Combos with Witch-king of Angmar

15 known combos in Commander — View Witch-king of Angmar

Results: Infinite self-discard triggers · Near-infinite ETB · Infinite rummaging · Near-infinite tapped creature tokens · Infinite draw triggers
Show steps
  1. Activate Witch-king of Angmar by discarding a card.
  2. Cryptcaller Chariot triggers, causing you to create a tapped 2/2 Zombie creature token.
  3. When the Zombie enters the battlefield, Kindred Discovery triggers, causing you to draw a card.
  4. Resolve the Witch-king of Angmar ability.
  5. Repeat.
19 decks Colorless View on Commander Spellbook →
Results: Infinite self-discard triggers · Near-infinite lifegain · Near-infinite lifegain triggers · Infinite draw triggers · Exile your library with the ability to play the exiled cards until end of turn · Infinite rummaging
Show steps
  1. Activate Witch-king of Angmar by discarding a card.
  2. Containment Construct triggers, exiling the discarded card with the ability to play it until end of turn.
  3. Ketramose triggers, causing you to draw a card and lose 1 life.
  4. Sheoldred triggers, causing you to gain 2 life.
  5. Resolve the Witch-king of Angmar ability.
  6. Repeat.
Magar of the Magic Strings Magar of the Magic Strings
Rise of the Eldrazi Rise of the Eldrazi
Witch-king of Angmar Witch-king of Angmar
Results: Infinite turns · Lock
Show steps
  1. Activate Witch-king of Angmar by discarding Rise of the Eldrazi.
  2. Activate Magar by paying {1}{R}{B}, noting Rise of the Eldrazi and putting it face down on the battlefield as a 3/3 creature.
  3. During your next turn, deal combat damage to an opponent using the 3/3 creature that has Rise of the Eldrazi noted.
  4. The creature triggers, casting a copy of Rise of the Eldrazi without paying its mana cost.
  5. Resolve the Rise of the Eldrazi copy, causing you to take an extra turn after this one.
  6. Repeat from step 3 during each turn.
Niv-Mizzet, Visionary Niv-Mizzet, Visionary
Glint-Horn Buccaneer Glint-Horn Buccaneer
Witch-king of Angmar Witch-king of Angmar
Results: Near-infinite damage · Infinite draw triggers · Near-infinite self-discard triggers · Near-infinite card draw · Near-infinite looting
Show steps
  1. Activate Witch-king of Angmar by discarding a card.
  2. Glint-Horn Buccaneer triggers, dealing 1 damage to each opponent.
  3. Niv-Mizzet triggers, causing you to draw that many cards.
  4. Resolve the Witch-king of Angmar ability.
  5. Repeat.
Results: Infinite self-discard triggers · Near-infinite lifegain · Near-infinite lifegain triggers · Infinite draw triggers · Exile your library · Infinite rummaging
Show steps
  1. Activate Witch-king of Angmar by discarding a card.
  2. Necropotence triggers, exiling the discarded card from your graveyard.
  3. Ketramose triggers, causing you to draw a card and lose 1 life.
  4. Sheoldred triggers, causing you to gain 2 life.
  5. Resolve the Witch-king of Angmar ability.
  6. Repeat.
Results: Infinite self-discard triggers · Near-infinite lifeloss · Near-infinite lifegain triggers · Infinite draw triggers · Exile your library with the ability to play the exiled cards until end of turn · Infinite rummaging
Show steps
  1. Activate Witch-king of Angmar by discarding a card.
  2. Containment Construct triggers, exiling the discarded card with the ability to play it until end of turn.
  3. Ketramose triggers, causing you to draw a card and lose 1 life.
  4. Starving Revenant triggers, causing you to gain 1 life and an opponent to lose 1 life.
  5. Resolve the Witch-king of Angmar ability.
  6. Repeat.
Results: Infinite self-discard triggers · Infinite +1/+1 counters on a creature
Show steps
  1. Put a +1/+1 counter on Evolution Witness.
  2. Evolution Witness triggers, returning an artifact or creature card from your graveyard to your hand.
  3. Thran Vigil triggers. Holding priority, activate Witch-king of Angmar by discarding an artifact or creature card.
  4. Resolve the Thran Vigil ability, putting a +1/+1 counter on Evolution Witness.
  5. Repeat from step 2.
Ketramose, the New Dawn Ketramose, the New Dawn
Lich's Mastery Lich's Mastery
Witch-king of Angmar Witch-king of Angmar
Results: Exile your library · Infinite draw triggers · Infinite rummaging · Infinite self-discard triggers
Show steps
  1. Lose life by any method.
  2. Lich's Mastery's second ability triggers, causing you to exile a card from your graveyard.
  3. Ketramose triggers, causing you to lose 1 life and draw a card.
  4. Lich's Mastery second ability triggers. Holding priority, activate Witch-king of Angmar by discarding a card.
  5. Resolve the Lich's Mastery trigger, exiling a card from your graveyard.
  6. Repeat from step 3.
Ketramose, the New Dawn Ketramose, the New Dawn
Necropotence Necropotence
Feast of Sanity Feast of Sanity
Witch-king of Angmar Witch-king of Angmar
Results: Near-infinite damage · Infinite self-discard triggers · Near-infinite lifegain triggers · Infinite draw triggers · Exile your library · Infinite rummaging
Show steps
  1. Activate Witch-king of Angmar by discarding a card.
  2. Necropotence and Feast of Sanity trigger.
  3. Resolve the Feast of Sanity trigger, dealing 1 damage to any target and causing you to gain 1 life.
  4. Resolve the Necropotence trigger, exiling the discarded card from your graveyard.
  5. Ketramose triggers, causing you to draw a card and lose 1 life.
  6. Resolve the Witch-king of Angmar ability.
  7. Repeat.
Results: Infinite self-discard triggers · Near-infinite lifeloss · Near-infinite lifegain triggers · Infinite draw triggers · Exile your library · Infinite rummaging
Show steps
  1. Activate Witch-king of Angmar by discarding a card.
  2. Necropotence triggers, exiling the discarded card from your graveyard.
  3. Ketramose triggers, causing you to draw a card and lose 1 life.
  4. Starving Revenant triggers, causing you to gain 1 life and target opponent to lose 1 life.
  5. Resolve the Witch-king of Angmar ability.
  6. Repeat.
Gollum, Patient Plotter Gollum, Patient Plotter
Kheru Goldkeeper Kheru Goldkeeper
Teval, the Balanced Scale Teval, the Balanced Scale
Witch-king of Angmar Witch-king of Angmar
Results: Infinite LTB · Infinite ETB · Infinite sacrifice triggers · Infinite death triggers · Infinite self-discard triggers
Show steps
  1. Activate Witch-king of Angmar by discarding Gollum.
  2. Activate Gollum by paying {B} and sacrificing a creature, returning Gollum from your graveyard to your hand.
  3. Teval and Kheru Goldkeeper trigger, creating a creature token and a Treasure token.
  4. Activate the Treasure by tapping and sacrificing it, adding {B}.
  5. Repeat.
Ketramose, the New Dawn Ketramose, the New Dawn
Toluz, Clever Conductor Toluz, Clever Conductor
Feast of Sanity Feast of Sanity
Witch-king of Angmar Witch-king of Angmar
Results: Near-infinite damage · Infinite self-discard triggers · Near-infinite lifegain triggers · Infinite draw triggers · Exile your library · Infinite rummaging
Show steps
  1. Activate Witch-king of Angmar by discarding a card.
  2. Toluz's second ability and Feast of Sanity trigger.
  3. Resolve the Feast of Sanity trigger, dealing 1 damage to any target and causing you to gain 1 life.
  4. Resolve the Toluz trigger, exiling the discarded card from your graveyard.
  5. Ketramose triggers, causing you to draw a card and lose 1 life.
  6. Resolve the Witch-king of Angmar ability.
  7. Repeat.
Results: Infinite self-discard triggers · Infinite draw triggers · Infinite rummaging
Show steps
  1. Activate Witch-king of Angmar by discarding a card.
  2. Curator of Mysteries triggers, causing you to scry 1.
  3. Matoya triggers, causing you to draw a card.
  4. Resolve the Witch-king of Angmar ability.
  5. Repeat.
Results: Infinite creature tokens · Infinite self-discard triggers · Infinite Clue tokens
Show steps
  1. Cause an artifact to enter the battlefield under your control.
  2. Ovalchase Daredevil triggers, returning itself from your graveyard to your hand.
  3. Chalk Outline triggers. Holding priority, activate Witch-king of Angmar by discarding Ovalchase Daredevil.
  4. Resolve the Chalk Outline trigger, creating a 2/2 Detective creature token and a Clue token.
  5. Repeat from step 2.
Results: Infinite draw triggers · Infinite rummaging · Infinite self-discard triggers
Show steps
  1. Activate Witch-king Angmar by discarding a card.
  2. Curator of Mysteries triggers, causing you to draw a card due to Eligeth.
  3. Resolve the Witch-king Angmar ability.
  4. Repeat.
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