Archaeomancer + Seize the Day Combos
1 known combo featuring both cards in Commander
Infinite combat damage
Infinite combat phases
Infinite ETB
Infinite LTB
Infinite magecraft triggers
Combo 1 with Sword of Feast and Famine + Sword of Hearth and Home
Also requires:
Sword of Feast and Famine
Sword of Hearth and Home
Sword of Feast and Famine
Sword of Hearth and Home
Results:
Infinite combat damage
· Infinite combat phases
· Infinite ETB
· Infinite LTB
· Infinite magecraft triggers
· Infinite storm count
· Near-infinite landfall triggers
· Put all basic lands from your library onto the battlefield
· Infinite mana lands you control can produce
· Infinite untap of lands you control
Steps
- Deal combat damage to an opponent using the creature with Sword of Hearth and Home attached.
- Sword of Hearth and Home and Sword of Feast and Famine trigger.
- Resolve the Sword of Hearth and Home trigger, blinking Archaeomancer and causing you to search your library for a basic land card and put it onto the battlefield.
- Archaeomancer enters the battlefield, returning Seize the Day from your graveyard to your hand.
- Resolve the Sword of Feast and Famine trigger, causing you to untap all lands you control, and causing the defending player to discard a card.
- Move to your postcombat main phase.
- Activate any number of lands you control by tapping them, adding at least {3}{R}.
- Cast Seize the Day by paying {3}{R}, causing you to untap the creature with Sword of Hearth and Home attached and to get an additional combat and main phase after this one.
- Repeat.
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