Combos with Walk the Aeons
15 known combos in Commander — View Walk the Aeons
Results:
Infinite turns
· Lock
Show steps
- Play Islands from your graveyard until you control at least three Islands.
- Cast Walk the Aeons for its buyback cost by paying {4}{U}{U} and sacrificing three Islands, taking an extra turn after this one.
- Pass the turn.
- Repeat.
Results:
Infinite turns
· Lock
Show steps
- Play Islands from your graveyard until you control at least three Islands.
- Cast Walk the Aeons for its buyback cost by paying {4}{U}{U} and sacrificing three Islands, taking an extra turn after this one.
- Pass the turn.
- Repeat.
Results:
Infinite turns
· Lock
Show steps
- Play Islands from your graveyard until you control at least three Islands.
- Cast Walk the Aeons for its buyback cost by paying {4}{U}{U} and sacrificing three Islands, taking an extra turn after this one.
- Pass the turn.
- Repeat.
Results:
Infinite turns
· Lock
Show steps
- Cast Walk the Aeons by paying {4}{U}{U}, sacrificing Mystic Sanctuary and two other Islands, causing you to take an extra turn after this one and returning Walk the Aeons to your hand.
- Play any Island except Mystic Sanctuary from your graveyard.
- When the land enters the battlefield, Aesi triggers, allowing you to draw a card.
- Move to your next turn.
- Cast Walk the Aeons by paying {4}{U}{U}, causing you to take an extra turn after this one.
- Play any Island except Mystic Sanctuary from your graveyard.
- When the land enters the battlefield, Aesi triggers, allowing you to draw a card.
- Play Mystic Sanctuary from your graveyard.
- When Mystic Sanctuary enters the battlefield, it and Aesi trigger.
- Resolve the Mystic Sanctuary trigger, putting Walk the Aeons on top of your library from your graveyard.
- Resolve the Aesi trigger, causing you to draw Walk the Aeons from the top of your library.
- Move to your next turn.
- Repeat.
Results:
Infinite turns
· Skip your draw steps
· Lock
Show steps
- Cast Walk the Aeons by paying {4}{U}{U}, getting an extra turn after this one.
- Play Mystic Sanctuary to put Walk the Aeons on top of your library.
- Activate Trade Routes' first ability by paying {1}, returning Mystic Sanctuary to your hand.
- Move to your next turn.
- Repeat.
Results:
Infinite turns
· Lock
Show steps
- Cast Walk the Aeons by paying {4}{U}{U}, sacrificing Mystic Sanctuary and two other Islands, causing you to take an extra turn after this one and returning Walk the Aeons to your hand.
- Play any Island except Mystic Sanctuary from your graveyard.
- Move to your next turn.
- Cast Walk the Aeons by paying {4}{U}{U}, causing you to take an extra turn after this one.
- Play any Island except Mystic Sanctuary from your graveyard, then play Mystic Sanctuary from your graveyard.
- When Mystic Sanctuary enters the battlefield, it triggers, putting Walk the Aeons on top of your library from your graveyard.
- Move to your next turn, drawing Walk the Aeons during your draw step.
- Repeat.
Results:
Infinite turns
· Lock
Show steps
- Cast Walk the Aeons by paying {4}{U}{U}, sacrificing Mystic Sanctuary and two other Islands, causing you to take an extra turn after this one and returning Walk the Aeons to your hand.
- Play any Island except Mystic Sanctuary from your graveyard.
- When the land enters the battlefield, Aesi triggers twice, allowing you to draw two cards.
- Move to your next turn.
- Cast Walk the Aeons by paying {4}{U}{U}, causing you to take an extra turn after this one.
- Play any Island except Mystic Sanctuary from your graveyard.
- When the land enters the battlefield, Aesi triggers twice, allowing you to draw two cards.
- Play Mystic Sanctuary from your graveyard.
- When Mystic Sanctuary enters the battlefield, it and Aesi trigger twice.
- Resolve the first Mystic Sanctuary trigger, putting Walk the Aeons on top of your library from your graveyard.
- Resolve the second Mystic Sanctuary trigger, doing nothing.
- Resolve the Aesi triggers, causing you to draw Walk the Aeons and up to one additional card from the top of your library.
- Move to your next turn.
- Repeat.
Results:
Infinite turns
· Skip your draw steps
· Lock
Show steps
- Cast Walk the Aeons by paying {4}{U}{U}, causing you to take an extra turn after this one.
- Play Mystic Sanctuary.
- When Mystic Sanctuary enters the battlefield untapped, it triggers, putting Walk the Aeons on top of your library from your graveyard.
- Activate Meloku by paying {1} and returning Mystic Sanctuary from the battlefield to your hand, creating a 1/1 Illusion creature token.
- Move to your next turn, drawing Walk the Aeons during your draw step.
- Repeat.
Results:
Infinite turns
· Lock
Show steps
- Cast Walk the Aeons by paying {4}{U}{U}, sacrificing Mystic Sanctuary and two other Islands, causing you to take an extra turn after this one and returning Walk the Aeons to your hand.
- Play any Island except Mystic Sanctuary from your graveyard.
- When the land enters the battlefield, Aesi triggers, allowing you to draw a card.
- Move to your next turn.
- Cast Walk the Aeons by paying {4}{U}{U}, causing you to take an extra turn after this one.
- Play any Island except Mystic Sanctuary from your graveyard.
- When the land enters the battlefield, Aesi triggers, allowing you to draw a card.
- Play Mystic Sanctuary from your graveyard.
- When Mystic Sanctuary enters the battlefield, it and Aesi trigger.
- Resolve the Mystic Sanctuary trigger, putting Walk the Aeons on top of your library from your graveyard.
- Resolve the Aesi trigger, causing you to draw Walk the Aeons from the top of your library.
- Move to your next turn.
- Repeat.
Results:
Near-infinite turns
· Lock
Show steps
- Cast Walk the Aeons with buyback by paying {4}{U}{U} and sacrificing three Islands, taking an extra turn after this one.
- On your next draw step, use Life from the Loam's dredge ability by milling three cards, returning it from your graveyard to your hand instead of drawing.
- In your main phase, cast Life From the Loam by paying {1}{G}, returning three Islands from your graveyard to your hand.
- Play three Islands.
- Repeat each turn until you have too few cards left in library to pay Life from the Loam's dredge cost.
Results:
Infinite turns
· Lock
Show steps
- Cast Walk the Aeons by paying {4}{U}{U}, sacrificing Mystic Sanctuary and two other Islands, causing you to take an extra turn after this one and returning Walk the Aeons to your hand.
- Play any Island except Mystic Sanctuary from your graveyard.
- When the land enters the battlefield, Aesi triggers, allowing you to draw a card.
- Move to your next turn.
- Cast Walk the Aeons by paying {4}{U}{U}, causing you to take an extra turn after this one.
- Play any Island except Mystic Sanctuary from your graveyard.
- When the land enters the battlefield, Aesi triggers, allowing you to draw a card.
- Play Mystic Sanctuary from your graveyard.
- When Mystic Sanctuary enters the battlefield, it and Aesi trigger.
- Resolve the Mystic Sanctuary trigger, putting Walk the Aeons on top of your library from your graveyard.
- Resolve the Aesi trigger, causing you to draw Walk the Aeons from the top of your library.
- Move to your next turn.
- Repeat.
Results:
Infinite turns
· Lock
Show steps
- Cast Walk the Aeons with buyback by paying {4}{U}{U} and sacrificing three Islands, taking an extra turn after this one.
- On your next draw step, use Life from the Loam's dredge ability by milling three cards, returning it from your graveyard to your hand instead of drawing.
- In your main phase, cast Life From the Loam by paying {1}{G}, returning three Islands from your graveyard to your hand.
- Play three Islands.
- Repeat each turn until you have too few cards left in library to pay Life from the Loam's dredge cost.
- Cast Walk the Aeons with buyback by paying {4}{U}{U} and sacrificing Mystic Sanctuary and two additional Islands, taking an extra turn after this one.
- Cast Life from the Loam by paying {1}{G}, returning Mystic Sanctuary and two additional Island cards from your graveyard to your hand.
- Play two Islands and Mystic Sanctuary.
- Mystic Sanctuary enters the battlefield, triggering itself, putting Life from the Loam from your graveyard on top of your library.
- Repeat each turn.
Results:
Infinite turns
· Skip your draw steps
· Lock
Show steps
- Activate Mystic Sanctuary by tapping it, adding {U}.
- Cast Walk the Aeons by paying its mana cost, causing you to take an extra turn after this one.
- Cast Ghostly Flicker by paying {2}{U}, blinking Mystic Sanctuary and Archaeomancer.
- When Archaeomancer and Mystic Sanctuary enter the battlefield, they trigger.
- Resolve the Archaeomancer trigger, returning Ghostly Flicker from your graveyard to your hand.
- Resolve the Mystic Sanctuary trigger, putting Walk the Aeons from your graveyard onto the top of your library.
- Move to your next turn, drawing Walk the Aeons during your draw step.
- Repeat.
Results:
Infinite turns
· Lock
Show steps
- Cast Walk the Aeons with buyback, by paying {4}{U}{U} and sacrificing three Islands to gain an additional turn.
- Slogurk triggers, putting three +1/+1 counters on itself.
- Activate Slogurk by removing three +1/+1 counters from it, returning it to your hand.
- Slogurk triggers, returning three Islands from graveyard to your hand.
- Play the three Islands.
- Cast Slogurk for {1}{U}{G}.
- Pass turn.
- Repeat.
Results:
Infinite turns
· Skip your draw steps
· Lock
Show steps
- Cast Walk the Aeons by paying {4}{U}{U}, getting an extra turn after this one.
- Play Mystic Sanctuary to put Walk the Aeons on top of your library.
- Cast Capsize for its buyback cost by paying {4}{U}{U}, returning Mystic Sanctuary to your hand.
- Move to your next turn.
- Repeat.
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