Encroaching Mycosynth + Time Sieve Combos

20 known combos featuring both cards in Commander

Infinite turns Lock Near-infinite lifegain

Combo 1 with Tana, the Bloodsower

Also requires: Tana, the Bloodsower Tana, the Bloodsower
Results: Infinite turns · Lock
Steps
  1. Deal combat damage to an opponent using Tana.
  2. Tana triggers, creating at least five 1/1 Saproling creature tokens.
  3. Activate Time Sieve by tapping it and sacrificing five Saprolings, causing you to take an extra turn after this one.
  4. Repeat each turn.

Combo 2 with Endless Ranks of the Dead

Also requires: Endless Ranks of the Dead Endless Ranks of the Dead
Results: Infinite turns · Lock
Show steps
  1. At the beginning of your upkeep, Endless Ranks of the Dead triggers, creating at least five 2/2 Zombie creature tokens that are artifacts due to Encroaching Mycosynth.
  2. Activate Time Sieve by tapping it and sacrificing five Zombies, causing you to take an extra turn after this one.
  3. Repeat each turn.

Combo 3 with Elemental Mastery

Also requires: Elemental Mastery Elemental Mastery
Results: Infinite turns · Lock
Show steps
  1. Activate the creature with Elemental Mastery attached by tapping it, creating at least five 1/1 Elemental creature tokens.
  2. Activate Time Sieve by tapping it and sacrificing five Elemental tokens, causing you to take an extra turn after this one.
  3. Repeat each turn.

Combo 4 with Phyrexian Swarmlord

Also requires: Phyrexian Swarmlord Phyrexian Swarmlord
Results: Infinite turns · Lock
Show steps
  1. At the beginning of your upkeep, Phyrexian Swarmlord triggers, creating at least five 1/1 Phyrexian Insect creature tokens.
  2. Activate Time Sieve by tapping it and sacrificing five Phyrexian Infects, causing you to take an extra turn after this one.
  3. Repeat each turn.

Combo 5 with Helm of the Host + Avenger of Zendikar

Also requires: Helm of the Host Helm of the Host Avenger of Zendikar Avenger of Zendikar
Results: Infinite turns · Lock
Show steps
  1. At the beginning of your combat phase, Helm of the Host triggers, creating a token copy of Avenger of Zendikar with haste.
  2. When the Avenger of Zendikar token enters the battlefield, it triggers, creating a 0/1 Plant creature token for each land you control.
  3. Activate Time Sieve by tapping it and sacrificing five creature tokens, causing you to take an extra turn after this one.
  4. Repeat each turn.

Combo 6 with Kiki-Jiki, Mirror Breaker + Abhorrent Overlord

Also requires: Kiki-Jiki, Mirror Breaker Kiki-Jiki, Mirror Breaker Abhorrent Overlord Abhorrent Overlord
Results: Infinite turns · Lock
Show steps
  1. Activate Kiki-Jiki by tapping it, creating a token copy of Abhorrent Overlord with haste.
  2. When the Abhorrent Overlord token enters the battlefield, it triggers, creating at least four 1/1 Harpy creature tokens.
  3. Activate Time Sieve by tapping it, sacrificing the Abhorrent Overlord token and the Harpy tokens, causing you to take an extra turn after this one.
  4. Repeat each turn.

Combo 7 with Helm of the Host + Master of Waves

Also requires: Helm of the Host Helm of the Host Master of Waves Master of Waves
Results: Infinite turns · Lock
Show steps
  1. At the beginning of your combat phase, Helm of the Host triggers, creating a token copy of Master of Waves with haste.
  2. When the Master of Waves token enters the battlefield, it triggers, creating a number of 1/0 Elemental creature tokens equal to your devotion to blue.
  3. Activate Time Sieve by tapping it and sacrificing five creature tokens, causing you to take an extra turn after this one.
  4. Repeat each turn.

Combo 8 with Xathrid Necromancer + Conspiracy

Also requires: Xathrid Necromancer Xathrid Necromancer Conspiracy Conspiracy
Results: Infinite turns · Lock
Show steps
  1. Activate Time Sieve by tapping it and sacrificing five other creatures.
  2. When the creatures die as Humans due to Conspiracy, Xathrid Necromancer triggers five times, creating five 2/2 Zombie creature tokens.
  3. Resolve the Time Sieve ability, causing you to take an extra turn after this one.
  4. Repeat each turn.

Combo 9 with Xathrid Necromancer + Xenograft

Also requires: Xathrid Necromancer Xathrid Necromancer Xenograft Xenograft
Results: Infinite turns · Lock
Show steps
  1. Activate Time Sieve by tapping it and sacrificing five other creatures.
  2. When the creatures die as Humans due to Xenograft, Xathrid Necromancer triggers five times, creating five 2/2 Zombie creature tokens.
  3. Resolve the Time Sieve ability, causing you to take an extra turn after this one.
  4. Repeat each turn.

Combo 10 with Xathrid Necromancer + Arcane Adaptation

Results: Infinite turns · Lock
Show steps
  1. Activate Time Sieve by tapping it and sacrificing five other creatures.
  2. When the creatures die as Humans due to Arcane Adaptation, Xathrid Necromancer triggers five times, creating five 2/2 Zombie creature tokens.
  3. Resolve the Time Sieve ability, causing you to take an extra turn after this one.
  4. Repeat each turn.

Combo 11 with Xathrid Necromancer + Maskwood Nexus

Also requires: Xathrid Necromancer Xathrid Necromancer Maskwood Nexus Maskwood Nexus
Results: Infinite turns · Lock
Show steps
  1. Activate Time Sieve by tapping it and sacrificing five other creatures.
  2. When the creatures die as Humans due to Maskwood Nexus, Xathrid Necromancer triggers five times, creating five 2/2 Zombie creature tokens.
  3. Resolve the Time Sieve ability, causing you to take an extra turn after this one.
  4. Repeat each turn.

Combo 12 with Rotlung Reanimator + Conspiracy

Also requires: Rotlung Reanimator Rotlung Reanimator Conspiracy Conspiracy
Results: Infinite turns · Lock
Show steps
  1. Activate Time Sieve by tapping it and sacrificing five other creatures.
  2. When the creatures die as Clerics due to Conspiracy, Rotlung Reanimator triggers five times, creating five 2/2 Zombie creature tokens.
  3. Resolve the Time Sieve ability, causing you to take an extra turn after this one.
  4. Repeat each turn.

Combo 13 with Rotlung Reanimator + Xenograft

Also requires: Rotlung Reanimator Rotlung Reanimator Xenograft Xenograft
Results: Infinite turns · Lock
Show steps
  1. Activate Time Sieve by tapping it and sacrificing five other creatures.
  2. When the creatures die as Clerics due to Xenograft, Rotlung Reanimator triggers five times, creating five 2/2 Zombie creature tokens.
  3. Resolve the Time Sieve ability, causing you to take an extra turn after this one.
  4. Repeat each turn.

Combo 14 with Rotlung Reanimator + Arcane Adaptation

Also requires: Rotlung Reanimator Rotlung Reanimator Arcane Adaptation Arcane Adaptation
Results: Infinite turns · Lock
Show steps
  1. Activate Time Sieve by tapping it and sacrificing five other creatures.
  2. When the creatures die as Clerics due to Arcane Adaptation, Rotlung Reanimator triggers five times, creating five 2/2 Zombie creature tokens.
  3. Resolve the Time Sieve ability, causing you to take an extra turn after this one.
  4. Repeat each turn.

Combo 15 with Rotlung Reanimator + Maskwood Nexus

Also requires: Rotlung Reanimator Rotlung Reanimator Maskwood Nexus Maskwood Nexus
Results: Infinite turns · Lock
Show steps
  1. Activate Time Sieve by tapping it and sacrificing five other creatures.
  2. When the creatures die as Clerics due to Maskwood Nexus, Rotlung Reanimator triggers five times, creating five 2/2 Zombie creature tokens.
  3. Resolve the Time Sieve ability, causing you to take an extra turn after this one.
  4. Repeat each turn.

Combo 16 with Rapacious One

Also requires: Rapacious One Rapacious One
Results: Lock · Infinite turns
Show steps
  1. Deal combat damage using Rapacious One.
  2. Rapacious One triggers, creating five 0/1 Eldrazi Spawn creature tokens.
  3. Activate Time Sieve by tapping it and sacrificing the Eldrazi Spawns, causing you to take an extra turn after this one.
  4. Repeat each turn.

Combo 17 with Helm of the Host + Izoni, Thousand-Eyed

Also requires: Helm of the Host Helm of the Host Izoni, Thousand-Eyed Izoni, Thousand-Eyed
Results: Infinite turns · Lock
Show steps
  1. At the beginning of your combat phase, Helm of the Host triggers, creating a nonlegendary token copy of Izoni with haste.
  2. When the Izoni token enters the battlefield, it triggers, creating a number of 1/1 Insect creature tokens equal to the number of creature cards in your graveyard.
  3. Activate Time Sieve by tapping it and sacrificing five creature tokens, causing you to take an extra turn after this one.
  4. Repeat each turn.

Combo 18 with Helm of the Host + Lena, Selfless Champion

Also requires: Helm of the Host Helm of the Host Lena, Selfless Champion Lena, Selfless Champion
Results: Infinite turns · Lock
Show steps
  1. At the beginning of your combat phase, Helm of the Host triggers, creating a nonlegendary token copy of Lena with haste.
  2. When the Lena token enters the battlefield, it triggers, creating a number of 1/1 Soldier creature tokens equal to the number of nontoken creatures you control.
  3. Activate Time Sieve by tapping it and sacrificing five creature tokens, causing you to take an extra turn after this one.
  4. Repeat each turn.

Combo 19 with Helm of the Host + Evangel of Heliod

Also requires: Helm of the Host Helm of the Host Evangel of Heliod Evangel of Heliod
Results: Infinite turns · Lock
Show steps
  1. At the beginning of your combat phase, Helm of the Host triggers, creating a token copy of Evangel of Heliod with haste.
  2. When the Evangel of Heliod token enters the battlefield, it triggers, creating a number of 1/1 Soldier creature tokens equal to your devotion to white.
  3. Activate Time Sieve by tapping it and sacrificing five creature tokens, causing you to take an extra turn after this one.
  4. Repeat each turn.

Combo 20 with Bishop of Wings + Conspiracy

Also requires: Bishop of Wings Bishop of Wings Conspiracy Conspiracy
Results: Infinite turns · Near-infinite lifegain · Lock
Show steps
  1. Activate Time Sieve by tapping it and sacrificing five other creatures.
  2. When the creatures die as Angels due to Conspiracy, Bishop of Wings' second ability triggers five times.
  3. Resolve the first trigger, causing you to create a 1/1 Spirit creature token.
  4. When the Spirit enters the battlefield as an Angel due to Conspiracy, Bishop of Wings' first ability triggers, causing you to gain 4 life.
  5. Repeat from step 3 for each remaining trigger.
  6. Resolve the Time Sieve ability from step 1, causing you to take an extra turn after this one.
  7. Repeat each turn.
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