Combos with Winding Canyons

13 known combos in Commander — View Winding Canyons

Results: Infinite LTB · Infinite ETB · Infinite sacrifice triggers · Infinite death triggers · Infinite storm count · Infinite creature tokens · Infinite copies of abilities you control on the stack · Infinite copies of a specific creature
Show steps
  1. Activate Winding Canyons' second ability by paying {2} and tapping it, allowing you to cast creature spells as though they have flash this turn.
  2. Cast any other Eldrazi except Drowner of Truth by paying its mana cost, triggering Ulalek.
  3. Holding priority, cast Drowner of Truth by paying {4}{C}{G/U}{G/U}.
  4. Drowner of Truth and Ulalek trigger.
  5. Resolve the Ulalek trigger, causing you to pay {C}{C} to copy all spells you control and then copy all activated and triggered abilities you control, ensuring to put Drowner of Truth's trigger on top of Ulalek's trigger.
  6. Resolve the copy of Drowner of Truth's trigger, creating two 0/1 Eldrazi Spawn creature tokens.
  7. Activate the Eldrazi Spawns by sacrificing them, adding {C}{C}.
  8. Resolve the copy of Ulalek's trigger, causing you to pay {C}{C} to copy all spells you control and then copy all activated and triggered abilities you control, ensuring to put Drowner of Truth's trigger on top of Ulalek's trigger.
  9. Repeat from step 6.
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Results: Infinite LTB · Infinite ETB · Infinite sacrifice triggers · Infinite death triggers · Infinite self-mill · Infinite storm count
Show steps
  1. Activate Winding Canyons' second ability by paying {2} and tapping it, allowing you to cast creature spells as though they have flash this turn.
  2. Cast Universal Automaton from your hand or graveyard by paying {1}.
  3. Activate Phyrexian Altar by sacrificing Universal Automaton, adding {1}.
  4. When Universal Automaton dies, Zask triggers.
  5. Holding priority, cast Universal Automaton from your graveyard by paying {1}.
  6. Resolve the Zask trigger, causing you to mill two cards.
  7. Repeat from step 3.
Results: Infinite LTB · Infinite ETB · Infinite sacrifice triggers · Infinite death triggers · Infinite self-mill · Infinite colorless mana · Infinite storm count
Show steps
  1. Activate Winding Canyons' second ability by paying {2} and tapping it, allowing you to cast creature spells as though they have flash this turn.
  2. Cast Universal Automaton from your hand or graveyard by paying {1}.
  3. Activate Ashnod's Altar by sacrificing Universal Automaton, adding {C}{C}.
  4. When Universal Automaton dies, Zask triggers.
  5. Holding priority, cast Universal Automaton from your graveyard by paying {1}.
  6. Resolve the Zask trigger, causing you to mill two cards.
  7. Repeat from step 3.
Results: Infinite LTB · Infinite ETB · Infinite colored mana · Infinite storm count · Infinite magecraft triggers · Infinite Treasure tokens
Show steps
  1. Activate Winding Canyons by paying {2} and tapping it, allowing you to cast creature spells as though they have flash this turn.
  2. Cast Brass's Bounty by paying {6}{R}.
  3. Holding priority, activate Rootha by paying {2} and returning it from the battlefield to your hand, copying Brass's Bounty.
  4. Resolve the Brass's Bounty copy, creating at least six Treasure tokens.
  5. Activate five Treasure tokens by tapping and sacrificing them, adding {3}{U}{R}.
  6. Cast Rootha by paying {1}{U}{R}.
  7. Repeat from step 3.
Results: Infinite LTB · Infinite ETB · Infinite sacrifice triggers · Infinite death triggers · Infinite self-mill · Infinite colorless mana · Infinite storm count
Show steps
  1. Activate Winding Canyons' second ability by paying {2} and tapping it, allowing you to cast creature spells as though they have flash this turn.
  2. Cast Universal Automaton from your hand or graveyard by paying {1}.
  3. Activate Krark-Clan Ironworks by sacrificing Universal Automaton, adding {C}{C}.
  4. When Universal Automaton dies, Zask triggers.
  5. Holding priority, cast Universal Automaton from your graveyard by paying {1}.
  6. Resolve the Zask trigger, causing you to mill two cards.
  7. Repeat from step 3.
Results: Infinite ETB · Infinite LTB · Infinite magecraft triggers · Infinite mana lands you control can produce · Infinite storm count · Infinite untap of lands you control
Show steps
  1. Activate all mana-producing lands you control except Winding Canyons by tapping them, adding at least {4}{U}{R}.
  2. Activate Winding Canyons's second ability by paying {2} and tapping it, allowing you to cast spells this turn as though they had flash.
  3. Cast Turnabout by paying {2}{U}{U}.
  4. Holding priority, activate Rootha by paying {2} and returning it from the battlefield to your hand, copying Turnabout.
  5. Resolve the copy of Turnabout, untapping all lands you control.
  6. Activate all mana-producing lands you control by tapping them, adding at least {4}{U}{R}.
  7. Cast Rootha by paying {1}{U}{R}.
  8. Repeat from step 4.
Results: Infinite LTB · Infinite ETB · Infinite storm count · Infinite red mana · Infinite magecraft triggers
Show steps
  1. Activate Winding Canyons by paying {2} and tapping it, allowing you to cast creature spells as though they have flash this turn.
  2. Cast Seething Song by paying {2}{R}.
  3. Storm-Kiln Artist triggers, creating a Treasure token.
  4. Activate a Treasure by tapping and sacrificing it, adding {1}.
  5. Holding priority, activate Rootha by paying {2} and returning it from the battlefield to your hand, copying Seething Song.
  6. Storm-Kiln Artist triggers, creating a Treasure token.
  7. Resolve the Seething Song copy, adding {R}{R}{R}{R}{R}.
  8. Activate a Treasure by tapping and sacrificing it, adding {U}.
  9. Cast Rootha by paying {1}{U}{R}.
  10. Repeat from step 5.
Results: Infinite ETB · Infinite LTB · Infinite magecraft triggers · Infinite mana nonland permanents you control can produce · Infinite storm count · Infinite untap of nonland permanents you control
Show steps
  1. Activate all mana-producing nonland permanents you control by tapping them, adding at least {3}{U}{R}.
  2. Activate Winding Canyons's second ability by paying {2} and tapping it, allowing you to cast creature spells this turn as though they had flash.
  3. Cast Dramatic Reversal by paying {1}{U}.
  4. Activate Rootha by paying {2} and returning it to your hand, copying Dramatic Reversal.
  5. Resolve the Dramatic Reversal copy, untapping all nonland permanents you control.
  6. Activate all mana-producing nonland permanents you control by tapping them, adding at least {3}{U}{R}.
  7. Cast Rootha by paying {1}{U}{R}.
  8. Repeat from step 4.
  9. If nonland permanents you control can tap to produce at least {4}{U}{R}, this combo nets infinite mana.
Results: Infinite LTB · Infinite ETB · Infinite storm count · Infinite red mana · Infinite magecraft triggers · Exile your library with the ability to play the exiled cards until end of turn
Show steps
  1. Activate Winding Canyons by paying {2} and tapping it, allowing you to cast creature spells as though they have flash this turn.
  2. Cast Jeska's Will by paying {2}{R}.
  3. Storm-Kiln Artist triggers, creating a Treasure token.
  4. Activate a Treasure by tapping and sacrificing it, adding {1}.
  5. Holding priority, activate Rootha by paying {2} and returning it from the battlefield to your hand, copying Jeska's Will.
  6. Storm-Kiln Artist triggers, creating a Treasure token.
  7. Resolve the Jeska's Will copy, adding at least {R}{R}{R}{R}.
  8. Activate a Treasure by tapping and sacrificing it, adding {U}.
  9. Cast Rootha by paying {1}{U}{R}.
  10. Repeat from step 5.
Results: Win the game at the beginning of your next upkeep
Show steps
  1. On the end step prior to your turn, activate Winding Canyons' second ability by paying {2} and tapping it, allowing you to cast creature spells this turn as though they have flash.
  2. Cast Storvald either from your hand or from the command zone by paying {4}{G}{W}{U} and commander tax, if applicable.
  3. When Storvald enters the battlefield, it triggers, causing Tree or Redemption's power and toughness to become 1 until end of turn.
  4. Activate Tree of Redemption by tapping it, causing your life total to become 1.
  5. At the beginning of your upkeep, Near-Death Experience triggers, causing you to win the game.
Results: Infinite LTB · Infinite ETB · Infinite storm count · Infinite magecraft triggers · Infinite mana basic lands you control can produce · Infinite untap of basic lands you control
Show steps
  1. Activate Winding Canyons by paying {2} and tapping it, allowing you to cast creature spells as though they have flash this turn.
  2. Activate any number of basic lands by tapping them, adding at least {3}{U}{R}.
  3. Cast Early Harvest by paying {1}{G}{G}.
  4. Holding priority, activate Rootha by paying {2} and returning it from the battlefield to your hand, copying Early Harvest
  5. Resolve the Early Harvest copy, untapping all basic lands you control.
  6. Activate any number of basic lands by tapping them, adding at least {3}{U}{R}.
  7. Cast Rootha by paying {1}{U}{R}.
  8. Repeat from step 4.
Results: Infinite LTB · Infinite ETB · Infinite storm count · Infinite mana lands you control can produce · Infinite magecraft triggers · Infinite untap of lands you control
Show steps
  1. Activate Winding Canyons by paying {2} and tapping it, allowing you to cast creature spells as though they have flash this turn.
  2. Activate any number of lands by tapping them, adding at least {3}{U}{R}.
  3. Cast Rude Awakening by paying {4}{G}.
  4. Holding priority, activate Rootha by paying {2} and returning it from the battlefield to your hand, copying Rude Awakening.
  5. Resolve the Rude Awakening copy, untapping all lands you control.
  6. Activate any number of lands by tapping them, adding at least {3}{U}{R}.
  7. Cast Rootha by paying {1}{U}{R}.
  8. Repeat from step 4.
Results: Infinite LTB · Infinite ETB · Infinite sacrifice triggers · Infinite death triggers · Infinite self-mill · Infinite storm count
Show steps
  1. Activate Winding Canyons' second ability by paying {2} and tapping it, allowing you to cast creature spells as though they have flash this turn.
  2. Cast Universal Automaton from your hand or graveyard by paying {1}.
  3. Activate Thermopod by sacrificing Universal Automaton, adding {1}.
  4. When Universal Automaton dies, Zask triggers.
  5. Holding priority, cast Universal Automaton from your graveyard by paying {1}.
  6. Resolve the Zask trigger, causing you to mill two cards.
  7. Repeat from step 3.
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