year Storm
Thousand-Year Storm
Results:
Infinite magecraft triggers
· Infinite storm count
Steps
- Cast any other spell, or wait for an opponent to cast one.
- Cast Hinder by paying {1}{U}{U}, targeting that spell.
- Thousand-Year Storm and Thrumming Stone trigger.
- Resolve the Thousand-Year Storm trigger, creating at least one copy of Hinder, with each copy targeting the original Hinder.
- Resolve the first copy of Hinder, countering the original Hinder and putting it on top of your library.
- All remaining Hinder copies fizzle due to no longer having a legal target.
- Resolve the Thrumming Stone trigger from step 3, revealing the top four cards of your library and casting Hinder without paying its mana cost.
- Repeat from step 3.
Combo 2 with Bonus Round
Also requires:
Bonus Round
Bonus Round
Results:
Infinite magecraft triggers
· Infinite storm count
Show steps
- Cast Bonus Round by paying {1}{R}{R}.
- Thrumming Stone triggers, revealing the top four cards of your library and putting them on the bottom of your library.
- Resolve Bonus Round, copying all instants and sorceries cast after it this turn.
- Cast any other spell, or wait for an opponent to cast one.
- Cast Hinder by paying {1}{U}{U}, targeting that spell.
- Bonus Round and Thrumming Stone trigger.
- Resolve the Bonus Round trigger, creating a copy of Hinder, targeting the original Hinder.
- Resolve the copy of Hinder, countering the original Hinder and putting it on top of your library.
- Resolve the Thrumming Stone trigger from step 6, revealing the top four cards of your library and casting Hinder without paying its mana cost.
- Repeat from step 6.
Combo 3 with Swarm Intelligence
Also requires:
Swarm Intelligence
Swarm Intelligence
Results:
Infinite magecraft triggers
· Infinite storm count
Show steps
- Cast any other spell, or wait for an opponent to cast one.
- Cast Hinder by paying {1}{U}{U}, targeting that spell.
- Swarm Intelligence and Thrumming Stone trigger.
- Resolve the Swarm Intelligence trigger, creating a copy of Hinder, targeting the original Hinder.
- Resolve the copy of Hinder, countering the original Hinder and putting it on top of your library.
- Resolve the Thrumming Stone trigger from step 3, revealing the top four cards of your library and casting Hinder without paying its mana cost.
- Repeat from step 3.
Combo 4 with Chandra, Hope's Beacon + Displacer Kitten
Results:
Infinite magecraft triggers
· Infinite storm count
Show steps
- Cast any other spell, or wait for an opponent to cast one.
- If you cast the spell, Displacer Kitten triggers, blinking Chandra.
- Cast Hinder by paying {1}{U}{U}, targeting that spell.
- Chandra, Displacer Kitten and Thrumming Stone trigger.
- Resolve the Chandra trigger, creating a copy of Hinder, targeting the original Hinder.
- Resolve the copy of Hinder, countering the original Hinder and putting it on top of your library.
- Resolve the Displacer Kitten trigger, blinking Chandra.
- Resolve the Thrumming Stone trigger from step 3, revealing the top four cards of your library and casting Hinder without paying its mana cost.
- Repeat from step 4.
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