Burning Inquiry + Underworld Breach Combos
6 known combos featuring both cards in Commander
Near-infinite mill
Win the game
Infinite draw triggers
Infinite looting
Infinite draw triggers for all players
Combo 1 with Birgi, God of Storytelling // Harnfel, Horn of Bounty
Also requires:
Birgi, God of Storytelling // Harnfel, Horn of Bounty
Birgi, God of Storytelling // Harnfel, Horn of Bounty
Results:
Infinite draw triggers for all players
· Infinite self-mill
· Near-infinite mill
· Near-infinite self-discard triggers
· Near-infinite storm count
Steps
- Cast Burning Inquiry by paying {R}.
- Birgi triggers, adding {R}.
- Resolve Burning Inquiry, causing each player to draw three cards and discard three cards at random.
- Cast Burning Inquiry from your graveyard for its escape cost by paying {R} and exiling 3 cards from your graveyard.
- Repeat from step 2.
Combo 2 with Storm-Kiln Artist
Also requires:
Storm-Kiln Artist
Storm-Kiln Artist
Results:
Infinite draw triggers for all players
· Infinite self-discard triggers for all players
· Near-infinite magecraft triggers
· Near-infinite storm count
Show steps
- Cast Burning Inquiry from your graveyard for its escape cost by paying {R} and exiling three other cards from your graveyard.
- Storm-Kiln Artist triggers, creating a Treasure token.
- Resolve Burning Inquiry, causing each player to draw three cards and discard three cards at random.
- Activate the Treasure token by tapping and sacrificing it, adding {R}.
- Repeat.
Combo 3 with Runaway Steam-Kin + Thassa's Oracle
Results:
Infinite draw triggers
· Infinite looting
· Near-infinite mill
· Win the game
Show steps
- Cast Burning Inquiry for its escape cost by paying {R} and exiling three cards from your graveyard.
- Runaway Steam-Kin triggers, putting a +1/+1 counter on itself.
- Resolve Burning Inquiry, causing each player to draw three cards and discard three cards at random.
- Repeat steps 1-3 two additional times.
- Activate Runaway Steam-Kin by removing three +1/+1 counters from it, adding {R}{R}{R}.
- Repeat until you have less than three cards in your library.
- If Thassa's Oracle is in your hand, cast it by paying {U}{U}.
- If Thassa's Oracle is in your graveyard, cast it for its escape cost by paying {U}{U} and exiling three cards from your graveyard.
- Thassa's Oracle enters the battlefield, causing you to win the game.
Combo 4 with Kykar, Wind's Fury + Thassa's Oracle
Results:
Exile your library
· Win the game
Show steps
- Cast Underworld Breach by paying {1}{R}.
- Kykar, Wind's Fury triggers, creating a 1/1 Spirit creature token with flying.
- Underworld Breach resolves.
- Activate Kykar by sacrifice a Spirit token, adding {R}.
- Cast Burning Inquiry by paying {R}.
- Kykar, Wind's Fury triggers, creating a 1/1 Spirit creature token with flying.
- Resolve Bruning Inquiry, causing each player to draw three cards, then discard three cards at random.
- Activate Kykar by sacrifice a Spirit token, adding {R}.
- Cast Burning Inquiry from the graveyard for its escape cost by paying {R} and exiling three other cards from your graveyard.
- Repeat until you have two or fewer cards in your library.
- Cast Thassa's Oracle from your graveyard for its escape cost by paying {U}{U} and exiling three other cards from your graveyard.
- Thassa's Oracle enters the battlefield and triggers, causing you to win the game.
Combo 5 with Runaway Steam-Kin + Laboratory Maniac
Results:
Infinite draw triggers
· Infinite looting
· Near-infinite mill
· Win the game
Show steps
- Cast Burning Inquiry for its escape cost by paying {R} and exiling three cards from your graveyard.
- Runaway Steam-Kin triggers, putting a +1/+1 counter on itself.
- Resolve Burning Inquiry, causing each player to draw three cards and discard three cards at random.
- Repeat steps 1-3 two additional times.
- Activate Runaway Steam-Kin by removing three +1/+1 counters from it, adding {R}{R}{R}.
- Repeat until you draw from an empty library, causing you to win the game.
Combo 6 with Runaway Steam-Kin + Jace, Wielder of Mysteries
Results:
Infinite draw triggers
· Infinite looting
· Near-infinite mill
· Win the game
Show steps
- Cast Burning Inquiry for its escape cost by paying {R} and exiling three cards from your graveyard.
- Runaway Steam-Kin triggers, putting a +1/+1 counter on itself.
- Resolve Burning Inquiry, causing each player to draw three cards and discard three cards at random.
- Repeat steps 1-3 two additional times.
- Activate Runaway Steam-Kin by removing three +1/+1 counters from it, adding {R}{R}{R}.
- Repeat until you draw from an empty library, causing you to win the game.
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