Combos with Vedalken Orrery
15 known combos in Commander — View Vedalken Orrery
Results:
Infinite LTB
· Infinite ETB
· Infinite sacrifice triggers
· Infinite death triggers
· Infinite storm count
· Infinite creature tokens
· Infinite copies of abilities you control on the stack
· Infinite copies of a specific creature
Show steps
- Cast any other Eldrazi except Drowner of Truth by paying its mana cost, triggering Ulalek.
- Holding priority, cast Drowner of Truth by paying {4}{C}{G/U}{G/U}.
- Drowner of Truth and Ulalek trigger.
- Resolve the Ulalek trigger, causing you to pay {C}{C} to copy all spells you control and then copy all activated and triggered abilities you control, ensuring to put Drowner of Truth's trigger on top of Ulalek's trigger.
- Resolve the copy of Drowner of Truth's trigger, creating two 0/1 Eldrazi Spawn creature tokens.
- Activate the Eldrazi Spawns by sacrificing them, adding {C}{C}.
- Resolve the copy of Ulalek's trigger, causing you to pay {C}{C} to copy all spells you control and then copy all activated and triggered abilities you control, ensuring to put Drowner of Truth's trigger on top of Ulalek's trigger.
- Repeat from step 5.
Results:
Infinite turns
· Lock
Show steps
- Declare Fire Lord Azula as an attacker, triggering its firebending ability, adding {R}{R}.
- Holding priority, cast Time Warp by paying its mana cost.
- Fire Lord Azula's second ability triggers, copying Time Warp.
- Holding priority, cast Narset's Reversal by paying {U}{U}, targeting the original Time Warp spell.
- Fire Lord Azula's second ability triggers, copying Narset's Reversal, targeting the original Narset's Reversal.
- Resolve the copy of Narset's Reversal, causing you to copy Narset's Reversal targeting the original Time Warp spell, and then return the original Narset's Reversal to your hand.
- Resolve the copy of Narset's Reversal, copying Time Warp and returning the original Time Warp to your hand.
- Resolve both copies of Time Warp from steps 3 and 7, causing you to take two extra turns after this one.
- Repeat during your second extra turn.
Results:
Each opponent loses the game
· Exile all cards in hands and graveyards
· Exile all permanents
· Near-infinite lifeloss for all players
· Mass Land Denial
Show steps
- Cast an instant or sorcery spell by paying its mana cost, triggering Ashling.
- Holding priority, cast Worldfire by paying {6}{R}{R}{R}.
- Ashling triggers, causing you to rummage.
- Resolve Worldfire, exiling all permanents, all cards in all hands and graveyards, and setting each player's life total to 1.
- Resolve the Ashling trigger from step 1, dealling 2 damage to each opponent.
- Each opponent loses the game as a state-based action due to having less than 0 life.
Results:
Win the game
Show steps
- During the end step before your turn, cast Barren Glory by paying {4}{W}{W}.
- Holding priority, cast Apocalypse by paying {2}{R}{R}{R}, exiling all permanents and causing you to discard your hand.
- Resolve Barren Glory.
- At the beginning of your upkeep, Barren Glory triggers, causing you to win the game.
Results:
Infinite turns
· Lock
Show steps
- Declare Fire Lord Azula as an attacker, triggering its firebending ability, adding {R}{R}.
- Holding priority, cast Temporal Manipulation by paying its mana cost.
- Fire Lord Azula's second ability triggers, copying Temporal Manipulation.
- Holding priority, cast Narset's Reversal by paying {U}{U}, targeting the original Temporal Manipulation spell.
- Fire Lord Azula's second ability triggers, copying Narset's Reversal, targeting the original Narset's Reversal.
- Resolve the copy of Narset's Reversal, causing you to copy Narset's Reversal targeting the original Temporal Manipulation spell, and then return the original Narset's Reversal to your hand.
- Resolve the copy of Narset's Reversal, copying Temporal Manipulation and returning the original Temporal Manipulation to your hand.
- Resolve both copies of Temporal Manipulation from steps 3 and 7, causing you to take two extra turns after this one.
- Repeat during your second extra turn.
Results:
Infinite turns for each opponent
· You control your opponents on each of their turns
· Lock
Show steps
- Cast Emrakul by paying {13} reduced by its first ability.
- Emrakul's second ability triggers, causing you to gain control of an opponent's next turn and giving them an additional turn after that one.
- Move to that opponent's next turn.
- Unwinding Clock triggers, untapping all artifacts you control.
- Activate artifacts by tapping them to add enough mana to cast Emrakul, plus an additional {1}.
- Activate Erratic Portal by paying {1} and tapping it, returning Emrakul from the battlefield to your hand.
- Repeat until the opponent you are controlling each extra turn has lost the game.
- Repeat for each remaining opponent.
Results:
Infinite ETB
· Infinite LTB
· Infinite magecraft triggers
· Infinite mana lands you control can produce
· Infinite storm count
· Infinite untap of lands you control
Show steps
- Activate all mana-producing lands you control by tapping them, adding at least {4}{U}{R}.
- Cast Turnabout by paying {2}{U}{U}.
- Holding priority, activate Rootha by paying {2} and returning it from the battlefield to your hand, copying Turnabout.
- Resolve the copy of Turnabout, untapping all lands you control.
- Activate all mana-producing lands you control by tapping them, adding at least {4}{U}{R}.
- Cast Rootha by paying {1}{U}{R}.
- Repeat from step 3.
Results:
Infinite turns
· Lock
Show steps
- Declare Fire Lord Azula as an attacker, triggering its firebending ability, adding {R}{R}.
- Holding priority, cast Expropriate by paying its mana cost.
- Fire Lord Azula's second ability triggers, copying Expropriate.
- Holding priority, cast Narset's Reversal by paying {U}{U}, targeting the original Expropriate spell.
- Fire Lord Azula's second ability triggers, copying Narset's Reversal, targeting the original Narset's Reversal.
- Resolve the copy of Narset's Reversal, causing you to copy Narset's Reversal targeting the original Expropriate spell, and then return the original Narset's Reversal to your hand.
- Resolve the copy of Narset's Reversal, copying Expropriate and returning the original Expropriate to your hand.
- Resolve both copies of Expropriate from steps 3 and 7, causing you to take at least two extra turns after this one.
- Repeat during your last extra turn.
Results:
Infinite LTB
· Infinite ETB
· Infinite storm count
· Infinite red mana
· Infinite magecraft triggers
Show steps
- Cast Seething Song by paying {2}{R}.
- Storm-Kiln Artist triggers, creating a Treasure token.
- Activate a Treasure by tapping and sacrificing it, adding {1}.
- Holding priority, activate Rootha by paying {2} and returning it from the battlefield to your hand, copying Seething Song.
- Storm-Kiln Artist triggers, creating a Treasure token.
- Resolve the Seething Song copy, adding {R}{R}{R}{R}{R}.
- Activate a Treasure by tapping and sacrificing it, adding {U}.
- Cast Rootha by paying {1}{U}{R}.
- Repeat from step 4.
Results:
Infinite turns
· Lock
Show steps
- Declare Fire Lord Azula as an attacker, triggering its firebending ability, adding {R}{R}.
- Holding priority, cast Capture of Jingzhou by paying its mana cost.
- Fire Lord Azula's second ability triggers, copying Capture of Jingzhou.
- Holding priority, cast Narset's Reversal by paying {U}{U}, targeting the original Capture of Jingzhou spell.
- Fire Lord Azula's second ability triggers, copying Narset's Reversal, targeting the original Narset's Reversal.
- Resolve the copy of Narset's Reversal, causing you to copy Narset's Reversal targeting the original Capture of Jingzhou spell, and then return the original Narset's Reversal to your hand.
- Resolve the copy of Narset's Reversal, copying Capture of Jingzhou and returning the original Capture of Jingzhou to your hand.
- Resolve both copies of Capture of Jingzhou from steps 3 and 7, causing you to take two extra turns after this one.
- Repeat during your second extra turn.
Results:
Each opponent loses the game
· Exile all cards in hands and graveyards
· Exile all permanents
· Near-infinite lifeloss
· Mass Land Denial
Show steps
- Cast Voldaren Epicure by paying {R}.
- When Voldaren Epicure enters the battlefield, it triggers.
- Holding priority, cast Worldfire by paying {6}{R}{R}{R}, exiling all permanents, all cards in all hands and graveyards, and setting each player's life total to one.
- Resolve the Voldran Epicure trigger from step 2, creating a Blood token and dealing one damage to each opponent.
- Each opponent loses the game due to having zero or less life.
Results:
Infinite colored mana
· Infinite ETB
· Infinite LTB
· Infinite magecraft triggers
· Infinite storm count
· Infinite Treasure tokens
Show steps
- Cast Brass's Bounty by paying {6}{R}.
- Holding priority, activate Rootha by paying {2} and returning it from the battlefield to your hand, copying Brass's Bounty.
- Resolve the Brass's Bounty copy, creating at least six Treasure tokens.
- Activate five Treasure tokens by tapping and sacrificing them, adding {3}{U}{R}.
- Cast Rootha by paying {1}{U}{R}.
- Repeat from step 2.
Results:
Infinite LTB
· Infinite ETB
· Infinite storm count
· Infinite red mana
· Infinite magecraft triggers
· Exile your library with the ability to play the exiled cards until end of turn
Show steps
- Cast Jeska's Will by paying {2}{R}.
- Storm-Kiln Artist triggers, creating a Treasure token.
- Activate a Treasure by tapping and sacrificing it, adding {1}.
- Holding priority, activate Rootha by paying {2} and returning it from the battlefield to your hand, copying Jeska's Will.
- Storm-Kiln Artist triggers, creating a Treasure token.
- Resolve the Jeska's Will copy, adding at least {R}{R}{R}{R}.
- Activate a Treasure by tapping and sacrificing it, adding {U}.
- Cast Rootha by paying {1}{U}{R}.
- Repeat from step 4.
Results:
Near-infinite damage to one opponent
Show steps
- Activate Mindslaver by paying {4}, tapping it, and sacrificing it, gaining control of them during their next turn.
- Move to their turn.
- Cast Wheel of Misfortune for {2}{R}, selecting an arbitrarily large number for the opponent you control, and dealing that much damage to the opponent if the oponent chose the largest number.
- If the opponent didn't choose the largest number, Wheel of Misfortune deals that much damage to each opponent who chose the largest number.
Results:
Infinite turns
· Lock
Show steps
- Declare Fire Lord Azula as an attacker, triggering its firebending ability, adding {R}{R}.
- Holding priority, cast Temporal Mastery by paying its mana cost.
- Fire Lord Azula's second ability triggers, copying Temporal Mastery.
- Holding priority, cast Narset's Reversal by paying {U}{U}, targeting the original Temporal Mastery spell.
- Fire Lord Azula's second ability triggers, copying Narset's Reversal, targeting the original Narset's Reversal.
- Resolve the copy of Narset's Reversal, causing you to copy Narset's Reversal targeting the original Temporal Mastery spell, and then return the original Narset's Reversal to your hand.
- Resolve the copy of Narset's Reversal, copying Temporal Mastery and returning the original Temporal Mastery to your hand.
- Resolve both copies of Temporal Mastery from steps 3 and 7, causing you to take two extra turns after this one.
- Repeat during your second extra turn.
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