Hearthhull, the Worldseed + Retreat to Coralhelm Combos

8 known combos featuring both cards in Commander

Infinite card draw Infinite draw triggers Near-infinite landfall triggers Near-infinite lifeloss Near-infinite mana creatures you control can produce

Combo 1 with Icetill Explorer

Also requires: Icetill Explorer Icetill Explorer
Results: Infinite card draw · Infinite draw triggers · Near-infinite landfall triggers · Near-infinite lifeloss
Steps
  1. Activate a land by tapping it, adding at least {1}.
  2. Activate Hearthhull by paying {1}, tapping it and sacrificing a land.
  3. If Hearthhull has eight or more charge counters on it, it triggers, causing each opponent to lose 2 life.
  4. Resolve the Hearthhull ability, causing you to draw two cards and allowing you to play an additional land this turn.
  5. Play the land from your graveyard.
  6. When the land enters the battlefield, Retreat to Coralhelm triggers, untapping Hearthhull
  7. Repeat.

Combo 2 with Ramunap Excavator

Also requires: Ramunap Excavator Ramunap Excavator
Results: Infinite card draw · Infinite draw triggers · Near-infinite landfall triggers · Near-infinite lifeloss
Show steps
  1. Activate a land by tapping it, adding at least {1}.
  2. Activate Hearthhull by paying {1}, tapping it and sacrificing a land.
  3. If Hearthhull has eight or more charge counters on it, it triggers, causing each opponent to lose 2 life.
  4. Resolve the Hearthhull ability, causing you to draw two cards and allowing you to play an additional land this turn.
  5. Play the land from your graveyard.
  6. When the land enters the battlefield, Retreat to Coralhelm triggers, untapping Hearthhull
  7. Repeat.

Combo 3 with Conduit of Worlds

Also requires: Conduit of Worlds Conduit of Worlds
Results: Infinite card draw · Infinite draw triggers · Near-infinite landfall triggers · Near-infinite lifeloss
Show steps
  1. Activate a land by tapping it, adding at least {1}.
  2. Activate Hearthhull by paying {1}, tapping it and sacrificing a land.
  3. If Hearthhull has eight or more charge counters on it, it triggers, causing each opponent to lose 2 life.
  4. Resolve the Hearthhull ability, causing you to draw two cards and allowing you to play an additional land this turn.
  5. Play the land from your graveyard.
  6. When the land enters the battlefield, Retreat to Coralhelm triggers, untapping Hearthhull
  7. Repeat.

Combo 4 with Ancient Greenwarden

Also requires: Ancient Greenwarden Ancient Greenwarden
Results: Near-infinite mana creatures you control can produce · Near-infinite untap of creatures you control · Infinite card draw · Infinite draw triggers · Near-infinite landfall triggers · Near-infinite lifeloss
Show steps
  1. Activate a land by tapping it, adding at least {1}.
  2. Activate Hearthhull by paying {1}, tapping it and sacrificing a land.
  3. If Hearthhull has eight or more charge counters on it, it triggers, causing each opponent to lose 2 life.
  4. Resolve the Hearthhull ability, causing you to draw two cards and allowing you to play an additional land this turn.
  5. Play the land from your graveyard.
  6. When the land enters the battlefield, Retreat to Coralhelm triggers twice, untapping Hearthhull and another creature you control.
  7. Repeat.

Combo 5 with Crucible of Worlds

Also requires: Crucible of Worlds Crucible of Worlds
Results: Infinite card draw · Infinite draw triggers · Near-infinite landfall triggers · Near-infinite lifeloss
Show steps
  1. Activate a land by tapping it, adding at least {1}.
  2. Activate Hearthhull by paying {1}, tapping it and sacrificing a land.
  3. If Hearthhull has eight or more charge counters on it, it triggers, causing each opponent to lose 2 life.
  4. Resolve the Hearthhull ability, causing you to draw two cards and allowing you to play an additional land this turn.
  5. Play the land from your graveyard.
  6. When the land enters the battlefield, Retreat to Coralhelm triggers, untapping Hearthhull
  7. Repeat.

Combo 6 with Szarel, Genesis Shepherd

Results: Near-infinite lifeloss · Infinite card draw · Infinite draw triggers · Near-infinite landfall triggers
Show steps
  1. Activate a land by tapping it, adding at least {1}.
  2. Activate Hearthhull by paying {1}, tapping it and sacrificing a land.
  3. If Hearthhull has eight or more charge counters on it, it triggers, causing each opponent to lose 2 life.
  4. Resolve the Hearthhull ability, causing you to draw two cards and allowing you to play an additional land this turn.
  5. Play the land from your graveyard.
  6. When the land enters the battlefield, Retreat to Coralhelm triggers, untapping Hearthhull
  7. Repeat.

Combo 7 with Walk-In Closet // Forgotten Cellar

Results: Infinite card draw · Infinite draw triggers · Near-infinite landfall triggers · Near-infinite lifeloss
Show steps
  1. Activate a land by tapping it, adding at least {1}.
  2. Activate Hearthhull by paying {1}, tapping it and sacrificing a land.
  3. If Hearthhull has eight or more charge counters on it, it triggers, causing each opponent to lose 2 life.
  4. Resolve the Hearthhull ability, causing you to draw two cards and allowing you to play an additional land this turn.
  5. Play the land from your graveyard.
  6. When the land enters the battlefield, Retreat to Coralhelm triggers, untapping Hearthhull
  7. Repeat.

Combo 8 with Perennial Behemoth

Also requires: Perennial Behemoth Perennial Behemoth
Results: Infinite card draw · Infinite draw triggers · Near-infinite landfall triggers · Near-infinite lifeloss
Show steps
  1. Activate a land by tapping it, adding at least {1}.
  2. Activate Hearthhull by paying {1}, tapping it and sacrificing a land.
  3. If Hearthhull has eight or more charge counters on it, it triggers, causing each opponent to lose 2 life.
  4. Resolve the Hearthhull ability, causing you to draw two cards and allowing you to play an additional land this turn.
  5. Play the land from your graveyard.
  6. When the land enters the battlefield, Retreat to Coralhelm triggers, untapping Hearthhull
  7. Repeat.
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