Freed from the Real + Red Death, Shipwrecker Combos

20 known combos featuring both cards in Commander

Infinite card draw for any number of opponents Infinite draw triggers for any number of opponents

Combo 1 with Chromatic Orrery

Also requires: Chromatic Orrery Chromatic Orrery
Results: Infinite card draw for any number of opponents · Infinite draw triggers for any number of opponents
Steps
  1. Activate Red Death by tapping it, adding {R}, goading a creature an opponent controls and causing that opponent to draw a card.
  2. Activate Freed from the Real's second ability by paying {1}, untapping Red Death.
  3. Repeat.

Combo 2 with Mycosynth Lattice

Also requires: Mycosynth Lattice Mycosynth Lattice
Results: Infinite card draw for any number of opponents · Infinite draw triggers for any number of opponents
Show steps
  1. Activate Red Death by tapping it, adding {R}, goading a creature an opponent controls and causing that opponent to draw a card.
  2. Activate Freed from the Real's second ability by paying {1}, untapping Red Death.
  3. Repeat.

Combo 3 with Prismite + Training Grounds

Also requires: Prismite Prismite Training Grounds Training Grounds
Results: Infinite card draw for any number of opponents · Infinite draw triggers for any number of opponents
Show steps
  1. Activate Red Death by tapping it, adding {R}, goading a creature an opponent controls and causing that opponent to draw a card.
  2. Activate Prismite by paying {1}, adding {U}.
  3. Activate Freed from the Real by paying {U}, untapping Red Death.
  4. Repeat.

Combo 4 with Prismite + Heartstone

Also requires: Prismite Prismite Heartstone Heartstone
Results: Infinite draw triggers for any number of opponents · Infinite card draw for any number of opponents
Show steps
  1. Activate Red Death by tapping it, adding {R}, goading a creature an opponent controls and causing that opponent to draw a card.
  2. Activate Prismite by paying {1}, adding {U}.
  3. Activate Freed from the Real by paying {U}, untapping Red Death.
  4. Repeat.

Combo 5 with Forensic Gadgeteer + Prismite

Also requires: Forensic Gadgeteer Forensic Gadgeteer Prismite Prismite
Results: Infinite draw triggers for any number of opponents · Infinite card draw for any number of opponents
Show steps
  1. Activate Red Death by tapping it, adding {R}, goading a creature an opponent controls and causing that opponent to draw a card.
  2. Activate Prismite by paying {1}, adding {U}.
  3. Activate Freed from the Real by paying {U}, untapping Red Death.
  4. Repeat.

Combo 6 with Forensic Gadgeteer + Stonework Packbeast

Also requires: Forensic Gadgeteer Forensic Gadgeteer Stonework Packbeast Stonework Packbeast
Results: Infinite draw triggers for any number of opponents · Infinite card draw for any number of opponents
Show steps
  1. Activate Red Death by tapping it, adding {R}, goading a creature an opponent controls and causing that opponent to draw a card.
  2. Activate Stonework Packbeast by paying {1}, adding {U}.
  3. Activate Freed from the Real by paying {U}, untapping Red Death.
  4. Repeat.

Combo 7 with Stonework Packbeast + Heartstone

Also requires: Stonework Packbeast Stonework Packbeast Heartstone Heartstone
Results: Infinite draw triggers for any number of opponents · Infinite card draw for any number of opponents
Show steps
  1. Activate Red Death by tapping it, adding {R}, goading a creature an opponent controls and causing that opponent to draw a card.
  2. Activate Stonework Packbeast by paying {1}, adding {U}.
  3. Activate Freed from the Real by paying {U}, untapping Red Death.
  4. Repeat.

Combo 8 with Stonework Packbeast + Training Grounds

Also requires: Stonework Packbeast Stonework Packbeast Training Grounds Training Grounds
Results: Infinite draw triggers for any number of opponents · Infinite card draw for any number of opponents
Show steps
  1. Activate Red Death by tapping it, adding {R}, goading a creature an opponent controls and causing that opponent to draw a card.
  2. Activate Stonework Packbeast by paying {1}, adding {U}.
  3. Activate Freed from the Real by paying {U}, untapping Red Death.
  4. Repeat.

Combo 9 with Forensic Gadgeteer + Energy Refractor

Also requires: Forensic Gadgeteer Forensic Gadgeteer Energy Refractor Energy Refractor
Results: Infinite draw triggers for any number of opponents · Infinite card draw for any number of opponents
Show steps
  1. Activate Red Death by tapping it, adding {R}, goading a creature an opponent controls and causing that opponent to draw a card.
  2. Activate Energy Refractor by paying {1}, adding {U}.
  3. Activate Freed from the Real by paying {U}, untapping Red Death.
  4. Repeat.

Combo 10 with Forensic Gadgeteer + Urn of Godfire

Also requires: Forensic Gadgeteer Forensic Gadgeteer Urn of Godfire Urn of Godfire
Results: Infinite draw triggers for any number of opponents · Infinite card draw for any number of opponents
Show steps
  1. Activate Red Death by tapping it, adding {R}, goading a creature an opponent controls and causing that opponent to draw a card.
  2. Activate Urn of Godfire by paying {1}, adding {U}.
  3. Activate Freed from the Real by paying {U}, untapping Red Death.
  4. Repeat.

Combo 11 with Crossroads Candleguide + Training Grounds

Also requires: Crossroads Candleguide Crossroads Candleguide Training Grounds Training Grounds
Results: Infinite draw triggers for any number of opponents · Infinite card draw for any number of opponents
Show steps
  1. Activate Red Death by tapping it, adding {R}, goading a creature an opponent controls and causing that opponent to draw a card.
  2. Activate Crossroads Candleguide by paying {1}, adding {U}.
  3. Activate Freed from the Real by paying {U}, untapping Red Death.
  4. Repeat.

Combo 12 with Signpost Scarecrow + Heartstone

Also requires: Signpost Scarecrow Signpost Scarecrow Heartstone Heartstone
Results: Infinite draw triggers for any number of opponents · Infinite card draw for any number of opponents
Show steps
  1. Activate Red Death by tapping it, adding {R}, goading a creature an opponent controls and causing that opponent to draw a card.
  2. Activate Signpost Scarecrow by paying {1}, adding {U}.
  3. Activate Freed from the Real by paying {U}, untapping Red Death.
  4. Repeat.

Combo 13 with Crossroads Candleguide + Heartstone

Also requires: Crossroads Candleguide Crossroads Candleguide Heartstone Heartstone
Results: Infinite draw triggers for any number of opponents · Infinite card draw for any number of opponents
Show steps
  1. Activate Red Death by tapping it, adding {R}, goading a creature an opponent controls and causing that opponent to draw a card.
  2. Activate Crossroads Candleguide by paying {1}, adding {U}.
  3. Activate Freed from the Real by paying {U}, untapping Red Death.
  4. Repeat.

Combo 14 with Signpost Scarecrow + Training Grounds

Also requires: Signpost Scarecrow Signpost Scarecrow Training Grounds Training Grounds
Results: Infinite draw triggers for any number of opponents · Infinite card draw for any number of opponents
Show steps
  1. Activate Red Death by tapping it, adding {R}, goading a creature an opponent controls and causing that opponent to draw a card.
  2. Activate Signpost Scarecrow by paying {1}, adding {U}.
  3. Activate Freed from the Real by paying {U}, untapping Red Death.
  4. Repeat.

Combo 15 with Power Artifact + Energy Refractor

Also requires: Power Artifact Power Artifact Energy Refractor Energy Refractor
Results: Infinite draw triggers for any number of opponents · Infinite card draw for any number of opponents
Show steps
  1. Activate Red Death by tapping it, adding {R}, goading a creature an opponent controls and causing that opponent to draw a card.
  2. Activate Energy Refractor by paying {1}, adding {U}.
  3. Activate Freed from the Real by paying {U}, untapping Red Death.
  4. Repeat.

Combo 16 with Forensic Gadgeteer + Gemstone Array

Also requires: Forensic Gadgeteer Forensic Gadgeteer Gemstone Array Gemstone Array
Results: Infinite draw triggers for any number of opponents · Infinite card draw for any number of opponents
Show steps
  1. Activate Red Death by tapping it, adding {R}, goading a creature an opponent controls and causing that opponent to draw a card.
  2. Activate Gemstone Array by paying {1}, adding {U}.
  3. Activate Freed from the Real by paying {U}, untapping Red Death.
  4. Repeat.

Combo 17 with Power Artifact + Gemstone Array

Also requires: Power Artifact Power Artifact Gemstone Array Gemstone Array
Results: Infinite draw triggers for any number of opponents · Infinite card draw for any number of opponents
Show steps
  1. Activate Red Death by tapping it, adding {R}, goading a creature an opponent controls and causing that opponent to draw a card.
  2. Activate Gemstone Array by paying {1}, adding {U}.
  3. Activate Freed from the Real by paying {U}, untapping Red Death.
  4. Repeat.

Combo 18 with Power Artifact + Stonework Packbeast

Also requires: Power Artifact Power Artifact Stonework Packbeast Stonework Packbeast
Results: Infinite draw triggers for any number of opponents · Infinite card draw for any number of opponents
Show steps
  1. Activate Red Death by tapping it, adding {R}, goading a creature an opponent controls and causing that opponent to draw a card.
  2. Activate Stonework Packbeast by paying {1}, adding {U}.
  3. Activate Freed from the Real by paying {U}, untapping Red Death.
  4. Repeat.

Combo 19 with Forensic Gadgeteer + Signpost Scarecrow

Also requires: Forensic Gadgeteer Forensic Gadgeteer Signpost Scarecrow Signpost Scarecrow
Results: Infinite draw triggers for any number of opponents · Infinite card draw for any number of opponents
Show steps
  1. Activate Red Death by tapping it, adding {R}, goading a creature an opponent controls and causing that opponent to draw a card.
  2. Activate Signpost Scarecrow by paying {1}, adding {U}.
  3. Activate Freed from the Real by paying {U}, untapping Red Death.
  4. Repeat.

Combo 20 with Power Artifact + Prismite

Also requires: Power Artifact Power Artifact Prismite Prismite
Results: Infinite draw triggers for any number of opponents · Infinite card draw for any number of opponents
Show steps
  1. Activate Red Death by tapping it, adding {R}, goading a creature an opponent controls and causing that opponent to draw a card.
  2. Activate Prismite by paying {1}, adding {U}.
  3. Activate Freed from the Real by paying {U}, untapping Red Death.
  4. Repeat.
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