Chromatic Orrery + Mind Over Matter Combos
5 known combos featuring both cards in Commander
Infinite self-discard triggers
Infinite draw triggers
Infinite looting
Near-infinite colorless mana
Near-infinite colored mana
Combo 1
Results:
Infinite self-discard triggers
· Infinite draw triggers
· Infinite looting
· Near-infinite colorless mana
· Near-infinite colored mana
· Near-infinite card draw
· Near-infinite untap of permanents you control
· Near-infinite mana permanents you control can produce
Steps
- Activate Chromatic Orrery's second ability by paying {5} and tapping it, causing you to draw a card for each color among permanents you control.
- Activate Mind Over Matter by discarding a card, untapping Chromatic Orrery.
- Activate Chromatic Orrery's first ability by tapping it, adding {5}.
- Activate Mind Over Matter by discarding a card, untapping Chromatic Orrery.
- Repeat.
Combo 2 with Quicksilver Elemental + Surge Engine
Results:
Infinite draw triggers
· Infinite looting
· Infinite self-discard triggers
· Near-infinite colored mana
· Near-infinite colorless mana
· Near-infinite card draw
· Near-infinite untap of permanents you control
· Near-infinite mana permanents you control can produce
Show steps
- Activate Chromatic Orrery's first ability by tapping it, adding {5}.
- Activate Quicksilver Elemental by paying {1}, causing it to gain all activated abilities of Surge Engine until end of turn.
- Activate Quicksilver Elemental using Surge Engine's third ability by paying {6}, causing you to draw three cards.
- Activate Mind over Matter by discarding a card, untapping Chromatic Orrery.
- Activate Chromatic Orrery by tapping it, adding {5}.
- Repeat from step 4 two additional times.
- Repeat from step 2.
Combo 3 with Kydele, Chosen of Kruphix + Faerie Formation
Results:
Near-infinite ETB
· Infinite draw triggers
· Near-infinite self-discard triggers
· Near-infinite colorless mana
· Near-infinite colored mana
· Near-infinite creature tokens
· Near-infinite card draw
· Near-infinite looting
· Near-infinite untap of permanents you control
· Near-infinite mana permanents you control can produce
· Infinite self-discard triggers
· Infinite looting
Show steps
- Activate Kydele by tapping it, adding {C} for each card you've drawn this turn.
- Activate Faerie Formation by paying {4}, causing you to draw a card and create a 1/1 Faerie creature token.
- Activate Mind Over Matter by discarding a card, untapping Kydele.
- Repeat.
- Eventually, Kydele will produce extra mana, and you may repeat step 2 as mana allows.
Combo 4 with The Tenth Doctor + Inspiring Refrain
Results:
Infinite draw triggers
· Infinite self-discard triggers
· Near-infinite card draw
· Near-infinite colored mana
· Near-infinite colorless mana
· Near-infinite looting
· Near-infinite magecraft triggers
· Near-infinite storm count
· Near-infinite untap of permanents you control
· Near-infinite mana permanents you control can produce
· Infinite looting
Show steps
- Activate Chromatic Orrery's first ability by tapping it, adding {5}.
- If Inspiring Refrain is in your hand, cast it by paying {6}.
- Otherwise, activate The Tenth Doctor by paying {7}, causing you to time travel three times, removing all time counters from Inspiring Refrain and cast Inspiring Refrain from exile without paying its mana cost.
- Resolve Inspiring Refrain, causing you to draw two cards and exile Inspiring Refrain with three time counters on it.
- Activate Mind over Matter by discarding a card, untapping Chromatic Orrery.
- Activate Chromatic Orrery's first ability by tapping it, adding {5}.
- Activate Mind over Matter by discarding a card, untapping Chromatic Orrery.
- Repeat.
Combo 5 with Queza, Augur of Agonies + Intimidation Campaign
Results:
Infinite self-discard triggers
· Near-infinite lifegain
· Near-infinite lifeloss
· Near-infinite lifegain triggers
· Infinite draw triggers
· Near-infinite colorless mana
· Near-infinite colored mana
· Near-infinite untap of permanents you control
· Infinite looting
· Near-infinite mana permanents you control can produce
· Near-infinite card draw
Show steps
- Activate Chromatic Orrery's first ability by tapping it, adding {5}.
- Cast Intimidation Campaign by paying {3}.
- When Intimidation Campaign enters the battlefield, its first ability triggers, causing each opponent to lose 1 life, and you to gain 1 life and draw a card.
- Queza triggers, targeting an opponent.
- When you commit that crime, Intimidation Campaign's second ability triggers, returning it from the battlefield to your hand.
- Resolve the Queza trigger, causing an opponent to lose 1 life and you to gain 1 life.
- If you have less than {3} available, activate Mind Over Matter by discarding a card, untapping Chromatic Orrery.
- If Chromatic Orrery is untapped, activate Chromatic Orrery's first ability by tapping it, adding {5}.
- Repeat from step 2.
Explore These Cards
Buy Chromatic Orrery on TCGPlayer
Buy on Amazon
As an Amazon Associate and TCGPlayer affiliate I earn from qualifying purchases.
Buy Mind Over Matter on TCGPlayer
Buy on Amazon
As an Amazon Associate and TCGPlayer affiliate I earn from qualifying purchases.