Anzrag, the Quake-Mole + Blossom Dryad Combos
1 known combo featuring both cards in Commander
Infinite combat phases
Infinite untap of creatures you control
Infinite mana creatures you control can produce
Infinite ETB for target opponent
Infinite death triggers for target opponent
Combo 1 with Obscuring Haze + Forbidden Orchard
Also requires:
Obscuring Haze
Forbidden Orchard
Obscuring Haze
Forbidden Orchard
Results:
Infinite combat phases
· Infinite untap of creatures you control
· Infinite mana creatures you control can produce
· Infinite ETB for target opponent
· Infinite death triggers for target opponent
· Infinite LTB for target opponent
Steps
- Activate Anzrag by paying {3}{R}{R}{G}{G}, causing opponents to block Anzrag if able this turn.
- Cast Obscuring Haze by paying {0} if you control a commander, or {2}{G} otherwise, preventing all combat damage that would be dealt by opposing creatures this turn.
- Declare Anzrag as an attacker, attacking any opponent.
- If the opponent does not control a creature, activate Forbidden Orchard by tapping it, adding one mana of any color.
- If Forbidden Orchard was activated, it triggers, causing the defending opponent to create a 1/1 Spirit creature token.
- If Forbidden Orchard was activated, activate Blossom Dryad by tapping it, untapping Forbidden Orchard.
- The opponent is forced to block Anzrag, triggering Anzrag, untapping all creatures you control and causing you to get an additional combat phase after this one.
- Any combat damage that would be dealt to Anzrag is prevented by Obscuring Haze.
- Repeat from step 3 each combat phase.
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