Combos with We Ride at Dawn
15 known combos in Commander — View We Ride at Dawn
Results:
Infinite combat damage
· Infinite combat phases
· Infinite death triggers
· Infinite ETB
· Infinite LTB
· Infinite mana creatures you control can produce
· Infinite sacrifice triggers
· Infinite untap of creatures you control
Show steps
- Declare your commander and the creature with Breath of Fury attached as attackers.
- We Ride at Dawn's second ability triggers, creating a 1/1 Mercenary creature token.
- Deal combat damage using the creature that has Breath of Fury attached.
- Breath of Fury triggers, causing you to sacrifice the creature it is attached to, then attach Breath of Fury to the Mercenary token, then causing you to untap all creatures you control and to get an additional combat phase after this one.
- Repeat each combat phase.
Results:
Infinite ETB
· Infinite combat damage
· Infinite combat phases
· Infinite death triggers
· Infinite LTB
· Infinite mana creatures you control can produce
· Infinite sacrifice triggers
· Infinite untap of creatures you control
Show steps
- Declare your commander and the creature with Breath of Fury attached as attackers.
- We Ride at Dawn's second ability triggers, creating a 1/1 Mercenary creature token.
- Deal combat damage using the creature that has Breath of Fury attached.
- Breath of Fury triggers, causing you to sacrifice the creature it is attached to, then attach Breath of Fury to the Mercenary token, then causing you to untap all creatures you control and to get an additional combat phase after this one.
- Repeat each combat phase.
Results:
Infinite combat damage
· Infinite combat phases
· Infinite death triggers
· Infinite ETB
· Infinite LTB
· Infinite mana creatures you control can produce
· Infinite sacrifice triggers
· Infinite untap of creatures you control
Show steps
- Declare your commander and the creature with Breath of Fury attached as attackers.
- We Ride at Dawn's second ability triggers, creating a 1/1 Mercenary creature token.
- Deal combat damage using the creature that has Breath of Fury attached.
- Breath of Fury triggers, causing you to sacrifice the creature it is attached to, then attach Breath of Fury to the Mercenary token, then causing you to untap all creatures you control and to get an additional combat phase after this one.
- Repeat each combat phase.
Results:
Infinite card draw
· Infinite draw triggers
· Near-infinite +1/+1 counters
· Near-infinite colored mana
· Near-infinite creature tokens
· Near-infinite ETB
· Near-infinite lifegain
· Near-infinite lifegain triggers
· Near-infinite lifeloss
· Near-infinite LTB
· Near-infinite storm count
· Near-infinite Treasure tokens
· Near-infinite untap of all creatures
· Near-infinite ventures into the dungeon
Show steps
- Cast Acererak the Archlich by tapping three creatures you control, one of which must be black.
- When Acererak the Archlich enters the battlefield, its first ability and Intruder Alarm trigger.
- Resolve the Acererak the Archlich trigger, returning it to your hand from the battlefield and causing you to venture into Lost Mine of Phandelver.
- Resolve the Intruder Alarm trigger, untapping all creatures.
- Repeat.
Results:
Infinite combat damage
· Infinite combat phases
· Infinite death triggers
· Infinite ETB
· Infinite LTB
· Infinite mana creatures you control can produce
· Infinite sacrifice triggers
· Infinite untap of creatures you control
Show steps
- Declare your commander and the creature with Breath of Fury attached as attackers.
- We Ride at Dawn's second ability triggers, creating a 1/1 Mercenary creature token.
- Deal combat damage using the creature that has Breath of Fury attached.
- Breath of Fury triggers, causing you to sacrifice the creature it is attached to, then attach Breath of Fury to the Mercenary token, then causing you to untap all creatures you control and to get an additional combat phase after this one.
- Repeat each combat phase.
Results:
Infinite combat damage
· Infinite combat phases
· Infinite death triggers
· Infinite ETB
· Infinite LTB
· Infinite mana creatures you control can produce
· Infinite sacrifice triggers
· Infinite untap of creatures you control
Show steps
- Declare your commander and the creature with Breath of Fury attached as attackers.
- We Ride at Dawn's second ability triggers, creating a 1/1 Mercenary creature token.
- Deal combat damage using the creature that has Breath of Fury attached.
- Breath of Fury triggers, causing you to sacrifice the creature it is attached to, then attach Breath of Fury to the Mercenary token, then causing you to untap all creatures you control and to get an additional combat phase after this one.
- Repeat each combat phase.
Results:
Infinite combat damage
· Infinite combat phases
· Infinite death triggers
· Infinite ETB
· Infinite LTB
· Infinite mana creatures you control can produce
· Infinite sacrifice triggers
· Infinite untap of creatures you control
Show steps
- Declare your commander and the creature with Breath of Fury attached as attackers.
- We Ride at Dawn's second ability triggers, creating a 1/1 Mercenary creature token.
- Deal combat damage using the creature that has Breath of Fury attached.
- Breath of Fury triggers, causing you to sacrifice the creature it is attached to, then attach Breath of Fury to the Mercenary token, then causing you to untap all creatures you control and to get an additional combat phase after this one.
- Repeat each combat phase.
Results:
Infinite LTB
· Infinite ETB
· Infinite sacrifice triggers
· Infinite death triggers
· Infinite combat phases
· Infinite untap of creatures you control
· Infinite mana creatures you control can produce
· Infinite combat damage
Show steps
- Declare your commander and the creature with Breath of Fury attached as attackers.
- We Ride at Dawn's second ability triggers, creating a 1/1 Mercenary creature token.
- Deal combat damage using the creature that has Breath of Fury attached.
- Breath of Fury triggers, causing you to sacrifice the creature it is attached to, then attach Breath of Fury to the Mercenary token, then causing you to untap all creatures you control and to get an additional combat phase after this one.
- Repeat each combat phase.
Results:
Infinite ETB
· Infinite LTB
· Infinite combat damage
· Infinite combat phases
· Infinite death triggers
· Infinite mana creatures you control can produce
· Infinite sacrifice triggers
· Infinite untap of creatures you control
Show steps
- Declare your commander and the creature with Breath of Fury attached as attackers.
- We Ride at Dawn's second ability triggers, creating a 1/1 Mercenary creature token.
- Deal combat damage using the creature that has Breath of Fury attached.
- Breath of Fury triggers, causing you to sacrifice the creature it is attached to, then attach Breath of Fury to the Mercenary token, then causing you to untap all creatures you control and to get an additional combat phase after this one.
- Repeat each combat phase.
Results:
Infinite LTB
· Infinite ETB
· Infinite sacrifice triggers
· Infinite death triggers
· Infinite combat phases
· Infinite untap of creatures you control
· Infinite mana creatures you control can produce
· Infinite combat damage
Show steps
- Declare your commander and the creature with Breath of Fury attached as attackers.
- We Ride at Dawn's second ability triggers, creating a 1/1 Mercenary creature token.
- Deal combat damage using the creature that has Breath of Fury attached.
- Breath of Fury triggers, causing you to sacrifice the creature it is attached to, then attach Breath of Fury to the Mercenary token, then causing you to untap all creatures you control and to get an additional combat phase after this one.
- Repeat each combat phase.
Results:
Infinite LTB
· Infinite ETB
· Infinite sacrifice triggers
· Infinite death triggers
· Infinite combat phases
· Infinite untap of creatures you control
· Infinite mana creatures you control can produce
· Infinite combat damage
Show steps
- Declare your commander and the creature with Breath of Fury attached as attackers.
- We Ride at Dawn's second ability triggers, creating a 1/1 Mercenary creature token.
- Deal combat damage using the creature that has Breath of Fury attached.
- Breath of Fury triggers, causing you to sacrifice the creature it is attached to, then attach Breath of Fury to the Mercenary token, then causing you to untap all creatures you control and to get an additional combat phase after this one.
- Repeat each combat phase.
Results:
Infinite combat damage
· Infinite combat phases
· Infinite death triggers
· Infinite ETB
· Infinite LTB
· Infinite mana creatures you control can produce
· Infinite sacrifice triggers
· Infinite untap of creatures you control
Show steps
- Declare your commander and the creature with Breath of Fury attached as attackers.
- We Ride at Dawn's second ability triggers, creating a 1/1 Mercenary creature token.
- Deal combat damage using the creature that has Breath of Fury attached.
- Breath of Fury triggers, causing you to sacrifice the creature it is attached to, then attach Breath of Fury to the Mercenary token, then causing you to untap all creatures you control and to get an additional combat phase after this one.
- Repeat each combat phase.
Results:
Infinite combat damage
· Infinite combat phases
· Infinite death triggers
· Infinite ETB
· Infinite LTB
· Infinite mana creatures you control can produce
· Infinite sacrifice triggers
· Infinite untap of creatures you control
Show steps
- Declare your commander and the creature with Breath of Fury attached as attackers.
- We Ride at Dawn's second ability triggers, creating a 1/1 Mercenary creature token.
- Deal combat damage using the creature that has Breath of Fury attached.
- Breath of Fury triggers, causing you to sacrifice the creature it is attached to, then attach Breath of Fury to the Mercenary token, then causing you to untap all creatures you control and to get an additional combat phase after this one.
- Repeat each combat phase.
Results:
Infinite LTB
· Infinite ETB
· Infinite sacrifice triggers
· Infinite death triggers
· Infinite combat phases
· Infinite untap of creatures you control
· Infinite mana creatures you control can produce
· Infinite combat damage
Show steps
- Declare your commander and the creature with Breath of Fury attached as attackers.
- We Ride at Dawn's second ability triggers, creating a 1/1 Mercenary creature token.
- Deal combat damage using the creature that has Breath of Fury attached.
- Breath of Fury triggers, causing you to sacrifice the creature it is attached to, then attach Breath of Fury to the Mercenary token, then causing you to untap all creatures you control and to get an additional combat phase after this one.
- Repeat each combat phase.
Results:
Infinite ETB
· Infinite LTB
· Infinite combat damage
· Infinite combat phases
· Infinite death triggers
· Infinite mana creatures you control can produce
· Infinite sacrifice triggers
· Infinite untap of creatures you control
Show steps
- Declare your commander and the creature with Breath of Fury attached as attackers.
- We Ride at Dawn's second ability triggers, creating a 1/1 Mercenary creature token.
- Deal combat damage using the creature that has Breath of Fury attached.
- Breath of Fury triggers, causing you to sacrifice the creature it is attached to, then attach Breath of Fury to the Mercenary token, then causing you to untap all creatures you control and to get an additional combat phase after this one.
- Repeat each combat phase.
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