Combos with Verity Circle
3 known combos in Commander — View Verity Circle
Results:
Creatures opponents control do not untap
· Tap all creatures opponents control
· Lock
Show steps
- During an opponent's turn, after their untap step, activate Verity Circle by paying {4}{U}, tapping target creature an opponent controls without flying.
- Verity Circle triggers, causing you to draw a card.
- The Watcher in the Water's first ability triggers, creating a 1/1 Tentacle creature token.
- When the Tentacle enters the battlefield, Junk Winder triggers, tapping target creature an opponent controls.
- Repeat from step 2 for each remaining creature opponents control.
- Repeat from step 1 after each of your turns.
Results:
Tap all creatures opponents control during each turn
Show steps
- Activate Opposition by tapping an untapped creature you control, tapping a creature an opponent controls.
- Verity Circle triggers, causing you to draw a card.
- Activate Mind over Matter by discarding a card, untapping a creature you control.
- Repeat.
- You may also repeat this loop during each turn.
Results:
Tap all creatures opponents control during each turn
Show steps
- Activate Glare of Subdual by tapping an untapped creature you control, tapping a creature an opponent controls.
- Verity Circle triggers, causing you to draw a card.
- Activate Mind over Matter by discarding a card, untapping a creature you control.
- Repeat.
- You may also repeat this loop during each turn.
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