Combos with Triskaidekaphile
15 known combos in Commander — View Triskaidekaphile
Results:
Win the game at the beginning of your next upkeep
Show steps
- During the end step before your turn, cast Stroke of Genius by paying {15}{U} minus {1} for each card in your hand, causing you to draw cards until you have thirteen cards in hand.
- At the beginning of your upkeep, Triskaidekaphile triggers, causing you to win the game.
Results:
Win the game at the beginning of your next upkeep
Show steps
- During the end step prior to your turn, cast Ad Nauseam by paying {3}{B}{B}.
- Resolve Ad Nauseam, putting the top card of your library into your hand and losing life equal to that card's mana value.
- Repeat the process in step 2 until you have thirteen cards in your hand.
- At the beginning of your upkeep, Triskaidekaphile triggers, causing you to win the game.
Results:
Win the game at the beginning of your next upkeep
Show steps
- Cast Return of the Wildspeaker by paying {4}{G}, causing you to draw thirteen cards.
- At the beginning of your next upkeep, Triskaidekaphile triggers, causing you to win the game.
Results:
Win the game at the beginning of your next upkeep
Show steps
- Cast Rishkar's Expertise by paying {4}{G}{G}, causing you to draw thirteen cards.
- At the beginning of your next upkeep, Triskaidekaphile triggers, causing you to win the game.
Results:
Win the game at the beginning of your next upkeep
Show steps
- Cast Rishkar's Expertise by paying {4}{G}{G}, causing you to draw thirteen cards.
- At the beginning of your next upkeep, Triskaidekaphile and Krosan Cloudscraper trigger.
- Resolve the Triskaidekaphile trigger, causing you to win the game.
Results:
Win the game at the beginning of your next upkeep
Show steps
- Cast Rishkar's Expertise by paying {4}{G}{G}, causing you to draw thirteen cards.
- At the beginning of your next upkeep, Triskaidekaphile triggers, causing you to win the game.
Results:
Win the game at the beginning of your next upkeep
Show steps
- Cast Return of the Wildspeaker by paying {4}{G}, causing you to draw thirteen cards.
- At the beginning of your next upkeep, Triskaidekaphile triggers, causing you to win the game.
Results:
Win the game at the beginning of your next upkeep
Show steps
- Cast Return of the Wildspeaker by paying {4}{G}, causing you to draw thirteen cards.
- At the beginning of your next upkeep, Triskaidekaphile and Krosan Cloudscraper trigger.
- Resolve the Triskaidekaphile trigger, causing you to win the game.
Results:
Win the game at the beginning of your next upkeep
Show steps
- Cast Peer into the Abyss, drawing at least twelve cards and losing half your life total.
- Cast Savor the Moment, gaining an extra turn.
- Activate Aeromeba by discarding a card to switch Aeromeba's power and toughness until end of turn.
- Repeat step 3 until you have exactly thirteen cards in your hand.
- Pass to the extra turn.
- At the beginning of your upkeep, Triskaidekaphile triggers, winning the game.
Results:
Win the game at the beginning of your next upkeep
Show steps
- Activate Greater Good by sacrificing Worldspine Wurm.
- Worldspine Wurm dies, triggering its first and second ability.
- Resolve the first Worldspine Wurm trigger, creating three 5/5 Wurm creature tokens.
- Resolve the second Worldspine Wurm trigger, shuffling it into your library from your graveyard.
- Resolve the Greater Good ability, causing you to draw fifteen cards and discard three cards.
- At the beginning of your next upkeep, Triskaidekaphile triggers, causing you to win the game.
Results:
Win the game at the beginning of your next upkeep
Show steps
- Cast Peer into the Abyss, drawing at least twelve cards and losing half your life total.
- Activate Magistrate's Scepter by removing three charge counters from it and tapping it, gaining an extra turn.
- Activate Aeromeba by discarding a card to switch Aeromeba's power and toughness until end of turn.
- Repeat step 3 until you have exactly thirteen cards in your hand.
- Pass to the extra turn.
- At the beginning of your upkeep, Triskaidekaphile triggers, winning the game.
Results:
Win the game at the beginning of your next upkeep
Show steps
- Activate Greater Good by sacrificing Impervious Greatwurm, causing you to draw sixteen cards and discard three cards.
- At the beginning of your next upkeep, Triskaidekaphile triggers, causing you to win the game.
Results:
Win the game at the beginning of your next upkeep
Show steps
- Cast Peer into the Abyss, drawing at least twelve cards and losing half your life total.
- Activate Sage of Hours by removing all +1/+1 counters from it, gaining an extra turn for every five counters removed.
- Activate Aeromeba by discarding a card to switch Aeromeba's power and toughness until end of turn.
- Repeat step 3 until you have exactly thirteen cards in your hand.
- Pass to the extra turn.
- At the beginning of your upkeep, Triskaidekaphile triggers, winning the game.
Results:
Win the game at the beginning of your next upkeep
Show steps
- Cast Peer into the Abyss, drawing at least twelve cards and losing half your life total.
- Move to combat.
- Attack with Medomai, dealing combat damage and gaining an extra turn.
- Activate Aeromeba by discarding a card to switch Aeromeba's power and toughness until end of turn.
- Repeat step 4 until you have exactly thirteen cards in your hand.
- Pass to the extra turn.
- At the beginning of your upkeep, Triskaidekaphile triggers, winning the game.
Results:
Win the game at the beginning of your next upkeep
Show steps
- Cast Peer into the Abyss, drawing at least twelve cards and losing half your life total.
- Cast Last Chance, gaining an extra turn.
- Activate Aeromeba by discarding a card to switch Aeromeba's power and toughness until end of turn.
- Repeat step 3 until you have exactly thirteen cards in your hand.
- Pass to the extra turn.
- At the beginning of your upkeep, Triskaidekaphile triggers, winning the game.
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