Ashnod's Altar + Minn, Wily Illusionist Combos
3 known combos featuring both cards in Commander
Infinite colorless mana
Infinite death triggers
Infinite ETB
Infinite LTB
Infinite sacrifice triggers
Combo 1 with Meloku the Clouded Mirror
Also requires:
Meloku the Clouded Mirror
Meloku the Clouded Mirror
Results:
Infinite colorless mana
· Infinite death triggers
· Infinite ETB
· Infinite landfall triggers
· Infinite LTB
· Infinite sacrifice triggers
· Infinite mana lands you control that enter the battlefield untapped can produce
Steps
- Optionally, activate a land by tapping it, adding at least {1}.
- Activate Meloku by paying {1} and returning a land you control to your hand, creating a 1/1 Illusion creature token.
- Activate Ashnod's Altar by sacrificing the Illusion token, adding {C}{C}.
- When the Illusion dies, Minn's second ability triggers, putting a land from your hand onto the battlefield.
- Repeat.
Combo 2 with Phantasmal Dreadmaw + Fool's Demise
Results:
Infinite colorless mana
· Infinite death triggers
· Infinite ETB
· Infinite LTB
· Infinite sacrifice triggers
Show steps
- Activate Ashnod's Altar by sacrificing another Illusion with power five or greater, adding {C}{C}.
- The Illusion dies, triggering Minn's second ability, putting Fool's Demise from your hand onto the battlefield attached to Phantasmal Dreadmaw.
- Activate Ashnod's Altar by sacrificing Phantasmal Dreadmaw, adding {C}{C}.
- Phantasmal Dreadmaw dies, triggering Minn's second ability and Fool's Demise's first and second abilities.
- Resolve the second Fool's Demise trigger, returning it from your graveyard to your hand.
- Resolve the first Fool's Demise trigger, returning Phantasmal Dreadmaw from your graveyard to the battlefield.
- Resolve the Minn trigger, putting Fool's Demise from your hand onto the battlefield attached to Phantasmal Dreadmaw.
- Repeat from step 3.
Combo 3 with Cromat + Fool's Demise
Results:
Infinite colorless mana
· Infinite death triggers
· Infinite ETB
· Infinite LTB
· Infinite sacrifice triggers
Show steps
- Activate Ashnod's Altar by sacrificing Cromat, adding {C}{C}.
- Cromat dies, triggering Minn's second ability and Fool's Demise's first and second abilities.
- Resolve the second Fool's Demise trigger, returning it from your graveyard to your hand.
- Resolve the first Fool's Demise trigger, returning Cromat from your graveyard to the battlefield.
- Resolve the Minn trigger, putting Fool's Demise from your hand onto the battlefield attached to Cromat.
- Repeat.
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