All Will Be One + Triumph of the Hordes Combos
2 known combos featuring both cards in Commander
Each opponent loses the game
Combo 1 with Opalescence
Also requires:
Opalescence
Opalescence
Results:
Each opponent loses the game
Steps
- Cast Triumph of the Hordes by paying {2}{G}{G}, giving creatures you control +1/+1 and infect until end of turn.
- Put a counter on a permanent or player.
- All Will Be One triggers, giving an opponent a poison counter.
- Repeat step 3.
Combo 2 with Zur, Eternal Schemer
Also requires:
Zur, Eternal Schemer
Zur, Eternal Schemer
Results:
Each opponent loses the game
Show steps
- Activate Zur by paying {1}{W}, causing All Will Be One to become an enchantment creature until end of turn.
- Cast Triumph of the Hordes by paying {2}{G}{G}, giving creatures you control +1/+1 and infect until end of turn.
- Put a counter on a permanent or player.
- All Will Be One triggers, giving an opponent a poison counter and causing you to gain 1 life.
- Repeat step 4.
Explore These Cards
Buy All Will Be One on TCGPlayer
Buy on Amazon
As an Amazon Associate and TCGPlayer affiliate I earn from qualifying purchases.
Buy Triumph of the Hordes on TCGPlayer
Buy on Amazon
As an Amazon Associate and TCGPlayer affiliate I earn from qualifying purchases.