Combos with Toggo, Goblin Weaponsmith
15 known combos in Commander — View Toggo, Goblin Weaponsmith
Results:
Infinite landfall triggers
· Infinite Rock tokens
Show steps
- Play Gruul Turf.
- When Gruul Turf enters the battlefield, it, Toggo, and Kodama of the East Tree trigger.
- Resolve the Kodama of the East Tree trigger, choosing not to put anything from your hand onto the battlefield.
- Resolve the Gruul Turf trigger, returning it from the battlefield to your hand.
- Resolve the Toggo trigger, creating a token.
- When the token enters the battlefield, Kodama triggers, putting Gruul Turf from your hand onto the battlefield.
- When Gruul Turf enters the battlefield, it and Toggo trigger.
- Repeat from step 4.
Results:
Infinite landfall triggers
· Infinite Rock tokens
Show steps
- Play Guildless Commons.
- When Guildless Commons enters the battlefield, it, Toggo, and Kodama of the East Tree trigger.
- Resolve the Kodama of the East Tree trigger, choosing not to put anything from your hand onto the battlefield.
- Resolve the Guildless Commons trigger, returning it from the battlefield to your hand.
- Resolve the Toggo trigger, creating a token.
- When the token enters the battlefield, Kodama triggers, putting Guildless Commons from your hand onto the battlefield.
- When Guildless Commons enters the battlefield, it and Toggo trigger.
- Repeat from step 4.
Results:
Infinite landfall triggers
· Infinite Rock tokens
Show steps
- Play Arid Archway.
- When Arid Archway enters the battlefield, it, Toggo, and Kodama of the East Tree trigger.
- Resolve the Kodama of the East Tree trigger, choosing not to put anything from your hand onto the battlefield.
- Resolve the Arid Archway trigger, returning it from the battlefield to your hand.
- Resolve the Toggo trigger, creating a token.
- When the token enters the battlefield, Kodama triggers, putting Arid Archway from your hand onto the battlefield.
- When Arid Archway enters the battlefield, it and Toggo trigger.
- Repeat from step 4.
Results:
Infinite landfall triggers
· Infinite Rock tokens
Show steps
- Play a basic Forest card from your hand.
- Kodama and Toggo trigger.
- Resolve the Kodama trigger, choosing to put nothing onto the battlefield from your hand.
- Holding priority, activate the basic Forest by tapping it, adding {G}.
- Resolve the Toggo trigger, creating a Rock equipment artifact token.
- When the Rock token enters the battlefield, Kodama triggers.
- Holding priority, activate Living Twister's second ability by paying {G}, returning the Forest from the battlefield to your hand.
- Resolve the Kodama trigger, putting the Forest onto the battlefield from your hand.
- When the Forest enters the battlefield, Toggo triggers.
- Repeat from step 4.
Results:
Infinite landfall triggers
· Infinite Rock tokens
Show steps
- Play Simic Growth Chamber.
- When Simic Growth Chamber enters the battlefield, it, Toggo, and Kodama of the East Tree trigger.
- Resolve the Kodama of the East Tree trigger, choosing not to put anything from your hand onto the battlefield.
- Resolve the Simic Growth Chamber trigger, returning it from the battlefield to your hand.
- Resolve the Toggo trigger, creating a token.
- When the token enters the battlefield, Kodama triggers, putting Simic Growth Chamber from your hand onto the battlefield.
- When Simic Growth Chamber enters the battlefield, it and Toggo trigger.
- Repeat from step 4.
Results:
Infinite landfall triggers
· Infinite Rock tokens
Show steps
- Play Izzet Boilerworks.
- When Izzet Boilerworks enters the battlefield, it, Toggo, and Kodama of the East Tree trigger.
- Resolve the Kodama of the East Tree trigger, choosing not to put anything from your hand onto the battlefield.
- Resolve the Izzet Boilerworks trigger, returning it from the battlefield to your hand.
- Resolve the Toggo trigger, creating a token.
- When the token enters the battlefield, Kodama triggers, putting Izzet Boilerworks from your hand onto the battlefield.
- When Izzet Boilerworks enters the battlefield, it and Toggo trigger.
- Repeat from step 4.
Results:
Infinite mana lands you control can produce
· Infinite Rock tokens
· Infinite landfall triggers
Show steps
- Play a nonartifact land card.
- The land enters the battlefield, triggering Kodama of the East Tree, Toggo, and Cloudstone Curio.
- In response, activate any untapped lands you control by tapping them, adding mana.
- Resolve the Cloudstone Curio trigger, returning another nonartifact land from the battlefield to your hand.
- Resolve the Kodama of the East Tree trigger, putting the land you returned from your hand onto the battlefield.
- When the land enters the battlefield, Toggo and Cloudstone Curio trigger.
- Resolve the Cloudstone Curio trigger, returning a nonartifact land from the battlefield to your hand.
- Resolve a Toggo trigger, creating a Rock artifact token.
- When the Rock token enters the battlefield, Kodama of the East Tree triggers, causing you to put a nonartifact land from your hand onto the battlefield.
- Repeat from step 2 any number of times.
- Stop the loop by choosing not to use a Kodama of the East Tree or a Cloudstone Curio ability.
- Resolve all Toggo triggers, creating any number of Rock tokens.
- Kodama of the East Tree triggers once for each Rock token created; decline to use these abilities.
Results:
Infinite landfall triggers
· Infinite Rock tokens
Show steps
- Play Selesnya Sanctuary.
- When Selesnya Sanctuary enters the battlefield, it, Toggo, and Kodama of the East Tree trigger.
- Resolve the Kodama of the East Tree trigger, choosing not to put anything from your hand onto the battlefield.
- Resolve the Selesnya Sanctuary trigger, returning it from the battlefield to your hand.
- Resolve the Toggo trigger, creating a token.
- When the token enters the battlefield, Kodama triggers, putting Selesnya Sanctuary from your hand onto the battlefield.
- When Selesnya Sanctuary enters the battlefield, it and Toggo trigger.
- Repeat from step 4.
Results:
Infinite landfall triggers
· Infinite Rock tokens
Show steps
- Play Boros Garrison.
- When Boros Garrison enters the battlefield, it, Toggo, and Kodama of the East Tree trigger.
- Resolve the Kodama of the East Tree trigger, choosing not to put anything from your hand onto the battlefield.
- Resolve the Boros Garrison trigger, returning it from the battlefield to your hand.
- Resolve the Toggo trigger, creating a token.
- When the token enters the battlefield, Kodama triggers, putting Boros Garrison from your hand onto the battlefield.
- When Boros Garrison enters the battlefield, it and Toggo trigger.
- Repeat from step 4.
Results:
Infinite landfall triggers
· Infinite tapped copies of a specific land
· Infinite tapped Rock tokens
· Infinite tapped Mountain tokens
· Infinite tapped Island tokens
· Infinite tapped Forest tokens
· Infinite tapped Plains tokens
· Infinite tapped Swamp tokens
Show steps
- Activate Prototype Portal by paying {0} and tapping it, creating a token copy of Great Furnace.
- The Great Furnace token enters the battlefield, triggering Toggo, creating a Rock artifact equipment token.
- Activate Clock of Omens by tapping the Great Furnace token and the Rock token, untapping Prototype Portal.
- Repeat.
Results:
Infinite landfall triggers
· Infinite tapped copies of a specific land
· Infinite tapped Rock tokens
· Infinite tapped Mountain tokens
· Infinite tapped Island tokens
· Infinite tapped Forest tokens
· Infinite tapped Plains tokens
· Infinite tapped Swamp tokens
Show steps
- Activate Prototype Portal by paying {0} and tapping it, creating a token copy of Darksteel Citadel.
- The Darksteel Citadel token enters the battlefield, triggering Toggo, creating a Rock artifact equipment token.
- Activate Clock of Omens by tapping the Darksteel Citadel token and the Rock token, untapping Prototype Portal.
- Repeat.
Results:
Infinite colorless mana
· Infinite landfall triggers
· Infinite Rock tokens
Show steps
- Fetch a land using Blighted Woodland.
- When the fetched land enters, Toggo and Kodama trigger.
- Resolve the Kodama trigger, putting Ghost Town from your hand onto the battlefield.
- When Ghost Town enters, Kodama and Toggo trigger.
- Holding priority, activate Ghost Town's first abiltiy by tapping it, adding {C}.
- Activate Ghost Town's second ability by paying {0}, returning it from the battlefield to your hand.
- Resolve the Toggo from step 4, creating a token.
- When the token enters, Kodama triggers, putting Ghost Town from your hand onto the battlefield.
- When Ghost Town enters, Toggo triggers.
- Repeat from step 5.
Results:
Infinite landfall triggers
· Infinite tapped Rock tokens
· Put all basic Swamps, Islands, and Mountains from your library onto the battlefield tapped
Show steps
- Activate Clock of Omens by tapping Scaretiller and another artifact, targeting Scaretiller.
- Scaretiller triggers, returning Maestros Theater from your graveyard to the battlefield.
- Maestros Theater enters the battlefield, triggering itself and Toggo.
- Resolve the Toggo trigger, creating a Rock equipment token.
- Resolve the Maestros Theater trigger, causing you to sacrifice it then search your library for a basic Island, Mountain, or Swamp and put it onto the battlefield.
- If you put a land onto the battlefield this way, Toggo triggers, creating a Rock equipment token.
- Resolve the Clock of Omens ability from step 1, untapping Scaretiller.
- Repeat.
Results:
Infinite colorless mana
· Infinite landfall triggers
· Infinite Rock tokens
Show steps
- Fetch a land using Arid Mesa.
- When the fetched land enters, Toggo and Kodama trigger.
- Resolve the Kodama trigger, putting Ghost Town from your hand onto the battlefield.
- When Ghost Town enters, Kodama and Toggo trigger.
- Holding priority, activate Ghost Town's first abiltiy by tapping it, adding {C}.
- Activate Ghost Town's second ability by paying {0}, returning it from the battlefield to your hand.
- Resolve the Toggo from step 4, creating a token.
- When the token enters, Kodama triggers, putting Ghost Town from your hand onto the battlefield.
- When Ghost Town enters, Toggo triggers.
- Repeat from step 5.
Results:
Infinite colorless mana
· Infinite landfall triggers
· Infinite Rock tokens
Show steps
- Fetch a land using Bloodstained Mire.
- When the fetched land enters, Toggo and Kodama trigger.
- Resolve the Kodama trigger, putting Ghost Town from your hand onto the battlefield.
- When Ghost Town enters, Kodama and Toggo trigger.
- Holding priority, activate Ghost Town's first abiltiy by tapping it, adding {C}.
- Activate Ghost Town's second ability by paying {0}, returning it from the battlefield to your hand.
- Resolve the Toggo from step 4, creating a token.
- When the token enters, Kodama triggers, putting Ghost Town from your hand onto the battlefield.
- When Ghost Town enters, Toggo triggers.
- Repeat from step 5.
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