Combos with Time Stretch
15 known combos in Commander — View Time Stretch
Results:
Infinite turns
· Skip your draw steps
· Lock
Show steps
- Activate Mystic Sanctuary by tapping it, adding {U}.
- Cast Time Stretch by paying its mana cost, causing you to take two extra turns after this one.
- Move to your first extra turn.
- Activate Mystic Sanctuary by tapping it, adding {U}.
- Cast Ghostly Flicker by paying {2}{U}, blinking Mystic Sanctuary and Archaeomancer.
- When Archaeomancer and Mystic Sanctuary enter the battlefield, they trigger.
- Resolve the Archaeomancer trigger, returning Ghostly Flicker from your graveyard to your hand.
- Resolve the Mystic Sanctuary trigger, putting Time Stretch from your graveyard onto the top of your library.
- Move to your next turn, drawing Time Stretch during your draw step.
- Repeat.
Results:
Infinite turns
· Lock
Show steps
- Cast Time Stretch by paying {8}{U}{U}, getting two extra turns after this one.
- At the beginning of your end step, Thassa triggers, blinking Archaeomancer.
- Archaeomancer enters the battlefield, returning Time Stretch from your graveyard to your hand.
- Repeat every other turn.
Results:
Infinite turns
· Lock
Show steps
- Cast Time Stretch by paying its mana cost.
- Taigam triggers, copying Time Stretch and exiling the original Time Stretch with four time counters on it.
- Resolve the Time Stretch copy, causing you to take two extra turns after this one.
- Cast Clockspinning with buyback by paying {3}{U}, removing a time counter from Time Stretch and returning Clockspinning to your hand.
- Repeat step 4 one additional time.
- Move to your next turn. At the beginning of your upkeep, Time Stretch's suspend ability triggers, removing a time counter from it.
- Cast Clockspinning with buyback by paying {3}{U}, removing a time counter from Time Stretch and returning Clockspinning to your hand.
- Time Stretch's suspend ability triggers, causing you to cast it from exile without paying its mana cost.
- Repeat from step 2.
Results:
Infinite turns
· Lock
Show steps
- Cast the self-suspending card by paying its mana cost if its in your hand, or any other spell otherwise if you have not cast a spell this turn.
- Cast Time Stretch by paying its mana cost.
- Taigam triggers, copying Time Stretch and then exiling it with four time counters on it and giving it suspend.
- Resolve the copy of Time Stretch, causing you to take two extra turns after this one.
- Move to your first extra turn. At the beginning of that turn's upkeep, Time Stretch and the self-suspending card's suspend abilities trigger, removing a time counter from each of them.
- Move to your second extra turn. At the beginning of that turn's upkeep, Time Stretch and the self-suspending card's suspend abilities trigger, removing a time counter from each of them.
- Activate The Tenth Doctor by paying {7}, removing three time counters from Time Stretch and the self-suspending card, triggering their suspend abilities.
- Resolve the self-suspending card's suspend trigger, causing you to cast it from exile without paying its mana cost, and eventually exile it with time counters on it.
- Resolve the Time Stretch's suspend trigger, causing you to cast it from exile without paying its mana cost.
- Repeat from step 3.
Results:
Infinite turns
· Lock
Show steps
- At the beginning of your upkeep, Panoptic Mirror triggers, casting a copy of Time Stretch without paying its mana cost.
- Resolve Time Stretch, causing you to take two extra turns after this one.
- Repeat each turn.
Results:
Infinite ETB
· Infinite LTB
· Infinite turns
· Lock
Show steps
- Cast Time Stretch by paying {8}{U}{U}, taking an extra turn after this one.
- At the beginning of your end step, Conjurer's Closet triggers, blinking Archaeomancer.
- Archaeomancer enters the battlefield, returning Time Stretch from your graveyard to your hand.
- Repeat.
Results:
Infinite turns
· Lock
Show steps
- Tap Scroll Rack and pay {1} to activate it, putting Time Stretch on top of your library.
- Pass the turn.
- On your next draw step, when you draw Time Stretch, reveal it due to Kefnet's ability, making a copy that costs {2} less to cast.
- Cast the copy for {6}{U}{U}, granting you two extra turns.
Results:
Infinite turns
· Lock
Show steps
- Activate Jace's zero loyalty ability, putting Time Stretch on top of your library.
- Move to your next turn.
- On your next draw step, when you draw Time Stretch, reveal it due to Kefnet's ability, making a copy that costs {2} less to cast.
- Cast the copy for {6}{U}{U}, granting you two extra turns.
Results:
Infinite turns
· Lock
Show steps
- With Soulherder and a creature based spell recursion effect on the battlefield, cast the extra turn spell.
- Move to end step and target the creature with Soulherder's ability.
- When creature re-enters the battlefield, target the extra turn spell in your graveyard and return it to your hand, then pass to yourself.
- Repeat
Results:
Infinite turns
· Lock
Show steps
- Cast Time Stretch by paying its mana cost, causing you to take two extra turns after this one.
- Move to your next turn.
- At the beginning of your upkeep, Extravagant Replication triggers, creating a token copy of Archaeomancer.
- When the Archaeomancer token enters the battlefield, it triggers, returning Time Stretch from your graveyard to your hand.
- Repeat during your second extra turn.
Results:
Infinite turns
· Lock
Show steps
- Cast Time Stretch by paying its mana cost, causing you to take two extra turns after this one.
- Cast Ghostly Flicker by paying {2}{U}, blinking Scholar of the Ages.
- When Scholar of the Ages enters the battlefield, it triggers, returning Time Stretch and Ghostly Flicker from your graveyard to your hand.
- Repeat during your second extra turn.
Results:
Infinite turns
· Skip your draw steps
· Lock
Show steps
- Activate Mystic Sanctuary by tapping it, adding {U}.
- Cast Time Stretch by paying its mana cost, causing you to take two extra turns after this one.
- Move to your first extra turn.
- Activate Mystic Sanctuary by tapping it, adding {U}.
- Cast Ghostly Flicker by paying {2}{U}, blinking Mystic Sanctuary and Mnemonic Wall.
- When Mnemonic Wall and Mystic Sanctuary enter the battlefield, they trigger.
- Resolve the Mnemonic Wall trigger, returning Ghostly Flicker from your graveyard to your hand.
- Resolve the Mystic Sanctuary trigger, putting Time Stretch from your graveyard onto the top of your library.
- Move to your next turn, drawing Time Stretch during your draw step.
- Repeat.
Results:
Infinite turns
· Lock
Show steps
- Cast Time Stretch by paying {8}{U}{U}, getting two extra turns after this one.
- At the beginning of your end step, Thassa triggers, blinking Eternal Witness.
- Eternal Witness enters the battlefield, returning Time Stretch from your graveyard to your hand.
- Repeat every other turn.
Results:
Infinite turns
· Lock
Show steps
- Cast Time Stretch by paying {8}{U}{U}, causing you to take two extra turns after this one.
- At the beginning of your end step, Teleportation Circle triggers, blinking Archaeomancer.
- When Archaeomancer enters the battlefield, it triggers, returning Time Stretch to your hand from your graveyard.
- Repeat during each even-numbered extra turn.
Results:
Infinite turns
· Lock
Show steps
- Cast Time Stretch by paying {8}{U}{U}, taking two extra turns after this one.
- At the beginning of your next upkeep, Progenitor Mimic triggers, creating a token copy of Eternal Witness.
- When the token Eternal Witness enters the battlefield, it triggers itself, returning Time Stretch from your graveyard to your hand.
- Repeat.
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