Fractured Identity + Nine Lives Combos

20 known combos featuring both cards in Commander

Each opponent loses the game

Combo 1 with Patrician's Scorn

Also requires: Patrician's Scorn Patrician's Scorn
Results: Each opponent loses the game
Steps
  1. Cast Fractured Identity by paying {3}{W}{U}, exiling Nine Lives and causing each opponent to create a token copy of it.
  2. Nine Lives triggers. Holding priority, cast Patrician's Scorn by paying {0}, destroying all enchantments.
  3. Each opponent's Nine Lives leaves the battlefield, causing them to lose the game.

Combo 2 with Austere Command + Angel's Grace

Also requires: Austere Command Austere Command Angel's Grace Angel's Grace
Results: Each opponent loses the game
Show steps
  1. Cast Angel's Grace by paying {W}.
  2. Cast Fractured Identity by paying {3}{W}{U}, exiling Nine Lives and causing each opponent to create a token copy of it.
  3. Nine Lives leaves the battlefield, however you cannot lose the game due to Angel's Grace.
  4. Cast Austere Command by paying its mana cost, destroying all enchantments.
  5. When each opponent's Nine Lives leaves the battlefield, they each trigger, causing each opponent to lose the game.

Combo 3 with Tempest of Light

Also requires: Tempest of Light Tempest of Light
Results: Each opponent loses the game
Show steps
  1. Cast Fractured Identity by paying {3}{W}{U}, exiling Nine Lives and causing each opponent to create a token copy of it.
  2. Nine Lives triggers. Holding priority, cast Tempest of Light by paying its mana cost, destroying all enchantments.
  3. Each opponent's Nine Lives leaves the battlefield, causing them to lose the game.

Combo 4 with Austere Command + Platinum Angel

Also requires: Austere Command Austere Command Platinum Angel Platinum Angel
Results: Each opponent loses the game
Show steps
  1. Cast Fractured Identity by paying {3}{W}{U}, exiling Nine Lives and causing each opponent to create a token copy of it.
  2. Nine Lives leaves the battlefield, however you cannot lose the game due to Platinum Angel.
  3. Cast Austere Command by paying {4}{W}{W}, destroying all enchantments.
  4. Each opponent's Nine Lives leaves the battlefield, causing them to lose the game.

Combo 5 with Cleansing Nova + Angel's Grace

Also requires: Cleansing Nova Cleansing Nova Angel's Grace Angel's Grace
Results: Each opponent loses the game
Show steps
  1. Cast Angel's Grace by paying {W}.
  2. Cast Fractured Identity by paying {3}{W}{U}, exiling Nine Lives and causing each opponent to create a token copy of it.
  3. Nine Lives leaves the battlefield, however you cannot lose the game due to Angel's Grace.
  4. Cast Cleansing Nova by paying its mana cost, destroying all enchantments.
  5. When each opponent's Nine Lives leaves the battlefield, they each trigger, causing each opponent to lose the game.

Combo 6 with Nevinyrral's Disk

Also requires: Nevinyrral's Disk Nevinyrral's Disk
Results: Each opponent loses the game
Show steps
  1. Cast Fractured Identity by paying {3}{W}{U}, exiling Nine Lives and causing each opponent to create a token copy of it.
  2. Nine Lives triggers. Holding priority, activate Nevinyrral's Disk by paying {1} and tapping it, destroying all creatures, artifacts and enchantments.
  3. Each opponent's Nine Lives leaves the battlefield, causing them to lose the game.

Combo 7 with Dismantling Wave

Also requires: Dismantling Wave Dismantling Wave
Results: Each opponent loses the game
Show steps
  1. Cast Fractured Identity by paying {3}{W}{U}, exiling Nine Lives and causing each opponent to create a token copy of it.
  2. Nine Lives triggers, holding priority, cycle Dismantling Wave by paying {6}{W}{W}, destroying all artifacts and enchantments.
  3. Each opponent's Nine Lives leaves the battlefield, causing them to lose the game.

Combo 8 with Cleansing Nova + Platinum Angel

Also requires: Cleansing Nova Cleansing Nova Platinum Angel Platinum Angel
Results: Each opponent loses the game
Show steps
  1. Cast Fractured Identity by paying {3}{W}{U}, exiling Nine Lives and causing each opponent to create a token copy of it.
  2. Nine Lives leaves the battlefield, however you cannot lose the game due to Platinum Angel.
  3. Cast Cleansing Nova by paying its mana cost, destroying all enchantments.
  4. When each opponent's Nine Lives leaves the battlefield, they each trigger, causing each opponent to lose the game.

Combo 9 with Austere Command + The Book of Exalted Deeds

Results: Each opponent loses the game
Show steps
  1. Activate The Book of Exalted Deeds by paying {W}{W}{W}, tapping and exiling it, putting an enlightened counter on an Angel you control.
  2. Cast Fractured Identity by paying {3}{W}{U}, exiling Nine Lives and causing each opponent to create a token copy of it.
  3. Nine Lives leaves the battlefield, however you cannot lose the game due to The Book of Exalted Deeds.
  4. Cast Austere Command by paying its mana cost, destroying all enchantments.
  5. When each opponent's Nine Lives leaves the battlefield, they each trigger, causing each opponent to lose the game.

Combo 10 with Austere Command + Cloudsteel Kirin

Also requires: Austere Command Austere Command Cloudsteel Kirin Cloudsteel Kirin
Results: Each opponent loses the game
Show steps
  1. Cast Fractured Identity by paying {3}{W}{U}, exiling Nine Lives and causing each opponent to create a token copy of it.
  2. Nine Lives leaves the battlefield, however you cannot lose the game due to Cloudsteel Kirin.
  3. Cast Austere Command by paying its mana cost, destroying all enchantments.
  4. When each opponent's Nine Lives leaves the battlefield, they each trigger, causing each opponent to lose the game.

Combo 11 with Back to Nature

Also requires: Back to Nature Back to Nature
Results: Each opponent loses the game
Show steps
  1. Cast Fractured Identity by paying {3}{W}{U}, exiling Nine Lives and causing each opponent to create a token copy of it.
  2. Nine Lives triggers. Holding priority, cast Back to Nature by paying its mana cost, destroying all enchantments.
  3. Each opponent's Nine Lives leaves the battlefield, causing them to lose the game.

Combo 12 with Nova Cleric

Also requires: Nova Cleric Nova Cleric
Results: Each opponent loses the game
Show steps
  1. Cast Fractured Identity by paying {3}{W}{U}, exiling Nine Lives and causing each opponent to create a token copy of it.
  2. Nine Lives triggers. Holding priority, activate Nova Cleric by paying {2}{W}, tapping and sacrificing it, destroying all enchantments.
  3. Each opponent's Nine Lives leaves the battlefield, causing them to lose the game.

Combo 13 with Cleansing Nova + Cloudsteel Kirin

Also requires: Cleansing Nova Cleansing Nova Cloudsteel Kirin Cloudsteel Kirin
Results: Each opponent loses the game
Show steps
  1. Cast Fractured Identity by paying {3}{W}{U}, exiling Nine Lives and causing each opponent to create a token copy of it.
  2. Nine Lives leaves the battlefield, however you cannot lose the game due to Cloudsteel Kirin.
  3. Cast Cleansing Nova by paying its mana cost, destroying all enchantments.
  4. When each opponent's Nine Lives leaves the battlefield, they each trigger, causing each opponent to lose the game.

Combo 14 with Austere Command + Herald of Eternal Dawn

Results: Each opponent loses the game
Show steps
  1. Cast Fractured Identity by paying {3}{W}{U}, exiling Nine Lives and causing each opponent to create a token copy of it.
  2. Nine Lives leaves the battlefield, however you cannot lose the game due to Herald of Eternal Dawn.
  3. Cast Austere Command by paying its mana cost, destroying all enchantments.
  4. When each opponent's Nine Lives leaves the battlefield, they each trigger, causing each opponent to lose the game.

Combo 15 with Magus of the Disk

Also requires: Magus of the Disk Magus of the Disk
Results: Each opponent loses the game
Show steps
  1. Cast Fractured Identity by paying {3}{W}{U}, exiling Nine Lives and causing each opponent to create a token copy of it.
  2. Nine Lives triggers. Holding priority, activate Magus of the Disk by paying {1} and tapping it, destroying all creatures, artifacts and enchantments.
  3. Each opponent's Nine Lives leaves the battlefield, causing them to lose the game.

Combo 16 with Austere Command + Gideon of the Trials

Also requires: Austere Command Austere Command Gideon of the Trials Gideon of the Trials
Results: Each opponent loses the game
Show steps
  1. Cast Fractured Identity by paying {3}{W}{U}, exiling Nine Lives and causing each opponent to create a token copy of it.
  2. Nine Lives leaves the battlefield, however you cannot lose the game due to Gideon of the Trials.
  3. Cast Austere Command by paying its mana cost, destroying all enchantments.
  4. When each opponent's Nine Lives leaves the battlefield, they each trigger, causing each opponent to lose the game.

Combo 17 with Austere Command + The Golden Throne

Also requires: Austere Command Austere Command The Golden Throne The Golden Throne
Results: Each opponent loses the game
Show steps
  1. Cast Fractured Identity by paying {3}{W}{U}, exiling Nine Lives and causing each opponent to create a token copy of it.
  2. Nine Lives leaves the battlefield, however you cannot lose the game due to The Golden Throne.
  3. Cast Austere Command by paying its mana cost, destroying all enchantments.
  4. When each opponent's Nine Lives leaves the battlefield, they each trigger, causing each opponent to lose the game.

Combo 18 with Cleansing Nova + The Book of Exalted Deeds

Also requires: Cleansing Nova Cleansing Nova The Book of Exalted Deeds The Book of Exalted Deeds
Results: Each opponent loses the game
Show steps
  1. Activate The Book of Exalted Deeds by paying {W}{W}{W}, tapping and exiling it, putting an enlightened counter on an Angel you control.
  2. Cast Fractured Identity by paying {3}{W}{U}, exiling Nine Lives and causing each opponent to create a token copy of it.
  3. Nine Lives leaves the battlefield, however you cannot lose the game due to The Book of Exalted Deeds.
  4. Cast Cleansing Nova by paying its mana cost, destroying all enchantments.
  5. When each opponent's Nine Lives leaves the battlefield, they each trigger, causing each opponent to lose the game.

Combo 19 with Cleansing Nova + Gideon of the Trials

Also requires: Cleansing Nova Cleansing Nova Gideon of the Trials Gideon of the Trials
Results: Each opponent loses the game
Show steps
  1. Cast Fractured Identity by paying {3}{W}{U}, exiling Nine Lives and causing each opponent to create a token copy of it.
  2. Nine Lives leaves the battlefield, however you cannot lose the game due to Gideon of the Trials.
  3. Cast Cleansing Nova by paying its mana cost, destroying all enchantments.
  4. When each opponent's Nine Lives leaves the battlefield, they each trigger, causing each opponent to lose the game.

Combo 20 with Merciless Eviction + Angel's Grace

Also requires: Merciless Eviction Merciless Eviction Angel's Grace Angel's Grace
Results: Each opponent loses the game
Show steps
  1. Cast Angel's Grace by paying {W}.
  2. Cast Fractured Identity by paying {3}{W}{U}, exiling Nine Lives and causing each opponent to create a token copy of it.
  3. Nine Lives leaves the battlefield, however you cannot lose the game due to Angel's Grace.
  4. Cast Merciless Eviction by paying its mana cost, exiling all enchantments.
  5. When each opponent's Nine Lives leaves the battlefield, they each trigger, causing each opponent to lose the game.
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