Combos with Time Sieve
15 known combos in Commander — View Time Sieve
Tivit, Seller of Secrets
Time Sieve
Results:
Near-infinite turns
· Lock
Show steps
- Deal combat damage to an opponent using Tivit.
- Tivit triggers, causing you to create at least five in any combination of Clue and/or Treasure artifact tokens.
- Activate Time Sieve by tapping it and sacrificing five other artifacts, causing you to take an extra turn after this one.
- Repeat each turn until you have two or less opponents remaining.
Results:
Infinite turns
· Lock
Show steps
- Activate Thopter Foundry by paying {1} and sacrificing Sword of the Meek, creating a 1/1 Thopter creature token and gaining 1 life.
- The Thopter token enters the battlefield, triggering Sword of the Meek, returning it to the battlefield and attaching it to the Thopter token.
- Repeat until you have 5 Thopters tokens.
- Activate Time Sieve by tapping it and sacrificing 5 Thopter tokens, taking an extra turn after this one.
- Move to your next turn.
- Repeat.
Results:
Infinite turns
· Near-infinite turns
· Lock
Show steps
- Deal combat damage to an opponent with Tivit.
- Tivit triggers, creating at least three Food, three Clue, and three Treasure tokens.
- Activate Time Sieve by tapping it and sacrificing five artifacts, causing you to take an extra turn after this one.
- Repeat each turn.
Results:
Infinite turns
· Lock
Show steps
- At the beginning of your upkeep, Thopter Assembly triggers, returning itself it your hand and creating 5 Thopter tokens .Sacrifice those tokens to Time Sieve to take an extra turn.
- Cast Thopter Assembly for {6}.
- Repeat for infinite turns.
Edward Kenway
Time Sieve
Results:
Infinite turns
· Lock
Show steps
- Tap at least five Assassins, Pirates and/or Vehicles you control, either by declaring them as attackers if they don't have vigilance or by using any other method.
- At the beginning of your end step, Edward Kenway's first ability triggers, creating at least five Treasure tokens.
- Activate Time Sieve by tapping it and sacrificing five Treasures, causing you to take an extra turn after this one.
- Repeat each turn.
Results:
Infinite turns
· Lock
Show steps
- Activate Emry by tapping it, allowing you to cast Myr Battlesphere from your graveyard this turn.
- Cast Myr Battlesphere from your graveyard by paying {7}.
- Myr Battlesphere enters the battlefield, creating four 1/1 Myr creature tokens.
- Activate Time Sieve by tapping it, sacrificing Myr Battlesphere and sacrificing the four Myr tokens, causing you to take an extra turn after this one.
- Repeat each turn.
Results:
Near-infinite turns
· Lock
Show steps
- Deal combat damage to two opponents using at least two Pirates.
- Malcolm triggers, creating at least two Treasure, Food and Clue tokens.
- Activate TIme Sieve by tapping it and sacrificing five of the tokens, causing you to take an extra turn after this one.
- Repeat each turn.
Results:
Infinite turns
· Lock
Show steps
- At the beginning of your upkeep, Mechanized Production triggers, creating a token copy of Myr Battlesphere.
- The Myr Battlesphere token enters the battlefield, creating four 1/1 Myr creature tokens.
- Activate Time Sieve by tapping it, sacrificing the Myr Battlesphere token and sacrificing the four Myr tokens, causing you to take an extra turn after this one.
- Repeat each turn.
Time Sieve
Cybermen Squadron
Results:
Infinite turns
· Lock
Show steps
- Declare a sufficient number of nonlegendary artifact creatures as attackers.
- Each creature's myriad ability triggers, creating a token copy of each creature attacking each other opponent.
- Activate Time Sieve by tapping it and sacrificing five of the creature tokens, causing you to take an extra turn after this one.
- At end of combat, exile any remaining tokens created by myriad abilities.
- Repeat each turn.
Results:
Infinite turns
· Lock
Show steps
- Activate Hoard Hauler by tapping a creature with power three or greater, causing it to become an artifact creature until end of turn.
- Deal combat damage to an opponent who controls five or more artifacts using Hoard Hauler.
- Hoard Hauler triggers, creating at least five Treasure artifact tokens.
- Activate Time Sieve by tapping it and sacrificing five Treasures, causing you to take an extra turn after this one.
- Repeat each turn.
Results:
Infinite turns
· Lock
Show steps
- Deal combat damage to an opponent using Piper Wright.
- Piper Wright's first ability triggers, creating at least five Clue artifact tokens.
- Activate Time Sieve by tapping it and sacrificing five Clues.
- Piper Wright's second ability triggers five times, putting five +1/+1 counters on a creature you control.
- Resolve the Time Sieve ability, causing you to take an extra turn after this one.
- Repeat each turn.
Results:
Infinite turns
· Near-infinite turns
· Lock
Show steps
- Deal combat damage to an opponent with Tivit.
- Tivit triggers, creating at least six artifact tokens.
- Activate Time Sieve by tapping it and sacrificing five artifacts, causing you to take an extra turn after this one.
- Repeat each turn.
Results:
Infinite turns
· Near-infinite turns
· Lock
Show steps
- Deal combat damage to an opponent with Tivit.
- Tivit triggers, creating at least six artifact tokens.
- Activate Time Sieve by tapping it and sacrificing five artifacts, causing you to take an extra turn after this one.
- Repeat each turn.
Results:
Infinite turns
· Lock
Show steps
- Attack with a creatue you control.
- When that creature deals combat damage to an opponent, Grim Hireling triggers.
- Resolve the Grim Hireling trigger, creating two Treasure tokens, two Food tokens, and two Clue tokens.
- Activate Time Sieve by sacrificing five of the created artifacts and tapping it to take an extra turn.
- Pass the turn.
- Repeat.
Results:
Infinite turns
· Lock
Show steps
- At the beginning of your end step, Soulherder's second ability triggers, blinking Wernog.
- When Wernog leaves and enters the battlefield, it triggers twice and Soulherder's first ability triggers once.
- Resolve both Wernog triggers, creating at least two Clue, two Food and two Treasure artifact tokens.
- Resolve the Soulherder trigger, putting a +1/+1 counter on it.
- Activate Time Sieve by tapping it and sacrificing five artifacts, causing you to take an extra turn after this one.
- Repeat each turn.
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