Combos with Will of the Temur

8 known combos in Commander — View Will of the Temur

Results: Infinite ETB · Infinite creature tokens · Infinite magecraft triggers · Infinite card draw for any number of players · Infinite draw triggers for any number of players
Show steps
  1. Cast Will of the Temur by paying its mana cost, targeting a creature you control.
  2. Holding priority, cast Dualcaster Mage by paying {1}{R}{R}.
  3. When Dualcaster Mage enters the battlefield, it triggers, copying Will of the Temur, targeting Dualcaster Mage.
  4. Resolve the copy of Will of the Temur, creating a token copy of Dualcaster Mage.
  5. Repeat from step 3.
268 decks Colorless View on Commander Spellbook →
Results: Infinite LTB · Infinite ETB · Infinite death triggers · Infinite magecraft triggers · Infinite card draw for any number of players · Infinite draw triggers for any number of players
Show steps
  1. Cast Will of the Temur by paying its mana cost, targeting a creature you control.
  2. Holding priority, cast Naru Meha either from your hand or from the command zone by paying {2}{U}{U} plus commander tax, if applicable.
  3. When Naru Meha enters the battlefield, it triggers, copying Will of the Temur, targeting Naru Meha.
  4. Resolve the copy of Will of the Temur, creating a token copy of Naru Meha.
  5. Put either Naru Meha into your graveyard due to the legend rule.
  6. Repeat from step 3.
100 decks Colorless View on Commander Spellbook →
Results: Infinite self-mill
Show steps
  1. Cast Will of the Temur by paying its mana cost, creating a token copy of Mirror-Mad Phantasm.
  2. Activate the Mirror-Mad Phantasm token by paying {1}{U}, shuffling the token into your library and milling your entire library due to it not having a card named Mirror-Mad Phantasm in it.
11 decks Colorless View on Commander Spellbook →
Results: Win the game
Show steps
  1. Cast Will of the Temur by paying its mana cost, targeting Biovisionary.
  2. Holding priority, activate Echo Mage by tapping it, copying Will of the Temur twice, with both copies targeting Biovisionary.
  3. Resolve all Will of the Temur spells, creating three token copies of Biovisionary.
  4. At the beginning of your end step, each Biovisionary triggers. Resolve the first trigger, causing you to win the game.
Results: Win the game
Show steps
  1. Activate Thunderclap Drake by paying {2}{U} and sacrificing it.
  2. Cast Will of the Temur by paying its mana cost, targeting Biovisionary.
  3. Thunderclap Drake triggers, copying Will of the Temur at least twice, with all copies targeting Biovisionary.
  4. Resolve all Will of the Temur spells, creating at least three copies of Biovisionary.
  5. At the beginning of your end step, each Biovisionary triggers, causing you to win the game.
Results: Win the game
Show steps
  1. Cast Mnemonic Deluge by paying {6}{U}{U}{U}, exiling Will of the Temur and casting three copies of it without paying their mana costs.
  2. Resolve the three Will of the Temur copies, creating three token copies of Biovisionary.
  3. At the beginning of your end step, each Biovisionary you control triggers.
  4. Resolve the first trigger, causing you to win the game.
Results: Win the game
Show steps
  1. At the beginning of your precombat main phase. Summon: G.F. Cerberus triggers, putting a lore counter on it and triggering its third chapter ability, copying the next instant or sorcery spell you cast twice.
  2. Cast Will of the Temur by paying its mana cost, targeting Biovisionary.
  3. Summon: G.F. Cerberus triggers, copying Will of the Temur twice, with the copies targeting Biovisionary.
  4. Resolve all Will of the Temurs, copying Biovisionary three times.
  5. At the beginning of your end step, each Biovisionary triggers. Resolve the first trigger, causing you to win the game.
Results: Infinite +1/+1 counters on creatures you control
Show steps
  1. Cast Will of the Temur by paying its mana cost, creating a token copy of Bellowing Aegisaur.
  2. Activate a mana-producing permanent you control by tapping it, adding at least {G}.
  3. Activate Wayta by paying {G} and tapping it, causing Cacophodon and the nontoken Bellowing Aegisaur to fight each other, with each only taking 1 damage due to Temple Altisaur.
  4. Cacophodon and Bellowing Aegisaur each trigger twice.
  5. Resolve all Bellowing Aegisaur triggers, putting two +1/+1 counters on each other creature you control.
  6. Resolve both Cacophodon triggers, untapping the mana-producing permanent and Wayta.
  7. Repeat from step 2, alternating between having the token and nontoken Bellowing Aegisaur fight Cacophodon.
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