Combos with Transcendence

15 known combos in Commander — View Transcendence

Results: Each opponent with 20 or more life loses the game
Show steps
  1. Activate Zedruu the Greathearted for {W}{U}{R} to donate Transcendence to someone above 19 life.
  2. That player loses the game, then control of Transcendance reverts to you.
  3. Repeat to cause all opponent with 20 or more life to lose the game.
3,948 decks Colorless View on Commander Spellbook →
Results: Each opponent loses the game
Show steps
  1. Cast Fractured Identity by paying {3}{W}{U}, exiling Transcendence and causing each opponent to create a token copy of Transcendence.
  2. Each opponent's copy of Transcendence triggers, causing them to lose the game.
2,192 decks Colorless View on Commander Spellbook →
Results: Draw the game
Show steps
  1. Cast Angel's Grace by paying {W}, preventing you from losing the game this turn.
  2. Cast Transcendence by paying {3}{W}{W}{W}.
  3. Transcendence triggers due to you having 20 or more life. However, you cannot lose the game due to Angel's Grace.
  4. Step 3 repeats in an infinite loop, causing the game to end in a draw if it isn't interacted with.
946 decks Colorless View on Commander Spellbook →
Results: Draw the game
Show steps
  1. Cast Transcendence by paying {3}{W}{W}{W}.
  2. Transcendence triggers due to you having 20 or more life. However, you cannot lose the game due to Platinum Angel.
  3. Step 2 repeats in an infinite loop, causing the game to end in a draw if it isn't interacted with.
832 decks Colorless View on Commander Spellbook →
Results: Draw the game
Show steps
  1. Cast Transcendence by paying {3}{W}{W}{W}.
  2. Transcendence triggers due to you having 20 or more life. However, you cannot lose the game due to Lich's Mastery.
  3. Step 2 repeats in an infinite loop, causing the game to end in a draw if it isn't interacted with.
558 decks Colorless View on Commander Spellbook →
Results: Draw the game
Show steps
  1. Cast Transcendence by paying {3}{W}{W}{W}.
  2. Transcendence triggers due to you having 20 or more life. However, you cannot lose the game due to the creature with Cloudsteel Kirin attached.
  3. Step 2 repeats in an infinite loop, causing the game to end in a draw if it isn't interacted with.
405 decks Colorless View on Commander Spellbook →
Results: Draw the game
Show steps
  1. Cast Transcendence by paying {3}{W}{W}{W}.
  2. Transcendence triggers due to you having 20 or more life. However, you cannot lose the game due to Gideon of the Trials.
  3. Step 2 repeats in an infinite loop, causing the game to end in a draw if it isn't interacted with.
348 decks Colorless View on Commander Spellbook →
Results: Draw the game
Show steps
  1. Activate The Book of Exalted Deeds by paying {W}{W}{W}, tapping and exiling it, putting an enlightened counter on an Angel you control.
  2. Cast Transcendence by paying {3}{W}{W}{W}.
  3. Transcendence triggers due to you having 20 or more life. However, you cannot lose the game due to the Angel with the enlightened counter on it.
  4. Step 3 repeats in an infinite loop, causing the game to end in a draw if it isn't interacted with.
345 decks Colorless View on Commander Spellbook →
Results: Draw the game
Show steps
  1. Cast Transcendence by paying {3}{W}{W}{W}.
  2. Transcendence triggers due to you having 20 or more life. However, you cannot lose the game due to Herald of Eternal Dawn.
  3. Step 2 repeats in an infinite loop, causing the game to end in a draw if it isn't interacted with.
276 decks Colorless View on Commander Spellbook →
Results: Players can't gain life · You can't lose the game due to having 0 or less life · Lock
Show steps

Whenever you lose life, Transcendence's second ability triggers, causing you to gain no life due to Sulfuric Vortex.

65 decks Colorless View on Commander Spellbook →
Results: Draw the game
Show steps
  1. Lose any amount of life.
  2. Transcendence triggers, causing you to lose 2 life for each life lost this way.
  3. Repeat step 2 in an infinite mandatory loop, causing the game to end in a draw.
54 decks Colorless View on Commander Spellbook →
Results: You can't lose the game due to having 0 or less life · Players can't gain life · Lock
Show steps

Whenever you lose life, Transcendence's second ability triggers, causing you to gain no life due to Forsaken Wastes.

38 decks Colorless View on Commander Spellbook →
Results: You can't lose the game due to having 0 or less life · Players can't gain life · Lock
Show steps

Whenever you lose life, Transcendence's second ability triggers, causing you to gain no life due to Everlasting Torment

15 decks Colorless View on Commander Spellbook →
Results: You can't lose the game due to having 0 or less life · Players can't gain life · Lock
Show steps

Whenever you lose life, Transcendence's second ability triggers, causing you to gain no life due to Sunspine Lynx.

11 decks Colorless View on Commander Spellbook →
Results: Infinite card draw · Infinite looting · Near-infinite copies of creatures you control · Near-infinite ETB · Near-infinite lifegain triggers · Near-infinite LTB · Near-infinite mana lands, artifacts, and creatures you control can produce · Near-infinite self-discard triggers · Near-infinite untap of artifacts, creatures, and lands · Win the game
Show steps
  1. Tap Kiki-Jiki to activate it, creating token copy of Drogskol Reaver.
  2. Discard a card to activate Mind Over Matter, untapping Kiki-Jiki.
  3. Pay {3}{W}{W}{W} to cast Transcendence.
  4. Transcendence's second ability triggers.
  5. In response, tap Kiki-Jiki to activate it, creating a token copy of Exquisite Archangel.
  6. Resolve Transcendence's ability modified by the token Exquisite Archangel's replacement effect, exiling the token and reducing your life total to your starting life total.
  7. Transcendence's second and third abilities each trigger.
  8. Resolve its third ability, gaining life equal to twice the amount you lost.
  9. The token and nontoken Drogskol Reavers each trigger, causing you to draw two cards.
  10. Discard a card to activate Mind Over Matter, untapping Kiki-Jiki.
  11. Tap Kiki-Jiki to activate it, creating a token copy of Exquisite Archangel.
  12. Repeat from step 6 until there is one card remaining in your library.
  13. Discard a card to activate Mind Over Matter, untapping a land you control.
  14. Tap that land to add one mana.
  15. Repeat the previous two steps three more times, until you have a total of {2}{W}{U} available.
  16. Pay {W} to cast Scout's Warning, letting you cast your next creature spell as though it had flash and drawing a card.
  17. Pay {2}{U} to cast Laboratory Maniac.
  18. Repeat steps 6 through 9 one more time, modifying a Drogskol Reaver ability with Laboratory Maniac's replacement effect.
Buy Transcendence on TCGPlayer Buy on Amazon

As an Amazon Associate and TCGPlayer affiliate I earn from qualifying purchases.