Altar of Dementia + Sage of Hours Combos
2 known combos featuring both cards in Commander
Infinite LTB
Infinite ETB
Infinite sacrifice triggers
Infinite death triggers
Infinite mill
Combo 1 with Vhal, Candlekeep Researcher + Haunted One + Faces of the Past
Results:
Infinite LTB
· Infinite ETB
· Infinite sacrifice triggers
· Infinite death triggers
· Infinite mill
· Infinite self-mill
· Infinite colorless mana that can't be spent to cast spells from your hand
· Infinite untap of all Humans
· Infinite power for certain creatures until end of turn
· Infinite untap of all Wizards
Steps
- Activate Vhal by tapping it, adding an amount of {C} equal to Vhal's toughness that cannot be spent to cast spells from your hand.
- Haunted One triggers, causing Humans and Wizards you control to get +2/+0 and to gain undying until end of turn.
- Activate Sage of Hours by removing all +1/+1 counters from it.
- Activate Altar of Dementia by sacrificing Sage of Hours.
- When Sage of Hours dies, its undying ability and Faces of the Past trigger.
- Resolve the Sage of Hours trigger, returning it from your graveyard to the battlefield with a +1/+1 counter on it.
- Resolve the Faces of the Past trigger, untapping all Humans and Wizards.
- Resolve the Altar of Dementia ability, causing target player to mill cards equal to Sage of Hours' power.
- Repeat.
Combo 2 with Polukranos, Unchained + The Ozolith
Results:
Infinite turns
· Lock
Show steps
- Cast Polukranos Unchained from your graveyard for its escape cost by paying {4}{B}{G} and exiling six other cards from your graveyard, causing it to enter the battlefield with twelve +1/+1 counters on it.
- Activate Altar of Dementia by sacrificing Polukranos Unchained.
- When Polukranos Unchained dies, The Ozolith's first ability triggers, putting twelve +1/+1 counters on it.
- Resolve the Altar of Dementia ability, causing you to mill cards equal to Polukranos Unchained's power.
- At the beginning of your combat phase, The Ozolith's second ability triggers, moving the +1/+1 counters from it onto Sage of Hours.
- Activate Sage of Hours by removing all +1/+1 counters from it, causing you to take at least two extra turns after this one.
- Repeat during your second extra turn.
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