Godo, Bandit Warlord + Xenograft Combos
20 known combos featuring both cards in Commander
Infinite ETB
Infinite LTB
Infinite combat phases
Infinite mana creatures you control can produce
Infinite untap of creatures you control
Combo 1 with Phantom Steed + Wormfang Drake + Cyclops of Eternal Fury
Results:
Infinite ETB
· Infinite LTB
· Infinite combat phases
· Infinite mana creatures you control can produce
· Infinite untap of creatures you control
· Put all Equipment cards from your library onto the battlefield
Steps
- Declare Phantom Steed and Godo as attackers, triggering each of their second abilities.
- Resolve the Godo trigger, untapping all creatures you control and causing you to get an additional combat phase after this one.
- Resolve the Phantom Steed trigger, creating a token copy of Wormfang Drake.
- When the token Wormfang Drake enters the battlefield, its first ability triggers, exiling Godo.
- At the end of your combat phase, Phantom Steed triggers, causing you to sacrifice the Wormfang Drake token.
- When the token Wormfang Drake leaves the battlefield, its second ability triggers, returning Godo from exile to the battlefield.
- When Godo enters the battlefield, its first ability triggers, allowing you to search your library for an Equipment card and put it onto the battlefield.
- Repeat each combat phase.
Combo 2 with Phantom Steed + Wormfang Drake + Gimli's Reckless Might
Results:
Infinite ETB
· Infinite LTB
· Infinite combat phases
· Infinite mana creatures you control can produce
· Infinite untap of creatures you control
· Put all Equipment cards from your library onto the battlefield
Show steps
- Declare Phantom Steed and Godo as attackers, triggering each of their second abilities.
- Resolve the Godo trigger, untapping all creatures you control and causing you to get an additional combat phase after this one.
- Resolve the Phantom Steed trigger, creating a token copy of Wormfang Drake.
- When the token Wormfang Drake enters the battlefield, its first ability triggers, exiling Godo.
- At the end of your combat phase, Phantom Steed triggers, causing you to sacrifice the Wormfang Drake token.
- When the token Wormfang Drake leaves the battlefield, its second ability triggers, returning Godo from exile to the battlefield.
- When Godo enters the battlefield, its first ability triggers, allowing you to search your library for an Equipment card and put it onto the battlefield.
- Repeat each combat phase.
Combo 3 with Phantom Steed + Wormfang Drake + Barbarian Class
Results:
Infinite ETB
· Infinite LTB
· Infinite combat phases
· Infinite mana creatures you control can produce
· Infinite untap of creatures you control
· Put all Equipment cards from your library onto the battlefield
Show steps
- Declare Phantom Steed and Godo as attackers, triggering each of their second abilities.
- Resolve the Godo trigger, untapping all creatures you control and causing you to get an additional combat phase after this one.
- Resolve the Phantom Steed trigger, creating a token copy of Wormfang Drake.
- When the token Wormfang Drake enters the battlefield, its first ability triggers, exiling Godo.
- At the end of your combat phase, Phantom Steed triggers, causing you to sacrifice the Wormfang Drake token.
- When the token Wormfang Drake leaves the battlefield, its second ability triggers, returning Godo from exile to the battlefield.
- When Godo enters the battlefield, its first ability triggers, allowing you to search your library for an Equipment card and put it onto the battlefield.
- Repeat each combat phase.
Combo 4 with Phantom Steed + Wormfang Drake + Kratos, God of War
Results:
Infinite LTB
· Infinite ETB
· Infinite combat phases
· Infinite untap of creatures you control
· Infinite mana creatures you control can produce
· Put all Equipment cards from your library onto the battlefield
Show steps
- Declare Phantom Steed and Godo as attackers, triggering each of their second abilities.
- Resolve the Godo trigger, untapping all creatures you control and causing you to get an additional combat phase after this one.
- Resolve the Phantom Steed trigger, creating a token copy of Wormfang Drake.
- When the token Wormfang Drake enters the battlefield, its first ability triggers, exiling Godo.
- At the end of your combat phase, Phantom Steed triggers, causing you to sacrifice the Wormfang Drake token.
- When the token Wormfang Drake leaves the battlefield, its second ability triggers, returning Godo from exile to the battlefield.
- When Godo enters the battlefield, its first ability triggers, allowing you to search your library for an Equipment card and put it onto the battlefield.
- Repeat each combat phase.
Combo 5 with Phantom Steed + Wormfang Drake + Frostcliff Siege
Results:
Infinite LTB
· Infinite ETB
· Infinite combat phases
· Infinite untap of creatures you control
· Infinite mana creatures you control can produce
· Put all Equipment cards from your library onto the battlefield
Show steps
- Declare Phantom Steed and Godo as attackers, triggering each of their second abilities.
- Resolve the Godo trigger, untapping all creatures you control and causing you to get an additional combat phase after this one.
- Resolve the Phantom Steed trigger, creating a token copy of Wormfang Drake.
- When the token Wormfang Drake enters the battlefield, its first ability triggers, exiling Godo.
- At the end of your combat phase, Phantom Steed triggers, causing you to sacrifice the Wormfang Drake token.
- When the token Wormfang Drake leaves the battlefield, its second ability triggers, returning Godo from exile to the battlefield.
- When Godo enters the battlefield, its first ability triggers, allowing you to search your library for an Equipment card and put it onto the battlefield.
- Repeat each combat phase.
Combo 6 with Phantom Steed + Wormfang Drake + Tannuk, Steadfast Second
Results:
Infinite LTB
· Infinite ETB
· Infinite combat phases
· Infinite untap of creatures you control
· Infinite mana creatures you control can produce
· Put all Equipment cards from your library onto the battlefield
Show steps
- Declare Phantom Steed and Godo as attackers, triggering each of their second abilities.
- Resolve the Godo trigger, untapping all creatures you control and causing you to get an additional combat phase after this one.
- Resolve the Phantom Steed trigger, creating a token copy of Wormfang Drake.
- When the token Wormfang Drake enters the battlefield, its first ability triggers, exiling Godo.
- At the end of your combat phase, Phantom Steed triggers, causing you to sacrifice the Wormfang Drake token.
- When the token Wormfang Drake leaves the battlefield, its second ability triggers, returning Godo from exile to the battlefield.
- When Godo enters the battlefield, its first ability triggers, allowing you to search your library for an Equipment card and put it onto the battlefield.
- Repeat each combat phase.
Combo 7 with Phantom Steed + Wormfang Drake + Akroma's Memorial
Results:
Infinite LTB
· Infinite ETB
· Infinite combat phases
· Infinite untap of creatures you control
· Infinite mana creatures you control can produce
· Put all Equipment cards from your library onto the battlefield
Show steps
- Declare Phantom Steed and Godo as attackers, triggering each of their second abilities.
- Resolve the Godo trigger, untapping all creatures you control and causing you to get an additional combat phase after this one.
- Resolve the Phantom Steed trigger, creating a token copy of Wormfang Drake.
- When the token Wormfang Drake enters the battlefield, its first ability triggers, exiling Godo.
- At the end of your combat phase, Phantom Steed triggers, causing you to sacrifice the Wormfang Drake token.
- When the token Wormfang Drake leaves the battlefield, its second ability triggers, returning Godo from exile to the battlefield.
- When Godo enters the battlefield, its first ability triggers, allowing you to search your library for an Equipment card and put it onto the battlefield.
- Repeat each combat phase.
Combo 8 with Phantom Steed + Wormfang Drake + The Fire Crystal
Results:
Infinite LTB
· Infinite ETB
· Infinite combat phases
· Infinite untap of creatures you control
· Infinite mana creatures you control can produce
· Put all Equipment cards from your library onto the battlefield
Show steps
- Declare Phantom Steed and Godo as attackers, triggering each of their second abilities.
- Resolve the Godo trigger, untapping all creatures you control and causing you to get an additional combat phase after this one.
- Resolve the Phantom Steed trigger, creating a token copy of Wormfang Drake.
- When the token Wormfang Drake enters the battlefield, its first ability triggers, exiling Godo.
- At the end of your combat phase, Phantom Steed triggers, causing you to sacrifice the Wormfang Drake token.
- When the token Wormfang Drake leaves the battlefield, its second ability triggers, returning Godo from exile to the battlefield.
- When Godo enters the battlefield, its first ability triggers, allowing you to search your library for an Equipment card and put it onto the battlefield.
- Repeat each combat phase.
Combo 9 with Phantom Steed + Wormfang Drake + Urabrask the Hidden
Results:
Infinite LTB
· Infinite ETB
· Infinite combat phases
· Infinite untap of creatures you control
· Infinite mana creatures you control can produce
· Put all Equipment cards from your library onto the battlefield
Show steps
- Declare Phantom Steed and Godo as attackers, triggering each of their second abilities.
- Resolve the Godo trigger, untapping all creatures you control and causing you to get an additional combat phase after this one.
- Resolve the Phantom Steed trigger, creating a token copy of Wormfang Drake.
- When the token Wormfang Drake enters the battlefield, its first ability triggers, exiling Godo.
- At the end of your combat phase, Phantom Steed triggers, causing you to sacrifice the Wormfang Drake token.
- When the token Wormfang Drake leaves the battlefield, its second ability triggers, returning Godo from exile to the battlefield.
- When Godo enters the battlefield, its first ability triggers, allowing you to search your library for an Equipment card and put it onto the battlefield.
- Repeat each combat phase.
Combo 10 with Phantom Steed + Wormfang Drake + Tuktuk Rubblefort
Results:
Infinite LTB
· Infinite ETB
· Infinite combat phases
· Infinite untap of creatures you control
· Infinite mana creatures you control can produce
· Put all Equipment cards from your library onto the battlefield
Show steps
- Declare Phantom Steed and Godo as attackers, triggering each of their second abilities.
- Resolve the Godo trigger, untapping all creatures you control and causing you to get an additional combat phase after this one.
- Resolve the Phantom Steed trigger, creating a token copy of Wormfang Drake.
- When the token Wormfang Drake enters the battlefield, its first ability triggers, exiling Godo.
- At the end of your combat phase, Phantom Steed triggers, causing you to sacrifice the Wormfang Drake token.
- When the token Wormfang Drake leaves the battlefield, its second ability triggers, returning Godo from exile to the battlefield.
- When Godo enters the battlefield, its first ability triggers, allowing you to search your library for an Equipment card and put it onto the battlefield.
- Repeat each combat phase.
Combo 11 with Phantom Steed + Wormfang Drake + Rising of the Day
Results:
Infinite LTB
· Infinite ETB
· Infinite combat phases
· Infinite untap of creatures you control
· Infinite mana creatures you control can produce
· Put all Equipment cards from your library onto the battlefield
Show steps
- Declare Phantom Steed and Godo as attackers, triggering each of their second abilities.
- Resolve the Godo trigger, untapping all creatures you control and causing you to get an additional combat phase after this one.
- Resolve the Phantom Steed trigger, creating a token copy of Wormfang Drake.
- When the token Wormfang Drake enters the battlefield, its first ability triggers, exiling Godo.
- At the end of your combat phase, Phantom Steed triggers, causing you to sacrifice the Wormfang Drake token.
- When the token Wormfang Drake leaves the battlefield, its second ability triggers, returning Godo from exile to the battlefield.
- When Godo enters the battlefield, its first ability triggers, allowing you to search your library for an Equipment card and put it onto the battlefield.
- Repeat each combat phase.
Combo 12 with Phantom Steed + Wormfang Drake + Purphoros, Bronze-Blooded
Results:
Infinite LTB
· Infinite ETB
· Infinite combat phases
· Infinite untap of creatures you control
· Infinite mana creatures you control can produce
· Put all Equipment cards from your library onto the battlefield
Show steps
- Declare Phantom Steed and Godo as attackers, triggering each of their second abilities.
- Resolve the Godo trigger, untapping all creatures you control and causing you to get an additional combat phase after this one.
- Resolve the Phantom Steed trigger, creating a token copy of Wormfang Drake.
- When the token Wormfang Drake enters the battlefield, its first ability triggers, exiling Godo.
- At the end of your combat phase, Phantom Steed triggers, causing you to sacrifice the Wormfang Drake token.
- When the token Wormfang Drake leaves the battlefield, its second ability triggers, returning Godo from exile to the battlefield.
- When Godo enters the battlefield, its first ability triggers, allowing you to search your library for an Equipment card and put it onto the battlefield.
- Repeat each combat phase.
Combo 13 with Phantom Steed + Wormfang Drake + Mass Hysteria
Results:
Infinite LTB
· Infinite ETB
· Infinite combat phases
· Infinite untap of creatures you control
· Infinite mana creatures you control can produce
· Put all Equipment cards from your library onto the battlefield
Show steps
- Declare Phantom Steed and Godo as attackers, triggering each of their second abilities.
- Resolve the Godo trigger, untapping all creatures you control and causing you to get an additional combat phase after this one.
- Resolve the Phantom Steed trigger, creating a token copy of Wormfang Drake.
- When the token Wormfang Drake enters the battlefield, its first ability triggers, exiling Godo.
- At the end of your combat phase, Phantom Steed triggers, causing you to sacrifice the Wormfang Drake token.
- When the token Wormfang Drake leaves the battlefield, its second ability triggers, returning Godo from exile to the battlefield.
- When Godo enters the battlefield, its first ability triggers, allowing you to search your library for an Equipment card and put it onto the battlefield.
- Repeat each combat phase.
Combo 14 with Phantom Steed + Wormfang Drake + Hammer of Purphoros
Results:
Infinite LTB
· Infinite ETB
· Infinite combat phases
· Infinite untap of creatures you control
· Infinite mana creatures you control can produce
· Put all Equipment cards from your library onto the battlefield
Show steps
- Declare Phantom Steed and Godo as attackers, triggering each of their second abilities.
- Resolve the Godo trigger, untapping all creatures you control and causing you to get an additional combat phase after this one.
- Resolve the Phantom Steed trigger, creating a token copy of Wormfang Drake.
- When the token Wormfang Drake enters the battlefield, its first ability triggers, exiling Godo.
- At the end of your combat phase, Phantom Steed triggers, causing you to sacrifice the Wormfang Drake token.
- When the token Wormfang Drake leaves the battlefield, its second ability triggers, returning Godo from exile to the battlefield.
- When Godo enters the battlefield, its first ability triggers, allowing you to search your library for an Equipment card and put it onto the battlefield.
- Repeat each combat phase.
Combo 15 with Phantom Steed + Wormfang Drake + Fervor
Results:
Infinite LTB
· Infinite ETB
· Infinite combat phases
· Infinite untap of creatures you control
· Infinite mana creatures you control can produce
· Put all Equipment cards from your library onto the battlefield
Show steps
- Declare Phantom Steed and Godo as attackers, triggering each of their second abilities.
- Resolve the Godo trigger, untapping all creatures you control and causing you to get an additional combat phase after this one.
- Resolve the Phantom Steed trigger, creating a token copy of Wormfang Drake.
- When the token Wormfang Drake enters the battlefield, its first ability triggers, exiling Godo.
- At the end of your combat phase, Phantom Steed triggers, causing you to sacrifice the Wormfang Drake token.
- When the token Wormfang Drake leaves the battlefield, its second ability triggers, returning Godo from exile to the battlefield.
- When Godo enters the battlefield, its first ability triggers, allowing you to search your library for an Equipment card and put it onto the battlefield.
- Repeat each combat phase.
Combo 16 with Phantom Steed + Wormfang Drake + Anger
Results:
Infinite LTB
· Infinite ETB
· Infinite combat phases
· Infinite untap of creatures you control
· Infinite mana creatures you control can produce
· Put all Equipment cards from your library onto the battlefield
Show steps
- Declare Phantom Steed and Godo as attackers, triggering each of their second abilities.
- Resolve the Godo trigger, untapping all creatures you control and causing you to get an additional combat phase after this one.
- Resolve the Phantom Steed trigger, creating a token copy of Wormfang Drake.
- When the token Wormfang Drake enters the battlefield, its first ability triggers, exiling Godo.
- At the end of your combat phase, Phantom Steed triggers, causing you to sacrifice the Wormfang Drake token.
- When the token Wormfang Drake leaves the battlefield, its second ability triggers, returning Godo from exile to the battlefield.
- When Godo enters the battlefield, its first ability triggers, allowing you to search your library for an Equipment card and put it onto the battlefield.
- Repeat each combat phase.
Combo 17 with Phantom Steed + Wormfang Drake + Samut, Tyrant Smasher
Results:
Infinite ETB
· Infinite LTB
· Infinite combat phases
· Infinite mana creatures you control can produce
· Infinite untap of creatures you control
· Put all Equipment cards from your library onto the battlefield
Show steps
- Declare Phantom Steed and Godo as attackers, triggering each of their second abilities.
- Resolve the Godo trigger, untapping all creatures you control and causing you to get an additional combat phase after this one.
- Resolve the Phantom Steed trigger, creating a token copy of Wormfang Drake.
- When the token Wormfang Drake enters the battlefield, its first ability triggers, exiling Godo.
- At the end of your combat phase, Phantom Steed triggers, causing you to sacrifice the Wormfang Drake token.
- When the token Wormfang Drake leaves the battlefield, its second ability triggers, returning Godo from exile to the battlefield.
- When Godo enters the battlefield, its first ability triggers, allowing you to search your library for an Equipment card and put it onto the battlefield.
- Repeat each combat phase.
Combo 18 with Phantom Steed + Wormfang Drake + Nahiri's Resolve
Results:
Infinite ETB
· Infinite LTB
· Infinite combat phases
· Infinite mana creatures you control can produce
· Infinite untap of creatures you control
· Put all Equipment cards from your library onto the battlefield
Show steps
- Declare Phantom Steed and Godo as attackers, triggering each of their second abilities.
- Resolve the Godo trigger, untapping all creatures you control and causing you to get an additional combat phase after this one.
- Resolve the Phantom Steed trigger, creating a token copy of Wormfang Drake.
- When the token Wormfang Drake enters the battlefield, its first ability triggers, exiling Godo.
- At the end of your combat phase, Phantom Steed triggers, causing you to sacrifice the Wormfang Drake token.
- When the token Wormfang Drake leaves the battlefield, its second ability triggers, returning Godo from exile to the battlefield.
- When Godo enters the battlefield, its first ability triggers, allowing you to search your library for an Equipment card and put it onto the battlefield.
- Repeat each combat phase.
Combo 19 with Phantom Steed + Wormfang Drake + Dragonlord Kolaghan
Results:
Infinite LTB
· Infinite ETB
· Infinite combat phases
· Infinite untap of creatures you control
· Infinite mana creatures you control can produce
· Put all Equipment cards from your library onto the battlefield
Show steps
- Declare Phantom Steed and Godo as attackers, triggering each of their second abilities.
- Resolve the Godo trigger, untapping all creatures you control and causing you to get an additional combat phase after this one.
- Resolve the Phantom Steed trigger, creating a token copy of Wormfang Drake.
- When the token Wormfang Drake enters the battlefield, its first ability triggers, exiling Godo.
- At the end of your combat phase, Phantom Steed triggers, causing you to sacrifice the Wormfang Drake token.
- When the token Wormfang Drake leaves the battlefield, its second ability triggers, returning Godo from exile to the battlefield.
- When Godo enters the battlefield, its first ability triggers, allowing you to search your library for an Equipment card and put it onto the battlefield.
- Repeat each combat phase.
Combo 20 with Phantom Steed + Wormfang Drake + Temur Ascendancy
Results:
Infinite LTB
· Infinite ETB
· Infinite combat phases
· Infinite untap of creatures you control
· Infinite mana creatures you control can produce
· Put all Equipment cards from your library onto the battlefield
Show steps
- Declare Phantom Steed and Godo as attackers, triggering each of their second abilities.
- Resolve the Godo trigger, untapping all creatures you control and causing you to get an additional combat phase after this one.
- Resolve the Phantom Steed trigger, creating a token copy of Wormfang Drake.
- When the token Wormfang Drake enters the battlefield, its first ability triggers, exiling Godo.
- At the end of your combat phase, Phantom Steed triggers, causing you to sacrifice the Wormfang Drake token.
- When the token Wormfang Drake leaves the battlefield, its second ability triggers, returning Godo from exile to the battlefield.
- When Godo enters the battlefield, its first ability triggers, allowing you to search your library for an Equipment card and put it onto the battlefield.
- Repeat each combat phase.
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