Fractured Identity + Nine Lives Combos
20 known combos featuring both cards in Commander
Each opponent loses the game
Combo 1 with Patrician's Scorn
Also requires:
Patrician's Scorn
Patrician's Scorn
Results:
Each opponent loses the game
Steps
- Cast Fractured Identity by paying {3}{W}{U}, exiling Nine Lives and causing each opponent to create a token copy of it.
- Nine Lives triggers. Holding priority, cast Patrician's Scorn by paying {0}, destroying all enchantments.
- Each opponent's Nine Lives leaves the battlefield, causing them to lose the game.
Combo 2 with Austere Command + Angel's Grace
Results:
Each opponent loses the game
Show steps
- Cast Angel's Grace by paying {W}.
- Cast Fractured Identity by paying {3}{W}{U}, exiling Nine Lives and causing each opponent to create a token copy of it.
- Nine Lives leaves the battlefield, however you cannot lose the game due to Angel's Grace.
- Cast Austere Command by paying its mana cost, destroying all enchantments.
- When each opponent's Nine Lives leaves the battlefield, they each trigger, causing each opponent to lose the game.
Combo 3 with Tempest of Light
Also requires:
Tempest of Light
Tempest of Light
Results:
Each opponent loses the game
Show steps
- Cast Fractured Identity by paying {3}{W}{U}, exiling Nine Lives and causing each opponent to create a token copy of it.
- Nine Lives triggers. Holding priority, cast Tempest of Light by paying its mana cost, destroying all enchantments.
- Each opponent's Nine Lives leaves the battlefield, causing them to lose the game.
Combo 4 with Austere Command + Platinum Angel
Results:
Each opponent loses the game
Show steps
- Cast Fractured Identity by paying {3}{W}{U}, exiling Nine Lives and causing each opponent to create a token copy of it.
- Nine Lives leaves the battlefield, however you cannot lose the game due to Platinum Angel.
- Cast Austere Command by paying {4}{W}{W}, destroying all enchantments.
- Each opponent's Nine Lives leaves the battlefield, causing them to lose the game.
Combo 5 with Cleansing Nova + Angel's Grace
Also requires:
Cleansing Nova
Angel's Grace
Cleansing Nova
Angel's Grace
Results:
Each opponent loses the game
Show steps
- Cast Angel's Grace by paying {W}.
- Cast Fractured Identity by paying {3}{W}{U}, exiling Nine Lives and causing each opponent to create a token copy of it.
- Nine Lives leaves the battlefield, however you cannot lose the game due to Angel's Grace.
- Cast Cleansing Nova by paying its mana cost, destroying all enchantments.
- When each opponent's Nine Lives leaves the battlefield, they each trigger, causing each opponent to lose the game.
Combo 6 with Nevinyrral's Disk
Also requires:
Nevinyrral's Disk
Nevinyrral's Disk
Results:
Each opponent loses the game
Show steps
- Cast Fractured Identity by paying {3}{W}{U}, exiling Nine Lives and causing each opponent to create a token copy of it.
- Nine Lives triggers. Holding priority, activate Nevinyrral's Disk by paying {1} and tapping it, destroying all creatures, artifacts and enchantments.
- Each opponent's Nine Lives leaves the battlefield, causing them to lose the game.
Combo 7 with Dismantling Wave
Also requires:
Dismantling Wave
Dismantling Wave
Results:
Each opponent loses the game
Show steps
- Cast Fractured Identity by paying {3}{W}{U}, exiling Nine Lives and causing each opponent to create a token copy of it.
- Nine Lives triggers, holding priority, cycle Dismantling Wave by paying {6}{W}{W}, destroying all artifacts and enchantments.
- Each opponent's Nine Lives leaves the battlefield, causing them to lose the game.
Combo 8 with Cleansing Nova + Platinum Angel
Also requires:
Cleansing Nova
Platinum Angel
Cleansing Nova
Platinum Angel
Results:
Each opponent loses the game
Show steps
- Cast Fractured Identity by paying {3}{W}{U}, exiling Nine Lives and causing each opponent to create a token copy of it.
- Nine Lives leaves the battlefield, however you cannot lose the game due to Platinum Angel.
- Cast Cleansing Nova by paying its mana cost, destroying all enchantments.
- When each opponent's Nine Lives leaves the battlefield, they each trigger, causing each opponent to lose the game.
Combo 9 with Austere Command + The Book of Exalted Deeds
Results:
Each opponent loses the game
Show steps
- Activate The Book of Exalted Deeds by paying {W}{W}{W}, tapping and exiling it, putting an enlightened counter on an Angel you control.
- Cast Fractured Identity by paying {3}{W}{U}, exiling Nine Lives and causing each opponent to create a token copy of it.
- Nine Lives leaves the battlefield, however you cannot lose the game due to The Book of Exalted Deeds.
- Cast Austere Command by paying its mana cost, destroying all enchantments.
- When each opponent's Nine Lives leaves the battlefield, they each trigger, causing each opponent to lose the game.
Combo 10 with Austere Command + Cloudsteel Kirin
Results:
Each opponent loses the game
Show steps
- Cast Fractured Identity by paying {3}{W}{U}, exiling Nine Lives and causing each opponent to create a token copy of it.
- Nine Lives leaves the battlefield, however you cannot lose the game due to Cloudsteel Kirin.
- Cast Austere Command by paying its mana cost, destroying all enchantments.
- When each opponent's Nine Lives leaves the battlefield, they each trigger, causing each opponent to lose the game.
Combo 11 with Back to Nature
Also requires:
Back to Nature
Back to Nature
Results:
Each opponent loses the game
Show steps
- Cast Fractured Identity by paying {3}{W}{U}, exiling Nine Lives and causing each opponent to create a token copy of it.
- Nine Lives triggers. Holding priority, cast Back to Nature by paying its mana cost, destroying all enchantments.
- Each opponent's Nine Lives leaves the battlefield, causing them to lose the game.
Combo 12 with Nova Cleric
Also requires:
Nova Cleric
Nova Cleric
Results:
Each opponent loses the game
Show steps
- Cast Fractured Identity by paying {3}{W}{U}, exiling Nine Lives and causing each opponent to create a token copy of it.
- Nine Lives triggers. Holding priority, activate Nova Cleric by paying {2}{W}, tapping and sacrificing it, destroying all enchantments.
- Each opponent's Nine Lives leaves the battlefield, causing them to lose the game.
Combo 13 with Cleansing Nova + Cloudsteel Kirin
Also requires:
Cleansing Nova
Cloudsteel Kirin
Cleansing Nova
Cloudsteel Kirin
Results:
Each opponent loses the game
Show steps
- Cast Fractured Identity by paying {3}{W}{U}, exiling Nine Lives and causing each opponent to create a token copy of it.
- Nine Lives leaves the battlefield, however you cannot lose the game due to Cloudsteel Kirin.
- Cast Cleansing Nova by paying its mana cost, destroying all enchantments.
- When each opponent's Nine Lives leaves the battlefield, they each trigger, causing each opponent to lose the game.
Combo 14 with Austere Command + Herald of Eternal Dawn
Results:
Each opponent loses the game
Show steps
- Cast Fractured Identity by paying {3}{W}{U}, exiling Nine Lives and causing each opponent to create a token copy of it.
- Nine Lives leaves the battlefield, however you cannot lose the game due to Herald of Eternal Dawn.
- Cast Austere Command by paying its mana cost, destroying all enchantments.
- When each opponent's Nine Lives leaves the battlefield, they each trigger, causing each opponent to lose the game.
Combo 15 with Magus of the Disk
Also requires:
Magus of the Disk
Magus of the Disk
Results:
Each opponent loses the game
Show steps
- Cast Fractured Identity by paying {3}{W}{U}, exiling Nine Lives and causing each opponent to create a token copy of it.
- Nine Lives triggers. Holding priority, activate Magus of the Disk by paying {1} and tapping it, destroying all creatures, artifacts and enchantments.
- Each opponent's Nine Lives leaves the battlefield, causing them to lose the game.
Combo 16 with Austere Command + Gideon of the Trials
Results:
Each opponent loses the game
Show steps
- Cast Fractured Identity by paying {3}{W}{U}, exiling Nine Lives and causing each opponent to create a token copy of it.
- Nine Lives leaves the battlefield, however you cannot lose the game due to Gideon of the Trials.
- Cast Austere Command by paying its mana cost, destroying all enchantments.
- When each opponent's Nine Lives leaves the battlefield, they each trigger, causing each opponent to lose the game.
Combo 17 with Austere Command + The Golden Throne
Results:
Each opponent loses the game
Show steps
- Cast Fractured Identity by paying {3}{W}{U}, exiling Nine Lives and causing each opponent to create a token copy of it.
- Nine Lives leaves the battlefield, however you cannot lose the game due to The Golden Throne.
- Cast Austere Command by paying its mana cost, destroying all enchantments.
- When each opponent's Nine Lives leaves the battlefield, they each trigger, causing each opponent to lose the game.
Combo 18 with Cleansing Nova + The Book of Exalted Deeds
Results:
Each opponent loses the game
Show steps
- Activate The Book of Exalted Deeds by paying {W}{W}{W}, tapping and exiling it, putting an enlightened counter on an Angel you control.
- Cast Fractured Identity by paying {3}{W}{U}, exiling Nine Lives and causing each opponent to create a token copy of it.
- Nine Lives leaves the battlefield, however you cannot lose the game due to The Book of Exalted Deeds.
- Cast Cleansing Nova by paying its mana cost, destroying all enchantments.
- When each opponent's Nine Lives leaves the battlefield, they each trigger, causing each opponent to lose the game.
Combo 19 with Cleansing Nova + Gideon of the Trials
Also requires:
Cleansing Nova
Gideon of the Trials
Cleansing Nova
Gideon of the Trials
Results:
Each opponent loses the game
Show steps
- Cast Fractured Identity by paying {3}{W}{U}, exiling Nine Lives and causing each opponent to create a token copy of it.
- Nine Lives leaves the battlefield, however you cannot lose the game due to Gideon of the Trials.
- Cast Cleansing Nova by paying its mana cost, destroying all enchantments.
- When each opponent's Nine Lives leaves the battlefield, they each trigger, causing each opponent to lose the game.
Combo 20 with Merciless Eviction + Angel's Grace
Results:
Each opponent loses the game
Show steps
- Cast Angel's Grace by paying {W}.
- Cast Fractured Identity by paying {3}{W}{U}, exiling Nine Lives and causing each opponent to create a token copy of it.
- Nine Lives leaves the battlefield, however you cannot lose the game due to Angel's Grace.
- Cast Merciless Eviction by paying its mana cost, exiling all enchantments.
- When each opponent's Nine Lives leaves the battlefield, they each trigger, causing each opponent to lose the game.
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