Combos with Wilderness Reclamation

9 known combos in Commander — View Wilderness Reclamation

Results: Arrange your library in any order · Put all lands from your hand and library onto the battlefield · Win the game
Show steps
  1. Cast Cultivator Colossus by paying {4}{G}{G}{G}.
  2. Cultivator Colossus enters the battlefield, putting a land card from your hand onto the battlefield tapped, then revealing cards from the top of your library until you reveal a land card, putting it in your hand and the rest of the revealed cards on the bottom of your library in any order.
  3. Repeat this process, putting a land card from your hand onto the battlefield tapped.
  4. Repeat step 3 until you have Maze's End and ten Gates with different names on the battlefield.
  5. Move to your end step.
  6. At the beginning of your end step, Wilderness Reclamation triggers, untapping all lands you control.
  7. Activate three of the Gates by tapping them, adding {3}.
  8. Activate Maze's End's second ability by paying {3}, tapping it and returning Maze's End to your hand, causing you to win the game.
150 decks Colorless View on Commander Spellbook →
Results: Lands do not untap · Lands your opponents control do not untap · Lock · Mass Land Denial
Show steps
  1. Stormtide makes everything an island, choke prevents them from untapping.
  2. Wilderness Reclamation untaps your lands.
71 decks Colorless View on Commander Spellbook →
Results: Lock · Locks out all of your opponents but one, and allows you to choose which of your two neighboring opponents get to have turns
Show steps
  1. Activate Ba Sing Se's second ability by paying {2}{G} and tapping it, earthbending Aeon Engine, as it's a land due to Toph.
  2. Activate Aeon Engine by tapping and exiling it.
  3. Ba Sing Se triggers, returning Aeon Engine from exile to the battlefield.
  4. Resolve the Aeon Engine ability, reversing the turn order.
  5. At the beginning of your end step, Toph and Wilderness Reclamation trigger.
  6. Resolve the Toph trigger, earthbending Aeon Engine.
  7. Resolve the Wilderness Reclamation trigger, untapping all lands you control.
  8. Pass the turn to an opponent.
  9. During the opponent's turn, activate Aeon Engine by tapping and exiling it.
  10. Toph triggers, returning Aeon Engine from exile to the battlefield.
  11. Resolve the Aeon Engine ability, reversing the turn order.
  12. Repeat during your next turn
68 decks Colorless View on Commander Spellbook →
Results: Infinite mana lands you control can produce · Infinite mana nontoken creatures you control can produce · Infinite untap of nontoken creatures you control · Infinite untap of lands you control
Show steps
  1. At the beginning of your end step, Wilderness Reclamation triggers.
  2. Holding priority, activate all mana-producing lands you control except Weaver of Harmony by tapping them, adding at least {1}{G}.
  3. Activate Weaver of Harmony by paying {G} and tapping it, copying Wilderness Reclamation's trigger.
  4. Resolve the copy of Wilderness Reclamation's trigger, untapping all lands you control and tapping all lands the defending player controls.
  5. Repeat from step 2.
32 decks Colorless View on Commander Spellbook →
Results: Infinite mana legendary permanents you control can produce · Infinite untap of lands you control · Infinite untap of legendary permanents you control · Infinite mana lands you control can produce
Show steps
  1. At the beginning of your end step, Wilderness Reclamation triggers.
  2. Holding priority, activate all mana-producing lands you control by tapping them, adding an amount of mana.
  3. Activate Mister Fantastic by paying {R}{G}{W}{U} and tapping it, copying Wilderness Reclamation's trigger twice.
  4. Resolve the first copy of Wilderness Reclamation's trigger, untapping all lands you control.
  5. Holding priority, activate all mana-producing lands you control, including Minamo, by tapping them, adding {U} and an additional amount of mana.
  6. Resolve the second copy of Wilderness Reclamation's trigger, untapping all lands you control.
  7. Holding priority, activate Minamo's second ability by paying {U} and tapping it, untapping Mister Fantastic.
  8. Repeat from step 2.
Results: Infinite turns · Lock
Show steps
  1. Cast Savor the Moment gaining an extra turn.
  2. Move to your end step.
  3. Thassa and Wilderness Reclamation trigger.
  4. Resolve Wilderness Reclamation, untapping all lands you control.
  5. Resolve Thassa's trigger, exiling Eternal Witness and returning it to the battlefield.
  6. Eternal Witness enters, returning Savor the Moment from your graveyard to your hand.
  7. Repeat.
Results: Infinite turns · Lock
Show steps
  1. Cast Savor the Moment gaining an extra turn.
  2. Move to your end step.
  3. Thassa and Wilderness Reclamation trigger.
  4. Resolve Wilderness Reclamation, untapping all lands you control.
  5. Resolve Thassa's trigger, exiling Archaeomancer and returning it to the battlefield.
  6. Archaeomancer enters, returning Savor the Moment from your graveyard to your hand.
  7. Repeat.
Results: Infinite turns · Lock
Show steps
  1. Cast Savor the Moment gaining an extra turn.
  2. Move to your end step.
  3. Conjurer's Closet and Wilderness Reclamation trigger.
  4. Resolve Wilderness Reclamation, untapping all lands you control.
  5. Resolve Conjurer's Closet's trigger, exiling Eternal Witness and returning it to the battlefield.
  6. Eternal Witness enters, returning Savor the Moment from your graveyard to your hand.
  7. Repeat.
Results: Infinite turns · Lock
Show steps
  1. Cast Savor the Moment gaining an extra turn.
  2. Move to your end step.
  3. Conjurer's Closet and Wilderness Reclamation trigger.
  4. Resolve Wilderness Reclamation, untapping all lands you control.
  5. Resolve Conjurer's Closet's trigger, exiling Archaeomancer and returning it to the battlefield.
  6. Archaeomancer enters, returning Savor the Moment from your graveyard to your hand.
  7. Repeat.
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