Witch-Maw Nephilim — Magic: The Gathering card

Witch-Maw Nephilim

{G}{W}{U}{B}
Creature — Nephilim

Whenever you cast a spell, you may put two +1/+1 counters on this creature.

Whenever this creature attacks, it gains trample until end of turn if its power is 10 or greater.

*When it awoke, it shattered the hillsides to make way for its passage.*

Power/Toughness: 1/1

Set Guildpact
Rarity Rare
Mana Value 4
Artist Greg Staples
Collector # 138