Grand Architect + Urza, Prince of Kroog Combos
4 known combos featuring both cards in Commander
Infinite colorless mana that can only be spent to activate abilities of artifacts
Infinite colorless mana that can only be spent to cast artifact spells
Infinite creature tokens
Infinite ETB
Infinite copies of permanents you control
Combo 1 with Encroaching Mycosynth + Training Grounds
Results:
Infinite colorless mana that can only be spent to activate abilities of artifacts
· Infinite colorless mana that can only be spent to cast artifact spells
· Infinite copies of nonland permanents you control
· Infinite creature tokens
· Infinite ETB
Steps
- Activate Urza by paying {4}, creating a token copy of Training Grounds that is a 1/1 Soldier in addition to its other types.
- Activate Grand Architect's second ability by tapping the Training Grounds token, adding {C}{C} that can only be spent to cast artifact spells or to activate abilities of artifacts.
- Activate Urza by paying at most {2}, creating a token copy of Training Grounds that is a 1/1 Soldier in addition to its other types.
- Activate Grand Architect's second ability by tapping the Training Grounds token, adding {C}{C} that can only be spent to cast artifact spells or to activate abilities of artifacts.
- Repeat from step 3.
- Once you have infinite colorless mana, you may target any other nonland permanent using Urza's ability.
Combo 2 with Mycosynth Lattice + Training Grounds
Results:
Infinite colorless mana that can only be spent to activate abilities of artifacts
· Infinite colorless mana that can only be spent to cast artifact spells
· Infinite copies of permanents you control
· Infinite creature tokens
· Infinite ETB
· Infinite landfall triggers
Show steps
- Activate Urza by paying {4}, creating a token copy of Training Grounds that is a 1/1 Soldier in addition to its other types.
- Activate Grand Architect's second ability by tapping the Training Grounds token, adding {C}{C} that can only be spent to cast artifact spells or to activate abilities of artifacts.
- Activate Urza by paying at most {2}, creating a token copy of Training Grounds that is a 1/1 Soldier in addition to its other types.
- Activate Grand Architect's second ability by tapping the Training Grounds token, adding {C}{C} that can only be spent to cast artifact spells or to activate abilities of artifacts.
- Repeat from step 3.
- Once you have infinite colorless mana, you may target any other permanent using Urza's ability.
Combo 3 with Encroaching Mycosynth + Biomancer's Familiar
Results:
Infinite colorless mana that can only be spent to activate abilities of artifacts
· Infinite colorless mana that can only be spent to cast artifact spells
· Infinite copies of permanents you control
· Infinite creature tokens
· Infinite ETB
· Infinite landfall triggers
Show steps
- Activate Urza by paying {4}, creating a token copy of Biomancer's Familiar that is a 1/1 Soldier in addition to its other types.
- Activate Grand Architect's second ability by tapping the Biomancer's Familiar token, adding {C}{C} that can only be spent to cast artifact spells or to activate abilities of artifacts.
- Activate Urza by paying at most {2}, creating a token copy of Biomancer's Familiar that is a 1/1 Soldier in addition to its other types.
- Activate Grand Architect's second ability by tapping the Biomancer's Familiar token, adding {C}{C} that can only be spent to cast artifact spells or to activate abilities of artifacts.
- Repeat from step 3.
- Once you have infinite colorless mana, you may target any other permanent using Urza's ability.
Combo 4 with Mycosynth Lattice + Biomancer's Familiar
Results:
Infinite colorless mana that can only be spent to activate abilities of artifacts
· Infinite colorless mana that can only be spent to cast artifact spells
· Infinite copies of permanents you control
· Infinite creature tokens
· Infinite ETB
· Infinite landfall triggers
Show steps
- Activate Urza by paying {4}, creating a token copy of Biomancer's Familiar that is a 1/1 Soldier in addition to its other types.
- Activate Grand Architect's second ability by tapping the Biomancer's Familiar token, adding {C}{C} that can only be spent to cast artifact spells or to activate abilities of artifacts.
- Activate Urza by paying at most {2}, creating a token copy of Biomancer's Familiar that is a 1/1 Soldier in addition to its other types.
- Activate Grand Architect's second ability by tapping the Biomancer's Familiar token, adding {C}{C} that can only be spent to cast artifact spells or to activate abilities of artifacts.
- Repeat from step 3.
- Once you have infinite colorless mana, you may target any other permanent using Urza's ability.
Explore These Cards
Buy Grand Architect on TCGPlayer
Buy on Amazon
As an Amazon Associate and TCGPlayer affiliate I earn from qualifying purchases.
Buy Urza, Prince of Kroog on TCGPlayer
Buy on Amazon
As an Amazon Associate and TCGPlayer affiliate I earn from qualifying purchases.