Budget Alternatives to Wrath of God

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No Witnesses No Witnesses $0.14 Sorcery Each player who controls the most creatures investigates. Then destroy all creatures. (To investigate, create a Clue tok Citywide Bust Citywide Bust $0.16 Sorcery Destroy all creatures with toughness 4 or greater. *"Oh, you fellas are going to love the lockup. Excellent gruel. Very Venomous Breath Venomous Breath $0.18 Instant Choose target creature. At this turn's next end of combat, destroy all creatures that blocked or were blocked by it this Gaze of the Gorgon Gaze of the Gorgon $0.18 Instant ({B/G} can be paid with either {B} or {G}.) Regenerate target creature. At this turn's next end of combat, destroy all c Abu Ja'far Abu Ja'far $0.19 Human When Abu Ja'far dies, destroy all creatures blocking or blocked by it. They can't be regenerated. Abu Ja'far Abu Ja'far $0.19 Human When Abu Ja'far dies, destroy all creatures blocking or blocked by it. They can't be regenerated. Ritual of Soot Ritual of Soot $0.20 Sorcery Destroy all creatures with mana value 3 or less. *Only the patrol's armor was found, so tainted with the acrid smell of Endemic Plague Endemic Plague $0.21 Sorcery As an additional cost to cast this spell, sacrifice a creature. Destroy all creatures that share a creature type with th Path of Peril Path of Peril $0.22 Sorcery Cleave {4}{W}{B} (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.) Destroy Localized Destruction Localized Destruction $0.23 Sorcery You get {E} (an energy counter), then you may pay one or more {E}. If you do, each creature you control with power equal Fell the Mighty Fell the Mighty $0.25 Sorcery Destroy all creatures with power greater than target creature's power. *"They had it coming." —Squire Imalia, savior of Magister of Worth Magister of Worth $0.26 Angel Flying Will of the council — When this creature enters, starting with you, each player votes for grace or condemnation. Spectacular Pileup Spectacular Pileup $0.26 Sorcery All creatures and Vehicles lose indestructible until end of turn, then destroy all creatures and Vehicles. Cycling {2} ( Shatter the Sky Shatter the Sky $0.26 Sorcery Each player who controls a creature with power 4 or greater draws a card. Then destroy all creatures. *When the gods go Breaking Point Breaking Point $0.27 Sorcery Any player may have Breaking Point deal 6 damage to them. If no one does, destroy all creatures. Creatures destroyed thi Necromantic Selection Necromantic Selection $0.27 Sorcery Destroy all creatures, then return a creature card put into a graveyard this way to the battlefield under your control. Fumigate Fumigate $0.27 Sorcery Destroy all creatures. You gain 1 life for each creature destroyed this way. Expel the Interlopers Expel the Interlopers $0.28 Sorcery Choose a number between 0 and 10. Destroy all creatures with power greater than or equal to the chosen number. Sublime Exhalation Sublime Exhalation $0.28 Sorcery Undaunted (This spell costs {1} less to cast for each opponent.) Destroy all creatures. Depopulate Depopulate $0.28 Sorcery Each player who controls a multicolored creature draws a card. Then destroy all creatures. *No screams rang out. No blo
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