Combos with Triskaidekaphile

15 known combos in Commander — View Triskaidekaphile

Results: Win the game at the beginning of your next upkeep
Show steps
  1. During the end step before your turn, cast Stroke of Genius by paying {15}{U} minus {1} for each card in your hand, causing you to draw cards until you have thirteen cards in hand.
  2. At the beginning of your upkeep, Triskaidekaphile triggers, causing you to win the game.
1,844 decks Colorless View on Commander Spellbook →
Results: Win the game at the beginning of your next upkeep
Show steps
  1. During the end step prior to your turn, cast Ad Nauseam by paying {3}{B}{B}.
  2. Resolve Ad Nauseam, putting the top card of your library into your hand and losing life equal to that card's mana value.
  3. Repeat the process in step 2 until you have thirteen cards in your hand.
  4. At the beginning of your upkeep, Triskaidekaphile triggers, causing you to win the game.
320 decks Colorless View on Commander Spellbook →
Results: Win the game at the beginning of your next upkeep
Show steps
  1. Cast Return of the Wildspeaker by paying {4}{G}, causing you to draw thirteen cards.
  2. At the beginning of your next upkeep, Triskaidekaphile triggers, causing you to win the game.
Results: Win the game at the beginning of your next upkeep
Show steps
  1. Cast Rishkar's Expertise by paying {4}{G}{G}, causing you to draw thirteen cards.
  2. At the beginning of your next upkeep, Triskaidekaphile triggers, causing you to win the game.
Results: Win the game at the beginning of your next upkeep
Show steps
  1. Cast Rishkar's Expertise by paying {4}{G}{G}, causing you to draw thirteen cards.
  2. At the beginning of your next upkeep, Triskaidekaphile and Krosan Cloudscraper trigger.
  3. Resolve the Triskaidekaphile trigger, causing you to win the game.
Results: Win the game at the beginning of your next upkeep
Show steps
  1. Cast Rishkar's Expertise by paying {4}{G}{G}, causing you to draw thirteen cards.
  2. At the beginning of your next upkeep, Triskaidekaphile triggers, causing you to win the game.
Results: Win the game at the beginning of your next upkeep
Show steps
  1. Cast Return of the Wildspeaker by paying {4}{G}, causing you to draw thirteen cards.
  2. At the beginning of your next upkeep, Triskaidekaphile triggers, causing you to win the game.
Results: Win the game at the beginning of your next upkeep
Show steps
  1. Cast Return of the Wildspeaker by paying {4}{G}, causing you to draw thirteen cards.
  2. At the beginning of your next upkeep, Triskaidekaphile and Krosan Cloudscraper trigger.
  3. Resolve the Triskaidekaphile trigger, causing you to win the game.
Results: Win the game at the beginning of your next upkeep
Show steps
  1. Cast Peer into the Abyss, drawing at least twelve cards and losing half your life total.
  2. Cast Savor the Moment, gaining an extra turn.
  3. Activate Aeromeba by discarding a card to switch Aeromeba's power and toughness until end of turn.
  4. Repeat step 3 until you have exactly thirteen cards in your hand.
  5. Pass to the extra turn.
  6. At the beginning of your upkeep, Triskaidekaphile triggers, winning the game.
Results: Win the game at the beginning of your next upkeep
Show steps
  1. Activate Greater Good by sacrificing Worldspine Wurm.
  2. Worldspine Wurm dies, triggering its first and second ability.
  3. Resolve the first Worldspine Wurm trigger, creating three 5/5 Wurm creature tokens.
  4. Resolve the second Worldspine Wurm trigger, shuffling it into your library from your graveyard.
  5. Resolve the Greater Good ability, causing you to draw fifteen cards and discard three cards.
  6. At the beginning of your next upkeep, Triskaidekaphile triggers, causing you to win the game.
Results: Win the game at the beginning of your next upkeep
Show steps
  1. Cast Peer into the Abyss, drawing at least twelve cards and losing half your life total.
  2. Activate Magistrate's Scepter by removing three charge counters from it and tapping it, gaining an extra turn.
  3. Activate Aeromeba by discarding a card to switch Aeromeba's power and toughness until end of turn.
  4. Repeat step 3 until you have exactly thirteen cards in your hand.
  5. Pass to the extra turn.
  6. At the beginning of your upkeep, Triskaidekaphile triggers, winning the game.
Results: Win the game at the beginning of your next upkeep
Show steps
  1. Activate Greater Good by sacrificing Impervious Greatwurm, causing you to draw sixteen cards and discard three cards.
  2. At the beginning of your next upkeep, Triskaidekaphile triggers, causing you to win the game.
Results: Win the game at the beginning of your next upkeep
Show steps
  1. Cast Peer into the Abyss, drawing at least twelve cards and losing half your life total.
  2. Activate Sage of Hours by removing all +1/+1 counters from it, gaining an extra turn for every five counters removed.
  3. Activate Aeromeba by discarding a card to switch Aeromeba's power and toughness until end of turn.
  4. Repeat step 3 until you have exactly thirteen cards in your hand.
  5. Pass to the extra turn.
  6. At the beginning of your upkeep, Triskaidekaphile triggers, winning the game.
Results: Win the game at the beginning of your next upkeep
Show steps
  1. Cast Peer into the Abyss, drawing at least twelve cards and losing half your life total.
  2. Move to combat.
  3. Attack with Medomai, dealing combat damage and gaining an extra turn.
  4. Activate Aeromeba by discarding a card to switch Aeromeba's power and toughness until end of turn.
  5. Repeat step 4 until you have exactly thirteen cards in your hand.
  6. Pass to the extra turn.
  7. At the beginning of your upkeep, Triskaidekaphile triggers, winning the game.
Results: Win the game at the beginning of your next upkeep
Show steps
  1. Cast Peer into the Abyss, drawing at least twelve cards and losing half your life total.
  2. Cast Last Chance, gaining an extra turn.
  3. Activate Aeromeba by discarding a card to switch Aeromeba's power and toughness until end of turn.
  4. Repeat step 3 until you have exactly thirteen cards in your hand.
  5. Pass to the extra turn.
  6. At the beginning of your upkeep, Triskaidekaphile triggers, winning the game.
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